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    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. Turb032

    Open GUI

    Hi guys, i have a problem with "open chest with (rows) rows", the error is: Can't understand this conditon/effect: (skript) I have skript 2.5 (the latest version) and i don't know how to make guis since i'm new with this version of skript. Thanks for helping!
  2. Turb032

    Solved Npc Death

    ah oof, ok xD i tried in all ways, but did nothing, idk why if you want details: The NPC is done by Citizens and Sentinel, with sentinel i change it's health and respawntime, at this point im thinking that there's a plugin conflicting with the skript, or maybe, other skripts that do the same (i...
  3. Turb032

    Solved Npc Death

    here it is: https://pastebin.com/sLmEi8i6
  4. Turb032

    Solved Npc Death

    i never used it xD
  5. Turb032

    Solved Npc Death

    ok this is what i copied. I can't copy it all, there's like 1000000000000000 lines of this thing: https://pastebin.com/sLmEi8i6
  6. Turb032

    Solved Npc Death

    i just saw the console and there's a HUGE error, i can't even copy it all
  7. Turb032

    Solved Npc Death

    mh no, doesn't works xd, it's maybe something else that corrupts the skript? maybe some plugin?
  8. Turb032

    Solved Npc Death

    Yes, my npc's name is "&dPiggy" and i correctly wrote it in the skript
  9. Turb032

    Solved Npc Death

    nothing happens.. It's like skript won't read it, when i load the skript it says no errors.
  10. Turb032

    Solved Npc Death

    I just tried this, no errors. on death: if entity is npc: if entity's name is "test": send "Yeah" to attacker but nothing, the message won't show up
  11. Turb032

    Solved Npc Death

    Hi guys, i really need help. I want to make that when an npc is killed, it does something, like this: on npc death: if victim's name is "test": #do something but it won't work. Please help!
  12. Turb032

    Solved invalid use of quotes

    Oh ok thank you!
  13. Turb032

    Solved invalid use of quotes

    I need to put the double #?
  14. Turb032

    Solved invalid use of quotes

    hi, i' trying to create a menu with missions, but the error is invalid use of quotes, idk where i'm wrong! open chest with 3 rows named "&3&lMissions" to executor format slot 10 of player with cobblestone named "&b&lBuilder" with lore "||&7Click to see all||&7Builder challenges!" to...
  15. Turb032

    Need help identifying enchantments on a tool

    No problem! Make sure to mark the title as Solved!
  16. Turb032

    How to remove a named dropped item

    give me the code please (and the error if you can)
  17. Turb032

    Solved skript mirror

    oh ok i solved all thank you so much! :emoji_pray::emoji_pray:
  18. Turb032

    Solved skript mirror

    so i need to use this type of syntax? or something else (or normal)
  19. Turb032

    Solved skript mirror

    oh it works, so in Skript 2.2 version it changes the syntax?
  20. Turb032

    Solved skript mirror

    didn't understood sry