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Addon Skellett - The beast addon! 2.0.1

All your Skript needs in one addon!

  1. 1.9.5

    LimeGlass
    Changed:
    - Changed Client time relative syntax
    Code (Skript):
    1. [skellett] [client] relative time of %player% [is] [%-boolean%] [relative] [to] [server]
    2. #to
    3. [client] relative time of %player% (1¦is|2¦is(n't| not)) relative [to server]
    - Changed whitelisted condition syntax
    Code (Skript):
    1. [server] whitelist[ed] [state]
    2. #to
    3. [server] (1¦is|2¦is(n't| not)) whitelisted
    - Fixed what ever the old syntax for this was. Also made a toggle for it? Fixed this crap up.
    Code (Skript):
    1. [file] exist(s|ance) [(at|of)] %string% [is %-boolean%]
    Fixed:
    - Added plural to add text component
    - Cleaned up old gross conditions
    - Some code cleaning
    - Some minor bugs
    - Some null pointers
    - Fixed internal errors caused when Citizens disables itself due to unsupported version. Update your Citizens to the recommended version for your server.

    Added:
    Hidden syntax that are now public or weren't working:
    - Jukebox is playing condition
    - Jukebox force eject
    - Skull owner/rotation
    - Ticks from timespan
    - More citizens stuff
    - More regenerators stuff
    - Remove potion effects
    - Skull stuff
    - Jukebox stuff
    - Last created bossbar
    - Create new inventory expression (Returns empty inventory) (Example below)

    Info:
    - As I promised every update will have some sorta Citizens feature until all of Citizens is supported (if it's not a bug fix update) Going back on that promise.

    Syntax:
    Code (Skript):
    1. Conditions:
    2.  
    3.     juke[ ]box %block% (1¦is|2¦is(n't| not)) playing [a] (record|track|song)
    4.  
    5. #Effects:
    6.  
    7.     #Removes all potion effects from a player
    8.     remove all [potion] effects from %players%
    9.  
    10. #Expressions:
    11.  
    12.     #Returns a blank inventory
    13.     [a] new inv[entory] [with type] %string% [with %-number% row[s]] [named %-string%]
    14.  
    15.     [the] tick[s] (of|from) [time[span]] %timespan%", "[time[span]] %timespan%'s tick[s]
    16.  
    17.     #Returns the offline player of a skull block
    18.     [the] [skellett] skull[ ]owner of [skull] %block%
    19.     [skellett] [skull] %block%'s skull[ ]owner
    20.  
    21.     #Returns the block face of a skull block in direction, blockface or string
    22.     [the] [skellett] skull[ ]rotation of [skull] %block% [in (1¦direction|2¦blockface)]
    23.     [skellett] [skull] %block%'s skull[ ]rotation [in (1¦direction|2¦blockface)]
    24.  
    25.     #Grabs the spigot BlockFace compared from a direction and block
    26.     [the] [block[ ]]face of [block] %block% from %direction%
    27.     [block] %block%'s [block[ ]]face from %direction%
    28.  
    29.     #Grabs the last bossbar that was created
    30.     [the] last created [boss[ ]]bar
    31.  
    32. #Regenerators:
    33.  
    34.     #Effects
    35.     #Create a regenerator with specific blocks. Good for minigames like Paintball.
    36.     (create|make) [a] [new] [skellett] regenerator with ID %string% (from|with) %blocks%
    37.  
    38.     #Expressions
    39.     #Get all blocks of a regenerator
    40.     block[s] of [skellett] regenerator [[with] id] %string%
    41.  
    42. #Citizens:
    43.  
    44.     #Effect
    45.     (make|force) [the] (npc|citizen) %citizen% (talk|say|speak) %string% [to %-players%]
    46.  
    47.     #Event:
    48.     [on] (npc|citizen) (speech|speak|talk):
    49.      
    50.         #Get message in event
    51.         event-string
    52.      
    53.         #Get citizen in event
    54.         event-citizen
    55.  
    Dab

    Our Discord: https://discord.gg/eFgxASt
    Goetheus, bertek41 and MrCrazyKill like this.
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