Hello guys! Did you expect this? xD
Today we present to you the remake of SkellettProxy, called
Skungee!
This is a beta launch over night, Happy holidays
The team has put 40% into coding and nearly 60% into testing to make sure the quality and performance is met. So keep in mind this is in Beta and we could have missed some bugs, if you find any, please report them to the developers of Skungee or use the Skungee discussion section.
Thanks to my friend Dominic and Sashie for helping with the project. (Sashie isn't a developer of Skungee he just helped, so don't spam him for help lol)
Skungee has been weeks in the making, and today is the big release of the project! Super excited to release it to you guys! Without further or do, we present to you the #1 Bungeecord addon Skungee!
LimeGlass: I have heard all your reports, I have literally not even joking, seen nearly 100+ error reports about the old SkellettProxy not working correctly with some systems. This remake should fix all that!
Now you may be asking what did this Skungee change? Well on the Skript side for you guys nothing, everything is the same as SkellettProxy with lots and lots more features coming soon! What was remade and improved apon? Well let me give you guys a big ol list.
Improvements:
- Security overhaul, you want encryption you got it (even one way encryption), you want password protection you got it, you want a fail safe, monitoring and logging system you got it, you want to encrypt your passwords within a file, say no more, its done. Lots and lots of security improvements to secure your server up like a zip-lock.
- Faster and cleaner coding.
- Better and easier syntax.
- Multiple support for everything (having %players% rather than %player%)
- You can get player data from a uuid, player name or player
- Improved performance and sockets run properly.
- Lots of new configurations, have fun having full control over everything, the way it should be.
- Lots of bugs squashed.
- Everything in one jar
- Has Skellett's framework built in, meaning lots of handling of syntax and the errors and more goodies for Skungee developers to add
- Network variable now support lists! (YES)
- Variable backups work nicely now
- English enums (example: POTATO is now like potato)
- Metrics on both Spigot and Bungeecord https://bstats.org/plugin/bukkit/Skungee and https://bstats.org/plugin/bungeecord/Skungee
- Internal Packet system for Bungee and Spigot
- Internal clean up allowing developers of Skungee to increase updates and release more epic content.
- Receiver is now separate from the events option.
- Online and Offline Bungeecord network support now!
Information:
- Events aren't in this update just yet. They will be released soon.
- RedisBungee syntax aren't in this update yet either. I need to update the whole system to the latest RedisBungee (Premium)
- Global script aren't in this update yet either, needed to play around with those more.
- Should be as simple as setting up the past SkellettProxy version. (I will make an updated video soon)
- Again this is in BETA and any bugs you find please report it in the discussion page, thanks.
- Skungee doesn't need Skellett to run at all, it's all on it's own.
- There are some minor tweaks to some syntax, check the Syntax.yml that gets generated with lots of information.
- You will need to delete and remove SkellettProxy from your Bungeecord server and delete the folder files for Skungee to work properly, and also disable SkellettProxy in the older Skellett versions. (Make sure to backup old files if you want)
- There will be some more updates from the team later this week adding more stuff and fixing up any bugs that may arise.
- There is some artwork in the making for the addon so stay tuned for that too.
Hope you guys enjoy! Sorry it has taken 4-5 months for this update to come out
LimeGlass: I'm heading to sleep so if there are any critical issues that happen, please revert back to the old SkellettProxy and report the bugs in the discussion, I will get to any issues in the morning. Good night o/