command /f: permission: invaded.f permission message: &cYou don't have permission to use this command. trigger: loop all players: make loop-player say "f" command /massay []: permission: invaded.massay permission message: &cYou don't have permission to use this command. trigger: loop all players: set {massay} to arg-1 make loop-player say "%{massay}%" clear {massay} every tick: loop all players: if {vanish.%loop-player%} is not set: set {vanish.%loop-player%} to false command /vanish []: permission: tehcore.vanish aliases: /v trigger: if arg-1 is set: if {vanish.%arg-1%} is false: hide arg-1 from all players send "&7%arg-1% &eis now &avanished&e." send "&eYou are now &avanished&e." to arg-1 set {vanish.%arg-1%} to true else if {vanish.%arg-1%} is true: reveal arg-1 from all players send "&7%arg-1% &eis now &cunvanished&e." send "&eYou are now &cunvanished&e." to arg-1 set {vanish.%arg-1%} to false if arg-1 is not set: if {vanish.%player%} is false: hide player from all players send "&eYou are now &avanished&e." set {vanish.%player%} to true else if {vanish.%player%} is true: reveal player from all players send "&eYou are now &cunvanished&e." set {vanish.%player%} to false every 6 seconds: loop all players: if {noserver} is true: set action bar of loop-player to "&b&lTEH CORE &fFollow the instructions on the scoreboard." wait 3 seconds set action bar of loop-player to "&b&lTEH CORE &fIf there is no scoreboard something went wrong." wait 3 seconds on chat: if {invaded} is true: if {server} is "Hub": cancel event send "&cYou are not allowed to talk in hub!" on damage: if {server} is "Hub": cancel event on join: if {noserver} is set: execute console command "clear %player%" set slot 4 of player to nether star named "&b&lTEHCORE" on join: if {server} is "kitpvp": execute console command "spawn" execute console command "clear %player%" on join: if {invaded} is true: if {server} is "Hub": execute console command "clear %player%" set slot 0 of player to gray dye named "&7&lFeature Unavailable" set slot 4 of player to compass named "&6&lServer Selector" set slot 8 of player to nether star named "&6&lHub Selector" on join: if {minemen} is true: if {server} is "Hub": execute console command "clear %player%" set slot 0 of player to nether star named "&d&lServer Selector" set slot 8 of player to clock named "&d&lHub Selector" on click holding gray dye: if player's tool is a gray dye named "&7&lFeature Unavailable": send "&cThis feature is not ready yet." on click holding compass: if {invaded} is true: if player's tool is a compass named "&6&lServer Selector": send "&cThis would work, but there are many different server selector plugins out there! To disable this message, remove it from &etehcore.sk" on click holding compass: if {invaded} is true: if player's tool is a compass named "&6&lHub Selector": send "&cThis would work, but there are many different hub selector plugins out there! To disable this message, remove it from &etehcore.sk" on join: if {invaded} is true: if {server} is "Hub": send "&6&m-------------------------------------------" send " &eWelcome to &6InvadedLands" send "&e&l" send "&6&lWebsite: &ehttp://invadedlands.net" send "&6&lStore: &ehttp://store.invadedlands.net" send "&6&lDiscord: &ehttp://discord.invadedlands.net" send "&6&lTwitter: &ehttp://twitter.com/InvadedLands" send "&6&m-------------------------------------------" if {minemen} is true: if {server} is "Hub": send "&d&m-------------------------------------------" send " &eWelcome to &dMinemenClub" send "&e&lWebsite: &dhttp://minemen.club" send "&e&lStore: &dhttp://store.minemen.club" send "&e&lDiscord: &dhttp://discord.gg/7FbNuwT" send "&e&lTwitter: &dhttp://twitter.com/MinemenClub" send "&d&m-------------------------------------------" command /ping: trigger: if {invaded} is true: send "&3%player% &ehas a ping of &3%player's ping% &ems." if {minemen} is true: send "&d%player% &ehas a ping of &d%player's ping% &ems." if {noserver} is true: send "&c%player% &ehas a ping of &c%player's ping% &ems." every tick: loop all players: if {kills.%loop-player%} is not set: set {kills.%loop-player%} to 0 every tick: loop all players: if {money.%loop-player%} is not set: set {money.%loop-player%} to 0 every tick: loop all players: if {deaths.%loop-player%} is not set: set {deaths.%loop-player%} to 0 every tick: loop all players: if {killstreak.%loop-player%} is not set: set {killstreak.%loop-player%} to 0 command /store: trigger: if {invaded} is true: send "&eStore: &3http://store.invadedlands.net" if {minemen} is true: send "&eStore: &dhttp://store.minemen.club" if {noserver} is true: send "&eStore: &7None." command /twitter: trigger: if {invaded} is true: send "&eTwitter: &3http://twitter.com/InvadedLands" if {minemen} is true: send "&eTwitter: &dhttp://twitter.com/MinemenClub" if {noserver} is true: send "&eTwitter: &7https://www.youtube.com/watch?v=dQw4w9WgXcQ" wait 2 second send "&c&lRICK ROLL!!!!" broadcast "&b%player% &fgot rick rolled by &7[&b&lDeveloper&7] &b&lRedblock6" command /discord: trigger: if {invaded} is true: send "&eDiscord: &3http://discord.invadedlands.net" if {minemen} is true: send "&eDiscord: &dhttp://discord.gg/7FbNuwT" if {noserver} is true: send "&eDiscord: &7https://discord.gg/s8N2Yqc" command /website: trigger: if {invaded} is true: send "&eWebsite: &3http://invadedlands.net" if {minemen} is true: send "&eWebsite: &dhttp://minemen.club" if {noserver} is true: send "&eWebsite: &chttp://www.redblock6.com" command /gmc []: permission: tehcore.gamemode.c permission message: &c&lYOU THOUGHT! &fYou don't have permission to use this command. Nice try though. trigger: if arg-1 is not set: set player's gamemode to creative message "&aYou set your gamemode to &f&lCREATIVE&a!" to sender else: arg-1 is online if sender has permission "tehcore.gamemode.other.c": set arg-1's gamemode to creative send "&aYour gamemode was set to &f&lCREATIVE&a!" to arg-1 message "&aYou set &f%arg-1%'s &agamemode to &f&lCREATIVE&a!" to sender command /gms []: permission: tehcore.gamemode.s permission message: &c&lSUCK IT UP &6&lBUTTER CUP&c&l! &fYou don't have permission to use this command. Hehehe :) trigger: if arg-1 is not set: set player's gamemode to survival message "&aYou set your gamemode to &f&lSURVIVAL&a!" to sender send player title "&f&lSURVIVAL" for 0.2 seconds else: arg-1 is online if sender has permission "tehcore.gamemode.other.s": set arg-1's gamemode to survival send "&aYour gamemode was set to &f&lSURVIVAL&a!" to arg-1 message "&aYou set &f%arg-1%'s &agamemode to &f&lSURVIVAL&a!" to sender command /gma []: permission: tehcore.gamemode.a permission message: &c&lSEE BACK FOR DETAILS &fYou don't have permission to use this command. You look at the back, but you see nothing... trigger: if arg-1 is not set: set player's gamemode to adventure message "&aYou set your gamemode to &f&lADVENTURE&a!" to sender send player title "&f&lADVENTURE" for 0.2 seconds else: arg-1 is online if sender has permission "tehcore.gamemode.other.a": set arg-1's gamemode to adventure send "&aYour gamemode was set to &f&lADVENTURE&a!" to arg-1 message "&aYou set &f%arg-1%'s &agamemode to &f&lADVENTURE&a!" to sender command /gmsp []: permission: tehcore.gamamode.sp permission message: &c&lWHAT A SHAME! &fYou don't have permission to use this command. You'll get it next time, bud! trigger: if arg-1 is not set: Execute console command "/gamemode 3 %player%" message "&aYou set your gamemode to &f&lSPECTATOR&a!" to sender send player title "&f&lSPECTATOR" for 0.2 seconds else: arg-1 is online if sender has permission "tehcore.gamemode.others.sp": Execute console command "/gamemode 3 %arg-1%" send "&aYour gamemode was set to &f&lSPECTATOR&a!" to arg-1 message "&aYou set &f%arg-1%'s &agamemode to &f&lSPECTATOR&a!" to sender on join: if {server} is "Hub": play sound "block.note.pling" with volume 50 and pitch 0 at player on join: if {invaded} is false: if {minemen} is false: send "&b&lTEHCORE &fPlease select a server with &b&l/core_set &7(minemen or invaded)" set {noserver} to true command /core_set []: permission: tehcore.set trigger: if arg-1 is "minemen": set {minemen} to true set {invaded} to false set {noserver} to false send "&d&lDONE &fYour server was set to &d&lMinemen Club" play raw sound "note.pling" at player with pitch 0 volume 300 set {server} to "Hub" send player title "&d&lDONE" with subtitle "&fYour server was set to &d&lMinemen Club" execute console command "clear %player%" set slot 0 of player to nether star named "&d&lServer Selector" set slot 8 of player to clock named "&d&lHub Selector" if arg-1 is "minemenclub": set {minemen} to true set {invaded} to false set {server} to "Hub" set {noserver} to false send "&d&lDONE &fYour server was set to &d&lMinemen Club" play raw sound "note.pling" at player with pitch 0 volume 300 send player title "&d&lDONE" with subtitle "&fYour server was set to &d&lMinemen Club" execute console command "clear %player%" set slot 0 of player to nether star named "&d&lServer Selector" set slot 8 of player to clock named "&d&lHub Selector" if arg-1 is "invaded": set {noserver} to false set {minemen} to false set {invaded} to true send "&6&lDONE &fYour server was set to &6&lInvadedLands" play raw sound "note.pling" at player with pitch 0 volume 300 send player title "&6&lDONE" with subtitle "&fYour server was set to &6&lInvadedLands" execute console command "clear %player%" set slot 0 of player to gray dye named "&7&lFeature Unavailable" set slot 4 of player to compass named "&6&lServer Selector" set slot 8 of player to nether star named "&6&lHub Selector" if arg-1 is "invadedlands": set {noserver} to false set {minemen} to false set {invaded} to true send "&6&lDONE &fYour server was set to &6&lInvadedLands" play raw sound "note.pling" at player with pitch 0 volume 300 send player title "&6&lDONE" with subtitle "&fYour server was set to &6&lInvadedLands" execute console command "clear %player%" set slot 0 of player to gray dye named "&7&lFeature Unavailable" set slot 4 of player to compass named "&6&lServer Selector" set slot 8 of player to nether star named "&6&lHub Selector" if arg-1 is "none": set {noserver} to true set {minemen} to false set {invaded} to false set {server} to "Hub" send "&7&lDONE &fYour server was set to &7&lNone" play raw sound "note.pling" at player with pitch 0 volume 300 send player title "&7&lDONE" with subtitle "&fYour server was set to &7&lNONE" execute console command "clear %player%" set slot 4 of player to nether star named "&b&lTEHCORE &fPlease follow the instructions on the scoreboard." with lore "&fIf you don't see a scoreboard on the right side of your screen, something went wrong." if arg-1 is not set: set {noserver} to true set {minemen} to false set {server} to "Hub" set {invaded} to false send "&7&lDONE &fYour server was set to &7&lNone" play raw sound "note.pling" at player with pitch 0 volume 300 send player title "&7&lDONE" with subtitle "&fYour server was set to &7&lNONE" execute console command "clear %player%" set slot 4 of player to nether star named "&b&lTEHCORE" every second: loop all players: if {noserver} is true: wipe loop-player's sidebar set name of sidebar of loop-player to "&b&lTEH CORE" set score "&a&l&c&m&7&m------------------------" in sidebar of loop-player to 12 set score "&fPlease select a server:" in sidebar of loop-player to 11 set score "&d&lMinemenClub" in sidebar of loop-player to 10 set score "&6&lInvadedLands" in sidebar of loop-player to 9 set score "&e&l&c&l&7&m&a&l" in sidebar of loop-player to 8 set score "&fIntended for server:" in sidebar of loop-player to 7 set score "&b&l%{server}%" in sidebar of loop-player to 6 set score "&e&l&c&l&7&m" in sidebar of loop-player to 5 set score "&fMade by:" in sidebar of loop-player to 4 set score "&b&lRedblock6" in sidebar of loop-player to 3 set score "&e&l&c&l " in sidebar of loop-player to 2 set score "&b&lmc.redblock6.com&e&l" in sidebar of loop-player to 1 set score "&c&l&7&m------------------------" in sidebar of loop-player to 0 every tick: if {server} is not set: set {server} to "Hub" every second: loop all players: if {server} is "kitpvp": wipe loop-player's sidebar set name of sidebar of loop-player to "&6&lInvaded &7| &fKitPvP" set score "&a&l&c&m&7&m-------------------" in sidebar of loop-player to 6 set score "&6&lYou" in sidebar of loop-player to 5 set score "&6&l* &fKills: &e%{kills.%loop-player%}%" in sidebar of loop-player to 4 set score "&6&l* &fDeaths: &e%{deaths.%loop-player%}%" in sidebar of loop-player to 3 set score "&6&l* &fKillstreak: &e%{killstreak.%loop-player%}%" in sidebar of loop-player to 2 set score "&6&l* &fMoney: &e$%{money.%loop-player%}%" in sidebar of loop-player to 1 set score "&c&l&7&m-------------------" in sidebar of loop-player to 0 on death: if victim is a player: if attacker is a player: if {server} is "kitpvp": add 1 to {kills.%attacker%} add 15 to {money.%attacker%} add 1 to {killstreak.%attacker%} set {killstreak.%victim%} to 0 add 1 to {deaths.%victim%} send "&aYou have killed %victim% for $15" to attacker every second: if {noserver} is not set: set {noserver} to true every second: if {server} is not set: set {server} to "Hub" command /setgameserver []: permission: tehcore.setgame trigger: if arg-1 is "kitpvp": if {invaded} is true: send "&6&lDONE &fYou're now playing &6&lInvadedLands Kitpvp" play raw sound "note.pling" at player with pitch 1 volume 300 send player title "&6&lDONE" with subtitle "&fYou're now playing &6&lInvadedLands Kitpvp" set {server} to "Kitpvp" execute console command "minecraft:clear @a" if arg-1 is "kitpvp": if {invaded} is false: send "&c&lERR &fYou must select the &6&lInvadedLands Core &fin order to use &6&lKitpvp" send player title "&c&lERR" with subtitle "&fYou must select the &6&lInvadedLands Core &fin order to use &6&lKitpvp" if arg-1 is "hub": if {invaded} is true: send "&6&lDONE &fYou're now playing &6&lInvadedLands Hub" play raw sound "note.pling" at player with pitch 0 volume 300 send player title "&6&lDONE" with subtitle "&fYou're now playing &6&lInvadedLands Hub" set {server} to "Hub" execute console command "minecraft:clear @a" loop all players: set slot 0 of loop-player to gray dye named "&7&lFeature Unavailable" set slot 4 of loop-player to compass named "&6&lServer Selector" set slot 8 of loop-player to nether star named "&6&lHub Selector" if {minemen} is true: send "&d&lDONE &fYou're now playing &d&lMinemenClub Hub" play raw sound "note.pling" at player with pitch 0 volume 300 send player title "&d&lDONE" with subtitle "&fYou're now playing &d&lMinemenClub Hub" set {server} to "Hub" execute console command "minecraft:clear @a" loop all players: set slot 0 of player to nether star named "&d&lServer Selector" set slot 8 of player to clock named "&d&lHub Selector" every second: loop all players: if {invaded} is true: if {server} is "Hub": wipe loop-player's sidebar set name of sidebar of loop-player to "&6&lInvaded &7| &fHub" set score "&a&l&c&m&7&m-------------------" in sidebar of loop-player to 8 set score "&e⚫ Global: &f0/100" in sidebar of loop-player to 7 set score "&b⚫ Another: &f0/100" in sidebar of loop-player to 6 set score "&d⚫ Coolserver: &f0/150" in sidebar of loop-player to 5 set score "&a⚫ Someother: &f0/175" in sidebar of loop-player to 4 set score "&6⚫ Epicserver: &f0/175" in sidebar of loop-player to 3 set score "&e&l&c&l " in sidebar of loop-player to 2 set score "&einvadedlands.net&e&l" in sidebar of loop-player to 1 set score "&c&l&7&m-------------------" in sidebar of loop-player to 0 every second: loop all players: if {minemen} is true: wipe loop-player's sidebar set name of sidebar of loop-player to "&d&lHUB" set score "&a&l&c&m&7&m------------" in sidebar of loop-player to 8 set score "&fRank:" in sidebar of loop-player to 7 set score "&aDefault" in sidebar of loop-player to 6 set score "&e&l&c&l &a&l " in sidebar of loop-player to 5 set score "&fOnline:" in sidebar of loop-player to 4 set score "&d%{players.online}%" in sidebar of loop-player to 3 set score "&e&l&c&l " in sidebar of loop-player to 2 set score "&dminemen.club" in sidebar of loop-player to 1 set score "&c&l&7&m------------" in sidebar of loop-player to 0 every tick: set {players.online} to number of all players every tick: loop all players: set tab header to "&7" and footer to "&7" for loop-player