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Addon WolvSK (1.8-1.16.1) 1.7.2

Some small features and plugin hooks for your server

  1. Nashoba
    Supported Minecraft Versions:
    • 1.8, 1.9, 1.10, 1.11, 1.12, 1.13, 1.14, 1.15, 1.16
    ---------- Features ----------
    • ASkyBlock
    • Essentials
    • GuardianBeamAPI (1.8 only)
    • pvparena
    • SuperTrails
    • Misc (cooldowns, anvil gui, spectate, steer etc...)
    • Maths
    • PlayerPoints

    ----------------------------------
    Github (sources): https://github.com/Nashoba24/WolvSK/
    Github (download): https://github.com/Nashoba24/WolvSK/releases

    Examples: https://github.com/Nashoba24/WolvSK/tree/master/examples

    Twitter and Teamspeak are now in 2 other addons:
    TwitterSK: https://forums.skunity.com/resources/twittersk.91/
    TeamSkript: https://forums.skunity.com/resources/teamskript.92/

    Code (Text):
    1. [on] asb coop join
    Code (Text):
    1. [on] asb coop leave
    Code (Text):
    1. [on] asb [island] enter
    Code (Text):
    1. [on] asb [island] exit
    Code (Text):
    1. [on] asb [island] level [change]
    Code (Text):
    1. [on] asb new [island]
    Code (Text):
    1. [on] asb reset [island]
    Code (Text):
    1. %player% has [a[n]] (asb|askyblock) island
    Code (Text):
    1. %player% (has|is in) [a[n]] (asb|askyblock) team
    Code (Text):
    1. %player% is (asb|askyblock) coop
    Code (Text):
    1. there is [a[n]] (asb|askyblock) island at %location%
    Code (Text):
    1. asb calculate level of %player%
    Code (Text):
    1. (asb|askyblock) home [location] of %player%
    Code (Text):
    1. (asb|askyblock) %player%['s] home [location]
    Code (Text):
    1. (asb|askyblock) island count
    Code (Text):
    1. (asb|askyblock) [island] level of %player%
    Code (Text):
    1. (asb|askyblock) %player%['s] [island] level
    Code (Text):
    1. (asb|askyblock) island [location] of %player%
    Code (Text):
    1. (asb|askyblock) %player%['s] island [location]
    Code (Text):
    1. (asb|askyblock) island name of %player%
    Code (Text):
    1. (asb|askyblock) %player%['s] island name
    Code (Text):
    1. (asb|askyblock) [island] world
    Code (Text):
    1. (asb|askyblock) owner of island at %location%
    Code (Text):
    1. (asb|askyblock) island at %location% owner
    Code (Text):
    1. (asb|askyblock) warp of %player%
    Code (Text):
    1. (asb|askyblock) %player%['s] warp
    Code (Text):
    1. (asb|askyblock) coop island[s] of %player%
    Code (Text):
    1. (asb|askyblock) %player%['s] coop island[s]
    Code (Text):
    1. (asb|askyblock) [team] leader of team of %player%
    Code (Text):
    1. (asb|askyblock) %player%['s] [team] leader
    Code (Text):
    1. (asb|askyblock) [team] members of team of %player%
    Code (Text):
    1. (asb|askyblock) %player%['s] team members
    Code (Text):
    1. (asb|askyblock) top (ten|10)

    Code (Text):
    1. [on] [user] (balance|money) (update|change)
    Code (Text):
    1. [on] afk [status] (change|toggle)
    Code (Text):
    1. %player% is afk
    Code (Text):
    1. %player% is [in] god [mode]
    Code (Text):
    1. %player% is vanish[ed]
    Code (Text):
    1. homes of %player%
    Code (Text):
    1. %player%['s] homes
    Code (Text):
    1. home [%text%] of %player%
    Code (Text):
    1. %player%['s] home [%text%]
    Code (Text):
    1. log[ ]out [location] of %player%
    Code (Text):
    1. %player%['s] log[ ]out [location]
    Code (Text):
    1. essentials %player% can build
    Code (Text):
    1. %player% can interact vanish
    [/CODE]%player% ha(s|ve)[ a[n]] home[/CODE]
    Code (Text):
    1. %player% ha(s|ve) powertool[s]
    Code (Text):
    1. %player% (ignore|is ignoring) %player%
    Code (Text):
    1. %player% is jail[ed]
    Code (Text):
    1. %player% is mute[d]
    Code (Text):
    1. %player% ha(s|ve) powertool[s] enable[d]
    Code (Text):
    1. %player% ha(s|ve) social spy[ enable[d]]
    Code (Text):
    1. delete home %string% of %player%
    Code (Text):
    1. "make %player% become afk
    Code (Text):
    1. make %player% become (no afk|active)
    Code (Text):
    1. make %player% become god
    Code (Text):
    1. disable god[ mode] for %player%
    Code (Text):
    1. make %player% ignore %player%
    Code (Text):
    1. make %player% (doesn't ignore|unignore) %player%
    Code (Text):
    1. jail %player%
    Code (Text):
    1. unjail %player%
    Code (Text):
    1. mute %player%
    Code (Text):
    1. unmute %player%
    Code (Text):
    1. enable social spy for %player%
    Code (Text):
    1. disable social spy for %player%
    Code (Text):
    1. vanish %player%
    Code (Text):
    1. unvanish %player%
    Code (Text):
    1. send mail %string% to %player%
    Code (Text):
    1. jail of %player%[CODE]
    2. [CODE]%player%['s] jail
    Code (Text):
    1. jail timeout of %player%
    Code (Text):
    1. %player%['s] jail timeout
    Code (Text):
    1. last account name of %player%
    Code (Text):
    1. "%player%['s] last account name
    Code (Text):
    1. last login address of %player%
    Code (Text):
    1. %player%['s] last login address
    Code (Text):
    1. mute timeout of %player%
    Code (Text):
    1. %player%['s] mute timeout
    Code (Text):
    1. essential[s] nick[ ]name %player%
    Code (Text):
    1. "%player%['s] essential[s] nick[ ]name

    You need the plugin GuardianBeamAPI: https://www.spigotmc.org/resources/guardianbeamapi.18329/
    and ProtocolLib (not the last). This version works: http://ci.dmulloy2.net/job/ProtocolLib/222/


    Code (Text):
    1. create [guardian] beam (from|between) %location% (to|and) %location% (with id|named) %text%
    Code (Text):
    1. create [guardian] beam (with id|named) %text% (from|between) %location% (to|and) %location%
    Code (Text):
    1. stop [guardian] beam (with id|named) %text%
    Code (Text):
    1. start[ing] location of [guardian] beam [with id] %text%
    Code (Text):
    1. end[ing] location of [guardian] beam [with id] %text%

    Code (Text):
    1. [on] (pa|pvparena|arena) death
    Code (Text):
    1. [on] (pa|pvparena|arena) end
    Code (Text):
    1. [on] (pa|pvparena|arena) join
    Code (Text):
    1. [on] (pa|pvparena|arena) kill
    Code (Text):
    1. [on] (pa|pvparena|arena) leave
    Code (Text):
    1. [on] (pa|pvparena|arena) lose
    Code (Text):
    1. [on] (pa|pvparena|arena) [player] class change
    Code (Text):
    1. [on] (pa|pvparena|arena) start
    Code (Text):
    1. [on] (pa|pvparena|arena) [player] team change
    Code (Text):
    1. [on] (pa|pvparena|arena) win
    Code (Text):
    1. remove ([pvp[ ]]arena|pa) %pvparena%
    Code (Text):
    1. ([pvp[ ]]arena|pa) %text%
    Code (Text):
    1. ([pvp[ ]]arena|pa) of %player%
    Code (Text):
    1. %player%['s] ([pvp[ ]]arena|pa)

    Code (Text):
    1. hide (trail[s]|wing[s]) to %player%
    Code (Text):
    1. open (supertrails|st) (menu|gui|inv[entory]) %text% to %player%
    Code (Text):
    1. reveal (trail[s]|wing[s]) to %player%
    Code (Text):
    1. set wing[s] of %player% to [color[s]] %text%, %text%(,| and) %text%
    Code (Text):
    1. (trail[s]|wing[s]) of %player%
    Code (Text):
    1. %player%['s] (trail[s]|wing[s])
    Code (Text):
    1. wing[s] color %integer% of %player%
    Code (Text):
    1. color %integer% of wing[s] of %player%
    Code (Text):
    1. wing[s] type of %player%
    Code (Text):
    1. %player%['s] wing[s] type

    Code (Text):
    1. %number% is odd
    Code (Text):
    1. %number% is even
    Code (Text):
    1. create cooldown %text% for %timespan%
    Code (Text):
    1. create cooldown %text% (for|of) %player% for %timespan%
    Code (Text):
    1. delete cooldown %string%[ (for|of) %player%]
    Code (Text):
    1. cooldown %text% is finish
    Code (Text):
    1. cooldown %text% of %player% is finish
    Code (Text):
    1. cooldown [left] [time] %text%
    Code (Text):
    1. cooldown [left] [time] %text% of %player%
    Code (Text):
    1. country of %player%
    Code (Text):
    1. %player%['s] country
    Code (Text):
    1. country code of %player%
    Code (Text):
    1. %player%['s] country code
    Code (Text):
    1. country of ip %text%
    Code (Text):
    1. ip %text%['s] country
    Code (Text):
    1. country code of ip %text%
    Code (Text):
    1. ip %text%['s] country code
    Code (Text):
    1. power of %block%
    Code (Text):
    1. %block%['s] power
    Code (Text):
    1. [a] random uuid
    A random license code (with 4 groups of 4 characters, example: DAGG-QPDO-APMP)
    Code (Text):
    1. [a] random license code
    Code (Text):
    1. [a] random alpha[ ]numeric[al] (text|string) of length %integer%
    Sort a list (only works with numbers and strings)
    Code (Text):
    1. %objects% (sorted|in order)
    You need ProtocolLib for the steer event
    Code (Text):
    1. [on] vehicle steer (left|right|forward|backward|jump)
    Code (Text):
    1. return of (function|method) %string% with param[meter][s] %objects% in class[ named] %string%
    Code (Text):
    1. return of (function|method) %string% [without param[meter][s]] in class[ named] %string%
    Code (Text):
    1. call (function|method) %string% with param[meter][s] %objects% in class[ named] %string%
    Code (Text):
    1. call (function|method) %string% [without param[meter][s]] in class[ named] %string%
    Code (Text):
    1. wolvsk make %player% spectate %entity%
    Code (Text):
    1. wolvsk make %player% stop spectating
    Code (Text):
    1. (minecraft|mc) version of %player%
    Code (Text):
    1. open[ a[n]] anvil gui name[d] %string% to %player%[ with[ default] text %string%][ and [with ]item %itemstack%]
    Code (Text):
    1. [on] (close|confirm|done)[ a[n]] anvil gui name[d] %string%

    Code (Text):
    1. abs[olute] [value of ]%number%
    Code (Text):
    1. (cube root|cbrt) of %number%
    Code (Text):
    1. %number% rad[ian[s]][ converted] (to|in) deg[ree[s]]
    Code (Text):
    1. %number% deg[ree[s]][ converted] (to|in) rad[ian[s]]
    Code (Text):
    1. exp[onential][ of] %number%
    Code (Text):
    1. exp[onential] %number% in base %number%
    Code (Text):
    1. exp[onential] in base %number% of %number%
    Code (Text):
    1. log[arithm] %number% in base %number%
    Code (Text):
    1. log[arithm] in base %number% of %number%
    Pi (15 decimals: 3,141592653589793)
    Code (Text):
    1. pi
    Code (Text):
    1. average of %numbers%
    Code (Text):
    1. median of %numbers%
    Speed light (299792458m.s-1)
    Code (Text):
    1. speed of[ the] light
    Code (Text):
    1. light['s] speed

    Code (Text):
    1. make %player% pay %integer% points to %player%
    Code (Text):
    1. point[s] of %player%
    Code (Text):
    1. %player%['s] point[s]
    Uzumaki, Kukurucho and WaxtzCraft like this.

Recent Updates

  1. WolvSK 1.7.2
  2. WolvSK 1.7.1
  3. WolvSK 1.7.0

Recent Reviews

  1. Tepoloco
    Tepoloco
    4/5,
    Version: 1.7.1
    How do I check how much money was been added to the player's balance if you use this event: on balance change
    1. Nashoba
      Author's Response
      event-number (or something like this) gives you the previous balance, and with the new one you can calculate the difference
  2. Wynnevir
    Wynnevir
    5/5,
    Version: 1.7.0
    Was wrestling for too long with my code until I remembered this addon did essentials <3 Was even better seeing it was up to date with 1.15
  3. Androgeor
    Androgeor
    5/5,
    Version: 1.6.2
    Excellent addon! Check the count of "X" blocks on the island for Askyblock, can you add them?
  4. CyberRyan
    CyberRyan
    3/5,
    Version: 1.6.2
    I clearly do not know how to do this, can you please explain why this isn't work and what to do to fix it?

    set {level.%player%} to askyblock player's island level
  5. Malacaritaa
    Malacaritaa
    5/5,
    Version: 1.6.1
    Nice, you can make compatible with AcidIsland? :)
    5 stars :D
  6. uGim
    uGim
    3/5,
    Version: 1.6.0
    I don't know.. It's good and all but some features are missing. "asb level of %player%" doesn't recognize offlineplayers or variables that contain player. This means that functions don't work since you have to do it like this: "asb level of {_p}".
  7. omer
    omer
    4/5,
    Version: 1.6.0
    if owner isn't online
    "%asb team members of team of asb owner of island at player%" is <none> edit pls i need it
  8. Ambrose Waketon
    Ambrose Waketon
    4/5,
    Version: 1.5.6
    Excellent plugin overall. Author is generally responsive to feedback and the plugin works mostly as expected. Would be nice if the remaining issues on GitHub were fixed soon, because they break a specific part of the plugin.
  9. Govindas
    Govindas
    5/5,
    Version: 1.5.2
    Awesome addon, I downloaded it only for the cooldowns, it made my life many times easier! I have suggestions:
    send "%cooldown left time "something" of player%" < make this work please, and what about cooldown "something" of player is not finished:
    1. Nashoba
      Author's Response
      The cooldown left time expression works. If you use it in a text, you have to use double quotes, like this: send "%cooldown left time ""something"" of player"
      For the condition, I will add it in the next update.
  10. RedSpri
    RedSpri
    5/5,
    Version: 1.5.2
    Good addon, although I have already downloaded it....
    You know what I mean x)