---------- Features ----------
- Supported Minecraft Versions:
- 1.8, 1.9, 1.10, 1.11, 1.12, 1.13, 1.14, 1.15, 1.16
• ASkyBlock
• Essentials
• GuardianBeamAPI (1.8 only)
• pvparena
• SuperTrails
• Misc (cooldowns, anvil gui, spectate, steer etc...)
• Maths
• PlayerPoints
----------------------------------
Github (sources): https://github.com/Nashoba24/WolvSK/
Github (download): https://github.com/Nashoba24/WolvSK/releases
Examples: https://github.com/Nashoba24/WolvSK/tree/master/examples
Twitter and Teamspeak are now in 2 other addons:
TwitterSK: https://forums.skunity.com/resources/twittersk.91/
TeamSkript: https://forums.skunity.com/resources/teamskript.92/
Code (Text):
[on] asb coop joinCode (Text):
[on] asb coop leaveCode (Text):
[on] asb [island] enterCode (Text):
[on] asb [island] exitCode (Text):
[on] asb [island] level [change]Code (Text):
[on] asb new [island]Code (Text):
[on] asb reset [island]Code (Text):
%player% has [a[n]] (asb|askyblock) islandCode (Text):
%player% (has|is in) [a[n]] (asb|askyblock) teamCode (Text):
%player% is (asb|askyblock) coopCode (Text):
there is [a[n]] (asb|askyblock) island at %location%Code (Text):
asb calculate level of %player%Code (Text):
(asb|askyblock) home [location] of %player%Code (Text):
(asb|askyblock) %player%['s] home [location]Code (Text):
(asb|askyblock) island countCode (Text):
(asb|askyblock) [island] level of %player%Code (Text):
(asb|askyblock) %player%['s] [island] levelCode (Text):
(asb|askyblock) island [location] of %player%Code (Text):
(asb|askyblock) %player%['s] island [location]Code (Text):
(asb|askyblock) island name of %player%Code (Text):
(asb|askyblock) %player%['s] island nameCode (Text):
(asb|askyblock) [island] worldCode (Text):
(asb|askyblock) owner of island at %location%Code (Text):
(asb|askyblock) island at %location% ownerCode (Text):
(asb|askyblock) warp of %player%Code (Text):
(asb|askyblock) %player%['s] warpCode (Text):
(asb|askyblock) coop island[s] of %player%Code (Text):
(asb|askyblock) %player%['s] coop island[s]Code (Text):
(asb|askyblock) [team] leader of team of %player%Code (Text):
(asb|askyblock) %player%['s] [team] leaderCode (Text):
(asb|askyblock) [team] members of team of %player%Code (Text):
(asb|askyblock) %player%['s] team membersCode (Text):
(asb|askyblock) top (ten|10)
Code (Text):
[on] [user] (balance|money) (update|change)Code (Text):
[on] afk [status] (change|toggle)Code (Text):
%player% is afkCode (Text):
%player% is [in] god [mode]Code (Text):
%player% is vanish[ed]Code (Text):
homes of %player%Code (Text):
%player%['s] homesCode (Text):
home [%text%] of %player%Code (Text):
%player%['s] home [%text%]Code (Text):
log[ ]out [location] of %player%Code (Text):
%player%['s] log[ ]out [location]Code (Text):
essentials %player% can build[/CODE]%player% ha(s|ve)[ a[n]] home[/CODE]Code (Text):
%player% can interact vanish
Code (Text):
%player% ha(s|ve) powertool[s]Code (Text):
%player% (ignore|is ignoring) %player%Code (Text):
%player% is jail[ed]Code (Text):
%player% is mute[d]Code (Text):
%player% ha(s|ve) powertool[s] enable[d]Code (Text):
%player% ha(s|ve) social spy[ enable[d]]Code (Text):
delete home %string% of %player%Code (Text):
"make %player% become afkCode (Text):
make %player% become (no afk|active)Code (Text):
make %player% become godCode (Text):
disable god[ mode] for %player%Code (Text):
make %player% ignore %player%Code (Text):
make %player% (doesn't ignore|unignore) %player%Code (Text):
jail %player%Code (Text):
unjail %player%Code (Text):
mute %player%Code (Text):
unmute %player%Code (Text):
enable social spy for %player%Code (Text):
disable social spy for %player%Code (Text):
vanish %player%Code (Text):
unvanish %player%Code (Text):
send mail %string% to %player%Code (Text):
jail of %player%[CODE] [CODE]%player%['s] jailCode (Text):
jail timeout of %player%Code (Text):
%player%['s] jail timeoutCode (Text):
last account name of %player%Code (Text):
"%player%['s] last account nameCode (Text):
last login address of %player%Code (Text):
%player%['s] last login addressCode (Text):
mute timeout of %player%Code (Text):
%player%['s] mute timeoutCode (Text):
essential[s] nick[ ]name %player%Code (Text):
"%player%['s] essential[s] nick[ ]name
You need the plugin GuardianBeamAPI: https://www.spigotmc.org/resources/guardianbeamapi.18329/
and ProtocolLib (not the last). This version works: http://ci.dmulloy2.net/job/ProtocolLib/222/
Code (Text):
create [guardian] beam (from|between) %location% (to|and) %location% (with id|named) %text%Code (Text):
create [guardian] beam (with id|named) %text% (from|between) %location% (to|and) %location%Code (Text):
stop [guardian] beam (with id|named) %text%Code (Text):
start[ing] location of [guardian] beam [with id] %text%Code (Text):
end[ing] location of [guardian] beam [with id] %text%
Code (Text):
[on] (pa|pvparena|arena) deathCode (Text):
[on] (pa|pvparena|arena) endCode (Text):
[on] (pa|pvparena|arena) joinCode (Text):
[on] (pa|pvparena|arena) killCode (Text):
[on] (pa|pvparena|arena) leaveCode (Text):
[on] (pa|pvparena|arena) loseCode (Text):
[on] (pa|pvparena|arena) [player] class changeCode (Text):
[on] (pa|pvparena|arena) startCode (Text):
[on] (pa|pvparena|arena) [player] team changeCode (Text):
[on] (pa|pvparena|arena) winCode (Text):
remove ([pvp[ ]]arena|pa) %pvparena%Code (Text):
([pvp[ ]]arena|pa) %text%Code (Text):
([pvp[ ]]arena|pa) of %player%Code (Text):
%player%['s] ([pvp[ ]]arena|pa)
Code (Text):
hide (trail[s]|wing[s]) to %player%Code (Text):
open (supertrails|st) (menu|gui|inv[entory]) %text% to %player%Code (Text):
reveal (trail[s]|wing[s]) to %player%Code (Text):
set wing[s] of %player% to [color[s]] %text%, %text%(,| and) %text%Code (Text):
(trail[s]|wing[s]) of %player%Code (Text):
%player%['s] (trail[s]|wing[s])Code (Text):
wing[s] color %integer% of %player%Code (Text):
color %integer% of wing[s] of %player%Code (Text):
wing[s] type of %player%Code (Text):
%player%['s] wing[s] type
Code (Text):
%number% is oddCode (Text):
%number% is evenCode (Text):
create cooldown %text% for %timespan%Code (Text):
create cooldown %text% (for|of) %player% for %timespan%Code (Text):
delete cooldown %string%[ (for|of) %player%]Code (Text):
cooldown %text% is finishCode (Text):
cooldown %text% of %player% is finishCode (Text):
cooldown [left] [time] %text%Code (Text):
cooldown [left] [time] %text% of %player%Code (Text):
country of %player%Code (Text):
%player%['s] countryCode (Text):
country code of %player%Code (Text):
%player%['s] country codeCode (Text):
country of ip %text%Code (Text):
ip %text%['s] countryCode (Text):
country code of ip %text%Code (Text):
ip %text%['s] country codeCode (Text):
power of %block%Code (Text):
%block%['s] powerA random license code (with 4 groups of 4 characters, example: DAGG-QPDO-APMP)Code (Text):
[a] random uuid
Code (Text):
[a] random license codeSort a list (only works with numbers and strings)Code (Text):
[a] random alpha[ ]numeric[al] (text|string) of length %integer%
You need ProtocolLib for the steer eventCode (Text):
%objects% (sorted|in order)
Code (Text):
[on] vehicle steer (left|right|forward|backward|jump)Code (Text):
return of (function|method) %string% with param[meter][s] %objects% in class[ named] %string%Code (Text):
return of (function|method) %string% [without param[meter][s]] in class[ named] %string%Code (Text):
call (function|method) %string% with param[meter][s] %objects% in class[ named] %string%Code (Text):
call (function|method) %string% [without param[meter][s]] in class[ named] %string%Code (Text):
wolvsk make %player% spectate %entity%Code (Text):
wolvsk make %player% stop spectatingCode (Text):
(minecraft|mc) version of %player%Code (Text):
open[ a[n]] anvil gui name[d] %string% to %player%[ with[ default] text %string%][ and [with ]item %itemstack%]Code (Text):
[on] (close|confirm|done)[ a[n]] anvil gui name[d] %string%
Code (Text):
abs[olute] [value of ]%number%Code (Text):
(cube root|cbrt) of %number%Code (Text):
%number% rad[ian[s]][ converted] (to|in) deg[ree[s]]Code (Text):
%number% deg[ree[s]][ converted] (to|in) rad[ian[s]]Code (Text):
exp[onential][ of] %number%Code (Text):
exp[onential] %number% in base %number%Code (Text):
exp[onential] in base %number% of %number%Code (Text):
log[arithm] %number% in base %number%Pi (15 decimals: 3,141592653589793)Code (Text):
log[arithm] in base %number% of %number%
Code (Text):
piCode (Text):
average of %numbers%Speed light (299792458m.s-1)Code (Text):
median of %numbers%
Code (Text):
speed of[ the] lightCode (Text):
light['s] speed
Code (Text):
make %player% pay %integer% points to %player%Code (Text):
point[s] of %player%Code (Text):
%player%['s] point[s]
-
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Addon WolvSK (1.8-1.16.1) 1.7.2
Some small features and plugin hooks for your server
Recent Updates
- WolvSK 1.7.2 Jul 22, 2020
- WolvSK 1.7.1 Jun 25, 2020
- WolvSK 1.7.0 May 17, 2020