SkDynmap v1.2
SkDynmap V1.2
SkDynmap v1.2 adds support of chunks for areas locations, with the corners of %chunks% expression. This version add also players visibility support. Finally, it add an event to detect renders.
Principal changes:
Adding support of chunks:
corners of %chunks%
expression:
command /makechunks:
trigger:
make area:
set id of area to "chunk_id"
set name of area to "Chunks"
set locations of area to corners of {chunk::*}
create area from last area
send "Ok!"
Adding support of players visibility:
%player's% visibility
expression:
command /show:
trigger:
set player's visibility to true
send "You are now visible on the map!"
%player% is visible
condition:
command /isvisible <player>:
trigger:
if arg-1 is visible:
send "yes"
else:
send "no"
Adding event that detects renders
[on] [[sk]dynmap] [map] render
event:
on render:
if {skdynmap-disable} is true:
cancel event
send "The render event has been cancelled !" to console