- Supported Minecraft Versions
- 1.12
ScoreboardTags - By LimeGlass
Source: https://github.com/TheLimeGlass/ScoreboardTags
An addon for scoreboard tags, scoreboard tags are basically like data that you can add to entities that persists after a restart and/or when a player leaves.
All of the syntaxes for this addon are generated in a Syntax.yml with information on it, a disabler for each syntax and if it supports what changers.
An addon for scoreboard tags, scoreboard tags are basically like data that you can add to entities that persists after a restart and/or when a player leaves.
All of the syntaxes for this addon are generated in a Syntax.yml with information on it, a disabler for each syntax and if it supports what changers.
Example script:
code_language.skript:
on join:
if player doesn't have any scoreboard tags:
broadcast "test1"
add "testing" to scoreboard tags of player
if player has any scoreboard tags:
broadcast "test2"
if player has scoreboard tag "testing":
broadcast "test3"
Syntax:
code_language.skript:
Syntax:
Conditions:
CondHasScoreboardTag:
enabled: true
description: Check if the entity has any scoreboard tags.
syntax:
- '%entity% (1¦has|2¦does(n''t| not) have) ([a[ny]]|%-strings%) scoreboard tag[s]'
- '%entity% (1¦has|2¦does(n''t| not) have) scoreboard tag[s] %strings%'
PropertyExpressions:
ExprScoreboardTags:
enabled: true
changers: All changers
description: Returns or changes the scoreboard tags of the entities.
syntax:
- '[(all [[of] the]|the)] scoreboard tag[s] (of|from|in) [(entity|entities)] %entities%'
If you have any suggestions that I should add. Please use the discussion page to notify me about them. If you need any help with this addon as well you can pm me or use the discussion of this resource, Thanks.
Enjoy!