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Fixed that you now can use spaces in command "/ske fill"
SkEdit finally released, why did it take so long for this simple update?
1. i have been working on other project
2. i went to london with school (1 week)
3. i had to learn for test (1.5 weeks)

Anyway, whats added?
- Block data gets now saved, yay
Fixed small bug with randomizer
New:
* Better return (ske())
* Better random integer generation (random())

Improved:
* Upgraded Algorithm slightly, its now faster
* Fixed more of TPGamerNL's post
* Gui slightly improved

Changed:
* Basicly the entire command strucuture
Just some small mistakes i made that are fixed in this update

Oh, and it also now should work on most skript versions (didnt test lower than 2.2Dev36)
- Fixed Copy and Paste delay, its sort of async now. be careful with how you use it (this took the longest to make)


Thanks TPGamingNL for requesting the following features:
- Fixed the spelling mistakes
- Now looping between variables and not locations and improved speed
- Fixed more of his issues

Note: Next BETA update will probably break a bunch of things, but its 100% nessesary

Known bugs: Block data isnt stored! like powered, direction etc
- Added gui where you can edit the Blocks per tick