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Addon SkBee 1.13.1

A simple solution to make your server more bold!

  1. Small Changes

    ShaneBee
    FIXED:
    - Fixed an issue with item variables not working in hover events

    CHANGED:
    - Scoreboards now support 128char lines (in 1.13+)
    - Scoreboard lines now support text components

    ADDED:
    - Added support for legacy scoreboards (32char lines each)
    - Added support for translatable text components
    - Added an expression for formatting text components
  2. A Big One [1.5.0]

    ShaneBee
    FIXED:
    - Fixed an error with block cuboid expression
    - Fixed an error with recipes
    - Fixed an issue with scoreboards not showing line 8

    ADDED:
    - Added block data as an option when setting a block with NBT (since Skript now has block data)
    - Added hidden dye flag
    - Added some text component syntaxes
    - Added some pathfinding syntaxes
    - Added an “entity physical interact” event, called when an entity physically interacts with a block...
    DHStyle and Diclo like this.
  3. Tiny Update [1.4.11]

    ShaneBee
    CHANGED:
    - Updated support for 1.16.2 NBT
    - Better error handling when NBT support is unavailable (for future releases of Minecraft)

    NOTE:
    - Still no support for 1.16.2 structures until the StructureBlock API has been updated
    DronkenEend, DHStyle and Diclo like this.
  4. Some New Stuff [1.4.10]

    ShaneBee
    CHANGED:
    - Changed the spawn entity with NBT effect to use consumers internally. This means the NBT will be applied to the entity BEFORE it actually spawns in the world, which means adding things like invisible to an armor stand, will make sure the armor stand is not visible for a split second. (This will only work on versions of Spigot that have the consumer class for spawning - I believe this was added in 1.11.x)
    - Changed the NBT of object expression to be...
    Diclo likes this.
  5. Small Update [1.4.9]

    ShaneBee
    ADDED:
    - Added a syntax to check if a player has discovered a recipe (This is only available on 1.16+ since that is when Bukkit added this method)
    %players% (has|have) [not] discovered recipe[s] %strings%
    DHStyle and Diclo like this.
  6. Small Update [1.4.8]

    ShaneBee
    CHANGED:
    - Changed the syntax for BlockData when running Skript 2.5-beta1+ due to Skript adding its own block data system
    Old:
    Code (Skript):
    1. block[ ](data|state) [(tags|tag %-string%|without update[s])]"
    New:
    The part within the parenthesis is no longer optional. (Again, only on Skript 2.5-beta1+)
    Code (Skript):
    1. block[ ](data|state) (tags|tag %-string%|without update[s])"
    If using Skript 2.5-beta1+ simply remove the quotes around your...
  7. Small Fixes [1.4.7]

    ShaneBee
    FIXED:
    - Fixed an issue with nested tags not working and/or throwing errors
    - Fixed an issue with getting/settings block NBT from a non tile entity throwing errors

    CHANGED:
    - Added an option to setting block data to not update neighbouring blocks.
    Diclo likes this.
  8. Small Changes [1.4.6]

    ShaneBee
    FIXED:
    - Fixed an issue with not being able to store enchants on a slot of an inventory

    CHANGED:
    - Updated StructureBlockLib version (I dont think anything actually changed)
    - Added an auto-disabler for Structure elements when a new MC version comes out, and StructureBlockLib has not updated yet. This message will let users know why exactly its not working.
    - Added "state" to the syntax of block data elements, since Minecraft...
  9. Return of Structures [1.4.5]

    ShaneBee
    CHANGED:
    - Structures now work again in 1.16.1

    FIXED:
    - Fixed an issue with NBT in inventory slots
  10. Some Fixes [1.4.4]

    ShaneBee
    FIXED:
    - Fixed a small issue with virtual furnaces throwing errors
    - Fixed an issue where input slots of virtual furnaces kept smelting even if the output slot was full, thus losing items.
    - Fixed an issue with null NBT throwing invalid error, now it will pass

    ADDED:
    - Added support to retrieve UUIDs from NBT (NBT actually stores UUIDs in a split format, this joins it together)
    - Added changers to bounds coord expression for...
    Diclo likes this.