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  1. Turb032

    RPG Mob's behavior

    No errors
  2. Turb032

    RPG Mob's behavior

    Hi guys, i'm tryna make RPG mobs: When i hit a mob (zombie) it will check if the player is near or far from the damaged mob. When it checks that, if the attacker is in an area of 5 blocks around victim, it'll be the same thing (the mob hits the attacker) but, if the player is 5 blocks far from...
  3. Turb032

    i need help with break thing

    My code it's way easier to understand if you are a starter, yours it's the exact same thing but with variables so it does not change anything
  4. Turb032

    i need help with break thing

    try this: on break of cobblestone: cancel event add 1 cobblestone to player's inventory this should break the block and respawn in but still give you the block
  5. Turb032

    Play sound to specific player (ASAP)

    Guys please i've been trying for hours to do this thing, could you help me as soon as you can please? Thanks!
  6. Turb032

    Solved "Connecting" Variables

    oh yes this could be what i'm looking for, thanks!
  7. Turb032

    Click type: Number key

    i think there's no way to detect a keyboard key press, other then left-right click, and that's kinda sad
  8. Turb032

    Solved Need Help For Simple Shooting Script

    variables: {Cooldown.%player%} = 0 on rightclick holding a blaze rod: if {Cooldown.%player%} = 0: set {Cooldown.%player%} to 1 play sound "entity.blaze.shoot" with volume 1 to the player make the player shoot a fireball at speed 4 wait 3 seconds...
  9. Turb032

    FFA plugin fix

  10. Turb032

    Solved "Connecting" Variables

    Ok so, i have a variable that counts how many gems a player has in a server. I want to connect that variable to another server, like the server HUB or another server, so that when a player earns gems in a server, those gems are in the server HUB too, so i have 70 gems in the server (or the...
  11. Turb032

    Solved "Connecting" Variables

    The title says quite all of what i want to do. I wish i could "Connect" variables from skript to skript. Thanks for the help!
  12. Turb032

    I don't know whats the error.

    I think the problem is not the gui open code, but the event line.
  13. Turb032

    I don't know whats the error.

    on rightclick with nether star: wait 2 ticks open chest with 1 row named "" to player wait 3 ticks format slot 4 of player with mushroom soup named "&bSoup &c(BETA)" with lore "&7A Soup based KitPvP server." and "" and "&7Versions: &a1.7-1.16" and "&7Recommended: &a1.8" and ""...
  14. Turb032

    Solved "Heal Pool"

    Oh it works, thank you!
  15. Turb032

    Solved "Heal Pool"

    Hi guys, the title says all: I want to make a sort of "Heal pool" that heals every player in a certain region in a certain block, i tried with this: every 2 ticks: loop all players: if "%region at all players%" contains "HealPool": if block at loop-player's location is...
  16. Turb032

    Solved Loop Players Issue

    Ok perfect xD Thank you all for helping me with that skript!
  17. Turb032

    Solved Loop Players Issue

    is 16gb of RAM enough? I don't know very well about vps and stuff, sooo yeah..
  18. Turb032

    Solved Loop Players Issue

    on join: wait 5 seconds while player is online: create bossbar titled "&6&lLevel &f[&6&l%{level.%player%}%&f] &bExp &f[&b%{exp.%player%}%&7 | &b%{maxexp.%player%}%&f]" and id "level.%player%" for player with progress {exp.%player%} with colors blue if {exp.%player%}...
  19. Turb032

    Solved Loop Players Issue

    Ok, now i have this: on join: while player is online: create bossbar titled "&6&lLevel &f[&6&l%{level.%player%}%&f] &bExp &f[&b%{exp.%player%}%&f]" and id "level.%player%" for player with progress {exp.%player%} with colors blue if {exp.%player%} is greater than or equal to...
  20. Turb032

    Solved Loop Players Issue

    Hi guys, i've been searching for a long time a way to loop all players at the same time and creating a bossbar. The problem is that the bossbar does not show for all the players, but for only ONE player. Here is my code: every 1 tick: loop all players: create bossbar titled...