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Latest Reviews

  1. coolpvpv
    coolpvpv
    1/5,
    Version: 1.1
    [15:48:19 ERROR]: [Skript] 'player' is not an item stack (death.sk, line 20: add slot {_n} of player to {_inv::*}')
    [15:48:19 ERROR]: [Skript] 'player' is not an item stack (death.sk, line 22: add slot 40 of player to {_inv::*}')
    [15:48:19 WARN]: [Skript] Possible name conflict of variables {grave::%player%} and {grave::*} (there might be more conflicts). (death.sk, line 26: set {grave::%player%} to player')
    [15:48:19 ERROR]: [Skript] There's no loop that matches 'loop-value' (death.sk, line 63: drop loop-value-2 at location at loop-block')
    [15:48:19 ERROR]: [Skript] 'not air' is not an entity type (death.sk, line 64: loop-value-2 is not air')
  2. coolpvpv
    coolpvpv
    1/5,
    Version: 1.0
    [15:47:00 ERROR]: [Skript] Can't understand this condition/effect: sendHoverText(player,{_message}) (announcement.sk, line 30: sendHoverText(player,{_message})')
    [15:47:00 ERROR]: [Skript] can't understand this event: 'function sendHoverText(sender: player, msg: text)' (announcement.sk, line 37: function sendHoverText(sender: player, msg: text):')
  3. coolpvpv
    coolpvpv
    4/5,
    Version: 2.0
    i like it but when i try to /punish someone for like 12 hours it says put in vaild duration and when you /ban someone with this skript you cant use /unban to unban them you have to use /pardon
  4. coolpvpv
    coolpvpv
    4/5,
    Version: 1.0
    i like it but it doesn't save armor that you wear on when you make the kit and theres no permission to use /kits get or cooldown so people can spam it and dont need a rank to use it
  5. coolpvpv
    coolpvpv
    1/5,
    Version: 1.0.6
    [15:33:55 ERROR]: [Skript] indentation error: expected 1 tab, but found 2 tabs (lockout.sk, line 63: if {lockout::%player's uuid%::status} is not set:')
    [15:33:55 ERROR]: [Skript] indentation error: expected 1 tab, but found 3 tabs (lockout.sk, line 64: lockoutMsg("{@login}", player)')
    [15:33:55 ERROR]: [Skript] indentation error: expected 1 tab, but found 3 tabs (lockout.sk, line 65: cancel event')
    [15:33:55 ERROR]: [Skript] can't understand this event: 'function lockoutMsg(msg: text, p: player)' (lockout.sk, line 23: function lockoutMsg(msg: text, p: player):')
    [15:33:55 ERROR]: [Skript] can't understand this event: 'function lockoutBlock(p: player) :: boolean' (lockout.sk, line 26: function lockoutBlock(p: player) :: boolean:')
    [15:33:55 ERROR]: [Skript] can't understand this event: 'function lockoutSalt(p: text) :: text' (lockout.sk, line 35: function lockoutSalt(p: text) :: text:')
    [15:33:55 ERROR]: [Skript] Can't understand this condition/effect: lockoutMsg("You must set a lockout password with /lockout [password]!", player) (lockout.sk, line 41: lockoutMsg("{@setpassword}", player)')
    [15:33:55 ERROR]: [Skript] Can't understand this condition/effect: lockoutMsg("You must login with /login [password]!", player) (lockout.sk, line 43: lockoutMsg("{@login}", player)')
    [15:33:55 ERROR]: [Skript] 'lockoutBlock(player)' is not an entity type (lockout.sk, line 47: if lockoutBlock(player) is false:')
    [15:33:55 ERROR]: [Skript] 'lockoutBlock(attacker)' is not an entity type (lockout.sk, line 51: if lockoutBlock(attacker) is false:')
    [15:33:55 ERROR]: [Skript] 'lockoutBlock(victim)' is not an entity type (lockout.sk, line 53: if lockoutBlock(victim) is false:')
    [15:33:55 ERROR]: [Skript] can't understand this event: 'on any movement' (lockout.sk, line 56: on any movement:')
    [15:33:55 ERROR]: [Skript] 'if command' is not an entity type (lockout.sk, line 62: if command is not "lockout" or "login"')
    [15:33:55 ERROR]: [Skript] 'lockoutBlock(player)' is not an entity type (lockout.sk, line 68: if lockoutBlock(player) is false:')
    [15:33:55 ERROR]: [Skript] Can't understand this condition/effect: lockoutMsg("You must set a lockout password with /lockout [password]!", player) (lockout.sk, line 78: lockoutMsg("{@setpassword}", player)')
    [15:33:55 ERROR]: [Skript] Can't understand this condition/effect: lockoutMsg("You must enter a password!", player) (lockout.sk, line 81: lockoutMsg("{@enterpass}", player)')
    [15:33:55 ERROR]: [Skript] 'lockoutSalt(arg 1)' is not an entity type (lockout.sk, line 83: if {lockout::%player's uuid%} is not lockoutSalt(arg 1):')
    [15:33:55 ERROR]: [Skript] Can't understand this condition/effect: lockoutMsg("Successfully logged in.", player) (lockout.sk, line 86: lockoutMsg("{@loginsuccess}", player)')
    [15:33:55 ERROR]: [Skript] Can't understand this condition/effect: lockoutMsg("You are already logged in!", player) (lockout.sk, line 89: lockoutMsg("{@alreadyloggedin}", player)')
    [15:33:55 ERROR]: [Skript] Can't understand this condition/effect: lockoutMsg("You already have a password set!", player) (lockout.sk, line 94: lockoutMsg("{@passwordset}", player)')
    [15:33:55 ERROR]: [Skript] Can't understand this condition/effect: lockoutMsg("You must enter a password!", player) (lockout.sk, line 97: lockoutMsg("{@enterpass}", player)')
    [15:33:55 ERROR]: [Skript] 'lockoutSalt(arg 1)' is not an entity type (lockout.sk, line 99: set {lockout::%player's uuid%} to lockoutSalt(arg 1)')
    [15:33:55 ERROR]: [Skript] Can't understand this condition/effect: lockoutMsg("Password set!", player) (lockout.sk, line 100: lockoutMsg("{@passsuccess}", player)')
  6. M
    MorsiMorsi
    3/5,
    Version: 2.2b
    Great addon, but could be even better with bug fixes. I've contacted few times, but it doesn't seem like dev is particularly interested in updating this addon anymore. Many functionalities for manipulating blocks are not working for current FAWE 1.13 ( such as fill or wall ) , and pasting schematic happens after a while ( like 30 seconds later )
  7. T
    TUCAOEVER
    5/5,
    Version: 4.1.1
    Fantastic.Hope u could add Mysql Support some day.
  8. M
    MorsiMorsi
    5/5,
    Version: 1.3
    Great addon. I really hate doing this, but issue tracker link is broken! , so this should be fixed. For now, let me put few words that I wanna speak in here.

    I have some problems using this tho. The new added events ( such as on download ) doesn't seem to be working.

    Also, it might be pretty useful to have something like size of file ( for downloading content, or existing file ) . It might prevent a malicious user to upload large trash data to server in order to overflow storage space.

    Also, event firing on download done might be great too. It can be done somewhat indirectly (such as getting extension periodically ) , but still might be nice
    1. Olyno
      Author's Response
      Thank you for your review!
      The links have been fixed thanks to your description, thank you very much. For events, I would see the problem internally and fix them for the next update if necessary.
  9. P
    Potterz
    5/5,
    Version: 1.1
    Very cool script dude I just found it but I doubt you’ll see this xD it’s been its been 2 years. Anyway if you see this make a gangs script.
    1. Ayham Alali
      Author's Response
      Thank you for this lovely review ♥

      I'm glad you like it. I haven't published any scripts for a long time but I sell unique setups on MCM if you're interested you can look for me there (A Y H A M - #46485)

      I may publish some of my scripts later tho.
  10. LeStegii
    LeStegii
    5/5,
    Version: 2.1.2
    Amazing job!
    This is a very awesome skript!

    ,,,,,,,,,,,,,,
  11. JustADev
    JustADev
    5/5,
    Version: 1.1
    Hey, great resource! However, whenever I sort a list, the index is always lowercase and you cant parse the index to be an offline player within the effect. Is there a fix for this?
  12. c