WolvSK (1.8-1.16.1)

Addon WolvSK (1.8-1.16.1) 1.7.2

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Supported Minecraft Versions
  1. 1.8
  2. 1.9
  3. 1.10
  4. 1.11
  5. 1.12
  6. 1.13
  7. 1.14
  8. 1.15
  9. 1.16
---------- Features ----------
• ASkyBlock
• Essentials
• GuardianBeamAPI (1.8 only)
• pvparena
• SuperTrails
• Misc (cooldowns, anvil gui, spectate, steer etc...)
• Maths
• PlayerPoints

----------------------------------
Github (sources): https://github.com/Nashoba24/WolvSK/
Github (download): https://github.com/Nashoba24/WolvSK/releases

Examples: https://github.com/Nashoba24/WolvSK/tree/master/examples

Twitter and Teamspeak are now in 2 other addons:
TwitterSK: https://forums.skunity.com/resources/twittersk.91/
TeamSkript: https://forums.skunity.com/resources/teamskript.92/

Code:
[on] asb coop join
Code:
[on] asb coop leave
Code:
[on] asb [island] enter
Code:
[on] asb [island] exit
Code:
[on] asb [island] level [change]
Code:
[on] asb new [island]
Code:
[on] asb reset [island]
Code:
%player% has [a[n]] (asb|askyblock) island
Code:
%player% (has|is in) [a[n]] (asb|askyblock) team
Code:
%player% is (asb|askyblock) coop
Code:
there is [a[n]] (asb|askyblock) island at %location%
Code:
asb calculate level of %player%
Code:
(asb|askyblock) home [location] of %player%
Code:
(asb|askyblock) %player%['s] home [location]
Code:
(asb|askyblock) island count
Code:
(asb|askyblock) [island] level of %player%
Code:
(asb|askyblock) %player%['s] [island] level
Code:
(asb|askyblock) island [location] of %player%
Code:
(asb|askyblock) %player%['s] island [location]
Code:
(asb|askyblock) island name of %player%
Code:
(asb|askyblock) %player%['s] island name
Code:
(asb|askyblock) [island] world
Code:
(asb|askyblock) owner of island at %location%
Code:
(asb|askyblock) island at %location% owner
Code:
(asb|askyblock) warp of %player%
Code:
(asb|askyblock) %player%['s] warp
Code:
(asb|askyblock) coop island[s] of %player%
Code:
(asb|askyblock) %player%['s] coop island[s]
Code:
(asb|askyblock) [team] leader of team of %player%
Code:
(asb|askyblock) %player%['s] [team] leader
Code:
(asb|askyblock) [team] members of team of %player%
Code:
(asb|askyblock) %player%['s] team members
Code:
(asb|askyblock) top (ten|10)

Code:
[on] [user] (balance|money) (update|change)
Code:
[on] afk [status] (change|toggle)
Code:
%player% is afk
Code:
%player% is [in] god [mode]
Code:
%player% is vanish[ed]
Code:
homes of %player%
Code:
%player%['s] homes
Code:
home [%text%] of %player%
Code:
%player%['s] home [%text%]
Code:
log[ ]out [location] of %player%
Code:
%player%['s] log[ ]out [location]
Code:
essentials %player% can build
Code:
%player% can interact vanish
[/CODE]%player% ha(s|ve)[ a[n]] home[/CODE]
Code:
%player% ha(s|ve) powertool[s]
Code:
%player% (ignore|is ignoring) %player%
Code:
%player% is jail[ed]
Code:
%player% is mute[d]
Code:
%player% ha(s|ve) powertool[s] enable[d]
Code:
%player% ha(s|ve) social spy[ enable[d]]
Code:
delete home %string% of %player%
Code:
"make %player% become afk
Code:
make %player% become (no afk|active)
Code:
make %player% become god
Code:
disable god[ mode] for %player%
Code:
make %player% ignore %player%
Code:
make %player% (doesn't ignore|unignore) %player%
Code:
jail %player%
Code:
unjail %player%
Code:
mute %player%
Code:
unmute %player%
Code:
enable social spy for %player%
Code:
disable social spy for %player%
Code:
vanish %player%
Code:
unvanish %player%
Code:
send mail %string% to %player%
Code:
jail of %player%[CODE]
[CODE]%player%['s] jail
Code:
jail timeout of %player%
Code:
%player%['s] jail timeout
Code:
last account name of %player%
Code:
"%player%['s] last account name
Code:
last login address of %player%
Code:
%player%['s] last login address
Code:
mute timeout of %player%
Code:
%player%['s] mute timeout
Code:
essential[s] nick[ ]name %player%
Code:
"%player%['s] essential[s] nick[ ]name

You need the plugin GuardianBeamAPI: https://www.spigotmc.org/resources/guardianbeamapi.18329/
and ProtocolLib (not the last). This version works: http://ci.dmulloy2.net/job/ProtocolLib/222/


Code:
create [guardian] beam (from|between) %location% (to|and) %location% (with id|named) %text%
Code:
create [guardian] beam (with id|named) %text% (from|between) %location% (to|and) %location%
Code:
stop [guardian] beam (with id|named) %text%
Code:
start[ing] location of [guardian] beam [with id] %text%
Code:
end[ing] location of [guardian] beam [with id] %text%

Code:
[on] (pa|pvparena|arena) death
Code:
[on] (pa|pvparena|arena) end
Code:
[on] (pa|pvparena|arena) join
Code:
[on] (pa|pvparena|arena) kill
Code:
[on] (pa|pvparena|arena) leave
Code:
[on] (pa|pvparena|arena) lose
Code:
[on] (pa|pvparena|arena) [player] class change
Code:
[on] (pa|pvparena|arena) start
Code:
[on] (pa|pvparena|arena) [player] team change
Code:
[on] (pa|pvparena|arena) win
Code:
remove ([pvp[ ]]arena|pa) %pvparena%
Code:
([pvp[ ]]arena|pa) %text%
Code:
([pvp[ ]]arena|pa) of %player%
Code:
%player%['s] ([pvp[ ]]arena|pa)

Code:
hide (trail[s]|wing[s]) to %player%
Code:
open (supertrails|st) (menu|gui|inv[entory]) %text% to %player%
Code:
reveal (trail[s]|wing[s]) to %player%
Code:
set wing[s] of %player% to [color[s]] %text%, %text%(,| and) %text%
Code:
(trail[s]|wing[s]) of %player%
Code:
%player%['s] (trail[s]|wing[s])
Code:
wing[s] color %integer% of %player%
Code:
color %integer% of wing[s] of %player%
Code:
wing[s] type of %player%
Code:
%player%['s] wing[s] type

Code:
%number% is odd
Code:
%number% is even
Code:
create cooldown %text% for %timespan%
Code:
create cooldown %text% (for|of) %player% for %timespan%
Code:
delete cooldown %string%[ (for|of) %player%]
Code:
cooldown %text% is finish
Code:
cooldown %text% of %player% is finish
Code:
cooldown [left] [time] %text%
Code:
cooldown [left] [time] %text% of %player%
Code:
country of %player%
Code:
%player%['s] country
Code:
country code of %player%
Code:
%player%['s] country code
Code:
country of ip %text%
Code:
ip %text%['s] country
Code:
country code of ip %text%
Code:
ip %text%['s] country code
Code:
power of %block%
Code:
%block%['s] power
Code:
[a] random uuid
A random license code (with 4 groups of 4 characters, example: DAGG-QPDO-APMP)
Code:
[a] random license code
Code:
[a] random alpha[ ]numeric[al] (text|string) of length %integer%
Sort a list (only works with numbers and strings)
Code:
%objects% (sorted|in order)
You need ProtocolLib for the steer event
Code:
[on] vehicle steer (left|right|forward|backward|jump)
Code:
return of (function|method) %string% with param[meter][s] %objects% in class[ named] %string%
Code:
return of (function|method) %string% [without param[meter][s]] in class[ named] %string%
Code:
call (function|method) %string% with param[meter][s] %objects% in class[ named] %string%
Code:
call (function|method) %string% [without param[meter][s]] in class[ named] %string%
Code:
wolvsk make %player% spectate %entity%
Code:
wolvsk make %player% stop spectating
Code:
(minecraft|mc) version of %player%
Code:
open[ a[n]] anvil gui name[d] %string% to %player%[ with[ default] text %string%][ and [with ]item %itemstack%]
Code:
[on] (close|confirm|done)[ a[n]] anvil gui name[d] %string%

Code:
abs[olute] [value of ]%number%
Code:
(cube root|cbrt) of %number%
Code:
%number% rad[ian[s]][ converted] (to|in) deg[ree[s]]
Code:
%number% deg[ree[s]][ converted] (to|in) rad[ian[s]]
Code:
exp[onential][ of] %number%
Code:
exp[onential] %number% in base %number%
Code:
exp[onential] in base %number% of %number%
Code:
log[arithm] %number% in base %number%
Code:
log[arithm] in base %number% of %number%
Pi (15 decimals: 3,141592653589793)
Code:
pi
Code:
average of %numbers%
Code:
median of %numbers%
Speed light (299792458m.s-1)
Code:
speed of[ the] light
Code:
light['s] speed

Code:
make %player% pay %integer% points to %player%
Code:
point[s] of %player%
Code:
%player%['s] point[s]
Author
Nashoba
Downloads
2,308
Views
2,746
First release
Last update
Rating
4.46 star(s) 13 ratings

More resources from Nashoba

Latest updates

  1. WolvSK 1.7.2

    Supports 1.16.1
  2. WolvSK 1.7.1

    Steer jump fixed for 1.14 and 1.15
  3. WolvSK 1.7.0

    I decided to abandon this project but a lot of people ask me to update for MC 1.14 and 1.15 so...

Latest reviews

How do I check how much money was been added to the player's balance if you use this event: on balance change
Nashoba
Nashoba
event-number (or something like this) gives you the previous balance, and with the new one you can calculate the difference
Was wrestling for too long with my code until I remembered this addon did essentials <3 Was even better seeing it was up to date with 1.15
Excellent addon! Check the count of "X" blocks on the island for Askyblock, can you add them?
I clearly do not know how to do this, can you please explain why this isn't work and what to do to fix it?

set {level.%player%} to askyblock player's island level
Nice, you can make compatible with AcidIsland? :)
5 stars :D
I don't know.. It's good and all but some features are missing. "asb level of %player%" doesn't recognize offlineplayers or variables that contain player. This means that functions don't work since you have to do it like this: "asb level of {_p}".
if owner isn't online
"%asb team members of team of asb owner of island at player%" is <none> edit pls i need it
Excellent plugin overall. Author is generally responsive to feedback and the plugin works mostly as expected. Would be nice if the remaining issues on GitHub were fixed soon, because they break a specific part of the plugin.
Awesome addon, I downloaded it only for the cooldowns, it made my life many times easier! I have suggestions:
send "%cooldown left time "something" of player%" < make this work please, and what about cooldown "something" of player is not finished:
Nashoba
Nashoba
The cooldown left time expression works. If you use it in a text, you have to use double quotes, like this: send "%cooldown left time ""something"" of player"
For the condition, I will add it in the next update.
Good addon, although I have already downloaded it....
You know what I mean x)