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    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. Selvati

    How to check an entity name?

    on death: if victim is a pig: if victim's display name is "Xeno": broadcast "oof"This is working perfectly fine for me, I suggest you update your skript, in particular use bensku's dev 25 version.
  2. Selvati

    Message of fell from the world

    Whoops I mixed up my last two lines, just swap them.
  3. Selvati

    Message of fell from the world

    on death of player: broadcast "%damage cause%"You can use this to find out the damage cause name for making more death messages. You want this. on death of player: set the death message to "" if damage cause is void: broadcast "&e%player% &cfell in the void"
  4. Selvati

    Solved Projectile Trails

    This is amazing but I barely understand any of it, but thank you, I can pick pieces of this to help me better understand your complex yet efficient way of doing things.
  5. Selvati

    Anyone who has time and can could help me?

    Sorry, what? IIRC? Oh whoops! fksdhfkjbwelo I understand now, I love google :))
  6. Selvati

    Solved Projectile Trails

    As it does not give any errors, it still doesn't work, I even tried using "hook" but nope! All projectile types according to docs "A projectile, e.g. an arrow, snowball or thrown potion." I was once able to almost perfectly have the same effect on a hook from a fishing rod but I lost that code...
  7. Selvati

    Solved Projectile Trails

    I know that it is possible to give arrows a custom particle trail using the code below, how can I do this same effect for fishing rods, snowballs, and eggs? on shoot: projectile is arrow: while ground state of projectile is false: play heart at projectile...
  8. Selvati

    Solved jsonSK error

    I was always using dev25 and it never worked but I redownloaded it and it seems to work! Thanks!
  9. Selvati

    Solved 1.12.2 Projectile Trail

    Even the play particle effect I know doesn’t work for me, but I can figure that part out, I remember doing something similar to what you have above, when I get home I can adjust this and post it when it works, thanks Donut! <3 This continues to play partciles when snowballs and eggs hit, any...
  10. Selvati

    Solved Command Request System [TP]

    I want to be able to send specific messages at certain times like when its 4 seconds "msg1" and 3 seconds "msg2" ?
  11. Selvati

    Item's lore not working

    "it works I mean but if there are more types of masks than I will have to add each and every one of them." That is nothing hard, it should be easy since I've already wrote it and you have it in front of you, if you don't think it is worth it even now, that's laziness to me.. anyways Merry Christmas.
  12. Selvati

    Solved jsonSK error

    Anytime I go above the bensku dev version I currently use for 1.8.9 , all my skripts break..
  13. Selvati

    Anyone who has time and can could help me?

    I have already tried this along with another event similar to it and suggested it to him, both of us could not get it to work, no errors, just broken..
  14. Selvati

    Solved Command Request System [TP]

    Alright, thank you so much man! Merry Christmas! ♥ How can I add timed message like when the timer is 4 send “stuff”
  15. Selvati

    Scoreboard

    https://docs.skunity.com/syntax/search/balance - If you use essentials or something mainstream for eco management then replacing "%{money.%loop-player%}%" with %loop-player's money% should work, if not, then search docs more thoroughly, Merry Christmas!
  16. Selvati

    Solved jsonSK error

    Whenever I try to use jsonsk features, spigot 1.8.9, all skript plugins updated, I get this in chat.. Which is always the line I have something like this at, command /json1: trigger: json("%player%", "This is a json message! &c&oClick here for no reason!||ttp:&lReally, click your...
  17. Selvati

    Solved Command Request System [TP]

    command /xSpawn89: trigger: send "don't move!" set {_Timer::%player%} to 5 #5 seconds set {_loc::%player%} to location of player while {_Time::%player%} is not 0: subtract 1 from {_timer::%player%} if {_loc::%player%} is not location of...
  18. Selvati

    Item name

    on rightclick with emerald: if name of player's tool is "&a&l+3000 eur": send "&e&lHAP> &a&l+3000 &2&leur&f!" add 1 to {money.%player%} remove emerald from player's tool
  19. Selvati

    Solved Command Request System [TP]

    Could you please use tabs the right way? I can't figure out how to arrange the tabs..
  20. Selvati

    Solved Command Request System [TP]

    I know I'm very late replying, but what I really wanted this for was the tpa cooldown/timer, also the request system.