# ____ _ ____ _ # / ___| (_) __ _ _ __ / ___| | |__ ___ _ __ # \___ \ | | / _` | | '_ \ \___ \ | '_ \ / _ \ | '_ \ # ___) | | | | (_| | | | | | ___) | | | | | | (_) | | |_) | # |____/ |_| \__, | |_| |_| |____/ |_| |_| \___/ | .__/ # |___/ |_| #●▬▬▬▬๑۩ Informations ۩๑▬▬▬▬▬● # #Author: YoshYz #Version: 1.1 Release # #●▬▬▬▬๑۩ Informations ۩๑▬▬▬▬▬● #=====================================| # # SKRIPT LOAD # #=====================================| on skript load: #Variables Fix remove "SignShop" from {signshop::itemslist::*} add "SignShop" to {signshop::itemslist::*} #Config.yml set {_prefix} to yaml value "Prefix" from file "plugins/SignShop/Config.yml" if {_prefix} isn't set: set yaml value "Prefix" from file "plugins/SignShop/Config.yml" to "&3&lSIGN&f&lSHOP&r" set {_defaultbuyprice} to yaml value "Default.SellPrice" from file "plugins/SignShop/Config.yml" if {_defaultbuyprice} isn't set: set yaml value "Default.BuyPrice" from file "plugins/SignShop/Config.yml" to ("20" parsed as number) set {_defaultsellprice} to yaml value "Default.SellPrice" from file "plugins/SignShop/Config.yml" if {_defaultsellprice} isn't set: set yaml value "Default.SellPrice" from file "plugins/SignShop/Config.yml" to ("10" parsed as number) #Sign.yml set {_line-1} to yaml value "Line.1" from file "plugins/SignShop/Sign.yml" if {_line-1} isn't set: set yaml value "Line.1" from file "plugins/SignShop/Sign.yml" to "&9&lSHOP" #Prefix set set {signshop::prefix} to yaml value "Prefix" from file "plugins/SignShop/Config.yml" #=====================================| # # COMMANDS # #=====================================| command /ss [] [] [] []: aliases: /signshop, /signs or /sshop trigger: if argument-1 is "info": loop 2 times: message "" message " %{signshop::prefix}% &3Version &c1.1 &8[&9Author YoshYz&8]" loop 2 times: message "" if argument-1 is "help": if player has permission "signshop.help" or "signshop.admin": message "" message " %{signshop::prefix}%" message "" message "&7Commands List&8:" message " &9▪ &b/ss add/remove [item]" message " &9▪ &b/ss set sellprice [item] [price]" message " &9▪ &b/ss set buyprice [item] [price]" message " &9▪ &b/ss list" message "" if argument-1 is "add": if player has permission "signshop.add" or "signshop.admin": if argument-2 is set: if {signshop::item::%arg-2%} isn't set: set {signshop::item::%arg-2%} to "%arg-2%" set {signshop::item::%arg-2%::buyprice} to yaml value "Default.BuyPrice" from file "plugins/SignShop/Config.yml" set {signshop::item::%arg-2%::sellprice} to yaml value "Default.SellPrice" from file "plugins/SignShop/Config.yml" set yaml value "Items.%arg-2%" from file "plugins/SignShop/Items.yml" to "-" message " %{signshop::prefix}% &7You have added &a%arg-2% &7into the items list." stop else: message " %{signshop::prefix}% &c%arg-2% &7is already in the list." stop else: message " %{signshop::prefix}% &cYou need to write the name of the item." stop if argument-1 is "remove": if player has permission "signshop.remove" or "signshop.admin": if argument-2 is set: if {signshop::item::%arg-2%} is set: clear {signshop::item::%arg-2%} delete yaml value "Items.%arg-2%" from file "plugins/SignShop/Items.yml" message " %{signshop::prefix}% &7You have removed &a%arg-2% &7into the items list." stop else: message " %{signshop::prefix}% &c%arg-2% &7isn't in the items list." stop else: message " %{signshop::prefix}% &cYou need to write the name of the item." stop if argument-1 is "set": if player has permission "signshop.set" or "signshop.admin": if argument-2 is "sprice", "sell", "sellprice" or "sp": if argument-3 is set: if argument-4 is set: if {signshop::item::%arg-3%} is set: set {signshop::item::%arg-3%::sellprice} to arg-4 set yaml value "Items.%arg-3%.sellprice" from file "plugins/SignShop/Items.yml" to "%arg-4%" message " %{signshop::prefix}% &7You have setted &a%arg-3%&a's sell price &7to &b%arg-4%&7." stop else: message " %{signshop::prefix}% &c%arg-3% &7isn't in the items list." stop else: message " %{signshop::prefix}% &cYou need to write the sell price of the item." stop else: message " %{signshop::prefix}% &cYou need to write the name of the item." stop if argument-2 is "bprice", "buy", "buyprice" or "bp": if argument-3 is set: if argument-4 is set: if {signshop::item::%arg-3%} is set: set {signshop::item::%arg-3%::buyprice} to arg-4 set yaml value "Items.%arg-3%.buyprice" from file "plugins/SignShop/Items.yml" to "%arg-4%" message " %{signshop::prefix}% &7You have setted &a%arg-3%&a's buy price &7to &b%arg-4%&7." stop else: message " %{signshop::prefix}% &c%arg-3% &7isn't in the items list." stop else: message " %{signshop::prefix}% &cYou need to write the buy price of the item." stop else: message " %{signshop::prefix}% &cYou need to write the name of the item." stop else: message " %{signshop::prefix}% &cWrong Sintax." stop if argument-1 is "list": if player has permission "signshop.list" or "signshop.admin": wait 4 ticks set {_size} to size of {signshop::item::*} if {_size} is less than 10: open chest with 1 rows named "%{signshop::prefix}%" to the player if {_size} is less than 19: if {_size} is more than 9: open chest with 2 rows named "%{signshop::prefix}%" to the player if {_size} is less than 28: if {_size} is more than 18: open chest with 3 rows named "%{signshop::prefix}%" to the player if {_size} is less than 37: if {_size} is more than 27: open chest with 4 rows named "%{signshop::prefix}%" to the player if {_size} is less than 46: if {_size} is more than 36: open chest with 5 rows named "%{signshop::prefix}%" to the player if {_size} is less than 55: if {_size} is more than 45: open chest with 6 rows named "%{signshop::prefix}%" to the player set {_x} to 0 loop {signshop::item::*}: set {_item} to "%loop-value%" parsed as item format slot {_x} of player with {_item} named "&8[&9%loop-value%&8]" with lore "|| &9✎ &3Informations&8:|||| &9▪ &bBuy Price&8: &c%{signshop::item::%loop-value%::buyprice}%|| &9▪ &bSell Price&8: &c%{signshop::item::%loop-value%::sellprice}%||&2" to be unstealable add 1 to {_x} #=====================================| # # SIGNS EVENTS # #=====================================| command /ssg [] []: executable by: console trigger: add arg-1 to arg-2's inventory command /ssitemcheck [] []: executable by: console trigger: if arg-2 has arg-1: set {sstempvariablecheck.%arg-2%} to "OK" remove arg-1 from arg-2's inventory on sign change: set {_line-1} to yaml value "Line.1" from file "plugins/SignShop/Sign.yml" if line 1 is "SS SELL", "SS BUY" or "SS FREE": if line 2 is set: if player has permission "signshop.create" or "signshop.admin": set {_item} to "%{signshop::item::%uncolored line 2 of event-block%}%" if {signshop::item::%uncolored line 2 of event-block%} is set: if line 1 of event-block contains "SELL": set {_type} to "Sell" set {_price} to {signshop::item::%uncolored line 2 of event-block%::sellprice} if line 1 of event-block contains "BUY": set {_type} to "Buy" set {_price} to {signshop::item::%uncolored line 2 of event-block%::buyprice} if line 1 of event-block contains "FREE": set {_type} to "Free" set {_price} to "-" wait 1 tick set line 1 of event-block to "%{_line-1}%" set line 2 of event-block to "&3%{_item}%" set line 3 of event-block to "&c%{_price}%" set line 4 of event-block to "&b%{_type}%" message "&9New Sign Informations&8:" message "" message " &9▪ &7Item&8: &3%{_item}%" message " &9▪ &7Price&8: &c%{_price}%" message " &9▪ &7Type&8: &b%{_type}%" message "" stop on rightclick on sign: set {_line-1} to yaml value "Line.1" from file "plugins/SignShop/Sign.yml" if line 1 of event-block is "%{_line-1}%": if player has permission "signshop.use" or "signshop.admin": if line 4 of event-block contains "Buy": set line 3 of event-block to "&c%{signshop::item::%uncolored line 2 of event-block%::buyprice}%" if player's balance is more than {signshop::item::%uncolored line 2 of event-block%::buyprice}-1: set {_item} to "%{signshop::item::%uncolored line 2 of event-block%}%" set {_price} to "%{signshop::item::%uncolored line 2 of event-block%::buyprice}%" parsed as number remove {_price} from player's balance make console execute command "/ssg %{_item}% %player%" set {_first-char} to first character of {_item} if {_first-char} is "a", "e", "i", "o" or "u": message " %{signshop::prefix}% &7You have bought an &a%{_item}% &7for &c%{_price}%&7." else: message " %{signshop::prefix}% &7You have bought a &a%{_item}% &7for &c%{_price}%&7." stop else: message " %{signshop::prefix}% &cYou don't have enought money." stop if line 4 of event-block contains "Sell": set line 3 of event-block to "&c%{signshop::item::%uncolored line 2 of event-block%::sellprice}%" set {_item} to "%{signshop::item::%uncolored line 2 of event-block%}%" make console execute command "/ssitemcheck %{_item}% %player%" if {sstempvariablecheck.%player%} is "OK": delete {sstempvariablecheck.%player%} set {_price} to "%{signshop::item::%uncolored line 2 of event-block%::sellprice}%" parsed as number add {_price} to player's balance set {_first-char} to first character of {_item} if {_first-char} is "a", "e", "i", "o" or "u": message " %{signshop::prefix}% &7You have sold an &a%{_item}% &7for &c%{_price}%&7." else: message " %{signshop::prefix}% &7You have sold a &a%{_item}% &7for &c%{_price}%&7." stop else: message " %{signshop::prefix}% &cYou don't have this item to sell." stop if line 4 of event-block contains "Free": set line 3 of event-block to "&c-" set {_item} to "%{signshop::item::%uncolored line 2 of event-block%}%" set {_price} to "free" make console execute command "/ssg %{_item}% %player%" set {_first-char} to first character of {_item} if {_first-char} is "a", "e", "i", "o" or "u": message " %{signshop::prefix}% &7You have bought an &a%{_item}% &7for &c%{_price}%&7." else: message " %{signshop::prefix}% &7You have bought a &a%{_item}% &7for &c%{_price}%&7." stop