skJson 2.5
Introduce
Hello everyone.
This is a big milestone for skJson addon (*skript-gson*)
One of the first pieces of information is that it has been renamed from the current
skript-gson to
skJson. I renamed this addon because the gson in the name said little to anyone and was not as representative. thus
skJson contains both
json in the word and
Skript (sk)
I should also mention that support for older versions of
minecraft server has been added. Since version
1.8.8 this addon is able to work.
I must also mention that the kernels for file handling and json serialization have been redesigned. For example, you can now serialize nbt and or entities.
A lot of syntax has been modified and simplified. one of my favorites is the
Append effect, here is an example
Code:
append player's tool with key uuid of player as nested object "data:players tools[1]" to json file "..."
Don't worry I'll show you everything here, the new syntax is more intiative and I hope you'll find it easier to work with this addon, at the moment the addon supports around 24/25 data-types, if you want to add some that isn't just create a github thread as suggestion and I'll be happy to take a look.
I would also like to thank the total number of support and downloads for this addon and that is
4129x to date.
Alright let's get on with the news.
News
[h3]Adapters
[/h3]
NBT, Entity, Chunk, ItemStack, World, Inventory, bukkit-types, and some Skript-types.
Please check SkriptHub or Wikipedia for syntax changes.
Sincerely, Coffee.
Full Changelog:
https://github.com/cooffeeRequired/skJson/compare/2.1.1...2.5