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Script UHC 2.2


  1. MatsGaming
    Supported Minecraft Versions:
    • 1.9, 1.10, 1.11, 1.12
    Minecraft UHC (which stands for Ultra Hardcore) is a gamemode created by Mindcrack. You can only heal using Golden Apples and Potions

    - Spectating
    - Rejoin feature
    - Scenarios (currently BleedingSweets, BloodDiamonds, Bowless, CutClean, Fireless, FlowerPower, GoldenHeads, GoneFishing, HasteyBoys, Horseless, LuckyLeaves, NoClean, NoFall, Rodless, SkyHigh, Timber, TimeBomb and TripleOres)
    - 1.8 worldborder
    - Config
    - Action bar timers
    - Deathmatch timer
    - PvP timer
    - A reviving system
    - And more!

    - Skellett
    - SkQuery
    - skRayFall
    - Skript

    Commands and permissions
    Description: Starts the game
    Permission: uhc.admin

    Description: Revives a player
    Permission: uhc.admin
    Aliases: /resurrect

    Description: Enable and disable the scenarios
    Permission: uhc.admin
    Aliases: /scenario

    Description: Shows the timers in chat
    Aliases: /tl

    How to install
    1. Download this resource
    2. Download all the required dependencies (this Skript won't work without them!)
    3. Put the dependencies in your plugins folder
    4. Start your server up
    5. Put the UHC.sk file in the scripts folder, which is inside your Skript folder and that folder is inside your plugins folder
    6. Configure the configuration to your taste
    7. Do /skript reload UHC in the console or in-game
    8. Now you're all set, do /start to start the game


    #%player% = name of the player (meant to be used in: joinmessage, leavemessage and rejoinmessage)
    #%amount of all players% = the amount of players online (meant to be used in: joinmessage)
    #%{maxPlayers}% = the max players that can join your server (meant to be used in: joinmessage)
    #%victim% = name of the victim (meant to be used in: timebombexplodemessage, playerdeathmessage and deathmessage)
    #%attacker% = name of the attacker (meant to be used in: playerdeathmessage)
    #%{winner}% = the winner of the game (meant to be used in: winmessage)


    #Prefix for messages of this Skript
    prefix : &8[&4UHC&8]

    #Message shown if a user uses a command, but doesn't have permission
    noperm : &cYou are not allowed to use this command

    #Minecraft time at the start of the game (day, night, 0, 5000)
    time : 0
    #Make the time stuck at the option above
    eternaltime : false

    #The size of the worldborder
    worldborder : 500
    #The size of the worldborder at the deathmatch
    deathmatchborder : 50

    #The join message when the game hasn't started
    joinmessage : &b%player% &6has joined (%amount of all players%/%{maxPlayers}%)
    #The leave message
    leavemessage : &b%player% &6has quit
    #The rejoin message when the game has started
    rejoinmessage : &b%player% &6has rejoined!
    #Enable or disable rejoin
    rejoin : true

    #Enable or disable the starting items the people with the uhc.admin permission get
    startingitems : true
    #Title of the starting items
    scenarios item : &6&lScenarios &7(Right Click)
    start item : &6&lStart the Game &7(Right Click)

    #The minimum players required for the game to automatically start
    minplayerstostartgame : 8
    #The message everyone gets when the game starts
    startmessage : &6Game has started!
    #The countdown message everyone gets when there are enough players or when someone did /start
    startingtimer : &bStarting in
    #The amount of seconds players have to wait until the game starts when there are enough players or when someone did /start (in seconds)
    timetostart : 15
    #Effects players will get when the game starts
    Haste II : false
    Speed II : false
    Night Vision II : false

    #Enable or disable these gamerules modified by this Skript
    mobGriefing : true
    doFireTick : true
    doMobSpawning : true

    #Enable or disable spectating
    spectatormode : true
    #Kick message you get when spectating is disabled and you die or try to join
    kickmessage : &6You can't join!

    #The message that gets broadcasted when a player gets killed by another player
    playerdeathmessage : &b%victim% &6was slain by &b%attacker%
    #The message that gets broadcasted when a player gets killed by anything other than a player
    deathmessage : &b%victim% &6died!

    #The sound that gets played when an event (like the deathmatch) happens (the default sound id is ONLY for 1.9+)
    #The sound that gets played when the start countdown starts (the default sound id is ONLY for 1.9+)
    startsoundid : BLOCK_NOTE_PLING

    #The name of Golden Heads
    goldenheadname : &6Golden Head

    #The time after the game has started until PvP will be enabled (in seconds)
    pvptime : 600
    #The message everyone gets when PvP gets enabled
    pvpenabled : &6PvP has been enabled!
    #The message in the action bar before the PvP timer
    pvptimer : &cPvP

    #The time after the game has started until the deathmatch will start (in seconds)
    deathmatchtime : 900
    #The message everyone gets when the deathmatch starts
    deathmatchstarted : &6Deathmatch has started!
    #The message in the action bar before the deathmatch timer
    deathmatchtimer : &cDeathmatch

    #The message a player gets when using the /revive command on an alive player
    alreadyalive : &cThis player is already alive!
    #The message a player gets when they get revived
    revivemessage : &b%arg-1% &6has been revived!

    #The message everyone gets when a TimeBomb corpse explodes
    timebombexplodemessage : &b%victim%&6's corpse has exploded!

    #The time someone can't be attacked by a player when they killed someone if NoClean is enabled (in seconds)
    nocleanseconds : 10
    #The message players get when they try to attack a player that killed someone if NoClean is enabled
    nocleanattack : &cYou can't attack this player!

    #The message everyone gets when a scenario gets enabled
    scenarioenablemessage : &ahas been enabled
    #The message everyone gets when a scenario gets disabled
    scenariodisablemessage : &ahas been disabled
    #The colour of the scenarios
    scenarioprefix : &e
    #The title of the scenario GUI
    scenariostitle : &6&lScenarios
    #The message you get when trying to enable 2 scenarios that aren't compatible with each other
    notcompatible : &cis not compatible with

    #BleedingSweets description
    bsline1 : &eWhen a player dies, they drop 1 diamond,
    bsline2 : &e5 gold, 16 arrows and 1 string
    bsline3 : &e
    #BloodDiamonds description
    bdline1 : &eYou'll take half a heart of damage when mining a diamond
    bdline2 : &e
    bdline3 : &e
    #Bowless description
    bowlessline1 : &ePlayers can't use or craft bows
    bowlessline2 : &e
    bowlessline3 : &e
    #CutClean description
    ccline1 : &eOres and animal drops are automatically
    ccline2 : &esmelted, no furnaces needed
    ccline3 : &e
    #Fireless description
    firelessline1 : &ePlayers don't take fire damage, but still take lava damage
    firelessline2 : &e
    firelessline3 : &e
    #FlowerPower description
    fpline1 : &eWhen a player breaks any random flower,
    fpline2 : &ethe flower will drop a random item
    fpline3 : &e
    #GoldenHeads description
    ghline1 : &eWhen a player dies, they will drop their head.
    ghline2 : &eWhen you put gold around it, you will get a Golden Head
    ghline3 : &e
    #GoneFishing description
    gfline1 : &eEach player starts with an Unbreaking and Luck of the Sea
    gfline2 : &efishing rod along with 64 anvils and 1000 experience levels.
    gfline3 : &ePlayers also can't use or craft enchantment tables
    #HasteyBoys description
    hbline1 : &eWhen you craft a tool, it will automatically
    hbline2 : &ebe enchanted with Efficiency III and Unbreaking I
    hbline3 : &e
    #Horseless description
    horselessline1 : &ePlayers can't ride horses
    horselessline2 : &e
    horselessline3 : &e
    #LuckyLeaves description
    llline1 : &eLeaves have a 1%% chance of dropping golden apples.
    llline2 : &eNormal apples still drop
    llline3 : &e
    #NoClean description
    ncline1 : &eAfter killing someone you'll
    ncline2 : &ebe invincible for 10 seconds
    ncline3 : &e
    #NoFall description
    nfline1 : &ePlayers don't take fall damage
    nfline2 : &e
    nfline3 : &e
    #Rodless description
    rodlessline1 : &ePlayers can't use or craft fishing rods
    rodlessline2 : &e
    rodlessline3 : &e
    #SkyHigh description
    shline1 : &eAny player below Y-101 will begin to take
    shline2 : &ehalf a heart of damage every 30 seconds
    shline3 : &e
    #Timber description
    timberline1 : &eBreaking a log of a tree will cause
    timberline2 : &ethe whole tree to fall down
    timberline3 : &e
    #TimeBomb description
    tbline1 : &eAfter killing a player, their loot will drop
    tbline2 : &einto a chest. 30 seconds later, the chest will explode
    tbline3 : &e
    #TripleOres description
    toline1 : &eOres drop in threes
    toline2 : &e
    toline3 : &e

    #The apple rate (in percentages)
    applerate : 10

    #The message that gets broadcasted when someone wins the game
    winmessage : &b%{winner}% &6won the game!
    #The message that gets broadcasted when no one wins the game (instead of %{winner}%)
    nowinner : &6No one
    #The time for your server to stop after someone wins the game (set to 1 to disable) (in seconds)
    timetostop : 1
    #The message players get when the game ends and they get kicked
    endmsg : &6The game has ended!

    Found an issue? Don't leave a bad rating. Just contact me on Spigot and I will try to help you!

    You can ignore most Skript warnings you get, only send Skript errors!

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Recent Updates

  1. 2.2
  2. 2.1