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  1. H

    Solved Admin/Player Mode

    command /bypass: trigger: if {bypass::%player's uuid%} is not set: set {bypass::%player's uuid%} to true make player execute command "/rg toggle-bypass" send "Bypassing!" else: delete {bypass::%player's uuid%} make...
  2. H

    Help with killing named entities

    You can prob add them to a list when you spawn them and when the player dies kill everything in the list then remove/delete the list