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Addon SharpSK [1.8 - 1.12+] 1.6.3

Made for supporting alot of your favourite plugins for use in skript

  1. 1.6.2 Update - Loads of stuff Part 1/2

    Sharpjaws
    This update has been split into 2 parts since this big update introduces support for 3 new plugins that are going to be fully implemented in the next update, probably in 1.6.2.1 which is going to be part 2 with the support for the 3 plugins fully complete.

    General:

    Fixed silly syntax names in worldguard syntaxes (Will adjust all changed affected syntaxes in the docs later)
    Fixed more broken PirateSK stuff.

    WorldEdit:
    Added feature to exlude air for pasting schems:
    Code (Skript):
    1.  
    2. paste schematic %string% at %location%
    3.  
    Changed to:
    Code (Skript):
    1.  
    2. [sharpsk] paste schematic %string% at %location% [exclude air %-boolean%]
    3.  

    LightAPI:
    Fixed broken syntax for creating a Light
    Changed syntax to create a light to:
    Code (Skript):
    1.  
    2. [(sharpsk|lightapi)] (create|make) [a] [fake] light [source] at [the] %location% [with] [light[ ]level] %integer% [using] [async] %boolean%
    3.  
    Added Towny Support (W.I.P):
    Events:
    Code (Skript):
    1.  
    2. [On] [towny] nation create[d]:
    3.    event-string: the nation
    4. [On] [towny] nation delete[d]:
    5.    event-string: the nation
    6. [On] [towny] town delete[d]:
    7.    event-string: the town
    8. [On] [towny] nation town add[ed]:
    9.    event-string: the nation
    10. [On] [towny] nation town remove[d]:
    11.    event-string: the nation
    12. [On] [towny] town create[d]:
    13. [On] [towny] nation rename[d]:
    14.    event-string: the nation
    15. [On] [towny] town rename[d]:
    16.    event-string: the town
    17. [On] [towny] town claim[ed]:
    18.    event-string: the town
    19. [On] [towny] town unclaime[d]:
    20.    event-string: the town
    21. [On] [towny] resident add[ed]:
    22.    event-string: the town
    23. [On] [towny] resident remove[d]:
    24.    event-string: the town
    25. [On] [towny] mob remov([al]|ed]):
    26.    event-entity: the entity that has been removed
    27.  
    Expressions:
    Code (Skript):
    1.  
    2. [towny] (all|the) towns
    3. [towny] (all|the) nations
    4.  
    Added Kingdoms Support (W.I.P).
    Events:
    Code (Skript):
    1.  
    2. [On] [kingdoms] kingdom create[d]:
    3.    event-string: the name of the kingdom
    4. [On] [kingdoms] kingdom delete[d]:
    5.    event-string: the name of the kingdom
    6. [On] [kingdoms] kingdom member join[ed]:
    7.    event-string: the name of the kingdom
    8.    event-player: the player that joined it
    9. [On] [kingdoms] kingdom member leave[d]:
    10.    event-string: the name of the kingdom
    11.    event-player: the player that left it
    12. [On] [kingdoms] champion [player] (lose|defeat):
    13.    event-string: the name of the kingdom
    14. [On] [kingdoms] champion [player] (win|victory):
    15.    event-string: the name of the kingdom
    16. [On] [kingdoms] [resource] point[s] change[d]:
    17.    event-string: the name of the kingdom
    18.  
    Expressions:

    Code (Skript):
    1.  
    2. [kingdoms] king of [kingdom] %string%
    3. [kingdoms] (RP|resource[ ]points) of [kingdom] %string%
    4. [kingdoms] (all|the) kingdoms
    5.  
    Added Sentinal Support (W.I.P).
    Events:
    Code (Skript):
    1.  
    2. On [sentinel] target [event]:
    3.    event-entity the targeted entity
    4.    event-string name of the NPC
    5.  
    WorldGuard:
    Added support to add members/owners by uuid:
    Changed all the remove/add member/owners syntaxes
    Code (Skript):
    1.  
    2. [sharpsk] [(wg|worldguard)] add owner[s] %players/offlineplayers/strings% [(by name|by uuid)] to wg region %string% in [world] %world%
    3. [sharpsk] [(wg|worldguard)] remove owner %players/offlineplayers/strings% [(by name|by uuid)] from wg region %string% in [world] %world%
    4. [sharpsk] [(wg|worldguard)] add member[s] %players/offlineplayers/strings% [(by name|by uuid)] to wg region %string% in [world] %world%
    5. [sharpsk] [(wg|worldguard)] remove member[s] %players/offlineplayers/strings% [(by name|by uuid)] from wg region %string% in [world] %world%
    6.  
    Added new Event:
    Code (Skript):
    1.  
    2. On [sharpsk] [wg] pvp disallow[ed]:
    3.    event-player = the player that tried to pvp
    4.    event-location = Where it happend
    5.  
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