on load: set {mineplex.starttime} to now #(Old ugly acci text here) # #Mineplex Core Remake #The best and only Mineplex Copy #by Josh Roy (WheezyGold7931) #Enjoy! script options: $ use permissions #! MCR Settings #! If you want to use MySQL features edit the details below script options: $ db url jdbc:mysql://:3306/ $ db username $ db password #! This value can be set to the following: #! "file": Stores the playerdata into files (Default) #! "sql": Stores the playerdata into a sql database (Details must be setup above) options: mode: file #! These are internal settings, it is not recomended that you mess with them as they WILL mess up the plugin! options: MCRVER: 3.1 MCRHOTFIX: 0 configver: shamu playerdata: 3 #! json.sk code DO NOT MESS WITH THIS! !(Rezz ily)! options: debug: false codes: 0|1|2|3|4|5|6|7|8|9|a|b|c|d|e|f|k|l|m|n|o|r function mcrremoveColor(msg: text) :: text: set {_m::*} to {_msg} split at "" set {_color-codes} to "{@codes}" set {_colors::*} to {_color-codes} split at "|" set {_new} to "" loop {_m::*}: set {_char} to loop-value set {_prev} to the last character of {_new} if {_prev} is "&": loop {_colors::*}: if loop-value-2 is {_char}: set {_skip} to true if {_skip} is set: delete {_skip} else: set {_new} to "%{_new}%%{_char}%" return {_new} function mcrjsonColorize(msg: text, default-color: text = "&r") :: text: set {_m::*} to {_msg} split at "" set {_color-codes} to "{@codes}" set {_colors::*} to {_color-codes} split at "|" set {_color} to colored {_default-color} set {_code} to the first character of {_color} set {_new} to "" set {_skip} to 0 loop amount of {_m::*} times: if {_skip} is more than or equal to 1: subtract 1 from {_skip} else: set {_char} to {_m::%loop-number%} set {_next} to {_m::%loop-number + 1%} if {@debug} is true: broadcast "&a[Character Check] &r%loop-number%: &7%{_char}% &r&onext: &8%{_next}% &r[%{_color}%color&r]" if {_char} is "&" or {_code}: if {@debug} is true: broadcast "&a[Color Check] &rFOUND: &o%{_char}%%{_next}% &7&m<--&7&o is it valid?" loop {_colors::*}: if loop-value-2 is {_next}: set {_color} to "%{_color}%%{_code}%%{_next}%" if {_next} is "r": set {_color} to {_default-color} set {_new} to "%{_new}%%{_color}%" set {_skip} to 1 if {_skip} is less than or equal to 0: set {_new} to "%{_new}%%{_char}%" else if {_char} is " ": set {_new} to "%{_new}% %{_color}%" else: set {_new} to "%{_new}%%{_char}%" return {_new} function mcrjsonSanitize(msg: text) :: text: if {@debug} is true: broadcast "&a[Sanitize] &7&oSanitizing input..." set {_m::*} to {_msg} split at "" loop {_m::*}: if loop-value is """": set {_m::%loop-index%} to "\""" # """ else if loop-value is "\": set {_m::%loop-index%} to "\\" set {_new} to join {_m::*} with "" return {_new} function mcrjsonFormat(msg: text, color: boolean = true) :: text: set {_m::*} to {_msg} split at "||" set {_current} to 1 loop {_m::*}: if {_clusters::%{_current}%} is not set: set {_clusters::%{_current}%} to "" if {_clusters::%{_current}%::text} is not set: set {_clusters::%{_current}%::text} to mcrjsonSanitize(loop-value) else: set {_tag} to the first 4 characters of loop-value set {_value} to subtext of loop-value from characters 5 to the length of loop-value if {_tag} is "ttp:": set {_clusters::%{_current}%::tooltip} to mcrjsonSanitize({_value}) else if {_tag} is "cmd:": set {_clusters::%{_current}%::command} to mcrjsonSanitize({_value}) else if {_tag} is "sgt:": set {_clusters::%{_current}%::suggest} to mcrjsonSanitize({_value}) else if {_tag} is "url:": if {_value} doesn't contain "http://" or "https://": set {_value} to "http://%{_value}%" set {_clusters::%{_current}%::url} to mcrjsonSanitize({_value}) else if {_tag} is "ins:": set {_clusters::%{_current}%::insertion} to mcrjsonSanitize({_value}) else: add 1 to {_current} set {_clusters::%{_current}%::text} to mcrjsonSanitize(loop-value) set {_clusters::%{_current}%} to "" if {@debug} is true: broadcast "&a[Tag Check] &3cluster:&b%{_current}% &8(&f&o%{_tag}%&8)" loop {_clusters::*}: if {@debug} is true: broadcast "&a[Cluster Check] &7&oCluster ##%loop-index% exists." set {_i} to loop-index set {_text} to {_clusters::%{_i}%::text} if {_color} is true: set {_text} to mcrjsonColorize({_text}) if {_json} is not set: set {_json} to "{""text"":""%{_text}%""" else: set {_json} to "%{_json}%,{""text"":""%{_text}%""" if {_clusters::%{_i}%::tooltip} is set: if {_color} is true: set {_tooltip} to mcrjsonColorize({_clusters::%{_i}%::tooltip}) else: set {_tooltip} to {_clusters::%{_i}%::tooltip} set {_json} to "%{_json}%,""hoverEvent"":{""action"": ""show_text"",""value"": ""%{_tooltip}%""}" if {_clusters::%{_i}%::insertion} is set: set {_json} to "%{_json}%,""insertion"":""%{_clusters::%{_i}%::insertion}%"",""obfuscated"":false" if {_clusters::%{_i}%::command} is set: set {_clickable} to "%{_json}%,""clickEvent"":{""action"":""run_command"",""value"":""%{_clusters::%{_i}%::command}%""}" if {_clusters::%{_i}%::suggest} is set: set {_clickable} to "%{_json}%,""clickEvent"":{""action"": ""suggest_command"",""value"": ""%{_clusters::%{_i}%::suggest}%""}" if {_clusters::%{_i}%::url} is set: set {_clickable} to "%{_json}%,""clickEvent"":{""action"": ""open_url"",""value"": ""%{_clusters::%{_i}%::url}%""}" if {_clickable} is set: set {_json} to "%{_clickable}%}" delete {_clickable} else: set {_json} to "%{_json}%}" return "{""text"":"""", ""extra"":[%{_json}%]}" function mcrjson(to: text, msg: text, color: boolean = true): set {_msg} to mcrjsonFormat({_msg}, {_color}) execute console command "/tellraw %{_to}% %{_msg}%" if {@debug} is true: set {_player} to {_to} parsed as offline player if {_player} is online: send uncolored {_msg} to {_player} function mcrjsonBroadcast(msg: text, color: boolean = true): mcrjson("@a", {_msg}, {_color}) #MCR Code #MCR Code #MCR Code #MCR Code #MCR Code #MCR Code #MCR Code on load: #You cannot trust people to enter the correct thing so lets double check for them :) if "{@mode}" is "file": set {mineplex.mode} to "file" send "§9MCR> §eMCR has been set to store playerdata into files!" to the console else if "{@mode}" is "sql": set {mineplex.mode} to "sql" send "§9MCR> §eMCR has been set to store playerdata into SQL!" to the console send "§9MCR> §eThey better have setup the database correctly" to the console else: set {mineplex.mode} to "file" send "§9MCR> §eMCR has been set to store playerdata into files!" to the console on load: if {mineplex.mode} is "sql": update "CREATE TABLE IF NOT EXISTS `accounts` ( `id` INT NULL DEFAULT NULL AUTO_INCREMENT , `name` VARCHAR(40) NOT NULL , `uuid` VARCHAR(100) NOT NULL , `rank` VARCHAR(20) NOT NULL DEFAULT 'All' , `level` INT(20) NOT NULL DEFAULT '0' , `gems` INT(20) NOT NULL DEFAULT '0' , `shards` INT(20) NOT NULL DEFAULT '0' , `banned` VARCHAR(20) NOT NULL DEFAULT 'no' , `muted` VARCHAR(20) NOT NULL DEFAULT 'no' , UNIQUE (`id`)) ENGINE = InnoDB;" update "CREATE TABLE IF NOT EXISTS `newslist` ( `id` INT(11) NOT NULL AUTO_INCREMENT , `newsString` VARCHAR(256) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL , `newsPosition` VARCHAR(11) NULL DEFAULT NULL , UNIQUE (`id`)) ENGINE = InnoDB;" function parseRank(p: player , r: text) :: string: set {_uuid} to uuid of {_p} if {mineplex.mode} is "file": set {_get} to value "rank" get of "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" if {mineplex.mode} is "sql": set {_get} to first element out of objects in column "rank" from result of query "SELECT rank FROM `accounts` WHERE uuid = '%uuid of {_p}%'" if {_get} is "All": set {mineplex.rank.%{_p}%} to "" return "&fPlayer" if {_get} is "Ultra": set {mineplex.rank.%{_p}%} to "&b&lULTRA " return "&bUltra" if {_get} is "Hero": set {mineplex.rank.%{_p}%} to "&d&lHERO " return "&dHero" if {_get} is "Legend": set {mineplex.rank.%{_p}%} to "&a&lLEGEND " return "&aLegend" if {_get} is "Titan": set {mineplex.rank.%{_p}%} to "&c&lTITAN " return "&cTitan" if {_get} is "Trainee": set {mineplex.rank.%{_p}%} to "&6&lTRAINEE " return "&6Trainee" if {_get} is "Mod": set {mineplex.rank.%{_p}%} to "&6&lMOD " return "&6Mod" if {_get} is "SrMod": set {mineplex.rank.%{_p}%} to "&6&lSR.MOD " return "&6Sr.Mod" if {_get} is "CMod": set {mineplex.rank.%{_p}%} to "&6&lC.MOD " return "&6C.Mod" if {_get} is "Admin": set {mineplex.rank.%{_p}%} to "&4&lADMIN " return "&4Admin" if {_get} is "Apex": set {mineplex.rank.%{_p}%} to "&9&lAPEX " return "&9Apex" if {_get} is "Leader": set {mineplex.rank.%{_p}%} to "&4&lLEADER " return "&4Leader" if {_get} is "Owner": set {mineplex.rank.%{_p}%} to "&4&lOWNER " return "&4Owner" if {_get} is "Builder": set {mineplex.rank.%{_p}%} to "&9&lBUILDER " return "&9Builder" if {_get} is "Maplead": set {mineplex.rank.%{_p}%} to "&9&lMAPLEAD " return "&9Maplead" if {_get} is "Mapper": set {mineplex.rank.%{_p}%} to "&9&lMAPPER " return "&9Mapper" if {_get} is "JrDev": set {mineplex.rank.%{_p}%} to "&6&lJR.DEV " return "&6Jr.Dev" if {_get} is "Dev": set {mineplex.rank.%{_p}%} to "&4&lDEV " return "&4Dev" if {_get} is "Twitch": set {mineplex.rank.%{_p}%} to "&5&lTWITCH " return "&5Twitch" if {_get} is "Youtube": set {mineplex.rank.%{_p}%} to "&c&lYOUTUBE " return "&cYouTube" if {_get} is "Event": set {mineplex.rank.%{_p}%} to "&f&lEVENT " return "&fEvent" if {_get} is "Yt": set {mineplex.rank.%{_p}%} to "&5&lYT " return "&5YT" if {_get} is "Eternal": set {mineplex.rank.%{_p}%} to "&3&lETERNAL " return "&3Eternal" if {_get} is "Support": set {mineplex.rank.%{_p}%} to "&9&lSUPPORT " return "&9Support" if {_get} is "Artist": set {mineplex.rank.%{_p}%} to "&9&lARTIST " return "&9Artist" function parseRankRaw(r: text) :: string: set {_get} to {_r} if {_get} is "All": set {_rank} to "" if {_get} is "Ultra": set {_rank} to "&b&lULTRA " if {_get} is "Hero": set {_rank} to "&d&lHERO " if {_get} is "Legend": set {_rank} to "&a&lLEGEND " if {_get} is "Titan": set {_rank} to "&c&lTITAN " if {_get} is "Trainee": set {_rank} to "&6&lTRAINEE " if {_get} is "Mod": set {_rank} to "&6&lMOD " if {_get} is "SrMod": set {_rank} to "&6&lSR.MOD " if {_get} is "CMod": set {_rank} to "&6&lC.MOD " if {_get} is "Admin": set {_rank} to "&4&lADMIN " if {_get} is "Apex": set {_rank} to "&9&lAPEX " if {_get} is "Leader": set {_rank} to "&4&lLEADER " if {_get} is "Owner": set {_rank} to "&4&lOWNER " if {_get} is "Builder": set {_rank} to "&9&lBUILDER " if {_get} is "Maplead": set {_rank} to "&9&lMAPLEAD " if {_get} is "Mapper": set {_rank} to "&9&lMAPPER " if {_get} is "JrDev": set {_rank} to "&6&lJR.DEV " if {_get} is "Dev": set {_rank} to "&4&lDEV " if {_get} is "Twitch": set {_rank} to "&5&lTWITCH " if {_get} is "Youtube": set {_rank} to "&c&lYOUTUBE " if {_get} is "Event": set {_rank} to "&f&lEVENT " if {_get} is "Yt": set {_rank} to "&5&lYT " if {_get} is "Eternal": set {_rank} to "&3&lETERNAL " if {_get} is "Support": set {_rank} to "&9&lSUPPORT " if {_get} is "Artist": set {_rank} to "&9&lARTIST " if {_rank} is set: return {_rank} else: return "null" function playerdata(p: offline player) :: boolean: set {_uuid} to uuid of {_p} if {mineplex.mode} is "file": if file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" doesn't exists: create file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" set "version" to "{@playerdata}" in yaml file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" set "player" to "%{_p}%" in yaml file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" set "rank" to "All" in yaml file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" set "level" to "0" in yaml file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" set "gems" to "0" in yaml file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" set "shards" to "0" in yaml file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" set "banned" to "no" in yaml file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" set "muted" to "no" in yaml file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" set "stats.global.gems" to "0" in yaml file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" set "stats.global.games" to "0" in yaml file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" set "stats.global.dailyr" to "0" in yaml file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" set "stats.global.voted" to "0" in yaml file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" set "stats.global.chests" to "0" in yaml file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" else: set {_ver} to value "version" get of "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" if {_ver} is not "{@playerdata}": if {_ver} is "1": set "stats.global.gems" to "0" in yaml file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" set "stats.global.games" to "0" in yaml file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" set "stats.global.dailyr" to "0" in yaml file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" set "stats.global.voted" to "0" in yaml file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" set "stats.global.chests" to "0" in yaml file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" set "version" to "{@playerdata}" in yaml file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" send "&9MCR> &7Your playdata has been updated to the latest version!" to {_p} if {_ver} is "2": set "stats.global.gems" to "0" in yaml file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" set "stats.global.games" to "0" in yaml file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" set "stats.global.dailyr" to "0" in yaml file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" set "stats.global.voted" to "0" in yaml file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" set "stats.global.chests" to "0" in yaml file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" set "version" to "{@playerdata}" in yaml file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" send "&9MCR> &7Your playdata has been updated to the latest version!" to {_p} set "player" to "%{_p}%" in yaml file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" set {_get} to value "rank" get of "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" parseRank({_p}, "LOL") set {_lvl} to value "level" get of "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" execute console command "/givestat %{_p}% Global.ExpEarned %{_lvl}%" set {_sh} to value "shards" get of "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" set {mineplex.shards.%{_p}%} to {_sh} parsed as an number set {_ge} to value "gems" get of "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" set {mineplex.gems.%{_p}%} to {_ge} parsed as an number set {_ban} to value "banned" get of "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" if {_ban} is "yes": set {banned::%{_p}%} to true else: set {banned::%{_p}%} to false set {_mute} to value "muted" get of "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" if {_mute} is "yes": set {muted::%{_p}%} to true else: set {muted::%{_p}%} to false else if {mineplex.mode} is "sql": set {_getuuid} to first element out of objects in column "uuid" from result of query "SELECT uuid FROM `accounts` WHERE uuid = '%{_uuid}%'" if {_getuuid} is not set: update "INSERT INTO `accounts` (`uuid`, `name`) VALUES ('%{_uuid}%', '%{_p}%')" parseRank({_p}, "LOL") set {_lvl} to first element out of objects in column "level" from result of query "SELECT level FROM `accounts` WHERE uuid = '%{_uuid}%'" execute console command "/givestat %{_p}% Global.ExpEarned %{_lvl}%" set {_sh} to first element out of objects in column "shards" from result of query "SELECT shards FROM `accounts` WHERE uuid = '%{_uuid}%'" set {mineplex.shards.%{_p}%} to {_sh} set {_ge} to first element out of objects in column "gems" from result of query "SELECT gems FROM `accounts` WHERE uuid = '%{_uuid}%'" set {mineplex.gems.%{_p}%} to {_ge} set {_ban} to first element out of objects in column "banned" from result of query "SELECT banned FROM `accounts` WHERE uuid = '%{_uuid}%'" if {_ban} is "yes": set {banned::%{_p}%} to true else: set {banned::%{_p}%} to false set {_mute} to first element out of objects in column "muted" from result of query "SELECT muted FROM `accounts` WHERE uuid = '%{_uuid}%'" if {_mute} is "yes": set {muted::%{_p}%} to true else: set {muted::%{_p}%} to false function getPlayerdata(p: offline player , f: text) :: string: set {_uuid} to uuid of {_p} if {mineplex.mode} is "file": set {_get} to value "%{_f}%" get of "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" return {_get} else if {mineplex.mode} is "sql": set {_get} to first element out of objects in column "%{_f}%" from result of query "SELECT %{_f}% FROM `accounts` WHERE uuid = '%{_uuid}%'" return {_get} function setPlayerdata(p: offline player , f: text , v: text) :: boolean: set {_uuid} to uuid of {_p} if {mineplex.mode} is "file": set "%{_f}%" to "%{_v}%" in yaml file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" return true playerdata({_p}) else if {mineplex.mode} is "sql": if {_f} starts with "stats": stop update "UPDATE `accounts` SET `%{_f}%` = '%{_v}%' WHERE uuid = '%{_uuid}%'" return true set {_s} to getPlayerdata({_p}, "shards") set {_g} to getPlayerdata({_p}, "gems") broadcast "shard: %{_s}% -gem: %{_g}%" playerdata({_p}) function addShards(p: offline player , a: number) :: boolean: set {_uuid} to uuid of {_p} if {mineplex.mode} is "file": set {_get} to getPlayerdata({_p}, "shards") set {_cur} to {_get} parsed as a number add {_a} to {_cur} setPlayerdata({_p}, "shards", "%{_cur}%") else if {mineplex.mode} is "sql": set {_get} to first element out of objects in column "shards" from result of query "SELECT shards FROM `accounts` WHERE uuid = '%{_uuid}%'" add {_a} to {_get} setPlayerdata({_p}, "shards", "%{_get}%") function delShards(p: offline player , a: number) :: boolean: set {_uuid} to uuid of {_p} if {mineplex.mode} is "file": set {_get} to getPlayerdata({_p}, "shards") set {_cur} to {_get} parsed as a number remove {_a} from {_cur} setPlayerdata({_p}, "shards", "%{_cur}%") else if {mineplex.mode} is "sql": set {_get} to first element out of objects in column "shards" from result of query "SELECT shards FROM `accounts` WHERE uuid = '%{_uuid}%'" remove {_a} from {_get} setPlayerdata({_p}, "shards", "%{_get}%") function addGems(p: offline player , a: number) :: boolean: set {_uuid} to uuid of {_p} if {mineplex.mode} is "file": set {_get} to getPlayerdata({_p}, "gems") set {_cur} to {_get} parsed as a number add {_a} to {_cur} setPlayerdata({_p}, "gems", "%{_cur}%") else if {mineplex.mode} is "sql": set {_get} to first element out of objects in column "gems" from result of query "SELECT gems FROM `accounts` WHERE uuid = '%{_uuid}%'" add {_a} to {_get} setPlayerdata({_p}, "gems", "%{_get}%") function delGems(p: offline player , a: number) :: boolean: set {_uuid} to uuid of {_p} if {mineplex.mode} is "file": set {_get} to getPlayerdata({_p}, "gems") set {_cur} to {_get} parsed as a number remove {_a} from {_cur} setPlayerdata({_p}, "gems", "%{_cur}%") else if {mineplex.mode} is "sql": set {_get} to first element out of objects in column "gems" from result of query "SELECT gems FROM `accounts` WHERE uuid = '%{_uuid}%'" remove {_a} from {_get} setPlayerdata({_p}, "gems", "%{_get}%") function firework(l: location, t: string, r: integer, g: integer, b: integer, p: boolean) :: string: if {_p} is true: set {_p} to 1 else: set {_p} to 20 if {_t} is not "BALL" or "LARGE BALL" or "BALL_LARGE" or "STAR" or "CREEPER" or "BURST": message "&8[&3Firework&bAPI&8] &4Error: &c%{_t}% &7is not a valid firework type." to all players stop if {_r} or {_g} or {_b} > 255: message "&8[&3Firework&bAPI&8] &4Error: &cUnallowed Value (>255)" to all players stop if {_t} is "BALL": set {_t} to 0 else if {_t} is "LARGE BALL" or "BALL_LARGE": set {_t} to 1 else if {_t} is "STAR": set {_t} to 2 else if {_t} is "CREEPER": set {_t} to 3 else if {_t} is "BURST": set {_t} to 4 #RGB CONVERT set {_c1} to convert num {_r} to hexa set {_c2} to convert num {_g} to hexa set {_c3} to convert num {_b} to hexa loop 3 times: set {_cL} to length of {_c%loop-value%} if {_cL} < 2: set {_c%loop-value%} to "0%{_c%loop-value%}%" set {_color} to convert hexa "%{_c1}%%{_c2}%%{_c3}%" to num spawn a firework at {_l} add "{Silent:1b,FireworksItem:{id:fireworks,Count:1,tag:{Fireworks:{Explosions:[{Type:%{_t}%,Colors:[%{_color}%],FadeColors:[%{_color}%]}]}}}}" to nbt of spawned entity add "{LifeTime:%{_p}%}" to nbt of spawned entity on quit: delete {mineplex.rank.%player%} delete {mineplex.level.%player%} delete {mineplex.gems.%player%} delete {mineplex.shards.%player%} delete {banned::%player%} delete {muted::%player%} on connect: set {_uuid} to uuid of {_p} playerdata(player) send "§9MCR> §e%player% (%uuid of player%) has been loaded from playerdata!" to the console function Beam(e1: entity , e2: entity): spawn a squid at location 0 meter behind {_e1}'s head set {_el} to last spawned entity set target of {_el} to {_e2} apply invisibility to the last spawned entity add "{CustomName:""BeamGuar"", NoGravity:1, Silent:1, NoAI:1}" to nbt of last spawned entity set {_targLoc} to location of {_e2} loop 100 times: teleport {_el} to location 0 meter behind {_e1}'s head set target of {_el} to {_e2} add "{Motion:[0.0,0.0,0.0]}" to nbt of {_el} if {_e2}'s name is "BeamCow": teleport {_e2} to {_targLoc} add "{Motion:[0.0,0.0,0.0]}" to nbt of {_e2} wait 1 tick create a safe explosion with force 2 at {_e1} loop entities in radius 3 of {_e2}: make {_e1} damage loop-entity by (3 - (distance between loop-entity and {_e2})) teleport {_el} 300 meters below {_el} teleport {_e2} 300 meters below {_e2} kill {_el} kill {_e2} function ClientBeam(e1: entity , e3: entity , e2: entity): spawn a cow at location of {_e2} set {_c} to last spawned entity add "{CustomName:""BeamCow"", NoGravity:1, Silent:1}" to nbt of last spawned entity spawn a guardian at location 1 meter behind {_e1}'s head set {_el} to last spawned entity set target of {_el} to {_e2} loop all players: protocol hide {_e1} from loop-player protocol hide {_e2} from loop-player protocol show {_e1} to {_e3} protocol show {_e2} to {_e3} apply invisibility to {_c} apply invisibility to the last spawned entity add "{CustomName:""BeamGuar"", NoGravity:1, Silent:1}" to nbt of last spawned entity set {_targLoc} to location of {_e2} loop 100 times: teleport {_el} to location 1 meter behind {_e1}'s head add "{Motion:[0.0,0.0,0.0]}" to nbt of {_el} if {_e2}'s name is "BeamCow": teleport {_e2} to {_targLoc} add "{Motion:[0.0,0.0,0.0]}" to nbt of {_e2} wait 1 tick create a safe explosion with force 2 at {_e2} loop entities in radius 3 of {_c}: make {_e1} damage loop-entity by (3 - (distance between loop-entity and {_c})) teleport {_el} 300 meters below {_el} teleport {_e2} 300 meters below {_e2} kill {_el} kill {_c} function configRefresh(n: number) :: number: set {mineplex.config.config} to value "config" get of "plugins/Mineplex-Core-Remake/config.yml" set {mineplex.config.servername} to value "servername" get of "plugins/Mineplex-Core-Remake/config.yml" set {mineplex.config.website} to value "website" get of "plugins/Mineplex-Core-Remake/config.yml" set {mineplex.config.appealwebsite} to value "appealwebsite" get of "plugins/Mineplex-Core-Remake/config.yml" set {mineplex.config.ruleswebsite} to value "ruleswebsite" get of "plugins/Mineplex-Core-Remake/config.yml" set {mineplex.config.youtube} to value "youtube" get of "plugins/Mineplex-Core-Remake/config.yml" set {mineplex.config.twitter} to value "twitter" get of "plugins/Mineplex-Core-Remake/config.yml" set {mineplex.config.shoplink} to value "shoplink" get of "plugins/Mineplex-Core-Remake/config.yml" set {mineplex.config.world} to value "worldname" get of "plugins/Mineplex-Core-Remake/config.yml" set {mineplex.config.doublejump} to value "doublejump" get of "plugins/Mineplex-Core-Remake/config.yml" set {mineplex.config.autoop} to value "autoop" get of "plugins/Mineplex-Core-Remake/config.yml" set {mineplex.config.unbanadmin} to value "unbanadmin" get of "plugins/Mineplex-Core-Remake/config.yml" function configPopulate(n: number) :: number: create file "plugins/Mineplex-Core-Remake/config.yml" set "config" to "{@configver}" in yaml file "plugins/Mineplex-Core-Remake/config.yml" set "servername" to "Mineplex" in yaml file "plugins/Mineplex-Core-Remake/config.yml" set "website" to "www.mineplex.com" in yaml file "plugins/Mineplex-Core-Remake/config.yml" set "appealwebsite" to "www.mineplex.com/appeals" in yaml file "plugins/Mineplex-Core-Remake/config.yml" set "ruleswebsite" to "www.mineplex.com/rules" in yaml file "plugins/Mineplex-Core-Remake/config.yml" set "youtube" to "http://youtube.com/mineplexgamesofficial" in yaml file "plugins/Mineplex-Core-Remake/config.yml" set "twitter" to "http://twitter.com/mineplex" in yaml file "plugins/Mineplex-Core-Remake/config.yml" set "shoplink" to "www.mineplex.com/shop" in yaml file "plugins/Mineplex-Core-Remake/config.yml" set "worldname" to "world" in yaml file "plugins/Mineplex-Core-Remake/config.yml" set "doublejump" to "true" in yaml file "plugins/Mineplex-Core-Remake/config.yml" set "autoop" to "false" in yaml file "plugins/Mineplex-Core-Remake/config.yml" set "unbanadmin" to "false" in yaml file "plugins/Mineplex-Core-Remake/config.yml" function updateRankAPI(p: player) :: player: wait 5 ticks if {mineplex.rank.%{_p}%} is not set: set {mineplex.rank.%{_p}%} to "" if {mineplex.disguise.%{_p}%} is set: set {_br} to uncolored {mineplex.rank.%{_p}%} set {_dr} to uncolored {mineplex.rank.%{mineplex.disguise.%{_p}%}%} if {mineplex.rank.%{mineplex.disguise.%{_p}%}%} is set: make all players see {_p}'s prefix as "%{mineplex.rank.%{mineplex.disguise.%{_p}%}%}%&r&e" else: make all players see {_p}'s prefix as "&e" set {_br} to convert string "%{_br}%" to lowercase set {_br} to 1st char in each word of "%{_br}%" to caps set {_dr} to convert string "%{_dr}%" to lowercase set {_dr} to 1st char in each word of "%{_dr}%" to caps replace all " " in {_br} with "" replace all " " in {_dr} with "" if {_dr} is "": set {_dr} to "No Rank" if {_br} contains "mod": replace all "mod" with "Mod" in {_br} if {_dr} contains "mod": replace all "mod" with "Mod" in {_dr} if {_br} contains "dev": replace all "dev" with "Dev" in {_br} if {_dr} contains "dev": replace all "dev" with "Dev" in {_dr} if {_dr} contains "lead": replace all "lead" with "Lead" in {_dr} if {_br} contains "lead": replace all "lead" with "Lead" in {_br} if {_br} is "": set {_br} to "No Rank" if {_br} contains "mod": replace all "mod" with "Mod" in {_br} if {_br} contains "dev": replace all "dev" with "Dev" in {_br} if {_br} contains "mod": replace all "mod" with "Mod" in {_br} if {_br} contains "tube": replace all "tube" with "Tube" in {_br} loop {mineplex.patreon::*}: if loop-value is "%{_p}%": set {_br} to "P.%{_br}%" set {mineplex.api.displayrank.%{_p}%} to "%{_dr}% (%{_br}%)" set {mineplex.api.displayname.%{_p}%} to "%{mineplex.disguise.%{_p}%}%" set {mineplex.sb.anim.%{_p}%} to " Welcome %{mineplex.api.displayname.%{_p}%}%, to the %{mineplex.config.servername}% Network! " else: set {_br} to uncolored {mineplex.rank.%{_p}%} if {mineplex.rank.%{_p}%} is set: make all players see {_p}'s prefix as "%{mineplex.rank.%{_p}%}%&r&e" else: make all players see {_p}'s prefix as "&e" set {_br} to convert string "%{_br}%" to lowercase set {_br} to 1st char in each word of "%{_br}%" to caps if {_br} is "": set {_br} to "No Rank" if {_br} contains "mod": replace all "mod" with "Mod" in {_br} if {_br} contains "dev": replace all "dev" with "Dev" in {_br} if {_br} contains "mod": replace all "mod" with "Mod" in {_br} if {_br} contains "tube": replace all "tube" with "Tube" in {_br} if {_br} contains "lead": replace all "lead" with "Lead" in {_br} if {_br} contains "dev": replace all "dev" with "Dev" in {_br} loop {mineplex.patreon::*}: if loop-value is "%{_p}%": set {_br} to "P.%{_br}%" set {mineplex.api.displayrank.%{_p}%} to "%{_br}%" set {mineplex.api.displayname.%{_p}%} to "%{_p}%" set {mineplex.sb.anim.%{_p}%} to " Welcome %{mineplex.api.displayname.%{_p}%}%, to the %{mineplex.config.servername}% Network! " function mcs(p: player , m: text) :: number: if {mineplex.overridechat} is true: if {mineplex.disguise.%{_p}%} is set: set {_player} to {mineplex.disguise.%{_p}%} else: set {_player} to {_p} set {_prerank} to getPlayerdata({_player}, "rank") set {_rank} to parseRankRaw({_prerank}) if {_rank} is not set: set {_rank} to "" if {_rank} is "null": set {_rank} to "" if {mineplex.level.%{_player}%} is not set: set {mineplex.level.%{_player}%} to "&70" replace all " fuck " with " **** " in {_m} replace all " bitch " with " ***** " in {_m} replace all " ass " with " *** " in {_m} replace all " nigger " with " *** " in {_m} replace all " cunt " with " *** " in {_m} replace all " f|_|ck " with " ****** " in {_m} replace all " shit " with " **** " in {_m} if {_m} is {mineplex.lastsent.%{_p}%}: if {_p} does not have permission "mineplex.mod": send "&9Chat> &7This message is too similar to your previous message." to {_p} return -1 stop if {mineplex.authlock.%{_p}%} is true: return -1 stop set {mineplex.lastsent.%{_p}%} to {_m} loop all players: if {mineplex.pref.pc.%loop-player%} is true: if {mineplex.rank.%{_player}%} is set: set {_lvl} to {mineplex.level.%{_player}%} if {_player} is "WheezyGold7931": set {_lvl} to "&c101" loop {mineplex.ignorelist.%loop-player%::*}: if loop-value-2 is "%{_player}%": set {_ignore.%loop-player-1%} to true if {_ignore.%loop-player-1%} is not set: if {mineplex.rank.%{_player}%} is not "": set {_sanitizedm} to uncolored {_m} loop {mineplex.patreon::*}: #Do not worry about this. It only has to do with my test server, not you guys <3 if loop-value-2 is {_player}: set {_brank} to uncolored {mineplex.rank.%{_player}%} set {_rank} to "&6&lP.%{_brank}%" else: set {_rank} to {mineplex.rank.%{_player}%} mcrjson("%loop-player%", "%{_lvl}%|| %{_rank}%||ttp:%{mineplex.hover.%{_player}%}%||&e%{_player}% &f%{_sanitizedm}%", false) else: send "%{_lvl}% %{mineplex.rank.%{_player}%}%&e%{_player}% &f%{_m}%" to loop-player return -1 else: stop function caseSensitive(source: String, compareTo: String) :: boolean: if size of split {_source} at {_compareTo} is 2: return true else: #Hi Snow return false function gwenAlert(p: player , r: text) :: number: if {mineplex.disguise.%{_p}%} is set: set {_player} to {mineplex.disguise.%{_p}%} else: set {_player} to {_p} loop all players: if loop-player has permission "mineplex.trainee": if {mineplex.pref.gwen.%loop-player%} is true: send "&b&kK&r &c&lGWEN > &6%{_player}% &esuspected of &a%{_r}%&e." to loop-player #Config Loading on script unload: broadcast "&9MCR> &7Mineplex Core is re-parsing!" on load: if file "plugins/Mineplex-Core-Remake/config.yml" doesn't exists: configPopulate(1) # set {mineplex.config.servername} to colored value "servername" get of "plugins/Mineplex-Core-Remake/config.yml" configRefresh(1) wait 1 second if {mineplex.config.config} is "{@configver}": broadcast "&9MCR> &7Config &e{@configver} &7is up to date!" else: broadcast "&9Mineplex Core> &7Your Config is not up to Date! Updating this shit for you!" configPopulate(1) broadcast "&9Mineplex Core> &7Config Re-Populated!" broadcast "&9Mineplex Core> &7Going to reload plugin now!" broadcast "&9Mineplex Core> &7Going to reload plugin now!" wait 1 second configRefresh(1) broadcast "&9Mineplex Core> &7Config Done!" if {mineplex.usescoreboard} is not set: set {mineplex.usescoreboard} to true #Main Command/Toggles command /mineplex-core [] [] []: aliases: /mpcore permission: op permission message: &9Permissions> &7You do not have permission to do that. trigger: if arg-1 is not set: send "&a" send "&9Core Settings> &7Listing Commands:" send "&4/Mineplex-Core Chat (True/False) &7Toggles the MCR Chat system to override the default chat system. &4Operator" send "&4/Mineplex-Core Admin (Player) &7Give the target administrator permissions temporarily. &4Operator" send "&4/Mineplex-Core News (True/False) &7Toggles whether the MCR News system is being used. &4Operator" send "&4/Mineplex-Core Scoreboard (True/False) &7Toggles whether the MCR Scoreboard is being used. &4Operator" send "&4/Mineplex-Core TreasurePoint (1/2/3/4) &7Sets the Treasure point to your targeted block. &4Operator" send "&4/Mineplex-Core TreasurePointSub (1/2/3/4) (1/2/3/4/5/6/7/8) &7Sets the Opening Treasure point to your targeted block. &4Operator" send "&4/Mineplex-Core Carl &7Spawn Carl the Creeper in a fixed position at your current location. &4Operator" send "&4/Mineplex-Core TNT (True/False) &7Toggles the Throwing TNT Mechanics to be true or false. &4Operator" send "&4/Mineplex-Core purgehistory (player) &7Purges a player's punish history. &4Operator" send "&4/Mineplex-Core ForcefieldOff (Player) &7Forces a player to toggle off thier forcefield. &4Operator" send "&a" else if arg-1 is set: if arg-1 is "help": send "&a" send "&9Core Settings> &7Listing Commands:" send "&4/Mineplex-Core Chat (True/False) &7Toggles the MCR Chat system to override the default chat system. &4Operator" send "&4/Mineplex-Core Admin (Player) &7Give the target administrator permissions temporarily. &4Operator" send "&4/Mineplex-Core News (True/False) &7Toggles whether the MCR News system is being used. &4Operator" send "&4/Mineplex-Core Scoreboard (True/False) &7Toggles whether the MCR Scoreboard is being used. &4Operator" send "&4/Mineplex-Core TreasurePoint (1/2/3/4) &7Sets the Treasure point to your targeted block. &4Operator" send "&4/Mineplex-Core TreasurePointSub (1/2/3/4) (1/2/3/4/5/6/7/8) &7Sets the Opening Treasure point to your targeted block. &4Operator" send "&4/Mineplex-Core Carl &7Spawn Carl the Creeper in a fixed position at your current location. &4Operator" send "&4/Mineplex-Core TNT (True/False) &7Toggles the Throwing TNT Mechanics to be true or false. &4Operator" send "&4/Mineplex-Core purgehistory (player) &7Purges a player's punish history. &4Operator" send "&4/Mineplex-Core ForcefieldOff (Player) &7Forces a player to toggle off thier forcefield. &4Operator" send "&a" else if arg-1 is "Chat": if arg-2 is not set: send "&4/Mineplex-Core Chat (True/False) &7Toggles the MCR Chat system to override the default chat system. &4Operator" else if arg-2 is set: if arg-2 is "true": set {mineplex.overridechat} to true send "&9Core Settings> &7Now using the Mineplex Chat System (MCS)." else if arg-2 is "false": set {mineplex.overridechat} to false send "&9Core Settings> &7No longer using the Mineplex Chat System (MCS)." else: send "&4/Mineplex-Core Chat (True/False) &7Toggles the MCR Chat system to override the default chat system. &4Operator" else: send "&4/Mineplex-Core Chat (True/False) &7Toggles the MCR Chat system to override the default chat system. &4Operator" else if arg-1 is "Scoreboard": if arg-2 is not set: send "&4/Mineplex-Core Scoreboard (True/False) &7Toggles whether the MCR Scoreboard is being used. &4Operator" else if arg-2 is set: if arg-2 is "true": set {mineplex.usescoreboard} to true send "&9Core Settings> &7Now using the Mineplex Scoreboard System." else if arg-2 is "false": set {mineplex.usescoreboard} to false send "&9Core Settings> &7No longer using the Mineplex Scoreboard System." else: send "&4/Mineplex-Core Scoreboard (True/False) &7Toggles whether the MCR Scoreboard is being used. &4Operator" else: send "&4/Mineplex-Core Scoreboard (True/False) &7Toggles whether the MCR Scoreboard is being used. &4Operator" else if arg-1 is "ForcefieldOff": if arg-2 is not set: send "&4/Mineplex-Core ForcefieldOff (Player) &7Forces a player to toggle off thier forcefield. &4Operator" else: delete {mineplex.pref.ff.%arg-2%} delete {mineplex.ff.list::%arg-2%} send "&9MCR> &7Done!" else if arg-1 is "News": if arg-2 is not set: send "&4/Mineplex-Core News (True/False) &7Toggles whether the MCR News system is being used. &4Operator" else if arg-2 is set: if arg-2 is "true": set {mineplex.news.allow} to true send "&9Core Settings> &7Now using the Mineplex News System." else if arg-2 is "false": set {mineplex.news.allow} to false send "&9Core Settings> &7No longer using the Mineplex News System." else: send "&4/Mineplex-Core News (True/False) &7Toggles whether the MCR News system is being used. &4Operator" else: send "&4/Mineplex-Core News (True/False) &7Toggles whether the MCR News system is being used. &4Operator" else if arg-1 is "TNT": if arg-2 is not set: send "&4/Mineplex-Core TNT (True/False) &7Toggles the Throwing TNT Mechanics to be true or false. &4Operator" else if arg-2 is set: if arg-2 is "true": set {mineplex.tntlauncher} to true send "&9Core Settings> &7Now using the Throwing TNT Mechanics." else if arg-2 is "false": set {mineplex.tntlauncher} to false send "&9Core Settings> &7No longer using the Throwing TNT Mechanics." else: send "&4/Mineplex-Core TNT (True/False) &7Toggles the Throwing TNT Mechanics to be true or false. &4Operator" else: send "&4/Mineplex-Core TNT (True/False) &7Toggles the Throwing TNT Mechanics to be true or false. &4Operator" else if arg-1 is "purgehistory": if arg 2 is not set: send "&4/Mineplex-Core purgehistory (player) &7Purges a player's punish history. &4Operator" else: send "&9MCR> &7Purged %arg-2%'s history" delete {p.%arg-2%::*} delete {punishgui.%arg-2%::*} delete {reversed.p.%arg-2%::history::*} delete {reversed.p.%arg-2%::*} else if arg-1 is "reload": configRefresh(1) send "&9Core Settings> &7The main configuration file has been refreshed." else if arg-1 is "Carl": spawn 1 creeper at location of player set {_carl} to spawned creeper set name of last spawned entity to "&a&lCarl the Creeper" add "{NoAI:1b}" to nbt of {_carl} add "{powered:1}" to nbt of {_carl} apply slowness 255 to last spawned entity for 999 days set {kitnpc} to location of player send "&9Core Settings> &7Carl has been spawned in a fixed position at your current location." else if arg-1 is "admin": if arg-2 is set: set {mineplex.rank.%arg-2%} to "&4&lADMIN " set {_mineplex.setadmin.temp} to arg-2 parsed as player execute console command "/__mp__dp__ %arg-2%" add "mineplex.trainee" to {_mineplex.setadmin.temp}'s permissions add "mineplex.mod" to {_mineplex.setadmin.temp}'s permissions add "mineplex.srmod" to {_mineplex.setadmin.temp}'s permissions add "mineplex.admin" to {_mineplex.setadmin.temp}'s permissions add "mineplex.legend" to {_mineplex.setadmin.temp}'s permissions add "mineplex.builder" to {_mineplex.setadmin.temp}'s permissions updateRankAPI({_mineplex.setadmin.temp}) send "&9Core Settings> &7Temporarily added Admin permissions to %arg-2%." else: send "&4/Mineplex-Core Admin (Player) &7Give the target administrator permissions temporarily. &4Operator" else if arg-1 is "TreasurePoint": if arg-2 is "1" or "2" or "3" or "4": set {mineplex.chestpoint.%arg-2%} to target block send "&9Core Settings> &7Treasure Point %arg-2% has been set to your targeted block." else: send "&4/Mineplex-Core TreasurePoint (1/2/3/4) &7Sets the Treasure point to your targeted block. &4Operator" else if arg-1 is "TreasurePointSub": if arg-2 is "1" or "2" or "3" or "4": if arg-3 is "1" or "2" or "3" or "4" or "5" or "6" or "7" or "8": set {mineplex.chestpoint.%arg-2%.sub.%arg-3%} to target block send "&9Core Settings> &7Treasure Point Sub %arg-3% of Treasure Point %arg-2% has been set to your targeted block." else: send "&4/Mineplex-Core TreasurePointSub (1/2/3/4) (1/2/3/4/5/6/7/8) &7Sets the Opening Treasure point to your targeted block. &4Operator" else: send "&4/Mineplex-Core TreasurePointSub (1/2/3/4) (1/2/3/4/5/6/7/8) &7Sets the Opening Treasure point to your targeted block. &4Operator" else: send "&a" send "&9Core Settings> &7Listing Commands:" send "&4/Mineplex-Core Chat (True/False) &7Toggles the MCR Chat system to override the default chat system. &4Operator" send "&4/Mineplex-Core Admin (Player) &7Give the target administrator permissions temporarily. &4Operator" send "&4/Mineplex-Core News (True/False) &7Toggles whether the MCR News system is being used. &4Operator" send "&4/Mineplex-Core Scoreboard (True/False) &7Toggles whether the MCR Scoreboard is being used. &4Operator" send "&4/Mineplex-Core TreasurePoint (1/2/3/4) &7Sets the Treasure point to your targeted block. &4Operator" send "&4/Mineplex-Core TreasurePointSub (1/2/3/4) (1/2/3/4/5/6/7/8) &7Sets the Opening Treasure point to your targeted block. &4Operator" send "&4/Mineplex-Core Carl &7Spawn Carl the Creeper in a fixed position at your current location. &4Operator" send "&4/Mineplex-Core TNT (True/False) &7Toggles the Throwing TNT Mechanics to be true or false. &4Operator" send "&4/Mineplex-Core purgehistory (player) &7Purges a player's punish history. &4Operator" send "&4/Mineplex-Core ForcefieldOff (Player) &7Forces a player to toggle off thier forcefield. &4Operator" send "&a" command /help []: aliases: /pleasehelpmeiamgoingtoexplode, /? trigger: send "&9Help> &7Hi there! Need some help?" mcrjson("%player%", "&9> &7Check out ||&eour FAQ for commonly asked questions||ttp:&eClick to visit our FAQ page!||url:%{mineplex.config.website}%/faq") mcrjson("%player%", "&9> &7Read ||&eour rules to avoid being punished!||ttp:&eClick to visit our rules page!||url:%{mineplex.config.website}%/rules") mcrjson("%player%", "&9> &7Want to apply for Trainee? Visit ||&eapply.%{mineplex.config.website}%||ttp:&3Click to visit our forums to learn about Trainee!||url:apply.%{mineplex.config.website}%||&7!") mcrjson("%player%", "&9> &7Question about a purchase? Contact support at ||&e%{mineplex.config.website}%/support||ttp:&eClick to visit our support page!||url:%{mineplex.config.website}%/support||&7!") mcrjson("%player%", "&9> &7Find us on twitter at ||&b@%capitalize first char of each word in last element of {mineplex.config.twitter} split at ""/""%||ttp:&bClick to visit our twitter!||url:%{mineplex.config.twitter}%") mcrjson("%player%", "&9> &7Need help with MCR Commands? ||&eView the MCR Wiki for a list of commands||ttp:&eClick to visit the MCR wiki!||url:https://github.com/MPlexCore/Mineplex-Core/wiki/Commands-and-Permissions||&7!") command /recompile []: aliases: /rec permission: op permission message: &9Permissions> &7You do not have permission to do that. trigger: if arg 1 is not set: broadcast "&9MCR> &7Mineplex Core &e{@MCRVER} &7will be re-parsing in two seconds." wait 2 second player command "/sk reload Mineplex" else: if arg 1 is "-s": broadcast "&9MCR> &7Mineplex Core will be re-parsing in two seconds. (Silent)" execute console command "/sk reload Mineplex" #Thanks XeXRainnn on quit: delete {mineplex.%player%.notice} command /bugreport []: trigger: if arg 1 is not set: send "&9MCR> &7Commands List:" send "&f/bugreport &7Reports a bug to the MCR Developers &fPlayer" else: if {mineplex.%player%.notice} is not set: send "&9MCR> &7Abuse of this system will result in a blacklist of this feature! If you are sure about reporting this, repeat the command." set {mineplex.%player%.notice} to true stop set {_pl} to "%list of plugins%" replace all " and " with ",+" in {_pl} replace all " " with "" in {_pl} replace all ", " with ",++" in {_pl} set {_ra} to arg-1 replace all "`" with "" in {_ra} replace all "*" with "" in {_ra} replace all " " with "%%20" in {_ra} set {_mc} to minecraft version set {_sk} to skript version set {_bk} to bukkit version set {_mcr} to "{@MCRVER}" set {_url} to uncolored "http://mpcore.us/mcr/bugreport.php?plugins=%{_pl}%&&rmcver=%{_mc}%&&rskver=%{_sk}%&&rbukkit=%{_bk}%&&rplayer=%player%&&rbug=%{_ra}%&&rmcrver=%{_mcr}%" $ thread set {_response::*} to contents from url {_url} send "&9MCR> &7Please Wait!" wait 5 seconds if {_response::1} is "600": send "&9MCR> &7Bug Report was &eSuccessful&7!" else if {_response::1} contains "602": set {_thing} to {_response::1} replace all "602 " with "" in {_thing} send "&9MCR> &7Bug Report was marked as &eInvalid&7!" send "&9MCR> &7Bug Report returned the error: &e%{_thing}%&7!" else if {_response::1} contains "603": set {_thing} to {_response::1} replace all "603 " with "" in {_thing} send "&9MCR> &c&lYou are blacklisted from the bug report system!" send "&9MCR> &7&lReason: &7%{_thing}%" else if {_response::1} contains "604": set {_thing} to {_response::1} replace all "604 " with "" in {_thing} send "&9MCR> &7Bug Report returned a diffrent response: &e%{_thing}%" else if {_response::1} is not set: send "&9MCR> &7The bug report was malformed and we did not get a response!" command /rules: trigger: send "&9Rules> &7The rules can be found here: &a%{mineplex.config.ruleswebsite}%" #CarlBae on load: if {poll.id.last} is not set: set {poll.id.last} to 0 on join: set {_player} to "%player%" replace all "s" in {_player} with "sssss" send "&2&lCarl the Creeper> &aHey %{_player}%! I have sssome amazing rewardsss for you! Come sssee me!" if {mineplex.tickets.%player%} is not set: set {mineplex.tickets.%player%} to 0 if {mineplex.polltaken.0.%player%} is not set: set {mineplex.polltaken.0.%player%} to true if {mineplex.thankrewards.%player%} is not set: set {mineplex.thankrewards.%player%} to 0 command /thank []: trigger: if arg 1 is set: if arg 1 is player: send "&9Thank> &7You cannot thank yourself!" else: if arg 1 is online: if {mineplex.thank.last.%player%} is not set: set {_good} to true else: set {_t} to difference between {mineplex.thank.last.%player%} and now set {_tc} to "24 hours" parsed as a timespan if {_t} is more than {_tc}: set {_good} to true if {_good} is true: send "&9Thank> &7You thanked &e%arg-1% &7and earned &b5 Treasure Shards&7!" send "&9Thank> &e%player% &7used &e/thank &7on you! +&b5 Treasure Shards&7!%nl%&9Thank> &7You can claim your reward at &eCarl the Creeper" to arg-1 addShards(player, 5) add 5 to {mineplex.thankrewards.%arg-1%} set {mineplex.thank.last.%player%} to now else: send "&9Thank> &7You can only /thank once per day!" stop else: send "&9Online Player Search> &e0 &7matches for [&e%arg-1%&7]." else: send "&9Thank> &7Usage: &e/thank " function carlSpinNew(p: player) :: text: open chest with 3 rows named "&8Carl's Spinner" to {_p} loop (random integer between 5 and 10) times: add prismarine shard named "&bTreasure Shards" to {_roll::*} loop (random integer between 5 and 22) times: add emerald named "&fGems" to {_roll::*} loop (random integer between 1 and 10) times: add firework rocket named "&fFireworks" to {_roll::*} loop (random integer between 1 and 10) times: add ender pearl named "&fEthereal Pearls" to {_roll::*} loop (random integer between 1 and 10) times: add tripwire hook named "&fFlesh Hooks" to {_roll::*} loop (random integer between 1 and 10) times: add iron horse armor named "&fBat Blasters" to {_roll::*} loop (random integer between 1 and 10) times: add gold horse armor named "&fPaintball Guns" to {_roll::*} add leather named "&dCow Morph" to {_roll::*} add nether star named "&cTitan Rank" to {_roll::*} set {_speedFinal} to 3 set {_Selector1} to 4 loop (random integer between 31 and 60) times: if inventory name of {_p}'s current inventory is not "&8Carl's Spinner": stop set {_sel} to 21 loop {_sel} times: set {_sel2} to {_sel} - 1 set {_item::%{_sel}%} to {_item::%{_sel2}%} subtract 1 from {_sel} set {_item::1} to a random element out of {_roll::*} loop integers between 0 and inventory size of {_p}'s current inventory - 1: if loop-number-2 is {_Selector1}: set slot loop-number-2 of {_p}'s current inventory to hopper named " " loop 9 times: set slot 8 + loop-number-3 of {_p}'s current inventory to {_item::%loop-number-3%} set slot loop-number-2 of {_p}'s current inventory to gray stained glass pane named " " if "%{_item::%loop-number-3%}%" is "prismarine shard": set slot 17 + loop-number-3 of {_p}'s current inventory to light blue stained glass pane named " " set slot -1 + loop-number-3 of {_p}'s current inventory to light blue stained glass pane named " " if "%{_item::%loop-number-3%}%" is "nether star": set slot 17 + loop-number-3 of {_p}'s current inventory to red stained glass pane named " " set slot -1 + loop-number-3 of {_p}'s current inventory to red stained glass pane named " " if "%{_item::%loop-number-3%}%" is "leather": set slot 17 + loop-number-3 of {_p}'s current inventory to magenta stained glass pane named " " set slot -1 + loop-number-3 of {_p}'s current inventory to magenta stained glass pane named " " set slot 4 of {_p}'s current inventory to hopper named " " add 1 to {_sound} if {_sound} > 3: set {_sound} to 1 if {_sound} = 1: play sound "NOTE_PLING" to {_p} with volume 1 and pitch 15 else if {_sound} = 2: play sound "NOTE_PLING" to {_p} with volume 1 and pitch 15 else if {_sound} = 3: play sound "NOTE_PLING" to {_p} with volume 1 and pitch 15 add 1 to {_speed} if {_speed} is 5: set {_speed} to 0 add 1 to {_speedFinal} loop {_speedFinal} times: wait a tick set {_wonItem} to slot 13 of {_p}'s current inventory set {_slotFill} to gray stained glass pane with name " " if {_wonItem} is a emerald: set {_add} to random integer between 5 and 20 addGems({_p}, {_add}) message "&9Carl's Spinner> &7You won &f%{_add}% Gems" to {_p} if {_wonItem} is a ender pearl: set {_add} to random integer between 5 and 20 add {_add} to {mineplex.cosmetics.pearls.%{_p}%} message "&9Carl's Spinner> &7You won &f%{_add}% Ethereal Pearls" to {_p} if {_wonItem} is a firework rocket: set {_add} to random integer between 5 and 20 add {_add} to {mineplex.cosmetics.firework.%{_p}%} message "&9Carl's Spinner> &7You won &f%{_add}% Fireworks" to {_p} if {_wonItem} is a iron horse armor: set {_add} to random integer between 5 and 20 add {_add} to {mineplex.cosmetics.blaster.%{_p}%} message "&9Carl's Spinner> &7You won &f%{_add}% Bat Blasters" to {_p} if {_wonItem} is a gold horse armor: set {_add} to random integer between 5 and 20 add {_add} to {mineplex.cosmetics.paintball.%{_p}%} message "&9Carl's Spinner> &7You won &f%{_add}% Paintball Guns" to {_p} if {_wonItem} is a tripwire hook: set {_add} to random integer between 5 and 20 add {_add} to {mineplex.cosmetics.hook.%{_p}%} message "&9Carl's Spinner> &7You won &f%{_add}% Flesh Hooks" to {_p} if {_wonItem} is a prismarine shard: set {_add} to random integer between 5 and 20 addShards({_p}, {_add}) message "&9Carl's Spinner> &7You won &b%{_add}% Shards" to {_p} set {_slotFill} to light blue stained glass pane with name " " if {_wonItem} is leather: message "&9Carl's Spinner> &7You won &dCow Morph" to {_p} set {_slotFill} to magenta stained glass pane with name " " if {_wonItem} is nether star: message "&9Carl's Spinner> &7You won &cTitan Rank" to {_p} set {_slotFill} to red stained glass pane with name " " execute console command "/rank %{_p}% TITAN" set {_slot} to 5 loop 5 times: if inventory name of {_p}'s current inventory is not "&8Carl's Spinner": stop set slot 17 + {_slot} of {_p}'s current inventory to {_slotFill} set slot -1 + {_slot} of {_p}'s current inventory to {_slotFill} set slot 8 + {_slot} of {_p}'s current inventory to {_slotFill} set slot 9 - {_slot} of {_p}'s current inventory to {_slotFill} set slot 18 - {_slot} of {_p}'s current inventory to {_slotFill} set slot 27 - {_slot} of {_p}'s current inventory to {_slotFill} set slot 13 of {_p}'s current inventory to {_wonItem} remove 1 from {_slot} wait 1 second function reqSpin(p: player) :: text: if {mineplex.tickets.%{_p}%} is bigger than 0: wait 2 ticks carlSpinNew({_p}) remove 1 from {mineplex.tickets.%{_p}%} else: message "&9Carl's Spinner> &7A Unknown Error has occured." to {_p} function carlSpin(p: player) :: number: if {mineplex.tickets.%{_p}%} >= 1: remove 1 from {mineplex.tickets.%{_p}%} wait 5 ticks open chest with 3 rows named "Carl's Spinner" to {_p} set {opener.%{_p}%} to true loop 30 times: inventory name of {_p}'s current inventory is "Carl's Spinner" play "NOTE_PLING" to {_p} at volume 0.5 format slot 0 of {_p} with white stained glass pane to be unstealable format slot 1 of {_p} with white glass to be unstealable format slot 2 of {_p} with white glass to be unstealable format slot 3 of {_p} with white glass to be unstealable format slot 4 of {_p} with hopper to be unstealable format slot 5 of {_p} with white glass to be unstealable format slot 6 of {_p} with white glass to be unstealable format slot 7 of {_p} with white glass to be unstealable format slot 8 of {_p} with white stained glass pane to be unstealable set {_randomint1.%{_p}%} to random integer between 95 and 375 format slot 9 of {_p} with prismarine shard named "&b%{_randomint1.%{_p}%}% Shards" to be unstealable format slot 8 of {_p} with white stained glass pane to be unstealable set {_randomint2.%{_p}%} to random integer between 95 and 375 format slot 10 of {_p} with prismarine shard named "&b%{_randomint2.%{_p}%}% Shards" to be unstealable format slot 8 of {_p} with white stained glass pane to be unstealable set {_randomint3.%{_p}%} to random integer between 95 and 375 format slot 11 of {_p} with prismarine shard named "&b%{_randomint3.%{_p}%}% Shards" to be unstealable format slot 8 of {_p} with white stained glass pane to be unstealable set {_randomint4.%{_p}%} to random integer between 95 and 375 format slot 12 of {_p} with prismarine shard named "&b%{_randomint4.%{_p}%}% Shards" to be unstealable format slot 8 of {_p} with white stained glass pane to be unstealable set {_randomint5.%{_p}%} to random integer between 95 and 375 format slot 13 of {_p} with prismarine shard named "&b%{_randomint5.%{_p}%}% Shards" to be unstealable format slot 8 of {_p} with white stained glass pane to be unstealable set {_randomint6.%{_p}%} to random integer between 95 and 375 format slot 14 of {_p} with prismarine shard named "&b%{_randomint6.%{_p}%}% Shards" to be unstealable format slot 8 of {_p} with white stained glass pane to be unstealable set {_randomint7.%{_p}%} to random integer between 95 and 375 format slot 15 of {_p} with prismarine shard named "&b%{_randomint7.%{_p}%}% Shards" to be unstealable format slot 8 of {_p} with white stained glass pane to be unstealable set {_randomint8.%{_p}%} to random integer between 95 and 375 format slot 16 of {_p} with prismarine shard named "&b%{_randomint8.%{_p}%}% Shards" to be unstealable format slot 8 of {_p} with white stained glass pane to be unstealable set {_randomint9.%{_p}%} to random integer between 95 and 375 format slot 17 of {_p} with prismarine shard named "&b%{_randomint9.%{_p}%}% Shards" to be unstealable format slot 18 of {_p} with white stained glass pane to be unstealable format slot 19 of {_p} with white glass to be unstealable format slot 20 of {_p} with white glass to be unstealable format slot 21 of {_p} with white glass to be unstealable format slot 22 of {_p} with white glass to be unstealable format slot 23 of {_p} with white glass to be unstealable format slot 24 of {_p} with white glass to be unstealable format slot 25 of {_p} with white glass to be unstealable format slot 26 of {_p} with white stained glass pane to be unstealable delete {_randomint1.%{_p}%} delete {_randomint2.%{_p}%} delete {_randomint3.%{_p}%} delete {_randomint4.%{_p}%} delete {_randomint6.%{_p}%} delete {_randomint7.%{_p}%} delete {_randomint8.%{_p}%} delete {_randomint9.%{_p}%} wait 0.2 seconds send "&9Carl> &7You won &b%{_randomint5.%{_p}%}% Shards!" to {_p} addShards({_p}, {_randomint5.%{_p}%}) wait 3 ticks delete {_randomint5.%{_p}%} delete {opener.%{_p}%} wait 1 second close {_p}'s inventory else: send "&9Carl's Spinner> &7You don't have a Carl Spinner Ticket!" to {_p} function ytlink(p: player) :: number: set {_t} to difference between {carl.ytr.%{_p}%} and now set {_tc} to "1 day" parsed as a timespan if {_t} is less than {_tc}: message "&6&m=====================================" to {_p} message "&b &f" to {_p} message " &f&lClick to Open in Web Browser and visit our YouTube page" to {_p} message " &a%{mineplex.config.youtube}%" to {_p} message "&b &f" to {_p} message "&6&m=====================================" to {_p} stop else: set {carl.ytr.%{_p}%} to now addShards({_p}, 250) message "&6&m=====================================" to {_p} message "&b &f" to {_p} message " &f&lClick to Open in Web Browser and visit our YouTube page" to {_p} message " &a%{mineplex.config.youtube}%" to {_p} message "&b &f" to {_p} message "&6&m=====================================" to {_p} wait 60 seconds message "&9Carl> &7Rewarded 250 Shards for watching the YouTube Video" to {_p} function tlink(p: player) :: number: message "&6&m=====================================" to {_p} message "&b &f" to {_p} message " &f&lClick to Open in Web Browser" to {_p} message " &a%{mineplex.config.twitter}%" to {_p} message "&b &f" to {_p} message "&6&m=====================================" to {_p} function dailyr(p: player) :: number: set {_t} to difference between {carl.dr.%{_p}%} and now set {_tc} to "20 hours" parsed as a timespan if {_t} is less than {_tc}: message "&9Carl> &7Come back in another 24 hours." to {_p} stop else: message "&9Carl> &7Rewarded &e100 Treasure Shards" to {_p} message "&9Carl> &7Rewarded &e100 Gems" to {_p} message "&9Carl> &7Rewarded &e250 Experience" to {_p} set {carl.dr.%{_p}%} to now addShards({_p}, 100) addGems({_p}, 100) set {_cur} to getPlayerdata({_p}, "stats.global.dailyr") parsed as a number add 1 to {_cur} setPlayerdata({_p}, "stats.global.dailyr", "%{_cur}%") function rawVote(p: player , v: number) :: number: add 1 to {mineplex.poll.results.%{_v}%.%{poll.id.last}%} set {mineplex.polltaken.%{poll.id.last}%.%{_p}%} to true addGems({_p}, {mineplex.poll.gems.%{poll.id.last}%}) message "&9Carl> &7Rewarded &a%{mineplex.poll.gems.%{poll.id.last}%}% Gems&7." to {_p} function pollVote(p: player) :: number: open chest with 6 rows named "Poll:" to {_p} wait 2 ticks format slot 13 of {_p} with book and quill named "&a&lVote on Poll" with lore "||&f%{mineplex.poll.question.%{poll.id.last}%}%||||&b1.) &f%{mineplex.poll.a1.%{poll.id.last}%}%||&b2.) &f%{mineplex.poll.a2.%{poll.id.last}%}%||&b3.) &f%{mineplex.poll.a3.%{poll.id.last}%}%||&b4.) &f%{mineplex.poll.a4.%{poll.id.last}%}%||||&eRewards|| &f%{mineplex.poll.gems.%{poll.id.last}%}% Gems" to be unstealable format slot 28 of {_p} with emerald named "&aOption 1" with lore "||&f%{mineplex.poll.a1.%{poll.id.last}%}%" to close then run [rawVote({_p}, 1)] format slot 30 of {_p} with emerald named "&aOption 2" with lore "||&f%{mineplex.poll.a2.%{poll.id.last}%}%" to close then run [rawVote({_p}, 2)] format slot 32 of {_p} with emerald named "&aOption 3" with lore "||&f%{mineplex.poll.a3.%{poll.id.last}%}%" to close then run [rawVote({_p}, 3)] format slot 34 of {_p} with emerald named "&aOption 4" with lore "||&f%{mineplex.poll.a4.%{poll.id.last}%}%" to close then run [rawVote({_p}, 4)] function claimThank(p: player) :: number: set {_am} to {mineplex.thankrewards.%{_p}%} set {_tp} to {_am} / 5 send "&9Carl> &7You collected &b%{_am}% Treasure Shards &7from &e%{_tp}% &7players!" to {_p} set {mineplex.thankrewards.%{_p}%} to 0 set {_get} to getPlayerdata({_p}, "shards") set {_cur} to {_get} parsed as a number add {_am} to {_cur} setPlayerdata({_p}, "shards", "%{_cur}%") on inventory click: if inventory name of player's current inventory is "Carl's Spinner": cancel event close player's inventory #Dank as all heck function carlGUI(p: player) :: number: open chest with 6 rows named "%{_p}%'s Bonuses" to {_p} wait 2 ticks format slot 10 of {_p} with redstone block named "&c&lRank Monthly Bonus" with lore "||&7Players with a Rank get a Monthly Bonus!||||&bUltra recieves 1 Mythical Chest Monthly||&dHero recieves 2 Mythical Chests Monthly||&aLegend recieves 3 Mythical Chests Monthly||&cTitan recieves 5 Mythical Chests Monthly||||&fPurchase a Rank at;||&f%{mineplex.config.shoplink}%" to close set {_t} to difference between {carl.dr.%{_p}%} and now set {_tc} to "20 hours" parsed as a timespan set {_mc} to {_tc} - {_t} set {_st} to "%{_t}%" set {_args::*} to {_st} split at " " set {_num1} to "%{_args::1}%" parsed as an int set {_num2} to 1200 set {_num3} to {_num2} - {_num1} set {_hourconvert} to {_num3} / 60 set {_finalwait} to "%{_hourconvert}% hours" if {_t} is less than {_tc}: format slot 12 of {_p} with redstone block named "&c&lDaily Reward" with lore "||&fNext reward in %{_finalwait}%!|| ||&7||&eRewards|| &f100 Treasure Shards|| &f100 Gems|| &f250 Experience||&7||&eCurrent Streak: &f0||&eStreak Bonus: &f0%%||&7||&eHighest Streak: &f0" to close else: format slot 12 of {_p} with chest named "&a&lDaily Reward" with lore "||&fClick to Claim!|| ||&7||&eRewards|| &f100 Treasure Shards|| &f100 Gems|| &f250 Experience||&7||&eCurrent Streak: 0||&eStreak Bonus: 5||&7||&eHighest Streak: &f1||&eStreak Reset: &f1.3 Days" to close then run [dailyr({_p})] format slot 14 of {_p} with creeper head named "&c&lCarl's Spinner" with lore "||&fYou need a Carl Spin Ticket to Spin||&b||&eYour Tickets: &f%{mineplex.tickets.%{_p}%}%" to close then run [reqSpin({_p})] format slot 16 of {_p} with redstone block named "&c&lPower Play Club" with lore "&eFebruary's Cosmetic|| &fTrue Love Pet||&b &f||&eOther Rewards|| &f2 Game Amplifier|| &f1 Omega Chest||&b||&cGet Power Play Club months at||&b%{mineplex.config.shoplink}%" to close format slot 20 of {_p} with water bucket named "&e&lVisit us on Facebook" with lore "||&eRewards|| &f10 Ancient Chest" to close set {_t} to difference between {carl.ytr.%{_p}%} and now set {_tc} to "1 day" parsed as a timespan if {_t} is less than {_tc}: format slot 24 of {_p} with apple named "&a&lVisit us on YouTube" with lore "&fCome back Tomorrow for your||&fDaily Reward!||||&fCheck out the lastest Video||&fon the %{mineplex.config.servername}% Channel!||&b||&fBe sure and Subscribe so you ||&fdon't miss a video!||&b||&aClick to visit us on YouTube!" to close then run [ytlink({_p})] else: format slot 24 of {_p} with apple named "&a&lVisit us on YouTube" with lore "&eClaim your Daily 250 Shard Reward||&fby checking out the latest Video ||&fon the %{mineplex.config.servername}% Channel!||&b||&fBe sure and Subscribe so you ||&fdon't miss a video!||&b||&aClick to visit us on YouTube!" to close then run [ytlink({_p})] if {mineplex.polltaken.%{poll.id.last}%.%{_p}%} is set: format slot 28 of {_p} with redstone block named "&cVote on Poll" with lore "||&fYou voted on all of the polls!" to close else: format slot 28 of {_p} with book and quill named "&a&lVote on Poll" with lore "||&f%{mineplex.poll.question.%{poll.id.last}%}%||||&b1.) &f%{mineplex.poll.a1.%{poll.id.last}%}%||&b2.) &f%{mineplex.poll.a2.%{poll.id.last}%}%||&b3.) &f%{mineplex.poll.a3.%{poll.id.last}%}%||&b4.) &f%{mineplex.poll.a4.%{poll.id.last}%}%||||&eRewards|| &f%{mineplex.poll.gems.%{poll.id.last}%}% Gems||||&aClick to go to the vote page!" to run [pollVote({_p})] if {mineplex.thankrewards.%{_p}%} is greater than 0: format slot 30 of {_p} with emerald named "&a&lThank Rewards" with lore "||&eYour Rewards|| &f%{mineplex.thankrewards.%{_p}%}% Treasure Shards|| ||&fClick to Claim!" to close then run [claimThank({_p})] else: format slot 30 of {_p} with redstone block named "&c&lThank Rewards" with lore "||&7Earn Thank Rewards from players using /thank||&7on you, or by enabling Game Amplifiers.||&b||&fGet Amplifiers at &a%{mineplex.config.shoplink}%" to close format slot 32 of {_p} with tripwire hook named "&a&lWatch an Ad!" with lore "&eEarn 1 Carl Spin Ticket||&fby checking out our partner's Advertisement||||&fYou can watch 5 Ads every 24 hours.||||&fPlease help us keep %{mineplex.config.servername}% awesome||&c&lBe sure to have your AdBlocker disabled!||||&aClick to watch the Ad now!" to be unstealable format slot 34 of {_p} with egg named "&a&lVisit us on Twitter" with lore "&fCheck out and follow %{mineplex.config.servername}% on||&fTwitter for Giveaways, Announcements,||&fTeasers, and Tips!||||&aClick to visit us on Twitter" to close then run [tlink({_p})] format slot 40 of {_p} with jukebox named "&a&lVote for %{mineplex.config.servername}%" with lore "||&fClick to Vote!||||&eRewards|| &f1 Carl Spin Ticket|| &f400 Gems||||&eCurrent Streak: &f0||&eStreak Bonus: &f+0%%||||&eHighest Streak: &f0" to be unstealable command /poll [] [] [] [] [] [] [] []: permission: mineplex.admin permission message: &9Permissions> &7You do not have permission to do that. trigger: if arg 1 is set: if arg 1 is "create": if arg 2 is set: if arg 3 is set: if arg 4 is set: if arg 5 is set: if arg 6 is set: if arg 7 is set: add 1 to {poll.id.last} send "&9Poll> &7Rolling out poll with id &e%{poll.id.last}%&7!" wait 1 second set {_arg1} to arg 2 set {_arg2} to arg 3 set {_arg3} to arg 4 set {_arg4} to arg 5 set {_arg5} to arg 6 set {mineplex.poll.gems.%{poll.id.last}%} to "%arg 7%" parsed as an integer replace every "_" with " " in {_arg1} replace every "_" with " " in {_arg2} replace every "_" with " " in {_arg3} replace every "_" with " " in {_arg4} replace every "_" with " " in {_arg5} broadcast "&9Poll> &7A new poll is available! Vote in Carl!" wait 0.5 seconds send "&9Poll> &7The poll has been rolled out successfully!" set {mineplex.poll.question.%{poll.id.last}%} to {_arg1} set {mineplex.poll.a1.%{poll.id.last}%} to {_arg2} set {mineplex.poll.a2.%{poll.id.last}%} to {_arg3} set {mineplex.poll.a3.%{poll.id.last}%} to {_arg4} set {mineplex.poll.a4.%{poll.id.last}%} to {_arg5} set {mineplex.poll.results.1.%{poll.id.last}%} to 0 set {mineplex.poll.results.2.%{poll.id.last}%} to 0 set {mineplex.poll.results.3.%{poll.id.last}%} to 0 set {mineplex.poll.results.4.%{poll.id.last}%} to 0 else: send "&9Poll> &7Correct Usage:" send "&4/poll create (Question) (Opt.1) (Opt.2) (Opt.3) (Opt.4) (Gem Reward) Admin" send "&4/poll results [(id)] Admin" send "" send "&9Poll> &7Example:" send "/poll create Is_Wheezy_Da_Best? Yes No He_Could_Be Ur_Funny 111 Admin" else: send "&9Poll> &7Correct Usage:" send "&4/poll create (Question) (Opt.1) (Opt.2) (Opt.3) (Opt.4) (Gem Reward) Admin" send "&4/poll results [(id)] Admin" send "" send "&9Poll> &7Example:" send "/poll create Is_Wheezy_Da_Best? Yes No He_Could_Be Ur_Funny 111" else: send "&9Poll> &7Correct Usage:" send "&4/poll create (Question) (Opt.1) (Opt.2) (Opt.3) (Opt.4) (Gem Reward) Admin" send "&4/poll results [(id)] Admin" send "" send "&9Poll> &7Example:" send "/poll create Is_Wheezy_Da_Best? Yes No He_Could_Be Ur_Funny 111" else: send "&9Poll> &7Correct Usage:" send "&4/poll create (Question) (Opt.1) (Opt.2) (Opt.3) (Opt.4) (Gem Reward) Admin" send "&4/poll results [(id)] Admin" send "" send "&9Poll> &7Example:" send "/poll create Is_Wheezy_Da_Best? Yes No He_Could_Be Ur_Funny 111" else: send "&9Poll> &7Correct Usage:" send "&4/poll create (Question) (Opt.1) (Opt.2) (Opt.3) (Opt.4) (Gem Reward) Admin" send "&4/poll results [(id)] Admin" send "" send "&9Poll> &7Example:" send "/poll create Is_Wheezy_Da_Best? Yes No He_Could_Be Ur_Funny 111" else: send "&9Poll> &7Correct Usage:" send "&4/poll create (Question) (Opt.1) (Opt.2) (Opt.3) (Opt.4) (Gem Reward) Admin" send "&4/poll results [(id)] Admin" send "" send "&9Poll> &7Example:" send "/poll create Is_Wheezy_Da_Best? Yes No He_Could_Be Ur_Funny 111" else if arg 1 is "results": if player has permission "mineplex.admin": if arg 2 is not set: open chest with 5 row named "Poll Results" to player format slot 13 of player with book and quill named "&b&lCurrent Poll" with lore "&eOuestion:||&b%{mineplex.poll.question.%{poll.id.last}%}%|| ||&e&lReward: &f%{mineplex.poll.gems.%{poll.id.last}%}% Gems" to be unstealable format slot 19 of player with book named "&b&lOption 1" with lore "&eAnswer 1:|| &f%{mineplex.poll.a1.%{poll.id.last}%}%" to be unstealable format slot 21 of player with book named "&b&lOption 2" with lore "&eAnswer 2:|| &f%{mineplex.poll.a2.%{poll.id.last}%}%" to be unstealable format slot 23 of player with book named "&b&lOption 3" with lore "&eAnswer 3:|| &f%{mineplex.poll.a3.%{poll.id.last}%}%" to be unstealable format slot 25 of player with book named "&b&lOption 4" with lore "&eAnswer 4:|| &f%{mineplex.poll.a4.%{poll.id.last}%}%" to be unstealable format slot 28 of player with blue stained glass pane named "&b&lVote Count:" with lore "&f%{mineplex.poll.results.1.%{poll.id.last}%}% &evotes||&efor answer 1:|| &f%{mineplex.poll.a1.%{poll.id.last}%}%" to be unstealable format slot 30 of player with blue stained glass pane named "&b&lVote Count:" with lore "&f%{mineplex.poll.results.2.%{poll.id.last}%}% &evotes||&efor answer 2:|| &f%{mineplex.poll.a2.%{poll.id.last}%}%" to be unstealable format slot 32 of player with blue stained glass pane named "&b&lVote Count:" with lore "&f%{mineplex.poll.results.3.%{poll.id.last}%}% &evotes||&efor answer 3:|| &f%{mineplex.poll.a3.%{poll.id.last}%}%" to be unstealable format slot 34 of player with blue stained glass pane named "&b&lVote Count:" with lore "&f%{mineplex.poll.results.4.%{poll.id.last}%}% &evotes||&efor answer 4:|| &f%{mineplex.poll.a4.%{poll.id.last}%}%" to be unstealable else: set {_id} to arg-2 parsed as a number if {_id} is 0: send "&9Poll> &cInvalid Poll ID!" stop if {_id} is greater than {poll.id.last}: send "&9Poll> &cInvalid Poll ID!" stop if {_id} is not set: send "&9Poll> &cInvalid Poll ID!" stop open chest with 5 row named "Poll Results" to player format slot 13 of player with book and quill named "&b&lCurrent Poll" with lore "&eOuestion:||&b%{mineplex.poll.question.%{_id}%}%|| ||&e&lReward: &f%{mineplex.poll.gems.%{_id}%}% Gems" to be unstealable format slot 19 of player with book named "&b&lOption 1" with lore "&eAnswer 1:|| &f%{mineplex.poll.a1.%{_id}%}%" to be unstealable format slot 21 of player with book named "&b&lOption 2" with lore "&eAnswer 2:|| &f%{mineplex.poll.a2.%{_id}%}%" to be unstealable format slot 23 of player with book named "&b&lOption 3" with lore "&eAnswer 3:|| &f%{mineplex.poll.a3.%{_id}%}%" to be unstealable format slot 25 of player with book named "&b&lOption 4" with lore "&eAnswer 4:|| &f%{mineplex.poll.a4.%{_id}%}%" to be unstealable format slot 28 of player with blue stained glass pane named "&b&lVote Count:" with lore "&f%{mineplex.poll.results.1.%{_id}%}% &evotes||&efor answer 1:|| &f%{mineplex.poll.a1.%{_id}%}%" to be unstealable format slot 30 of player with blue stained glass pane named "&b&lVote Count:" with lore "&f%{mineplex.poll.results.2.%{_id}%}% &evotes||&efor answer 2:|| &f%{mineplex.poll.a2.%{_id}%}%" to be unstealable format slot 32 of player with blue stained glass pane named "&b&lVote Count:" with lore "&f%{mineplex.poll.results.3.%{_id}%}% &evotes||&efor answer 3:|| &f%{mineplex.poll.a3.%{_id}%}%" to be unstealable format slot 34 of player with blue stained glass pane named "&b&lVote Count:" with lore "&f%{mineplex.poll.results.4.%{_id}%}% &evotes||&efor answer 4:|| &f%{mineplex.poll.a4.%{_id}%}%" to be unstealable else: send "&9Permissions> &7You do not have permission to do that." else: send "&9Poll> &7Correct Usage:" send "&4/poll create (Question) (Opt.1) (Opt.2) (Opt.3) (Opt.4 (Gem Reward) Admin" send "&4/poll results [(id)] Admin" send "" send "&9Poll> &7Example:" send "/poll create Is_Wheezy_Da_Best? Yes No He_Could_Be Ur_Funny 111" command /fixanimation: permission: mineplex.dev permission message: &9Permissions> &7You do not have permission to do that. trigger: loop all entities: if name of loop-entity is "&a&lCarl the Creeper": set {_e1} to loop-entity exit loop add "{NoAI:0b}" to nbt of {_e1} teleport {_e1} 100 meters below {_e1} kill {_e1} command /animation: permission: mineplex.dev permission message: &9Permissions> &7You do not have permission to do that. trigger: loop all entities: if name of loop-entity is "&a&lCarl the Creeper": set {_e1} to loop-entity exit loop set {_loc} to location of {_e1} add "{Fuse:999}" to nbt of {_e1} add "{ignited:1}" to nbt of {_e1} wait 1 second loop all players: show 1 "Explosion Huge" particles at {_loc} for loop-player play raw sound "random.explode1" at {_e1} with pitch 1 volume 10 play raw sound "random.explode" at {_e1} with pitch 1 volume 10 wait 0.6 seconds spawn 1 creeper at location of {_e1} add "{NoAI:0b}" to nbt of {_e1} teleport {_e1} 100 meters below {_e1} kill {_e1} set {_carl} to spawned creeper set name of last spawned entity to "&a&lCarl the Creeper" add "{NoAI:1b}" to nbt of {_carl} add "{powered:1}" to nbt of {_carl} apply slowness 255 to last spawned entity for 999 days every 2 minutes: execute console command "/animation" #Sue me command /ticket [] [] []: permission: mineplex.admin permission message: &9Permissions> &7You do not have permission to do that. trigger: if arg-1 is set: if arg-2 is set: set {_int} to arg-2 parsed as an int if {_int} is an int: send "&9Tickets> &7You gave &e%arg-2% &7Carl spin tickets to &e%arg-1%" to sender send "&9Tickets> &7You recieved &e%arg 2% &7Carl spin tickets" to arg 1 add {_int} to {mineplex.tickets.%arg-1%} else: send "&9Tickets> &7Listing Commands" send "&4/ticket &7Give a player spin tickets &4Admin" else: send "&9Tickets> &7Listing Commands" send "&4/ticket &7Give a player spin tickets &4Admin" else: send "&9Tickets> &7Listing Commands" send "&4/ticket &7Give a player spin tickets &4Admin" on inventory close: if {opener.%player%} is true: wait 2 ticks open chest with 3 rows named "Carl's Spinner" to player every second: loop all entities: name of loop-entity contains "&a&lCarl the Creeper" teleport loop-entity to {kitnpc} on damage: name of victim contains "&a&lCarl the Creeper" cancel event on right click on entity: if player's tool is a chest: if name of player's tool is "&aCosmetic Menu": stop else: send "&9MCR> &e##BlameWheezy" else: name of clicked entity contains "&a&lCarl the Creeper" if {nospam.%player%} is true: stop else: set {nospam.%player%} to true carlGUI(player) wait 1 second set {nospam.%player%} to false on death: set {nospam.%victim%} to false on join: set {nospam.%player%} to false #Broadcast System every 10 seconds: $ thread set {_check} to line 1 from url "https://pastebin.com/raw/8YXXWuiA" if {mineplex.globalannounce.%{_check}%} is not set: set {mineplex.globalannounce.%{_check}%} to true $ thread set {_message} to line 1 from url "https://pastebin.com/raw/fGAUXi37" send all players title "&eMCR Announcement" with subtitle "&f%{_message}%" for 10 seconds broadcast "&9MCR Announcement> &b%{_message}%" #Titles function createTitle(arg1: player , arg2: text) :: number: set {_tploc} to location of {_arg1} add 1.6 to y-coordinate of {_tploc} spawn a armor stand at {_tploc} teleport {%{_arg1}%.title} to {_tploc} set {%{_arg1}%.title} to the last spawned entity set metadata value "titleOwner" of last spawned entity to "%{_arg1}%" add "{CustomName:""%{_arg2}%""}" to nbt of last spawned entity add "{NoGravity:1}" to nbt of last spawned entity add "{CustomNameVisible:1}" to nbt of last spawned entity add "{PersistenceRequired:1}" to nbt of last spawned entity add "{Invisible:1}" to nbt of last spawned entity add "{Marker:1}" to nbt of last spawned entity set {title.%{_arg1}%.active} to true set {_tploc} to location of {_arg1} add 1.6 to y-coordinate of {_tploc} teleport {%{_arg1}%.title} to {_tploc} function removeTitle(arg1: player) :: number: if {title.%{_arg1}%.active} is true: kill {%{_arg1}%.title} set {title.%{_arg1}%.active} to false delete {%{_arg1}%.title} set {_void} to location of {_arg1} remove 256 from y-coordinate of {_void} loop all entities: if metadata value "titleOwner" of loop-entity is "%{_arg1}%": add "{NoGravity:0}" to nbt of loop-entity teleport loop-entity to {_void} set {title.%{_arg1}%.active} to false wait 4 ticks delete {%{_arg1}%.title} else: message "[TitleAPI] Error:" to console message "[TitleAPI] %{_arg1}% has no title active" to console stop on any move: if {title.%player%.active} is true: set {_tploc} to location of player add 1.6 to y-coordinate of {_tploc} teleport {%player%.title} to {_tploc} on any move: if {title.%player%.active} is true: push {%player%.title} forwards set {_tploc} to location of player add 1.6 to y-coordinate of {_tploc} teleport {%player%.title} to {_tploc} make {%player%.title} home towards player push {%player%.title} forwards command /createtitle [] []: permission: mineplex.dev trigger: set {_txt} to colored arg 2 removeTitle(arg 1) message "&9Titles> &7Generating title, please wait..." wait 5 ticks createTitle(arg 1, "%{_txt}%") message "&9Titles> &7Title &e%{_txt}% &7Generated." #protocol hide {_e1} from loop-player on quit: removeTitle(player) command /removeTitle []: trigger: removeTitle(arg-1) function trackDB(p: player , t: string) :: string: if {_t} is "aprilfools-2017": set {_r} to "&5&k?&d 2017 April Fools &5&k?" if {_t} is "holiday-cheer": set {_r} to "&c&k?&c Has Santa's Number &c&k?" if {_t} is "treasure-hunter": set {_r} to "&c&k?&c Master Treasure Hunter &c&k?" if {_t} is "leveler": set {_r} to "&c&k?&c Friend of Douglas &c&k?" if {_t} is "lucky": set {_r} to "&c&k?&c Hashtag Blessed &c&k?" if {_t} is "mineplex-mastery": set {_r} to "&c&k?&c Mineplex Master &c&k?" if {_t} is "party-animal": set {_r} to "&c&k?&c Life is a Party &c&k?" if {_t} is "peaceful": set {_r} to "&c&k?&c Pacifist &c&k?" if {_t} is "perfectionist": set {_r} to "&c&k?&c Doer of Things &c&k?" if {_t} is "power-play": if {mineplex.ppc.%{_p}%} is set: set {_r} to "&b&k?&b Power Play Club &b&k?" else: return "perm" if {_t} is "sweet-tooth": set {_r} to "&c&k?&c Candy Addict &c&k?" if {_t} is "unlucky": set {_r} to "&c&k?&c Things Don't Go My Way &c&k?" if {_t} is "warrior": set {_r} to "&c&k?&c Champion &c&k?" if {_t} is "gotta-go": set {_r} to "&6┬┴┬┴┤(・_├┬┴┬┴)" if {_t} is "santas-helper": set {_r} to "&c&l&ka&r &f&lSanta's Helper &r&c&l&ka" if {_t} is "staff-trainee": if {p} has permission "mineplex.trainee": set {_r} to "&6&kK&r &6Choo Choo &kK" else: return "perm" if {_t} is "staff-moderator": if {p} has permission "mineplex.mod": set {_r} to "&6&kK&r &6My name isn't mod &kK" else: return "perm" if {_t} is "staff-sr_moderator": if {p} has permission "mineplex.srmod": set {_r} to "&6&kK&r &6My Team's the Best Team &kK" else: return "perm" if {_t} is "staff-leader": if {_p} has permission "mineplex.leader": set {_r} to "&c&kK&4 What's a leader? &c&kK" else: return "perm" if {_t} is "mcr-patreon": if {_p} is "WheezyGold7931" : set {_r} to "&6&kK&c&l MCR Patreon &6&kK" else: return "perm" if {_t} is "mcr-staff": if {_p} is "WheezyGold7931" or "TheSkripterDK" or "Torksi" or "Y7S" or "ItzRenderman" or "NaiculS" or "Drawfull" or "Keyloren" or "citrin_" or "Torksi" or "Mike70387" or "Nathan100" or "GetRekt3" or "Rage_Dog" or "TonyMaster21": set {_r} to "&6&kK&6&l MCR Staff &6&kK" else: return "perm" if {_t} is "mcr-dev": if {_p} is "WheezyGold7931" or "TheSkripterDK" or "Torksi" or "ItzRenderman": set {_r} to "&6&kK&c&l MCR Dev &6&kK" else: return "perm" if {_t} is "mcr-headcouncil": if {_p} is "WheezyGold7931" or "NaiculS" or "Drawfull" or "Keyloren" or "Torksi" or "Mike70387": set {_r} to "&6&kK&4&l MCR Head Council &6&kK" else: return "perm" if {_t} is "mcr-creator": if {_p} is "WheezyGold7931": set {_r} to "&6&kK&d&l MCR Creator &6&kK" else: return "perm" if {_r} is not set: set {_r} to "false" return {_r} command /track [] []: trigger: if {mineplex.track.%player%} is set: send "&9Track> &7You have disabled your active track" removeTitle(player) delete {mineplex.track.%player%} else: if arg 1 is not set: send "&9Track> &7You must specify the ID of a track to enable" else: set {_track} to trackDB(player, arg-1) if {_track} is "false": send "&9Track> &7That is not a valid track" stop if {_track} is "perm": send "&9Track> &7You have not unlocked any tiers on that track" stop removeTitle(player) wait 5 ticks createTitle(player, {_track}) send "&9Track> &7Your active track has been updated to %{_track}%" set {mineplex.track.%player%} to {_track} #Cosmetics on join: message "&9Cosmetics> &7You enabled all Previously enabled Cosmetics" to player command /chestmeup: trigger: give player chest named "&aCosmetic Menu" function mountapi(p: player, action: text, type: text) :: number: if {_action} is "remove": set {_loc} to {_p}'s location add -100000 to y-coordinate of {_loc} teleport {currentmount.%{_p}%} to {_loc} delete {currentmount.%{_p}%} message "&9Mount> &7Despawned &e%{currentmount.%{_p}%.type}%" to {_p} set {currentmount.%{_p}%.type} to "None" if {_action} is "create": if {_type} is "slime": if {currentmount.%{_p}%} is set: message "&9MountAPI> &6[WARN] &7%{_p}% already has a mount active. The Action has been canceled." to console stop spawn a slime at {_p} set {currentmount.%{_p}%} to the last spawned entity add "{CustomName:""%{_p}%'s Slime""}" to nbt of last spawned entity add "{CustomNameVisible:1}" to nbt of last spawned entity add "{PersistenceRequired:1}" to nbt of last spawned entity add "{Size:1}" to nbt of last spawned entity add "{Attributes:{Name:generic.attackDamage,Base:0},[{Name:generic.followRange,Base:0}]}" to nbt of last spawned entity add "{ActiveEffects:[{Id:18,Amplifier:255,Duration:19999980,ShowParticles:0b}]}" to nbt of last spawned entity set {currentmount.%{_p}%.type} to "Slime Mount" while {currentmount.%{_p}%} is alive: wait 15 ticks {_p} is online if distance between {currentmount.%{_p}%} and {_p} is less than 5: make {currentmount.%{_p}%} pathfind to {_p} with speed 1 else if distance between {currentmount.%{_p}%} and {_p} is more than 15: teleport {currentmount.%{_p}%} to {_p} else: make {currentmount.%{_p}%} pathfind to {_p} with speed 2 function cosmetic_system(arg1: text , arg2: text , p: player) :: number: set {_wither} to "MHF_WSkeleton" parsed as a player if {_arg1} is "menu": if {_arg2} is "gadgets": if {mineplex.%{_p}%.cosmetics.gadgets.pearl} is not set: set {mineplex.%{_p}%.cosmetics.gadgets.pearl} to 0 if {mineplex.%{_p}%.cosmetics.gadgets.firework} is not set: set {mineplex.%{_p}%.cosmetics.gadgets.firework} to 0 if {mineplex.%{_p}%.cosmetics.gadgets.coal} is not set: set {mineplex.%{_p}%.cosmetics.gadgets.coal} to 0 if {mineplex.%{_p}%.cosmetics.gadgets.tnt} is not set: set {mineplex.%{_p}%.cosmetics.gadgets.tnt} to 0 if {mineplex.%{_p}%.cosmetics.gadgets.snowball} is not set: set {mineplex.%{_p}%.cosmetics.gadgets.snowball} to 0 wait 2 ticks open chest with 6 rows named "Inventory" to {_p} wait 4 ticks format slot 4 of {_p} with bed item named "&7⇽ Go Back" to close then run [cosmetic_system("menu", "main", {_p})] format slot 10 of {_p} with ender pearl named "&a&lEthereal Pearl" with lore "||&7These Pearls are stolen from||&7sleeping Endermen!||||&fYou own &a%{mineplex.%{_p}%.cosmetics.gadgets.pearl}%" to close then run [cosmetic_system("use", "pearl", {_p})] if {mineplex.gadget.selected.%{_p}%} is "pearl": format slot 10 of {_p} with shiny ender pearl named "&a&lEthereal Pearl" with lore "||&7These Pearls are stolen from||&7sleeping Endermen!||||&fYou own &a%{mineplex.%{_p}%.cosmetics.gadgets.pearl}%" to close then run [cosmetic_system("use", "pearl", {_p})] format slot 11 of {_p} with firework rocket named "&a&lFireworks" with lore "||&7Need to celebrate? These||&7Fireworks should do the trick!||||&fYou own &a%{mineplex.%{_p}%.cosmetics.gadgets.firework}%" to close then run [cosmetic_system("use", "firework", {_p})] if {mineplex.gadget.selected.%{_p}%} is "firework": format slot 11 of {_p} with shiny firework rocket named "&a&lFireworks" with lore "||&7Need to celebrate? These||&7Fireworks should do the trick!||||&fYou own &a%{mineplex.%{_p}%.cosmetics.gadgets.firework}%" to close then run [cosmetic_system("use", "firework", {_p})] format slot 14 of {_p} with snowball named "&a&lSnowballs" with lore "||&fJoin in on the festive fun by||&fthrowing show at people!||||&fYou own &a%{mineplex.%{_p}%.cosmetics.gadgets.snowball}%" to close then run [cosmetic_system("use", "snowball", {_p})] if {mineplex.gadget.selected.%{_p}%} is "Snowball": format slot 14 of {_p} with shiny snowball named "&a&lSnowballs" with lore "||&fJoin in on the festive fun by||&fthrowing show at people!||||&fYou own &a%{mineplex.%{_p}%.cosmetics.gadgets.snowball}%" to close then run [cosmetic_system("use", "snowball", {_p})] format slot 12 of {_p} with tnt named "&a&lTNT" with lore "||&7Thowing tnt at %{mineplex.config.servername}%||&7Staff is highly encouraged!||||&fYou own &a%{mineplex.%{_p}%.cosmetics.gadgets.tnt}%" to close then run [cosmetic_system("use", "tnt", {_p})] if {mineplex.gadget.selected.%{_p}%} is "tnt": format slot 12 of {_p} with shiny tnt named "&a&lTNT" with lore "||&7Thowing tnt at %{mineplex.config.servername}%||&7Staff is highly encouraged!||||&fYou own &a%{mineplex.%{_p}%.cosmetics.gadgets.tnt}%" to close then run [cosmetic_system("use", "tnt", {_p})] format slot 13 of {_p} with coal named "&a&lCoal" with lore "||&7Just a large chunk of coal.||&7Maybe you were naughty or||&7something||||&fYou own &a%{mineplex.%{_p}%.cosmetics.gadgets.coal}%" to close then run [cosmetic_system("use", "coal", {_p})] if {mineplex.gadget.selected.%{_p}%} is "coal": format slot 13 of {_p} with shiny coal named "&a&lCoal" with lore "||&7Just a large chunk of coal.||&7Maybe you were naughty or||&7something||||&fYou own &a%{mineplex.%{_p}%.cosmetics.gadgets.coal}%" to close then run [cosmetic_system("use", "coal", {_p})] if {_arg2} is "main": if {mineplex.%{_p}%.cosmetics.morphs} is not set: set {mineplex.%{_p}%.cosmetics.morphs} to 0 if {mineplex.%{_p}%.cosmetics.hats} is not set: set {mineplex.%{_p}%.cosmetics.hats} to 0 wait 2 ticks open chest with 6 rows named "Inventory" to {_p} set {mineplex.error.slot} to 0 wait 4 ticks loop 54 times: format slot {mineplex.error.slot} of {_p} with black glass pane named "&8" with lore "&6" to be unstealable add 1 to {mineplex.error.slot} format slot 1 of {_p} with nether star named "&a&lParticle Effects" with lore "||&7Show everyone how cool you ||&7are with swirly particles that ||&7follow you when you walk. ||&8Visible Everywhere ||||&fYou own 0/22 ||||&fActive: &eNone ||&aLeft-click to view category" to close then run [cosmetic_system("menu", "particles", {_p})] format slot 10 of {_p} with arrow named "&a&lArrow Effects" with lore "||&7Your arrows will now leave ||&7Particle Trails as they soar ||&7through the air ||&8Visible In Games ||||&fYou own 0/13 ||||&fActive: &eNone ||&aLeft-click to view category" to be unstealable format slot 28 of {_p} with golden boots named "&a&lDouble Jump Effects" with lore "||&7Demonstrate your parkour ||&7prowess with sweet particles ||&7when you double jump ||&8Visible Everywhere ||||&fYou own 0/13 ||||&fActive: &eNone ||&aLeft-click to view category" to be unstealable format slot 19 of {_p} with skeleton head named "&a&lDeath Animations" with lore "||&7Your death will now be mourned ||&7with a wonderfull particle ||&7tribute ||&8Visible In Games ||||&fYou own 0/13 ||||&fActive: &eNone ||&aLeft-click to view category" to be unstealable format slot 22 of {_p} with prismarine shard named "&b&l%{mineplex.shards.%{_p}%}% Treasure Shards" with lore " ||&7This seems like it might come in||&7handy. Maybe I can collect more!" to be unstealable format slot 49 of {_p} with melon block named "&a&lGadgets" with lore "||&fAll sorts of zany contraptions||&7to use on your friends and||&7foes.||&8Useable in Lobbies||||&fYou own 4/4||||&fActive: &e%{mineplex.gadget.selected.%{_p}%}%||&aClick to view Category" to close then run [cosmetic_system("menu", "gadgets", {_p})] format slot 25 of {_p} with leather named "&a&lMorphs" with lore "||&7Have you ever wanted to be a||&7tiger? Well, you cant be a||&7tiger! Thats silly! But you can||&7be mny other things!||&8Useable in Lobbies||||&fYou own %{mineplex.%{_p}%.cosmetics.morphs}%/4||||&fActive: &e%{mineplex.currentmorph.%{_p}%}%||&aClick to view Category" to close then run [cosmetic_system("menu", "morphs", {_p})] format slot 50 of {_p} with iron horse armor named "&a&lMounts" with lore "||&7Why walk when you can ride? ||&7Summon fancy mounts to help ||&7you move in style. ||&8Usable In Lobbies ||||&fYou own %{mineplex.%{_p}%.cosmetics.mounts}%/1 ||||&fActive: &e%{currentmount.%{_p}%.type}% ||&aLeft-click to view category" to close then run [cosmetic_system("menu", "mounts", {_p})] format slot 51 of {_p} with bone named "&a&lPets" with lore "||&7Life on a server can get ||&7lonely sometimes. summon an ||&7adorable pet to follow you ||&7around and cheer you up! ||&8Usable In Lobbies ||||&fYou own 0/16 ||||&fActive: &eNone ||&aLeft-click to view category" to close then run [cosmetic_system("menu", "pets", {_p})] format slot 7 of {_p} with golden helmet named "&a&lHats" with lore "||&7Hats are in this year. Wear||&7them on your head to impress||&7the ladies.||&8Useable in Lobbies||||&fYou own %{mineplex.%{_p}%.cosmetics.hats}%/2" to close then run [cosmetic_system("menu", "hats", {_p})] format slot 16 of {_p} with diamond chestplate named "&A&LCostumes" with lore "||&7Sometimes going out calls for ||&7Special Clothes! Gain bonus ||&7effects for matching outfits. ||&8Usable In Lobbies ||||&fYou own 0/12 ||||&fActive: &eNone ||&aLeft-click to view category" to be unstealable format slot 48 of {_p} with music disc named "&A&LMusic" with lore "||&7I JUST WANT TO DANCE WITH ||&7YOU! ||&8Usable In Lobbies ||||&fYou own 0/11 ||||&fActive: &eNone ||&aLeft-click to view category" to be unstealable format slot 31 of {_p} with name tag named "&A&lTaunts" with lore "||&7Taunt your enemies or just ||&7show off. Use /taunt to have ||&7a good time! ||&8Visible In Games ||||&fYou own 0/1 ||||&fActive: &eNone ||&aLeft-click to view category" to be unstealable format slot 13 of {_p} with cake item named "&A&LWin Effects" with lore "||&7Winning a game with your ||&7friends is all good and dandy, ||&7but being able to also ||&7show off awesome effects is ||&7even more fun! ||&8Visible In Games ||||&fYou own 0/10 ||||&fActive: &eNone ||&aLeft-click to view category" to be unstealable format slot 21 of {_p} with torch named "&A&lGame Modifiers" with lore "||&7Cosmetic effects which changes ||&7appearances of objects in ||&7game. ||&8Visible In Games ||||&fYou own 0/25 ||||&fActive: &eNone ||&aLeft-click to view category" to be unstealable format slot 47 of {_p} with lead named "&A&lBalloons" with lore "||&7Balloons are collectibles that ||&7you can float above your head ||&7as you wander the lobby. You ||&7can have up to 10 balloons in ||&7you hand at one time. ||&8Usable In Lobbies ||||&fYou own 0/14 ||||&fActive: &eNone ||&aLeft-click to view category" to be unstealable format slot 23 of {_p} with lever named "&a&lKit Selector Particles" with lore "||&7Click here to select different||&7particles to indicate which kit you have selected!||&8Usable In Game Lobbies||||&fYou own 0/8 ||##||&aLeft-click to view category" to be unstealable format slot 34 of {_p} with banner named "&a&lFlags" with lore "||&7Show off your country's flag!||&8Usable In Lobbies||||&fYou own 0/2 ||||&aLeft-click to view category" to be unstealable if {_arg2} is "pets": if {mineplex.%{_p}%.cosmetics.pets.ocelot} is not set: set {mineplex.%{_p}%.cosmetics.pets.ocelot} to 0 if {mineplex.%{_p}%.cosmetics.pets.wolf} is not set: set {mineplex.%{_p}%.cosmetics.pets.wolf} to 0 if {mineplex.%{_p}%.cosmetics.pets.chicken} is not set: set {mineplex.%{_p}%.cosmetics.pets.chicken} to 0 wait 2 ticks open chest with 6 rows named "Inventory" to {_p} wait 4 ticks format slot 4 of {_p} with bed item named "&7? Go Back" to close then run [cosmetic_system("menu", "main", {_p})] format slot 10 of {_p} with gray dye named "&c&lGuardian" with lore "||&7Your very own Guardian!||&cUnlocked with Titan Rank" to close then run [cosmetic_system("use", "guardian", {_p})] format slot 11 of {_p} with gray dye named "&c&lCat" with lore "||&7Your very own Cat!" to close then run [cosmetic_system("use", "ocelot", {_p})] format slot 12 of {_p} with gray dye named "&c&lDog" with lore "||&7Your very own Dog!" to close then run [cosmetic_system("use", "wolf", {_p})] format slot 13 of {_p} with gray dye named "&c&lChicken" with lore "||&7Your very own Chicken!" to close then run [cosmetic_system("use", "chicken", {_p})] if {_arg2} is "morphs": if {mineplex.%{_p}%.cosmetics.morphs.owned.villager} is not set: set {mineplex.%{_p}%.cosmetics.morphs.owned.villager} to 0 if {mineplex.%{_p}%.cosmetics.morphs.owned.slime} is not set: set {mineplex.%{_p}%.cosmetics.morphs.owned.slime} to 0 if {mineplex.%{_p}%.cosmetics.morphs.owned.creeper} is not set: set {mineplex.%{_p}%.cosmetics.morphs.owned.creeper} to 0 if {mineplex.%{_p}%.cosmetics.morphs.owned.cow} is not set: set {mineplex.%{_p}%.cosmetics.morphs.owned.cow} to 0 wait 2 ticks open chest with 6 rows named "Inventory" to {_p} wait 4 ticks format slot 4 of {_p} with bed item named "&7⇽ Go Back" to close then run [cosmetic_system("menu", "main", {_p})] if {mineplex.%{_p}%.cosmetics.morphs.owned.villager} is 0: format slot 10 of {_p} with gray dye named "&c&lVillager Morph" with lore "||&7HURRRR! MURR HURRR!||||&f&lCOST: &b12000 Treasure Shards" to close then run [cosmetic_system("buy", "morph_villager", {_p})] else: format slot 10 of {_p} with emerald named "&a&lVillager Morph" with lore "||&7HURRRR! MURR HURRR!||||&aClick to use" to close then run [cosmetic_system("use", "morph_villager", {_p})] if {mineplex.currentmorph.%{_p}%} is "Villager Morph": format slot 10 of {_p} with shiny emerald named "&a&lVillager Morph" with lore "||&7HURRRR! MURR HURRR!||||&aClick disable" to close then run [cosmetic_system("use", "morph_villager", {_p})] if {mineplex.%{_p}%.cosmetics.morphs.owned.slime} is 0: format slot 11 of {_p} with gray dye named "&c&lSlime Morph" with lore "||&7Splat Splat!||||&f&lCOST: &b20000 Treasure Shards" to close then run [cosmetic_system("buy", "morph_slime", {_p})] else: format slot 11 of {_p} with slimeball named "&a&lSlime Morph" with lore "||&7Splat Splat!||||&aClick to enable." to close then run [cosmetic_system("use", "morph_slime", {_p})] if {mineplex.currentmorph.%{_p}%} is "Slime Morph": format slot 11 of {_p} with shiny slimeball named "&a&lSlime Morph" with lore "||&7Splat Splat!||||&aClick to disable." to close then run [cosmetic_system("use", "morph_slime", {_p})] if {mineplex.%{_p}%.cosmetics.morphs.owned.creeper} is 0: format slot 12 of {_p} with gray dye named "&c&lCreeper Morph" with lore "||&7Hissss!||||&f&lCOST: &b10000 Treasure Shards" to close then run [cosmetic_system("buy", "morph_creeper", {_p})] else: format slot 12 of {_p} with gunpowder named "&a&lCreeper Morph" with lore "||&7Hissssss!||||&aClick to enable." to close then run [cosmetic_system("use", "morph_creeper", {_p})] if {mineplex.currentmorph.%{_p}%} is "Creeper Morph": format slot 12 of {_p} with shiny gunpowder named "&a&lCreeper Morph" with lore "||&7Hissssss!||||&aClick to disable." to close then run [cosmetic_system("use", "morph_creeper", {_p})] if {mineplex.%{_p}%.cosmetics.morphs.owned.cow} is 0: format slot 13 of {_p} with gray dye named "&c&lCow Morph" with lore "||&7How now brown cow?||||&f&lCOST: &b6000 Treasure Shards" to close then run [cosmetic_system("buy", "morph_cow", {_p})] else: format slot 13 of {_p} with steak named "&a&lCow Morph" with lore "||&7How now brown cow?||||&aClick to enable." to close then run [cosmetic_system("use", "morph_cow", {_p})] if {mineplex.currentmorph.%{_p}%} is "Cow Morph": format slot 13 of {_p} with shiny steak named "&a&lCow Morph" with lore "||&7Moooo!||||&aClick to disable." to close then run [cosmetic_system("use", "morph_cow", {_p})] if {_p} has permission "mineplex.legend": format slot 14 of {_p} with {_wither}'s skull named "&a&lWither Morph" with lore "||&7Legends have foretold the||&7coming of a powerful Wither...||||&fFly through the air!||||&aClick to Enable" to close then run [cosmetic_system("use", "morph_wither", {_p})] if {mineplex.currentmorph.%{_p}%} is "Wither Morph": format slot 14 of {_p} with shiny {_wither}'s skull named "&a&lWither Morph" with lore "||&7Legends have foretold the||&7coming of a powerful Wither...||||&fFly through the air!||||&aClick to Disable" to close then run [cosmetic_system("use", "morph_wither", {_p})] else: format slot 14 of {_p} with gray dye named "&c&lWither Morph" with lore "||&7Legends have foretold the||&7coming of a powerful Wither...||||&fFly through the air!||||&aUnlocked with Legend Rank" to be unstealable if {_arg2} is "hats": wait 2 ticks open chest with 6 rows named "Inventory" to {_p} wait 4 ticks format slot 4 of {_p} with bed item named "&7⇽ Go Back" to close then run [cosmetic_system("menu", "main", {_p})] if {mineplex.hat.%{_p}%.owned.compCube} is not set: set {mineplex.hat.%{_p}%.owned.compCube} to 0 if {mineplex.hat.%{_p}%.owned.present} is not set: set {mineplex.hat.%{_p}%.owned.present} to 0 if {mineplex.hat.%{_p}%.owned.compCube} is 0: format slot 10 of {_p} with gray dye named "&c&lCompanion Cube" with lore "||&7The Enrichment Center is||&7required to remind you that||&7the Weighted Companion cube||&7cannot talk. In the event that it does talk The Enrichment||&7Center asks you to ignore its||&7advice.||||&9Found in Treasure Chests" to be unstealable else: format slot 10 of {_p} with stone:6 named "&a&lCompanion Cube" with lore "||&7The Enrichment Center is||&7required to remind you that||&7the Weighted Companion cube||&7cannot talk. In the event that it does talk The Enrichment||&7Center asks you to ignore its||&7advice.||||&aClick to enable" to close then run [cosmetic_system("use", "hat_compCube", {_p})] if {mineplex.hat.selected.%{_p}%} is "compCube": format slot 10 of {_p} with shiny stone:6 named "&a&lCompanion Cube" with lore "||&7The Enrichment Center is||&7required to remind you that||&7the Weighted Companion cube||&7cannot talk. In the event that||&7it does talk The Enrichment||&7Center asks you to ignore its||&7advice.||||&aClick to disable" to close then run [cosmetic_system("use", "hat_compCube", {_p})] if {mineplex.hat.%{_p}%.owned.present} is 0: format slot 11 of {_p} with gray dye named "&c&lPresent" with lore "||&7WHAT'S IN THE PRESENT? Oh, it's||&7just you...||||&9Found in Treasure Chests" to be unstealable else: format slot 11 of {_p} with chest named "&a&lPresent" with lore "||&7WHAT'S IN THE PRESENT? Oh, it's||&7just you...||||&aClick to enable." to close then run [cosmetic_system("use", "hat_present", {_p})] if {mineplex.hat.selected.%{_p}%} is "present": format slot 11 of {_p} with shiny chest named "&a&lPresent" with lore "||&7WHAT'S IN THE PRESENT? Oh, it's||&7just you...||||&aClick to disable." to close then run [cosmetic_system("use", "hat_present", {_p})] if {_arg2} is "particles": wait 2 ticks open chest with 6 rows named "Inventory" to {_p} wait 4 ticks format slot 4 of {_p} with bed item named "&7⇽ Go Back" to close then run [cosmetic_system("menu", "main", {_p})] if {mineplex.particle.%{_p}%.owned.shadow} is not set: set {mineplex.particle.%{_p}%.owned.shadow} to 0 if {mineplex.particle.%{_p}%.owned.shadow} is 0: format slot 10 of {_p} with gray dye named "&c&lShadow Walk" with lore "||&7In a world where footprints do||&7not exist, leaving you shadow||&7behind is the next best thing!||||&9Found in Treasure Chests" to be unstealable else: format slot 10 of {_p} with leather boots named "&a&lShadow Walk" with lore "||&7In a world where footprints do||&7not exist, leaving you shadow||&7behind is the next best thing!||||&aClick to enable" to close then run [cosmetic_system("use", "particle_shadow", {_p})] if {mineplex.particle.selected.%{_p}%} is "shadow": format slot 10 of {_p} with shiny leather boots named "&a&lShadow Walk" with lore "||&7In a world where footprints do||&7not exist, leaving you shadow||&7behind is the next best thing!||||&aClick to disabe" to close then run [cosmetic_system("use", "particle_shadow", {_p})] if {mineplex.particle.%{_p}%.owned.flame} is 0: format slot 11 of {_p} with gray dye named "&c&lFlame Rings" with lore "||&7Forged from the blazing rods||&7of 1000 Blazes by the||&7infamous Nether King.||||&9Found in Treasure Chests" to be unstealable else: format slot 11 of {_p} with blaze rod named "&a&lFlame Rings" with lore "||&7Forged from the blazing rods||&7of 1000 Blazes by the||&7infamous Nether King.||||&aClick to enable" to close then run [cosmetic_system("use", "particle_flame", {_p})] if {mineplex.particle.selected.%{_p}%} is "flame": format slot 11 of {_p} with shiny blaze rod named "&a&lFlame Rings" with lore "||&7Forged from the blazing rods||&7of 1000 Blazes by the||&7infamous Nether King.||||&aClick to disabe" to close then run [cosmetic_system("use", "particle_flame", {_p})] if {_arg2} is "mounts": if {mineplex.%{_p}%.cosmetics.mounts.owned.slime} is not set: set {mineplex.%{_p}%.cosmetics.mounts.owned.slime} to 0 wait 2 ticks open chest with 6 rows named "Inventory" to {_p} wait 4 ticks format slot 4 of {_p} with bed item named "&7⇽ Go Back" to close then run [cosmetic_system("menu", "main", {_p})] if {mineplex.%{_p}%.cosmetics.mounts.owned.slime} is 0: format slot 10 of {_p} with gray dye named "&c&lSlime Mount" with lore "||&7Splat Splat!||||&f&lCOST: &b12000 Treasure Shards" to close then run [cosmetic_system("buy", "mount_slime", {_p})] else: format slot 10 of {_p} with slimeball named "&a&lSlime Mount" with lore "||&7Splat Splat!||||&aClick to use" to close then run [cosmetic_system("use", "mount_slime", {_p})] if {currentmount.%{_p}%.type} is "Slime Mount": format slot 10 of {_p} with shiny slimeball named "&a&lSlime Mount" with lore "||&7Splat Splat!||||&aClick disable" to close then run [cosmetic_system("use", "mount_slime", {_p})] if {_arg1} is "use": if {_arg2} is "hat_compCube": if {mineplex.hat.selected.%{_p}%} is "compCube": wait 1 tick message "&9Gadget> &7You unequipped &eCompanion Cube" to {_p} set {mineplex.hat.selected.%{_p}%} to "none" execute console command "/replaceitem entity %{_p}% slot.armor.head air 1 0" cosmetic_system("menu", "hats", {_p}) stop if {mineplex.hat.%{_p}%.owned.compCube} is 1: wait 1 tick execute console command "/replaceitem entity %{_p}% slot.armor.head skull 1 3 {display:{Name:&a&lCompanion Cube},SkullOwner:{Id:c1e0dbe1-7fef-4de0-96d2-59aa96dafef7,Properties:{textures:[{Value:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMmU1ZDZjNTY5N2U2ZTA2MmEzNjc5YzdiZjU0MDg0YjU4ZWIzZTNjYWE1N2U0MGFkZjZlNTJmMjFiYzM1Mzk1In19fQ==}]}}}" message "&9Gadget> &7You equipped &eCompanion Cube" to {_p} set {mineplex.hat.selected.%{_p}%} to "compCube" cosmetic_system("menu", "hats", {_p}) if {_arg1} is "use": if {_arg2} is "hat_present": if {mineplex.hat.selected.%{_p}%} is "present": message "&9Gadget> &7You unequipped &ePresent" to {_p} set {mineplex.hat.selected.%{_p}%} to "none" execute console command "/replaceitem entity %{_p}% slot.armor.head air 1 0" cosmetic_system("menu", "hats", {_p}) stop if {mineplex.hat.%{_p}%.owned.compCube} is 1: execute console command "/replaceitem entity %{_p}% slot.armor.head skull 1 3 {display:{Name:&a&lPresent},SkullOwner:{Id:d350d00d-4dbb-46a9-b769-60bd67546da3,Properties:{textures:[{Value:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZTE4ZjhmMTE1MTRjMWZmYmM2ZTk5OTc1ZDdjYTZiNWJhZjkyZGM5MjRjNTIyM2M0ZWM0OTY5M2NkZmNiOCJ9fX0=}]}}}" message "&9Gadget> &7You equipped &ePresent" to {_p} set {mineplex.hat.selected.%{_p}%} to "present" cosmetic_system("menu", "hats", {_p}) if {_arg1} is "use": if {_arg2} is "particle_shadow": if {mineplex.particle.selected.%{_p}%} is "shadow": message "&9Gadget> &7You unequipped &eShadow Walk" to {_p} set {mineplex.particle.selected.%{_p}%} to "none" cosmetic_system("menu", "particles", {_p}) stop if {mineplex.particle.%{_p}%.owned.shadow} is 1: message "&9Gadget> &7You equipped &eShadow Walk" to {_p} set {mineplex.particle.selected.%{_p}%} to "shadow" cosmetic_system("menu", "particles", {_p}) if {_arg2} is "particle_flame": if {mineplex.particle.selected.%{_p}%} is "flame": message "&9Gadget> &7You unequipped &eFlame Rings" to {_p} set {mineplex.particle.selected.%{_p}%} to "none" cosmetic_system("menu", "particles", {_p}) stop if {mineplex.particle.%{_p}%.owned.flame} is 1: message "&9Gadget> &7You equipped &eFlame Rings" to {_p} set {mineplex.particle.selected.%{_p}%} to "flame" cosmetic_system("menu", "particles", {_p}) if {_arg1} is "use": if {_arg2} is "ocelot": if {mineplex.pets.ocelot.active.%{_p}%} is not set: set {mineplex.pets.ocelot.active.%{_p}%} to false if {mineplex.pets.ocelot.active.%{_p}%} is false: spawn a ocelot at {_p} set {_ocelotpet} to the last spawned entity add "{CustomName:&a%{_p}%'s&c Pet Cat}" to nbt of last spawned entity add "{Silent:1}" to nbt of last spawned entity add "{CustomNameVisible:1}" to nbt of last spawned entity add "{PersistenceRequired:1}" to nbt of last spawned entity tame {_ocelotpet} to {_p} evaluate "set {pet::%{_p}%} to {_ocelotpet}" set {mineplex.pets.ocelot.active.%{_p}%} to true while {pet::%{_p}%} is alive: wait 15 ticks {_p} is online if distance between {pet::%{_p}%} and {_p} is less than 5: make {pet::%{_p}%} pathfind to {_p} with speed 1 else if distance between {pet::%{_p}%} and {_p} is more than 15: teleport {pet::%{_p}%} to {_p} else: make {pet::%{_p}%} pathfind to {_p} with speed 2 else: if {mineplex.pets.ocelot.active.%{_p}%} is true: kill {pet::%{_p}%} delete {pet::%{_p}%} set {mineplex.pets.ocelot.active.%{_p}%} to false if {_arg1} is "use": if {_arg2} is "wolf": if {mineplex.pets.wolf.active.%{_p}%} is not set: set {mineplex.pets.wolf.active.%{_p}%} to false if {mineplex.pets.wolf.active.%{_p}%} is false: spawn a wolf at {_p} set {_ocelotpet} to the last spawned entity add "{CustomName:&a%{_p}%'s&c Pet Wolf}" to nbt of last spawned entity add "{Silent:1}" to nbt of last spawned entity add "{CustomNameVisible:1}" to nbt of last spawned entity add "{PersistenceRequired:1}" to nbt of last spawned entity tame {_ocelotpet} to {_p} evaluate "set {pet::%{_p}%} to {_ocelotpet}" set {mineplex.pets.wolf.active.%{_p}%} to true while {pet::%{_p}%} is alive: wait 15 ticks {_p} is online if distance between {pet::%{_p}%} and {_p} is less than 5: make {pet::%{_p}%} pathfind to {_p} with speed 1 else if distance between {pet::%{_p}%} and {_p} is more than 15: teleport {pet::%{_p}%} to {_p} else: make {pet::%{_p}%} pathfind to {_p} with speed 2 else: if {mineplex.pets.wolf.active.%{_p}%} is true: kill {pet::%{_p}%} delete {pet::%{_p}%} set {mineplex.pets.wolf.active.%{_p}%} to false if {_arg1} is "use": if {_arg2} is "chicken": if {mineplex.pets.chicken.active.%{_p}%} is not set: set {mineplex.pets.chicken.active.%{_p}%} to false if {mineplex.pets.chicken.active.%{_p}%} is false: spawn a chicken at {_p} set {_ocelotpet} to the last spawned entity add "{CustomName:&a%{_p}%'s&c Pet Chicken}" to nbt of last spawned entity add "{Silent:1}" to nbt of last spawned entity add "{CustomNameVisible:1}" to nbt of last spawned entity add "{PersistenceRequired:1}" to nbt of last spawned entity tame {_ocelotpet} to {_p} evaluate "set {pet::%{_p}%} to {_ocelotpet}" set {mineplex.pets.chicken.active.%{_p}%} to true while {pet::%{_p}%} is alive: wait 15 ticks {_p} is online if distance between {pet::%{_p}%} and {_p} is less than 5: make {pet::%{_p}%} pathfind to {_p} with speed 1 else if distance between {pet::%{_p}%} and {_p} is more than 15: teleport {pet::%{_p}%} to {_p} else: make {pet::%{_p}%} pathfind to {_p} with speed 2 else: if {mineplex.pets.chicken.active.%{_p}%} is true: kill {pet::%{_p}%} delete {pet::%{_p}%} set {mineplex.pets.chicken.active.%{_p}%} to false if {_arg1} is "use": if {_arg2} is "guardian": if {mineplex.pets.guardian.active.%{_p}%} is not set: set {mineplex.pets.guardian.active.%{_p}%} to false if {mineplex.pets.guardian.active.%{_p}%} is false: spawn a guardian at {_p} set {_ocelotpet} to the last spawned entity add "{CustomName:&a%{_p}%'s&c Pet Guardian}" to nbt of last spawned entity add "{Silent:1}" to nbt of last spawned entity add "{CustomNameVisible:1}" to nbt of last spawned entity add "{PersistenceRequired:1}" to nbt of last spawned entity tame {_ocelotpet} to {_p} evaluate "set {pet::%{_p}%} to {_ocelotpet}" set {mineplex.pets.guardian.active.%{_p}%} to true while {pet::%{_p}%} is alive: wait 15 ticks {_p} is online if distance between {pet::%{_p}%} and {_p} is less than 5: make {pet::%{_p}%} pathfind to {_p} with speed 1 else if distance between {pet::%{_p}%} and {_p} is more than 15: teleport {pet::%{_p}%} to {_p} else: make {pet::%{_p}%} pathfind to {_p} with speed 2 else: if {mineplex.pets.guardian.active.%{_p}%} is true: kill {pet::%{_p}%} delete {pet::%{_p}%} set {mineplex.pets.guardian.active.%{_p}%} to false if {_arg1} is "use": if {_arg2} is "coal": if {mineplex.gadget.selected.%{_p}%} is "coal": message "&9Gadget> &7You unequipped &eCoal" to {_p} set {mineplex.gadget.selected.%{_p}%} to "none" set slot 3 of {_p} to air with name "lolz" cosmetic_system("menu", "gadgets", {_p}) stop message "&9Gadget> &7You equipped &eCoal" to {_p} set {mineplex.gadget.selected.%{_p}%} to "coal" set slot 3 of {_p} to coal with name "&e%{mineplex.%{_p}%.cosmetics.gadgets.coal}% Coal" cosmetic_system("menu", "gadgets", {_p}) stop if {_arg1} is "buy": wait 2 ticks open chest with 6 rows named " Confirmation" to {_p} wait 2 ticks format slot 4 of {_p} with prismarine shard named "&fTreasure Shards" with lore "&f10000 Treasure Shards will be||&fdeducated from your account balance" to be unstealable format slot 22 of {_p} with gunpowder named "&fCreeper Morph" with lore "&fHissssss!" to be unstealable format slot 27 of {_p} with emerald block named "&aOK" with lore "" to close then run [cosmetic_system("confirm", {_arg2}, {_p})] format slot 28 of {_p} with emerald block named "&aOK" with lore "" to close then run [cosmetic_system("confirm", {_arg2}, {_p})] format slot 29 of {_p} with emerald block named "&aOK" with lore "" to close then run [cosmetic_system("confirm", {_arg2}, {_p})] format slot 36 of {_p} with emerald block named "&aOK" with lore "" to close then run [cosmetic_system("confirm", {_arg2}, {_p})] format slot 37 of {_p} with emerald block named "&aOK" with lore "" to close then run [cosmetic_system("confirm", {_arg2}, {_p})] format slot 38 of {_p} with emerald block named "&aOK" with lore "" to close then run [cosmetic_system("confirm", {_arg2}, {_p})] format slot 45 of {_p} with emerald block named "&aOK" with lore "" to close then run [cosmetic_system("confirm", {_arg2}, {_p})] format slot 46 of {_p} with emerald block named "&aOK" with lore "" to close then run [cosmetic_system("confirm", {_arg2}, {_p})] format slot 47 of {_p} with emerald block named "&aOK" with lore "" to close then run [cosmetic_system("confirm", {_arg2}, {_p})] format slot 33 of {_p} with redstone block named "&cCANCEL" with lore "" to close then run [cosmetic_system("menu", "main", {_p})] format slot 34 of {_p} with redstone block named "&cCANCEL" with lore "" to close then run [cosmetic_system("menu", "main", {_p})] format slot 35 of {_p} with redstone block named "&cCANCEL" with lore "" to close then run [cosmetic_system("menu", "main", {_p})] format slot 42 of {_p} with redstone block named "&cCANCEL" with lore "" to close then run [cosmetic_system("menu", "main", {_p})] format slot 43 of {_p} with redstone block named "&cCANCEL" with lore "" to close then run [cosmetic_system("menu", "main", {_p})] format slot 44 of {_p} with redstone block named "&cCANCEL" with lore "" to close then run [cosmetic_system("menu", "main", {_p})] format slot 51 of {_p} with redstone block named "&cCANCEL" with lore "" to close then run [cosmetic_system("menu", "main", {_p})] format slot 52 of {_p} with redstone block named "&cCANCEL" with lore "" to close then run [cosmetic_system("menu", "main", {_p})] format slot 53 of {_p} with redstone block named "&cCANCEL" with lore "" to close then run [cosmetic_system("menu", "main", {_p})] #Mounts if {_arg2} is "mount_slime": if {mineplex.%{_p}%.cosmetics.morphs.owned.slime} is 1: message "&9Gadget> &7You already own this mount!" to {_p} else: format slot 22 of {_p} with slimeball named "&fSlime Mount" with lore "&fSplat Splat!" to be unstealable format slot 4 of {_p} with prismarine shard named "&fTreasure Shards" with lore "&f10000 Treasure Shards will be||&fdeducated from your account balance" to be unstealable #Morphs if {_arg2} is "morph_creeper": if {mineplex.%{_p}%.cosmetics.morphs.owned.creeper} is 1: message "&9Gadget> &7You already own this morph!" to {_p} else: format slot 22 of {_p} with gunpowder named "&fCreeper Morph" with lore "&fHissssss!" to be unstealable format slot 4 of {_p} with prismarine shard named "&fTreasure Shards" with lore "&f10000 Treasure Shards will be||&fdeducated from your account balance" to be unstealable if {_arg2} is "morph_cow": if {mineplex.%{_p}%.cosmetics.morphs.owned.cow} is 1: message "&9Gadget> &7You already own this morph!" to {_p} else: format slot 4 of {_p} with prismarine shard named "&fTreasure Shards" with lore "&f60000 Treasure Shards will be||&fdeducated from your account balance" to be unstealable format slot 22 of {_p} with steak named "&fCow Morph" with lore "&fMooooo!" to be unstealable if {_arg2} is "morph_slime": if {mineplex.%{_p}%.cosmetics.morphs.owned.slime} is 1: message "&9Gadget> &7You already own this morph!" to {_p} else: format slot 4 of {_p} with prismarine shard named "&fTreasure Shards" with lore "&f20000 Treasure Shards will be||&fdeducated from your account balance" to be unstealable format slot 22 of {_p} with slimeball named "&fSlime Morph" with lore "&fSplat Splat!" to be unstealable if {_arg2} is "morph_villager": if {mineplex.%{_p}%.cosmetics.morphs.owned.villager} is 1: message "&9Gadget> &7You already own this morph!" to {_p} else: format slot 4 of {_p} with prismarine shard named "&fTreasure Shards" with lore "&f12000 Treasure Shards will be||&fdeducated from your account balance" to be unstealable format slot 22 of {_p} with emerald named "&fVillager Morph" with lore "&fMURRR! HURR MURRR!" to be unstealable #Gadgets if {_arg2} is "pearl": format slot 4 of {_p} with prismarine shard named "&fTreasure Shards" with lore "&f500 Treasure Shards will be||&fdeducated from your account balance" to be unstealable format slot 22 of {_p} with ender pearl named "&fEthereal Pearl" with lore "&fThese Pearls are stolen from||&fsleeping Endermen!" to be unstealable if {_arg2} is "firework": format slot 4 of {_p} with prismarine shard named "&fTreasure Shards" with lore "&f500 Treasure Shards will be||&fdeducated from your account balance" to be unstealable format slot 22 of {_p} with firework rocket named "&fFirework" with lore "&fNeed to celebrate? These||&fFireworks should do the trick!" to be unstealable if {_arg2} is "tnt": format slot 4 of {_p} with prismarine shard named "&fTreasure Shards" with lore "&f500 Treasure Shards will be||&fdeducated from your account balance" to be unstealable format slot 22 of {_p} with tnt named "&fTNT" with lore "&fThowing tnt at %{mineplex.config.servername}%||&fStaff is highly encouraged!" to be unstealable if {_arg1} is "confirm": if {_arg2} is "mount_slime": if {mineplex.shards.%{_p}%} is bigger than 9999: set {mineplex.proc.slot} to 45 wait 2 ticks open chest with 6 rows named " Confirmation" to {_p} loop 9 times: format slot {mineplex.proc.slot} of {_p} with lapis block named "&9Processing" with lore "" to close wait 1 tick add 1 to {mineplex.proc.slot} if {mineplex.proc.slot} is 54: message "&9Cosmetics> &7Purchased &eSlime Mount" to {mineplex.chest.buyplayer.%{_p}%} set {mineplex.%{_p}%.cosmetics.morphs.owned.slime} to 1 delShards({_p}, 10000) add 1 to {mineplex.%{_p}%.cosmetics.mounts} set {mineplex.error.slot} to 0 loop 54 times: format slot {mineplex.error.slot} of {_p} with emerald block named "&aPurchase Successful" with lore "&7Purchased &eCreeper Morph" to close then run [cosmetic_system("menu", "morphs", {_p})] add 1 to {mineplex.error.slot} wait 2 ticks stop if {mineplex.shards.%{_p}%} is not bigger than 9999: wait 2 ticks open chest with 6 rows named " Confirmation" to {mineplex.chest.buyplayer.%{_p}%} set {mineplex.error.slot} to 0 loop 54 times: format slot {mineplex.error.slot} of {_p} with redstone block named "&cPurchase Failed" with lore "" to close then run [cosmetic_system("menu", "mounts", {_p})] add 1 to {mineplex.error.slot} if {_arg1} is "use": if {_arg2} is "mount_slime": if {mineplex.%{_p}%.cosmetics.morphs.owned.creeper} is not 1: message "&9Gadget> &7You dont own this mount." to {_p} stop if {mineplex.%{_p}%.cosmetics.morphs.owned.creeper} is 1: if {mineplex.currentmorph.%{_p}%} is not set: set {mineplex.currentmorph.%{_p}%} to "None" if {currentmount.%{_p}%.type} is not "Slime Mount": if {currentmount.%{_p}%.type} is not "None": message "&9Gadget> &7You despawned &e%{currentmount.%{_p}%.type}%" to {_p} message "&9Gadget> &7You spawned &eSlime Mount" to {_p} mountapi({_p}, "create", "slime") cosmetic_system("menu", "mounts", {_p}) stop if {currentmount.%{_p}%.type} is "Slime Mount": message "&9Gadget> &7You despawned &e%{currentmount.%{_p}%.type}%" to {_p} set {mineplex.currentmorph.%{_p}%} to "None" mountapi({_p}, "remove", "notused") cosmetic_system("menu", "morphs", {_p}) stop if {_arg1} is "confirm": if {_arg2} is "morph_creeper": if {mineplex.shards.%{_p}%} is bigger than 9999: set {mineplex.proc.slot} to 45 wait 2 ticks open chest with 6 rows named " Confirmation" to {_p} loop 9 times: format slot {mineplex.proc.slot} of {_p} with lapis block named "&9Processing" with lore "" to close wait 1 tick add 1 to {mineplex.proc.slot} if {mineplex.proc.slot} is 54: message "&9Cosmetics> &7Purchased &eCreeper Morph" to {mineplex.chest.buyplayer.%{_p}%} set {mineplex.%{_p}%.cosmetics.morphs.owned.creeper} to 1 delShards({_p}, 10000) add 1 to {mineplex.%{_p}%.cosmetics.morphs} set {mineplex.error.slot} to 0 loop 54 times: format slot {mineplex.error.slot} of {_p} with emerald block named "&aPurchase Successful" with lore "&7Purchased &eCreeper Morph" to close then run [cosmetic_system("menu", "morphs", {_p})] add 1 to {mineplex.error.slot} wait 2 ticks stop if {mineplex.shards.%{_p}%} is not bigger than 9999: wait 2 ticks open chest with 6 rows named " Confirmation" to {mineplex.chest.buyplayer.%{_p}%} set {mineplex.error.slot} to 0 loop 54 times: format slot {mineplex.error.slot} of {_p} with redstone block named "&cPurchase Failed" with lore "" to close then run [cosmetic_system("menu", "morphs", {_p})] add 1 to {mineplex.error.slot} if {_arg1} is "use": if {_arg2} is "morph_creeper": if {mineplex.%{_p}%.cosmetics.morphs.owned.creeper} is not 1: message "&9Gadget> &7You dont own this morph." to {_p} stop if {mineplex.%{_p}%.cosmetics.morphs.owned.creeper} is 1: if {mineplex.currentmorph.%{_p}%} is not set: set {mineplex.currentmorph.%{_p}%} to "None" if {mineplex.currentmorph.%{_p}%} is not "Creeper Morph": if {mineplex.currentmorph.%{_p}%} is not "None": message "&9Gadget> &7You unmorphed from &e%{mineplex.currentmorph.%{_p}%}%" to {_p} message "&9Gadget> &7You morphed into &eCreeper Morph" to {_p} set {mineplex.currentmorph.%{_p}%} to "Creeper Morph" execute console command "odisguise %{_p}% creeper" cosmetic_system("menu", "morphs", {_p}) stop if {mineplex.currentmorph.%{_p}%} is "Creeper Morph": message "&9Gadget> &7You unmorphed from &e%{mineplex.currentmorph.%{_p}%}%" to {_p} set {mineplex.currentmorph.%{_p}%} to "None" execute console command "undisguise %{_p}%" cosmetic_system("menu", "morphs", {_p}) stop if {_arg1} is "use": if {_arg2} is "morph_wither": if {_p} has permission "mineplex.legend": if {mineplex.currentmorph.%{_p}%} is not set: set {mineplex.currentmorph.%{_p}%} to "None" if {mineplex.currentmorph.%{_p}%} is not "Wither Morph": if {mineplex.currentmorph.%{_p}%} is not "None": message "&9Gadget> &7You unmorphed from &e%{mineplex.currentmorph.%{_p}%}%" to {_p} message "&9Gadget> &7You morphed into &eWither Morph" to {_p} set {mineplex.currentmorph.%{_p}%} to "Wither Morph" execute console command "odisguise %{_p}% wither" set {mineplex.dj.%{_p}%} to 0 set {_p}'s flight state to true cosmetic_system("menu", "morphs", {_p}) stop if {mineplex.currentmorph.%{_p}%} is "Wither Morph": message "&9Gadget> &7You unmorphed from &e%{mineplex.currentmorph.%{_p}%}%" to {_p} set {mineplex.currentmorph.%{_p}%} to "None" execute console command "undisguise %{_p}%" set {mineplex.dj.%{_p}%} to 1 set {_p}'s flight state to false cosmetic_system("menu", "morphs", {_p}) stop else: message "&9Gadget> &7You dont own this Morph" to {_p} if {_arg1} is "confirm": if {_arg2} is "morph_cow": if {mineplex.shards.%{_p}%} is bigger than 5999: set {mineplex.proc.slot} to 45 wait 2 ticks open chest with 6 rows named " Confirmation" to {_p} loop 9 times: format slot {mineplex.proc.slot} of {_p} with lapis block named "&9Processing" with lore "" to close wait 1 tick add 1 to {mineplex.proc.slot} if {mineplex.proc.slot} is 54: message "&9Cosmetics> &7Purchased &eCow Morph" to {mineplex.chest.buyplayer.%{_p}%} set {mineplex.%{_p}%.cosmetics.morphs.owned.cow} to 1 delShards({_p}, 6000) add 1 to {mineplex.%{_p}%.cosmetics.morphs} set {mineplex.error.slot} to 0 loop 54 times: format slot {mineplex.error.slot} of {_p} with emerald block named "&aPurchase Successful" with lore "&7Purchased &eCow Morph" to close then run [cosmetic_system("menu", "morphs", {_p})] add 1 to {mineplex.error.slot} wait 2 ticks stop if {mineplex.shards.%{_p}%} is not bigger than 9999: wait 2 ticks open chest with 6 rows named " Confirmation" to {mineplex.chest.buyplayer.%{_p}%} set {mineplex.error.slot} to 0 loop 54 times: format slot {mineplex.error.slot} of {_p} with redstone block named "&cPurchase Failed" with lore "" to close then run [cosmetic_system("menu", "morphs", {_p})] add 1 to {mineplex.error.slot} if {_arg1} is "use": if {_arg2} is "morph_cow": if {mineplex.%{_p}%.cosmetics.morphs.owned.cow} is not 1: message "&9Gadget> &7You dont own this morph." to {_p} stop if {mineplex.%{_p}%.cosmetics.morphs.owned.cow} is 1: if {mineplex.currentmorph.%{_p}%} is not set: set {mineplex.currentmorph.%{_p}%} to "None" if {mineplex.currentmorph.%{_p}%} is not "Cow Morph": if {mineplex.currentmorph.%{_p}%} is not "None": message "&9Gadget> &7You unmorphed from &e%{mineplex.currentmorph.%{_p}%}%" to {_p} message "&9Gadget> &7You morphed into &eCow Morph" to {_p} set {mineplex.currentmorph.%{_p}%} to "Cow Morph" execute console command "odisguise %{_p}% cow" cosmetic_system("menu", "morphs", {_p}) stop if {mineplex.currentmorph.%{_p}%} is "Cow Morph": message "&9Gadget> &7You unmorphed from &e%{mineplex.currentmorph.%{_p}%}%" to {_p} set {mineplex.currentmorph.%{_p}%} to "None" execute console command "undisguise %{_p}%" cosmetic_system("menu", "morphs", {_p}) stop if {_arg1} is "confirm": if {_arg2} is "morph_slime": if {mineplex.shards.%{_p}%} is bigger than 19999: set {mineplex.proc.slot} to 45 wait 2 ticks open chest with 6 rows named " Confirmation" to {_p} loop 9 times: format slot {mineplex.proc.slot} of {_p} with lapis block named "&9Processing" with lore "" to close wait 1 tick add 1 to {mineplex.proc.slot} if {mineplex.proc.slot} is 54: message "&9Cosmetics> &7Purchased &eSlime Morph" to {mineplex.chest.buyplayer.%{_p}%} set {mineplex.%{_p}%.cosmetics.morphs.owned.slime} to 1 delShards({_p}, 20000) add 1 to {mineplex.%{_p}%.cosmetics.morphs} set {mineplex.error.slot} to 0 loop 54 times: format slot {mineplex.error.slot} of {_p} with emerald block named "&aPurchase Successful" with lore "&7Purchased &eSlime Morph" to close then run [cosmetic_system("menu", "morphs", {_p})] add 1 to {mineplex.error.slot} wait 2 ticks stop if {mineplex.shards.%{_p}%} is not bigger than 19999: wait 2 ticks open chest with 6 rows named " Confirmation" to {mineplex.chest.buyplayer.%{_p}%} set {mineplex.error.slot} to 0 loop 54 times: format slot {mineplex.error.slot} of {_p} with redstone block named "&cPurchase Failed" with lore "" to close then run [cosmetic_system("menu", "morphs", {_p})] add 1 to {mineplex.error.slot} if {_arg1} is "use": if {_arg2} is "morph_slime": if {mineplex.%{_p}%.cosmetics.morphs.owned.slime} is not 1: message "&9Gadget> &7You dont own this morph." to {_p} stop if {mineplex.%{_p}%.cosmetics.morphs.owned.slime} is 1: if {mineplex.currentmorph.%{_p}%} is not set: set {mineplex.currentmorph.%{_p}%} to "None" if {mineplex.currentmorph.%{_p}%} is not "Slime Morph": if {mineplex.currentmorph.%{_p}%} is not "None": message "&9Gadget> &7You unmorphed from &e%{mineplex.currentmorph.%{_p}%}%" to {_p} message "&9Gadget> &7You morphed into &eSlime Morph" to {_p} set {mineplex.currentmorph.%{_p}%} to "Slime Morph" execute console command "odisguise %{_p}% slime" cosmetic_system("menu", "morphs", {_p}) stop if {mineplex.currentmorph.%{_p}%} is "Slime Morph": message "&9Gadget> &7You unmorphed from &e%{mineplex.currentmorph.%{_p}%}%" to {_p} set {mineplex.currentmorph.%{_p}%} to "None" execute console command "undisguise %{_p}%" cosmetic_system("menu", "morphs", {_p}) stop if {_arg1} is "confirm": if {_arg2} is "morph_villager": if {mineplex.shards.%{_p}%} is bigger than 11999: set {mineplex.proc.slot} to 45 wait 2 ticks open chest with 6 rows named " Confirmation" to {_p} loop 9 times: format slot {mineplex.proc.slot} of {_p} with lapis block named "&9Processing" with lore "" to close wait 1 tick add 1 to {mineplex.proc.slot} if {mineplex.proc.slot} is 54: message "&9Cosmetics> &7Purchased &eVillager Morph" to {mineplex.chest.buyplayer.%{_p}%} set {mineplex.%{_p}%.cosmetics.morphs.owned.villager} to 1 delShards({_p}, 12000) add 1 to {mineplex.%{_p}%.cosmetics.morphs} set {mineplex.error.slot} to 0 loop 54 times: format slot {mineplex.error.slot} of {_p} with emerald block named "&aPurchase Successful" with lore "&7Purchased &eVillager morph" to close then run [cosmetic_system("menu", "morphs", {_p})] add 1 to {mineplex.error.slot} wait 2 ticks stop if {mineplex.shards.%{_p}%} is not bigger than 499: wait 3 ticks open chest with 6 rows named " Confirmation" to {mineplex.chest.buyplayer.%{_p}%} wait 2 ticks set {mineplex.error.slot} to 0 loop 54 times: format slot {mineplex.error.slot} of {_p} with redstone block named "&cPurchase Failed" with lore "" to close then run [cosmetic_system("menu", "morphs", {_p})] add 1 to {mineplex.error.slot} if {_arg1} is "use": if {_arg2} is "morph_villager": if {mineplex.%{_p}%.cosmetics.morphs.owned.villager} is not 1: message "&9Gadget> &7You dont own this morph." to {_p} stop if {mineplex.%{_p}%.cosmetics.morphs.owned.villager} is 1: if {mineplex.currentmorph.%{_p}%} is not set: set {mineplex.currentmorph.%{_p}%} to "None" if {mineplex.currentmorph.%{_p}%} is not "villager Morph": if {mineplex.currentmorph.%{_p}%} is not "None": message "&9Gadget> &7You unmorphed from &e%{mineplex.currentmorph.%{_p}%}%" to {_p} message "&9Gadget> &7You morphed into &eVillager Morph" to {_p} set {mineplex.currentmorph.%{_p}%} to "Villager Morph" execute console command "odisguise %{_p}% villager" cosmetic_system("menu", "morphs", {_p}) stop if {mineplex.currentmorph.%{_p}%} is "Villager Morph": message "&9Gadget> &7You unmorphed from &e%{mineplex.currentmorph.%{_p}%}%" to {_p} set {mineplex.currentmorph.%{_p}%} to "None" execute console command "undisguise %{_p}%" cosmetic_system("menu", "morphs", {_p}) stop if {_arg1} is "use": if {_arg2} is "pearl": if {mineplex.gadget.selected.%{_p}%} is "Ethereal Pearl": message "&9Gadget> &7You unequipped &eEthereal Pearl" to {_p} set {mineplex.gadget.selected.%{_p}%} to "None" set slot 3 of {_p} to air with name "lolz" cosmetic_system("menu", "gadgets", {_p}) stop message "&9Cosmetics> &7You equipped &eEthereal Pearl" to {_p} set slot 3 of {_p} to ender pearl with name "&e%{mineplex.%{_p}%.cosmetics.gadgets.pearl}% &5Ethereal Pearls" set {mineplex.gadget.selected.%{_p}%} to "Ethereal Pearl" cosmetic_system("menu", "gadgets", {_p}) stop if {_arg1} is "confirm": if {_arg2} is "pearl": if {mineplex.shards.%{_p}%} is bigger than 499: set {mineplex.proc.slot} to 45 wait 2 ticks open chest with 6 rows named " Confirmation" to {_p} loop 9 times: format slot {mineplex.proc.slot} of {_p} with lapis block named "&9Processing" with lore "" to close wait 1 tick add 1 to {mineplex.proc.slot} if {mineplex.proc.slot} is 54: message "&9Cosmetics> &7Purchased 50x &eEthereal Pearl" to {mineplex.chest.buyplayer.%{_p}%} add 50 to {mineplex.%{_p}%.cosmetics.gadgets.pearl} delShards({_p}, 50) set {mineplex.error.slot} to 0 loop 54 times: format slot {mineplex.error.slot} of {_p} with emerald block named "&aPurchase Successful" with lore "&7Purchased 50x &eEthereal Pearl" to close then run [cosmetic_system("menu", "gadgets", {_p})] add 1 to {mineplex.error.slot} wait 2 ticks stop if {mineplex.shards.%{_p}%} is not bigger than 499: wait 2 ticks open chest with 6 rows named " Confirmation" to {mineplex.chest.buyplayer.%{_p}%} set {mineplex.error.slot} to 0 loop 54 times: format slot {mineplex.error.slot} of {_p} with redstone block named "&cPurchase Failed" with lore "" to close then run [cosmetic_system("menu", "gadgets", {_p})] add 1 to {mineplex.error.slot} if {_arg1} is "use": if {_arg2} is "firework": if {mineplex.gadget.selected.%{_p}%} is "Fireworks": message "&9Gadget> &7You unequipped &eFireworks" to {_p} set {mineplex.gadget.selected.%{_p}%} to "None" set slot 3 of {_p} to air with name "lolz" cosmetic_system("menu", "gadgets", {_p}) stop message "&9Gadget> &7You equipped &eFireworks" to {_p} set slot 3 of {_p} to ender pearl with name "&e%{mineplex.%{_p}%.cosmetics.gadgets.firework}% &eFireworks" set {mineplex.gadget.selected.%{_p}%} to "Fireworks" cosmetic_system("menu", "gadgets", {_p}) stop if {_arg1} is "use": if {_arg2} is "tnt": if {mineplex.gadget.selected.%{_p}%} is "TNT": message "&9Gadget> &7You unequipped &eTNT" to {_p} set {mineplex.gadget.selected.%{_p}%} to "None" set slot 3 of {_p} to air with name "lolz" cosmetic_system("menu", "gadgets", {_p}) stop message "&9Gadget> &7You equipped &eTNT" to {_p} set slot 3 of {_p} to tnt with name "&e%{mineplex.%{_p}%.cosmetics.gadgets.tnt}% &eTNT" set {mineplex.gadget.selected.%{_p}%} to "TNT" cosmetic_system("menu", "gadgets", {_p}) if {_arg1} is "use": if {_arg2} is "snowball": if {mineplex.gadget.selected.%{_p}%} is "Snowball": message "&9Gadget> &7You unequipped &eSnowball" to {_p} set {mineplex.gadget.selected.%{_p}%} to "None" set slot 3 of {_p} to air with name "lolz" cosmetic_system("menu", "gadgets", {_p}) stop message "&9Gadget> &7You equipped &eSnowball" to {_p} set slot 3 of {_p} to tnt with name "&e%{mineplex.%{_p}%.cosmetics.gadgets.snowball}% &eSnowballs" set {mineplex.gadget.selected.%{_p}%} to "Snowball" cosmetic_system("menu", "gadgets", {_p}) if {_arg1} is "confirm": if {_arg2} is "firework": if {mineplex.shards.%{_p}%} is bigger than 499: set {mineplex.proc.slot} to 45 wait 2 ticks open chest with 6 rows named " Confirmation" to {_p} loop 9 times: format slot {mineplex.proc.slot} of {_p} with lapis block named "&9Processing" with lore "" to close wait 1 tick add 1 to {mineplex.proc.slot} if {mineplex.proc.slot} is 54: message "&9Cosmetics> &7Purchased 50x &eFireworks" to {_p} add 50 to {mineplex.%{_p}%.cosmetics.gadgets.firework} delShards({_p}, 500) set {mineplex.error.slot} to 0 loop 54 times: format slot {mineplex.error.slot} of {_p} with emerald block named "&aPurchase Successful" with lore "&7Purchased 50x &eFirworks" to close then run [cosmetic_system("menu", "gadgets", {_p})] add 1 to {mineplex.error.slot} wait 2 ticks stop if {mineplex.shards.%{_p}%} is not bigger than 499: wait 2 ticks open chest with 6 rows named " Confirmation" to {mineplex.chest.buyplayer.%{_p}%} set {mineplex.error.slot} to 0 loop 54 times: format slot {mineplex.error.slot} of {_p} with redstone block named "&cPurchase Failed" with lore "" to close then run [cosmetic_system("menu", "gadgets", {_p})] add 1 to {mineplex.error.slot} if {_arg1} is "confirm": if {_arg2} is "tnt": if {mineplex.shards.%{_p}%} is bigger than 499: set {mineplex.proc.slot} to 45 wait 2 ticks open chest with 6 rows named " Confirmation" to {_p} loop 9 times: format slot {mineplex.proc.slot} of {_p} with lapis block named "&9Processing" with lore "" to close wait 1 tick add 1 to {mineplex.proc.slot} if {mineplex.proc.slot} is 54: message "&9Cosmetics> &7Purchased 50x &eTNT" to {_p} add 50 to {mineplex.%{_p}%.cosmetics.gadgets.tnt} delShards({_p}, 500) set {mineplex.error.slot} to 0 loop 54 times: format slot {mineplex.error.slot} of {_p} with emerald block named "&aPurchase Successful" with lore "&7Purchased 50x &eTNT" to close then run [cosmetic_system("menu", "gadgets", {_p})] add 1 to {mineplex.error.slot} wait 2 ticks stop if {mineplex.shards.%{_p}%} is not bigger than 499: wait 2 ticks open chest with 6 rows named " Confirmation" to {mineplex.chest.buyplayer.%{_p}%} set {mineplex.error.slot} to 0 loop 54 times: format slot {mineplex.error.slot} of {_p} with redstone block named "&cPurchase Failed" with lore "" to close then run [cosmetic_system("menu", "gadgets", {_p})] add 1 to {mineplex.error.slot} on right click: if player's tool is a chest: if name of player's tool is "&aCosmetic Menu": cancel event cosmetic_system("menu", "main", player) on left click: if player's tool is a chest: if name of player's tool is "&aCosmetic Menu": cancel event cosmetic_system("menu", "main", player) on damage: victim's name contains "Pet" cancel event on any move: if {mineplex.particle.selected.%player%} is "shadow": loop all players: show 1 "footstep" particles at location of player for loop-player offset by 0.4, 0.7, 0.4 if {mineplex.particle.selected.%player%} is "flame": loop all players: show 1 "flame" particles at location of player for loop-player offset by 0.4, 0.7, 0.4 command /giveitem [] [] []: permission: mineplex.support permission message: &9Permissions> &7You do not have permission to do that. trigger: if arg 3 is "hat_compCube": if {mineplex.hat.%arg 1%.owned.compCube} is 1: message "&9Cosmetics> &e%arg 1% &7already owns &eCompanion Cube" stop set {mineplex.hat.%arg 1%.owned.compCube} to 1 add 1 to {mineplex.%arg 1%.cosmetics.hats} message "&9Cosmetics> &7You gave &e%arg 1% Companion Cube" to player message "&9Cosmetics> &7You recieved the &eCompanion Cube &7from &e%player%" to arg 1 stop if arg 3 is "hat_present": if {mineplex.hat.%arg 1%.owned.present} is 1: message "&9Cosmetics> &e%arg 1% &7already owns &ePresent" stop set {mineplex.hat.%arg 1%.owned.present} to 1 add 1 to {mineplex.%arg 1%.cosmetics.hats} message "&9Cosmetics> &7You gave &e%arg 1% Present" to player message "&9Cosmetics> &7You recieved the &ePresent &7from &e%player%" to arg 1 stop if arg 3 is "particle_shadow": if {mineplex.particle.%arg 1%.owned.shadow} is 1: message "&9Cosmetics> &e%arg 1% &7already owns &eShadow Walk" stop set {mineplex.particle.%arg 1%.owned.shadow} to 1 add 1 to {mineplex.%arg 1%.cosmetics.particles} message "&9Cosmetics> &7You gave &e%arg 1% Shadow Walk" to player message "&9Cosmetics> &7You recieved the &eShadow Walk &7from &e%player%" to arg 1 stop if arg 3 is "particle_flame": if {mineplex.particle.%arg 1%.owned.flame} is 1: message "&9Cosmetics> &e%arg 1% &7already owns &eShadow Walk" stop set {mineplex.particle.%arg 1%.owned.flame} to 1 add 1 to {mineplex.%arg 1%.cosmetics.particles} message "&9Cosmetics> &7You gave &e%arg 1% Flame Rings" to player message "&9Cosmetics> &7You recieved the &eFlame Rings &7from &e%player%" to arg 1 stop if arg 3 is "take:hat_compCube": if {mineplex.hat.%arg 1%.owned.compCube} is 0: message "&9Cosmetics> &e%arg 1% &7doesnt own &eCompanion Cube" stop set {mineplex.hat.%arg 1%.owned.compCube} to 0 remove 1 from {mineplex.%arg 1%.cosmetics.hats} message "&9Cosmetics> &7You took &e%arg 1%'s Companion Cube" to player message "&9Cosmetics> &e%player% &7took your &eCompanion Cube" to arg 1 stop if arg 3 is "take:hat_present": if {mineplex.hat.%arg 1%.owned.present} is 0: message "&9Cosmetics> &e%arg 1% &7doesnt own &ePresent" stop set {mineplex.hat.%arg 1%.owned.present} to 0 remove 1 from {mineplex.%arg 1%.cosmetics.hats} message "&9Cosmetics> &7You took &e%arg 1%'s Present" to player message "&9Cosmetics> &e%player% &7took your &ePresent" to arg 1 stop if arg 3 is "pearl": add arg 2 to {mineplex.%arg 1%.cosmetics.gadgets.pearl} message "&9Item> &7You gave %arg 2% Ethereal Pearls &7to player %arg 1%" to player message "&9Item> &e%player% &7gave you &e%arg 2% Ethereal Pearls" to arg 1 stop if arg 3 is "fireworks": add arg 2 to {mineplex.%arg 1%.cosmetics.gadgets.firework} message "&9Item> &7You gave %arg 2% Fireworks &7to player %arg 1%" to player message "&9Item> &e%player% &7gave you &e%arg 2% Fireworks" to arg 1 stop if arg 3 is "coal": add arg 2 to {mineplex.%arg 1%.cosmetics.gadgets.coal} message "&9Item> &7You gave %arg 2% Coal &7to player %arg 1%" to player message "&9Item> &e%player% &7gave you &e%arg 2% Coal" to arg 1 stop if arg 3 is "tnt": add arg 2 to {mineplex.%arg 1%.cosmetics.gadgets.tnt} message "&9Item> &7You gave %arg 2% TNT &7to player %arg 1%" to player message "&9Item> &e%player% &7gave you &e%arg 2% TNT" to arg 1 stop if arg 3 is "snowball": add arg 2 to {mineplex.%arg 1%.cosmetics.gadgets.snowball} message "&9Item> &7You gave %arg 2% Snowballs &7to player %arg 1%" to player message "&9Item> &e%player% &7gave you &e%arg 2% Snowballs" to arg 1 stop message "&9Cosmetics> &c&lInvalid Cosmetic." command /gadget: permission: mineplex.admin permission message: &9Permissions> &7You do not have permission to do that. trigger: if {mineplex.cosmetics} is not set: set {mineplex.cosmetics} to 1 if {mineplex.cosmetics} is 1: set {mineplex.cosmetics} to 0 broadcast "&f&lGadgets/Mounts are now &c&lDisabled" stop if {mineplex.cosmetics} is 0: set {mineplex.cosmetics} to 1 broadcast "&f&lGadgets/Mounts are now &a&lEnabled" stop every tick: loop all players: if {mineplex.cosmetics} is not set: set {mineplex.cosmetics} to 1 if {mineplex.cosmetics} is 0: set slot 3 of loop-player to air with name "remove" stop loop-player's gamemode is not creative: if {mineplex.cosmetics.%loop-player%} is not set: set {mineplex.cosmetics.%loop-player%} to 1 if {mineplex.gadget.selected.%loop-player%} is "Ethereal Pearl": set slot 3 of loop-player to ender pearl with name "&e%{mineplex.%loop-player%.cosmetics.gadgets.pearl}% Ethereal Pearl" if {mineplex.gadget.selected.%loop-player%} is "Fireworks": set slot 3 of loop-player to firework rocket with name "&e%{mineplex.%loop-player%.cosmetics.gadgets.firework}% Fireworks" if {mineplex.gadget.selected.%loop-player%} is "Coal": set slot 3 of loop-player to coal with name "&e%{mineplex.%loop-player%.cosmetics.gadgets.coal}% Coal" if {mineplex.gadget.selected.%loop-player%} is "TNT": set slot 3 of loop-player to tnt with name "&e%{mineplex.%loop-player%.cosmetics.gadgets.tnt}% TNT" if {mineplex.gadget.selected.%loop-player%} is "Snowball": set slot 3 of loop-player to snowball with name "&e%{mineplex.%loop-player%.cosmetics.gadgets.snowball}% Snowballs" on shoot: if projectile is an enderpearl: if name of shooter's tool is "&e%{mineplex.%shooter%.cosmetics.gadgets.pearl}% Ethereal Pearl": if {mineplex.%shooter%.cosmetics.gadgets.pearl} is 0: cancel event cosmetic_system("buy", "pearl", shooter) stop if {mineplex.%shooter%.cosmetics.gadgets.pearlCooldown} is 1: set action bar of shooter to "&f&lEthereal Pearl is recharging" cancel event stop remove 1 from {mineplex.%shooter%.cosmetics.gadgets.pearl} set {mineplex.%shooter%.cosmetics.gadgets.pearlCooldown} to 1 message "&9Skill> &7You threw &aEthereal Pearl&7." to shooter make shooter ride projectile wait 3 ticks make shooter ride projectile wait 3 seconds set {mineplex.%shooter%.cosmetics.gadgets.pearlCooldown} to 0 set action bar of shooter to "&a&lEthereal Pearl Recharged." if projectile is an snowball: if name of shooter's tool is "&e%{mineplex.%shooter%.cosmetics.gadgets.snowball}% Snowballs": if {mineplex.%shooter%.cosmetics.gadgets.snowball} is 0: cancel event message "&9Gadget> &7You have no Snowballs left!" to shooter stop if {mineplex.%shooter%.cosmetics.gadgets.snowballCooldown} is 1: set action bar of shooter to "&f&lSnowball is recharging" cancel event stop remove 1 from {mineplex.%shooter%.cosmetics.gadgets.snowball} set {mineplex.%shooter%.cosmetics.gadgets.snowballCooldown} to 1 message "&9Skill> &7You threw &aSnowball&7." to shooter wait 10 ticks set {mineplex.%shooter%.cosmetics.gadgets.snowballCooldown} to 0 set action bar of shooter to "&a&lSnowball Recharged." on right click: if player's tool is tnt: if name of player's tool is "&e%{mineplex.%player%.cosmetics.gadgets.tnt}% TNT": if {mineplex.%player%.cosmetics.gadgets.tnt} is less than 1: cosmetic_system("buy", "tnt", player) stop if {mineplex.%player%.cosmetics.gadgets.tntCooldown} is 1: set action bar of player to "&f&lTNT is recharging" stop remove 1 from {mineplex.%player%.cosmetics.gadgets.tnt} spawn a primed tnt 1 meter above the player add "{Fuse:60}" to nbt of the spawned entity push the spawned entity in direction of player at speed 0.9 push the spawned entity upwards at speed 0.2 message "&9Skill> &7You threw &aTNT&7." set {mineplex.%player%.cosmetics.gadgets.tntCooldown} to 1 wait 3 seconds set {mineplex.%player%.cosmetics.gadgets.tntCooldown} to 0 set action bar of player to "&a&lTNT Recharged." on right click: if player's tool is firework rocket: if name of player's tool is "&e%{mineplex.%player%.cosmetics.gadgets.firework}% Fireworks": if {mineplex.%player%.cosmetics.gadgets.firework} is 0: cancel event cosmetic_system("buy", "firework", player) stop if {mineplex.%player%.cosmetics.gadgets.fireworkCooldown} is 1: set action bar of player to "&f&lFireworks &f&lis recharging..." cancel event stop remove 1 from {mineplex.%player%.cosmetics.gadgets.firework} cancel event set {firework} to a random integer from 1 to 15 if {firework} is 1: launch creeper firework colored red at player timed 1 if {firework} is 2: launch burst firework colored green at player timed 1 if {firework} is 3: launch ball firework colored yellow at player timed 1 if {firework} is 4: launch ball firework colored blue at player timed 1 if {firework} is 5: launch burst firework colored red at player timed 1 if {firework} is 6: launch creeper firework colored light green at player timed 1 if {firework} is 7: launch burst firework colored light green at player timed 1 if {firework} is 8: launch ball firework colored orange at player timed 1 if {firework} is 9: launch burst firework colored orange at player timed 1 if {firework} is 10: launch creeper firework colored pink at player timed 1 if {firework} is 11: launch burst firework colored orange at player timed 1 if {firework} is 12: launch burst firework colored light green at player timed 1 if {firework} is 13: launch burst firework colored blue at player timed 1 if {firework} is 14: launch burst firework colored blue at player timed 1 if {firework} is 15: launch burst firework colored yellow at player timed 1 set {mineplex.%player%.cosmetics.gadgets.fireworkCooldown} to 1 message "&9Skill> &7You used &aFireworks&7." wait 10 ticks set {mineplex.%player%.cosmetics.gadgets.fireworkCooldown} to 0 set action bar of player to "&a&lFireworks Recharged." on right click: if player's tool is coal: if name of player's tool is "&e%{mineplex.%player%.cosmetics.gadgets.coal}% Coal": if {mineplex.%player%.cosmetics.gadgets.coal} is 0: message "&9Coal> &7You should go and get some coal..." stop if {mineplex.%player%.cosmetics.gadgets.coalCooldown} is 1: set action bar of player to "&f&lCoal &f&lis recharging..." cancel event stop message "&9Skill> &7You used &aCoal&7." set {coalMessage} to a random integer from 1 to 10 if {coalMessage} is 1: message "&9Coal> &7Maybe you could... eat it?" if {coalMessage} is 2: message "&9Coal> &7Now... if you only had a furnace." if {coalMessage} is 3: message "&9Coal> &7Did you know a diamond is formed from coal?" if {coalMessage} is 4: message "&9Coal> &7Coal is a word that sounds wierd if you say it too much." if {coalMessage} is 5: message "&9Coal> &7Did you know coal is used for &knothing&7!" if {coalMessage} is 6: message "&9Coal> &7I hope you didn't miss any diamonds." if {coalMessage} is 7: message "&9Coal> &7Na na na na, Na na na na, &8BLACK COAL" if {coalMessage} is 8: message "&9Coal> &7With 9 of these you could make a Block." if {coalMessage} is 9: message "&9Coal> &7Lava is hotter, but coal is quicker." if {coalMessage} is 10: message "&9Coal> &7For what do you even need Coal on a Minigame server?" set {mineplex.%player%.cosmetics.gadgets.coalCooldown} to 1 wait 10 ticks set {mineplex.%player%.cosmetics.gadgets.coalCooldown} to 0 set action bar of player to "&a&lCoal Recharged." #Slime mount test on right click on slime: if {currentmount.%player%} is not set: delete {currentmount.%player%} message "&9Mount> &7This is not your mount." else: if {currentmount.%player%} is the clicked entity: make the player ride the clicked entity else: message "&9Mount> &7This is not your mount." on explode: create a safe explosion with force 3 cancel event on damage: attacker's name contains "Slime" set damage to 0 cancel event #Morph Disablers (Quit) on quit: if {mineplex.currentmorph.%player%} is "Creeper Morph": cosmetic_system("use", "morph_creeper", player) if {mineplex.currentmorph.%player%} is "Slime Morph": cosmetic_system("use", "morph_slime", player) if {mineplex.currentmorph.%player%} is "Cow Morph": cosmetic_system("use", "morph_cow", player) if {mineplex.currentmorph.%player%} is "Villager Morph": cosmetic_system("use", "morph_villager", player) if {mineplex.currentmorph.%player%} is "Wither Morph": cosmetic_system("use", "morph_wither", player) #Treasure System function resetPoints(p: offline player, l: number) :: number: delete {mineplex.chestbusy.%{_l}%} delete {mineplex.inchest.%{_p}%} delete {mineplex.chestsopened.%{_p}%} set block at {mineplex.chestpoint.%{_l}%.sub.1} to air set block at {mineplex.chestpoint.%{_l}%.sub.2} to air set block at {mineplex.chestpoint.%{_l}%.sub.3} to air set block at {mineplex.chestpoint.%{_l}%.sub.4} to air set block at {mineplex.chestpoint.%{_l}%.sub.5} to air set block at {mineplex.chestpoint.%{_l}%.sub.6} to air set block at {mineplex.chestpoint.%{_l}%.sub.7} to air set block at {mineplex.chestpoint.%{_l}%.sub.8} to air set block at {mineplex.chestpoint.%{_l}%} to chest function rewardTreasure(p: player , c: number , l: number , s: number) :: number: set {_mineplex.chestpoint.%{_l}%.sub.%{_s}%} to {mineplex.chestpoint.%{_l}%.sub.%{_s}%} add 0 to y-coordinate of {_mineplex.chestpoint.%{_l}%.sub.%{_s}%} if {_c} is 3: set {_r} to a random integer between 1 and 350 if {_r} is 50: if {mineplex.rank.%{_p}%} is "": set {_ra} to "ULTRA" else if {mineplex.rank.%{_p}%} is "&b&lULTRA ": set {_ra} to "HERO" else if {mineplex.rank.%{_p}%} is "&d&lHERO ": set {_ra} to "LEGEND" else if {mineplex.rank.%{_p}%} is "&a&lLEGEND ": set {_ra} to "TITAN" else if {mineplex.rank.%{_p}%} is "&c&lTITAN ": set {_ra} to "ETERNAL" else: set {_ra} to a random integer between 2750 and 3750 broadcast "&9Treasure> &e%{_p}% &7found &aLegendary %{_ra}% Shards&7." addShards({_p}, {_ra}) wait 2.25 seconds execute console command "/rank set %{_p}% %{_ra}%" broadcast "&9Treasure> &e%{_p}% &7found &cMythical %{_ra}% Rank&7." send all players title "&eTreasure" with subtitle "&f%{_p}% has found &cMythical Rank Upgrade" for 10 seconds else if {_r} is 45 or 46 or 47 or 48 or 49 or 51 or 52 or 53 or 54 or 55: set {_ra} to a random integer between 1500 and 2250 broadcast "&9Treasure> &e%{_p}% &7found &aLegendary %{_ra}% Shards&7." addShards({_p}, {_ra}) else if {_r} is 35 or 36 or 37 or 38 or 39 or 40 or 41 or 42 or 43 or 44 or 65 or 64 or 63 or 62 or 61 or 60 or 59 or 58 or 57 or 56 or 55: set {_ra} to a random integer between 1025 and 1495 broadcast "&9Treasure> &e%{_p}% &7found &bSuper Rare %{_ra}% Shards&7." addShards({_p}, {_ra}) else if {_r} is 21 or 22 or 23 or 24 or 25 or 26 or 27 or 28 or 29 or 30 or 31 or 32 or 33 or 34 or 65 or 66 or 67 or 68: set {_ra} to a random integer between 525 and 985 send "&9Treasure> &7You found &dRare %{_ra}% Shards&7." to {_p} addShards({_p}, {_ra}) else: set {_ra} to a random integer between 150 and 499 send "&9Treasure> &7You found &7Common %{_ra}% Shards&7." to {_p} addShards({_p}, {_ra}) else: set {_r} to a random integer between 1 and 350 if {_r} is 50: set {_ra} to a random integer between 2750 and 3750 broadcast "&9Treasure> &e%{_p}% &7found &aLegendary %{_ra}% Shards&7." addShards({_p}, {_ra}) else if {_r} is 45 or 46 or 47 or 48 or 49 or 51 or 52 or 53 or 54 or 55: set {_ra} to a random integer between 1500 and 2250 broadcast "&9Treasure> &e%{_p}% &7found &aLegendary %{_ra}% Shards&7." addShards({_p}, {_ra}) wait 2.25 seconds resetPoints({_p}, {_l}) delete {mineplex.inchest.%{_p}%} else if {_r} is 35 or 36 or 37 or 38 or 39 or 40 or 41 or 42 or 43 or 44 or 65 or 64 or 63 or 62 or 61 or 60 or 59 or 58 or 57 or 56 or 55: set {_ra} to a random integer between 1025 and 1495 broadcast "&9Treasure> &e%{_p}% &7found &bSuper Rare %{_ra}% Shards&7." addShards({_p}, {_ra}) else if {_r} is 21 or 22 or 23 or 24 or 25 or 26 or 27 or 28 or 29 or 30 or 31 or 32 or 33 or 34 or 65 or 66 or 67 or 68: set {_ra} to a random integer between 525 and 985 send "&9Treasure> &7You found &dRare %{_ra}% Shards&7." to {_p} addShards({_p}, {_ra}) else: set {_ra} to a random integer between 150 and 499 send "&9Treasure> &7You found &7Common %{_ra}% Shards&7." to {_p} addShards({_p}, {_ra}) on join: if {oldchests.%player%} is not set: set {oldchests.%player%} to 0 if {ancientchests.%player%} is not set: set {ancientchests.%player%} to 0 if {mythicalchests.%player%} is not set: set {mythicalchests.%player%} to 0 function buyChest(p: player, n: number) :: player: if {_n} is 1: if {mineplex.shards.%{_p}%} >= 1000: close {_p}'s inventory wait 3 ticks open chest with 6 rows named " Confirmation" to {_p} wait 5 ticks set {_slot} to 0 format slot 0 of {_p} with emerald block named "&aYour purchase was successfull." to be unstealable loop 44 times: format slot {_slot} of {_p} with emerald block named "&aYour purchase was successfull." to be unstealable add 1 to {_slot} loop 10 times: wait 1 tick format slot {_slot} of {_p} with emerald block named "&aYour purchase was successfull." to be unstealable add 1 to {slot} delShards({_p}, 1000) add 1 to {oldchests.%{_p}%} wait 10 ticks close {_p}'s inventory else: close {_p}'s inventory wait 3 ticks open chest with 6 rows named " Confirmation" to {_p} wait 5 ticks format slot 0 of {_p} with redstone block named "&cYour account has insufficent funds." to be unstealable set {_slot} to 0 loop 54 times: format slot {_slot} of {_p} with redstone block named "&cYour account has insufficent funds." to be unstealable add 1 to {_slot} wait 10 ticks close {_p}'s inventory if {_n} is 2: if {mineplex.shards.%{_p}%} >= 5000: close {_p}'s inventory wait 3 ticks open chest with 6 rows named " Confirmation" to {_p} wait 5 ticks set {_slot} to 0 format slot 0 of {_p} with emerald block named "&aYour purchase was successfull." to be unstealable loop 44 times: format slot {_slot} of {_p} with emerald block named "&aYour purchase was successfull." to be unstealable add 1 to {_slot} loop 10 times: wait 1 tick format slot {_slot} of {_p} with emerald block named "&aYour purchase was successfull." to be unstealable add 1 to {slot} remove 5000 from {mineplex.shards.%{_p}%} delShards({_p}, 5000) add 1 to {ancientchests.%{_p}%} wait 10 ticks close {_p}'s inventory else: close {_p}'s inventory wait 3 ticks open chest with 6 rows named " Confirmation" to {_p} wait 5 ticks format slot 0 of {_p} with redstone block named "&cYour account has insufficent funds." to be unstealable set {_slot} to 0 loop 54 times: format slot {_slot} of {_p} with redstone block named "&cYour account has insufficent funds." to be unstealable add 1 to {_slot} wait 10 ticks close {_p}'s inventory if {_n} is 3: if {mineplex.shards.%{_p}%} >= 10000: close {_p}'s inventory wait 3 ticks open chest with 6 rows named " Confirmation" to {_p} wait 5 ticks set {_slot} to 0 format slot 0 of {_p} with emerald block named "&aYour purchase was successfull." to be unstealable loop 44 times: format slot {_slot} of {_p} with emerald block named "&aYour purchase was successfull." to be unstealable add 1 to {_slot} loop 10 times: wait 1 tick format slot {_slot} of {_p} with emerald block named "&aYour purchase was successfull." to be unstealable add 1 to {slot} delShards({_p}, 10000) add 1 to {mythicalchests.%{_p}%} wait 10 ticks close {_p}'s inventory else: close {_p}'s inventory wait 3 ticks open chest with 6 rows named " Confirmation" to {_p} wait 5 ticks format slot 0 of {_p} with redstone block named "&cYour account has insufficent funds." to be unstealable set {_slot} to 0 loop 54 times: format slot {_slot} of {_p} with redstone block named "&cYour account has insufficent funds." to be unstealable add 1 to {_slot} wait 10 ticks close {_p}'s inventory function openTreasure(p: player , c: number , l: number) :: number: if {_c} is 1: if {oldchests.%{_p}%} < 1: close {_p}'s inventory wait 2 ticks open chest with 6 rows named " Confirmation" to {_p} wait 1 tick format slot 4 of {_p} with prismarine shard named "&b&l1000 Shards" to be unstealable format slot 22 of {_p} with chest named "&a&lOld Chest" with lore " ||&fOld Chests Owned: &e0 ||&7We've scoured the lands of Minecraft||&7and found these abandoned chests.||&7The contents are unknown, but||&7according to the inscriptions on the||&7straps they appear to contain||&7many kinds of loot." to be unstealable format slot 27 of {_p} with emerald block named "&aOK" to close then run [buyChest({_p}, 1)] format slot 28 of {_p} with emerald block named "&aOK" to close then run [buyChest({_p}, 1)] format slot 29 of {_p} with emerald block named "&aOK" to close then run [buyChest({_p}, 1)] format slot 33 of {_p} with redstone block named "&cNO" to close format slot 34 of {_p} with redstone block named "&cNO" to close format slot 35 of {_p} with redstone block named "&cNO" to close format slot 36 of {_p} with emerald block named "&aOK" to close then run [buyChest({_p}, 1)] format slot 37 of {_p} with emerald block named "&aOK" to close then run [buyChest({_p}, 1)] format slot 38 of {_p} with emerald block named "&aOK" to close then run [buyChest({_p}, 1)] format slot 42 of {_p} with redstone block named "&cNO" to close format slot 43 of {_p} with redstone block named "&cNO" to close format slot 44 of {_p} with redstone block named "&cNO" to close format slot 45 of {_p} with emerald block named "&aOK" to close then run [buyChest({_p}, 1)] format slot 46 of {_p} with emerald block named "&aOK" to close then run [buyChest({_p}, 1)] format slot 47 of {_p} with emerald block named "&aOK" to close then run [buyChest({_p}, 1)] format slot 51 of {_p} with redstone block named "&cNO" to close format slot 52 of {_p} with redstone block named "&cNO" to close format slot 53 of {_p} with redstone block named "&cNO" to close if {oldchests.%{_p}%} >= 1: remove 1 from {oldchests.%{_p}%} set {mineplex.chestbusy.%{_l}%.} to {_p} send {_p} title "&eOld Treasure" with subtitle "&fChoose 4 Chests To Open" for 8 seconds set {mineplex.inchest.%{_p}%} to {_l} set block at {mineplex.chestpoint.%{_l}%} to air teleport {_p} to {mineplex.chestpoint.%{_l}%} send "&9Treasure> &7Choose 4 chests to open" to {_p} wait 1.2 seconds set block at {mineplex.chestpoint.%{_l}%.sub.1} to chest set block at {mineplex.chestpoint.%{_l}%.sub.2} to chest set block at {mineplex.chestpoint.%{_l}%.sub.3} to chest set block at {mineplex.chestpoint.%{_l}%.sub.4} to chest set block at {mineplex.chestpoint.%{_l}%.sub.5} to chest set block at {mineplex.chestpoint.%{_l}%.sub.6} to chest set block at {mineplex.chestpoint.%{_l}%.sub.7} to chest set block at {mineplex.chestpoint.%{_l}%.sub.8} to chest set {_get} to getPlayerdata({_p}, "stats.global.chests") set {_cur} to {_get} parsed as a number add 1 to {_cur} setPlayerdata({_p}, "stats.global.chests", "%{_cur}%") if {_c} is 2: if {ancientchests.%{_p}%} < 1: close {_p}'s inventory wait 2 ticks open chest with 6 rows named " Confirmation" to {_p} wait 1 tick format slot 4 of {_p} with prismarine shard named "&b&l5000 Shards" to be unstealable format slot 22 of {_p} with chest named "&6&lAncient Chest" with lore " ||&fAncient Chests Owned: &e0 ||&7Some of our bravest adventurers||&7have discovered these chests within||&7temples hidden in Minecrafts worlds." to be unstealable format slot 27 of {_p} with emerald block named "&aOK" to close then run [buyChest({_p}, 2)] format slot 28 of {_p} with emerald block named "&aOK" to close then run [buyChest({_p}, 2)] format slot 29 of {_p} with emerald block named "&aOK" to close then run [buyChest({_p}, 2)] format slot 33 of {_p} with redstone block named "&cNO" to close format slot 34 of {_p} with redstone block named "&cNO" to close format slot 35 of {_p} with redstone block named "&cNO" to close format slot 36 of {_p} with emerald block named "&aOK" to close then run [buyChest({_p}, 2)] format slot 37 of {_p} with emerald block named "&aOK" to close then run [buyChest({_p}, 2)] format slot 38 of {_p} with emerald block named "&aOK" to close then run [buyChest({_p}, 2)] format slot 42 of {_p} with redstone block named "&cNO" to close format slot 43 of {_p} with redstone block named "&cNO" to close format slot 44 of {_p} with redstone block named "&cNO" to close format slot 45 of {_p} with emerald block named "&aOK" to close then run [buyChest({_p}, 2)] format slot 46 of {_p} with emerald block named "&aOK" to close then run [buyChest({_p}, 2)] format slot 47 of {_p} with emerald block named "&aOK" to close then run [buyChest({_p}, 2)] format slot 51 of {_p} with redstone block named "&cNO" to close format slot 52 of {_p} with redstone block named "&cNO" to close format slot 53 of {_p} with redstone block named "&cNO" to close if {ancientchests.%{_p}%} >= 1: remove 1 from {ancientchests.%{_p}%} set {mineplex.chestbusy.%{_l}%.} to {_p} send {_p} title "&6Ancient Treasure" with subtitle "&fChoose 4 Chests To Open" for 8 seconds set {mineplex.inchest.%{_p}%} to {_l} set block at {mineplex.chestpoint.%{_l}%} to air teleport {_p} to {mineplex.chestpoint.%{_l}%} send "&9Treasure> &7Choose 4 chests to open" to {_p} wait 2.5 seconds set block at {mineplex.chestpoint.%{_l}%.sub.1} to chest set block at {mineplex.chestpoint.%{_l}%.sub.2} to chest set block at {mineplex.chestpoint.%{_l}%.sub.3} to chest set block at {mineplex.chestpoint.%{_l}%.sub.4} to chest set block at {mineplex.chestpoint.%{_l}%.sub.5} to chest set block at {mineplex.chestpoint.%{_l}%.sub.6} to chest set block at {mineplex.chestpoint.%{_l}%.sub.7} to chest set block at {mineplex.chestpoint.%{_l}%.sub.8} to chest if {_c} is 3: if {mythicalchests.%{_p}%} < 1: close {_p}'s inventory wait 2 ticks open chest with 6 rows named " Confirmation" to {_p} wait 1 tick format slot 4 of {_p} with prismarine shard named "&b&l10000 Shards" to be unstealable format slot 22 of {_p} with ender chest named "&c&lMythical Chest" with lore " ||&fMythical Chests Owned: &e0 ||&7All our previous adventurers have||&7perished in search of these chests.||&7However, legends of thier existence||&7convinced Sterling, Chiss, and Defek7||&7to venture out and discover the||&7location of these chests on thier own." to be unstealable format slot 27 of {_p} with emerald block named "&aOK" to close then run [buyChest({_p}, 3)] format slot 28 of {_p} with emerald block named "&aOK" to close then run [buyChest({_p}, 3)] format slot 29 of {_p} with emerald block named "&aOK" to close then run [buyChest({_p}, 3)] format slot 33 of {_p} with redstone block named "&cNO" to close format slot 34 of {_p} with redstone block named "&cNO" to close format slot 35 of {_p} with redstone block named "&cNO" to close format slot 36 of {_p} with emerald block named "&aOK" to close then run [buyChest({_p}, 3)] format slot 37 of {_p} with emerald block named "&aOK" to close then run [buyChest({_p}, 3)] format slot 38 of {_p} with emerald block named "&aOK" to close then run [buyChest({_p}, 3)] format slot 42 of {_p} with redstone block named "&cNO" to close format slot 43 of {_p} with redstone block named "&cNO" to close format slot 44 of {_p} with redstone block named "&cNO" to close format slot 45 of {_p} with emerald block named "&aOK" to close then run [buyChest({_p}, 3)] format slot 46 of {_p} with emerald block named "&aOK" to close then run [buyChest({_p}, 3)] format slot 47 of {_p} with emerald block named "&aOK" to close then run [buyChest({_p}, 3)] format slot 51 of {_p} with redstone block named "&cNO" to close format slot 52 of {_p} with redstone block named "&cNO" to close format slot 53 of {_p} with redstone block named "&cNO" to close if {mythicalchests.%{_p}%} >= 1: remove 1 from {mythicalchests.%{_p}%} set {mineplex.chestbusy.%{_l}%.} to {_p} send {_p} title "&cMythical Treasure" with subtitle "&fChoose 4 Chests To Open" for 8 seconds set {mineplex.inchest.%{_p}%} to {_l} set block at {mineplex.chestpoint.%{_l}%} to air teleport {_p} to {mineplex.chestpoint.%{_l}%} send "&9Treasure> &7Choose 4 chests to open" to {_p} wait 2.5 seconds set block at {mineplex.chestpoint.%{_l}%.sub.1} to chest set block at {mineplex.chestpoint.%{_l}%.sub.2} to chest set block at {mineplex.chestpoint.%{_l}%.sub.3} to chest set block at {mineplex.chestpoint.%{_l}%.sub.4} to chest set block at {mineplex.chestpoint.%{_l}%.sub.5} to chest set block at {mineplex.chestpoint.%{_l}%.sub.6} to chest set block at {mineplex.chestpoint.%{_l}%.sub.7} to chest set block at {mineplex.chestpoint.%{_l}%.sub.8} to chest on inventory click: if inventory name of player's current inventory is " Confirmation": cancel event close player's inventory function TreasurePage(p: player , n: number , c: number) :: player: if {_N} is 2: if {_C} is 1: close {_p}'s inventory wait 4 ticks open chest with 6 rows named "Open Treasure - Page 2" to {_p} wait 2 ticks format slot 10 of {_p} with rose bush named "&a&lSpring Treasure" with lore " ||&fSpring Chests Owned: &e0 ||||&7Spring is here! Find 6 limited ||&7edition Spring Cosmetics in the ||&7Spring Chest! Only available for ||&7a limited time. Garunteed no ||&7Duplicate items! ||||&cThis item is no longer available" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 12 of {_p} with skull of ("luigi" parsed as an offline player) named "&a&lSt. Patrick's treasure" with lore "||&fSt Patrick's Chests Owned: &e0 ||||&7Happy St. Patrick's Day! Get||&7your Pot's of Gold and Luck||&7of the Irish in this chest! ||&7items, no duplicates||||&cThis item is no longer available" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 14 of {_p} with pink wool named "&c&lLove Chest" with lore " ||&fLove Chests Owned: &e0 ||||&7Cupid and his hunters have||&7searched far and wide to||&7collect a whole bunch of lovey||&7dovey items. 6 items, no||&7duplicates.||||&cThis item is no longer available" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 16 of {_p} with skull of ("CruXXx" parsed as an offline player) named "&2&lWinter Holiday Treasure" with lore "||&fWinter Holiday Chests Owned: &e0 ||||&7Legend tells of the Winter Lord's ||&7vast treasuer horde, locked away in ||&7a vault of ice, deep beneath the ||&7Frozen Sea. It is said it can only be ||&7accessed in the deepest parts of Winter... ||||&cThis item is no longer available" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 22 of {_p} with skull of ("WheezyGold7931" parsed as an offline player) named "&c&lFreedom &9&lTreasure" with lore "||&fFreedom Chests Owned: &e0 ||||&7It is said that George Washington ||&7carved this chest himself from the wood ||&7of the apple tree he cut down... ||||&cThis item is no longer available" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 28 of {_p} with skull of ("unyelped" parsed as an offline player) named "&6&lHaunted Treasure" with lore "||&fHaunted Chests Owned: &e0 ||||&7The haunted chest can only be found ||&7during the month of October when the ||&7veil between this world and the shadow is thin... ||||&cThis item is no longer available" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 30 of {_p} with skull of ("Torksi" parsed as an offline player) named "&6&lTrick or Treat Treasure" with lore "||&fTrick or Treat Chests Owned: &e0 ||||&7The Trick or Treat Chest contains all ||&7sorts of surprises. From Rank Upgrades to ||&7long lost Halloween items. and even other chests! ||||&cThis item is no longer available" to close format slot 32 of {_p} with cooked chicken named "&6&lThankful Treasure" with lore "||&fThankful Chests Owned: &e0 ||||&7The Thankful Chest is our way of ||&7showing thanks to you. Containing items from Rank Upgrades to ||&7Power Play Club Subscriptions. Among other things! ||||&cThis item is no longer available" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 34 of {_p} with skull of ("Ottelino" parsed as an offline player) named "&c&lGingerbread &a&lTreasure" with lore "||&fGingerbread Chests Owned: &e0 ||||&7The legendary burglar, the ||&7Gingerbread Man, has finally ||&7been caught! Now, for the first ||&7time his loot is available for ||&7auction. There are 8 pieces ||&7available to collect and no ||&7duplicates can be obtained from ||&7this chest! ||||&cThis item is no longer available" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 45 of {_p} with arrow named "&7<- Last Page" to close then run [TreasurePage({_p}, 1, 1)] format slot 49 of {_p} with prismarine shard named "&b&l%{mineplex.shards.%{_p}%}% Treasure Shards" with lore "||&7This seems like it might come in ||&7handy. Maybe I can collect more!" to close else if {_C} is 2: close {_p}'s inventory wait 4 ticks open chest with 6 rows named "Open Treasure - Page 2" to {_p} wait 2 ticks format slot 10 of {_p} with rose bush named "&a&lSpring Treasure" with lore " ||&fSpring Chests Owned: &e0 ||||&7Spring is here! Find 6 limited ||&7edition Spring Cosmetics in the ||&7Spring Chest! Only available for ||&7a limited time. Garunteed no ||&7Duplicate items! ||||&cThis item is no longer available" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 12 of {_p} with skull of ("luigi" parsed as an offline player) named "&a&lSt. Patrick's treasure" with lore "||&fSt Patrick's Chests Owned: &e0 ||||&7Happy St. Patrick's Day! Get||&7your Pot's of Gold and Luck||&7of the Irish in this chest! ||&7items, no duplicates||||&cThis item is no longer available" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 14 of {_p} with pink wool named "&c&lLove Chest" with lore " ||&fLove Chests Owned: &e0 ||||&7Cupid and his hunters have||&7searched far and wide to||&7collect a whole bunch of lovey||&7dovey items. 6 items, no||&7duplicates.||||&cThis item is no longer available" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 16 of {_p} with skull of ("CruXXx" parsed as an offline player) named "&2&lWinter Holiday Treasure" with lore "||&fWinter Holiday Chests Owned: &e0 ||||&7Legend tells of the Winter Lord's ||&7vast treasuer horde, locked away in ||&7a vault of ice, deep beneath the ||&7Frozen Sea. It is said it can only be ||&7accessed in the deepest parts of Winter... ||||&cThis item is no longer available" to close format slot 22 of {_p} with skull of ("WheezyGold7931" parsed as an offline player) named "&c&lFreedom &9&lTreasure" with lore "||&fFreedom Chests Owned: &e0 ||||&7It is said that George Washington ||&7carved this chest himself from the wood ||&7of the apple tree he cut down... ||||&cThis item is no longer available" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 28 of {_p} with skull of ("unyelped" parsed as an offline player) named "&6&lHaunted Treasure" with lore "||&fHaunted Chests Owned: &e0 ||||&7The haunted chest can only be found ||&7during the month of October when the ||&7veil between this world and the shadow is thin... ||||&cThis item is no longer available" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 30 of {_p} with skull of ("Torksi" parsed as an offline player) named "&6&lTrick or Treat Treasure" with lore "||&fTrick or Treat Chests Owned: &e0 ||||&7The Trick or Treat Chest contains all ||&7sorts of surprises. From Rank Upgrades to ||&7long lost Halloween items. and even other chests! ||||&cThis item is no longer available" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 32 of {_p} with cooked chicken named "&6&lThankful Treasure" with lore "||&fThankful Chests Owned: &e0 ||||&7The Thankful Chest is our way of ||&7showing thanks to you. Containing items from Rank Upgrades to ||&7Power Play Club Subscriptions. Among other things! ||||&cThis item is no longer available" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 34 of {_p} with skull of ("Ottelino" parsed as an offline player) named "&c&lGingerbread &a&lTreasure" with lore "||&fGingerbread Chests Owned: &e0 ||||&7The legendary burglar, the ||&7Gingerbread Man, has finally ||&7been caught! Now, for the first ||&7time his loot is available for ||&7auction. There are 8 pieces ||&7available to collect and no ||&7duplicates can be obtained from ||&7this chest! ||||&cThis item is no longer available" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 45 of {_p} with arrow named "&7<- Last Page" to close then run [TreasurePage({_p}, 1, 2)] format slot 49 of {_p} with prismarine shard named "&b&l%{mineplex.shards.%{_p}%}% Treasure Shards" with lore "||&7This seems like it might come in ||&7handy. Maybe I can collect more!" to close else if {_C} is 3: close {_p}'s inventory wait 4 ticks open chest with 6 rows named "Open Treasure - Page 2" to {_p} wait 2 ticks format slot 10 of {_p} with rose bush named "&a&lSpring Treasure" with lore " ||&fSpring Chests Owned: &e0 ||||&7Spring is here! Find 6 limited ||&7edition Spring Cosmetics in the ||&7Spring Chest! Only available for ||&7a limited time. Garunteed no ||&7Duplicate items! ||||&cThis item is no longer available" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 12 of {_p} with skull of ("luigi" parsed as an offline player) named "&a&lSt. Patrick's treasure" with lore "||&fSt Patrick's Chests Owned: &e0 ||||&7Happy St. Patrick's Day! Get||&7your Pot's of Gold and Luck||&7of the Irish in this chest! ||&7items, no duplicates||||&cThis item is no longer available" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 14 of {_p} with pink wool named "&c&lLove Chest" with lore " ||&fLove Chests Owned: &e0 ||||&7Cupid and his hunters have||&7searched far and wide to||&7collect a whole bunch of lovey||&7dovey items. 6 items, no||&7duplicates.||||&cThis item is no longer available" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 16 of {_p} with skull of ("CruXXx" parsed as an offline player) named "&2&lWinter Holiday Treasure" with lore "||&fWinter Holiday Chests Owned: &e0 ||||&7Legend tells of the Winter Lord's ||&7vast treasuer horde, locked away in ||&7a vault of ice, deep beneath the ||&7Frozen Sea. It is said it can only be ||&7accessed in the deepest parts of Winter... ||||&cThis item is no longer available" to close format slot 22 of {_p} with skull of ("WheezyGold7931" parsed as an offline player) named "&c&lFreedom &9&lTreasure" with lore "||&fFreedom Chests Owned: &e0 ||||&7It is said that George Washington ||&7carved this chest himself from the wood ||&7of the apple tree he cut down... ||||&cThis item is no longer available" to close format slot 28 of {_p} with skull of ("unyelped" parsed as an offline player) named "&6&lHaunted Treasure" with lore "||&fHaunted Chests Owned: &e0 ||||&7The haunted chest can only be found ||&7during the month of October when the ||&7veil between this world and the shadow is thin... ||||&cThis item is no longer available" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 30 of {_p} with skull of ("Torksi" parsed as an offline player) named "&6&lTrick or Treat Treasure" with lore "||&fTrick or Treat Chests Owned: &e0 ||||&7The Trick or Treat Chest contains all ||&7sorts of surprises. From Rank Upgrades to ||&7long lost Halloween items. and even other chests! ||||&cThis item is no longer available" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 32 of {_p} with cooked chicken named "&6&lThankful Treasure" with lore "||&fThankful Chests Owned: &e0 ||||&7The Thankful Chest is our way of ||&7showing thanks to you. Containing items from Rank Upgrades to ||&7Power Play Club Subscriptions. Among other things! ||||&cThis item is no longer available" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 34 of {_p} with skull of ("Ottelino" parsed as an offline player) named "&c&lGingerbread &a&lTreasure" with lore "||&fGingerbread Chests Owned: &e0 ||||&7The legendary burglar, the ||&7Gingerbread Man, has finally ||&7been caught! Now, for the first ||&7time his loot is available for ||&7auction. There are 8 pieces ||&7available to collect and no ||&7duplicates can be obtained from ||&7this chest! ||||&cThis item is no longer available" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 45 of {_p} with arrow named "&7<- Last Page" to close then run [TreasurePage({_p}, 1, 3)] format slot 49 of {_p} with prismarine shard named "&b&l%{mineplex.shards.%{_p}%}% Treasure Shards" with lore "||&7This seems like it might come in ||&7handy. Maybe I can collect more!" to close else if {_C} is 4: close {_p}'s inventory wait 4 ticks open chest with 6 rows named "Open Treasure - Page 2" to {_p} wait 2 ticks format slot 10 of {_p} with rose bush named "&a&lSpring Treasure" with lore " ||&fSpring Chests Owned: &e0 ||||&7Spring is here! Find 6 limited ||&7edition Spring Cosmetics in the ||&7Spring Chest! Only available for ||&7a limited time. Garunteed no ||&7Duplicate items! ||||&cThis item is no longer available" to close format slot 12 of {_p} with skull of ("luigi" parsed as an offline player) named "&a&lSt. Patrick's treasure" with lore "||&fSt Patrick's Chests Owned: &e0 ||||&7Happy St. Patrick's Day! Get||&7your Pot's of Gold and Luck||&7of the Irish in this chest! ||&7items, no duplicates||||&cThis item is no longer available" to close format slot 14 of {_p} with pink wool named "&c&lLove Chest" with lore " ||&fLove Chests Owned: &e0 ||||&7Cupid and his hunters have||&7searched far and wide to||&7collect a whole bunch of lovey||&7dovey items. 6 items, no||&7duplicates.||||&cThis item is no longer available" to close format slot 16 of {_p} with skull of ("CruXXx" parsed as an offline player) named "&2&lWinter Holiday Treasure" with lore "||&fWinter Holiday Chests Owned: &e0 ||||&7Legend tells of the Winter Lord's ||&7vast treasuer horde, locked away in ||&7a vault of ice, deep beneath the ||&7Frozen Sea. It is said it can only be ||&7accessed in the deepest parts of Winter... ||||&cThis item is no longer available" to close format slot 22 of {_p} with skull of ("WheezyGold7931" parsed as an offline player) named "&c&lFreedom &9&lTreasure" with lore "||&fFreedom Chests Owned: &e0 ||||&7It is said that George Washington ||&7carved this chest himself from the wood ||&7of the apple tree he cut down... ||||&cThis item is no longer available" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 28 of {_p} with skull of ("unyelped" parsed as an offline player) named "&6&lHaunted Treasure" with lore "||&fHaunted Chests Owned: &e0 ||||&7The haunted chest can only be found ||&7during the month of October when the ||&7veil between this world and the shadow is thin... ||||&cThis item is no longer available" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 30 of {_p} with skull of ("Torksi" parsed as an offline player) named "&6&lTrick or Treat Treasure" with lore "||&fTrick or Treat Chests Owned: &e0 ||||&7The Trick or Treat Chest contains all ||&7sorts of surprises. From Rank Upgrades to ||&7long lost Halloween items. and even other chests! ||||&cThis item is no longer available" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 32 of {_p} with cooked chicken named "&6&lThankful Treasure" with lore "||&fThankful Chests Owned: &e0 ||||&7The Thankful Chest is our way of ||&7showing thanks to you. Containing items from Rank Upgrades to ||&7Power Play Club Subscriptions. Among other things! ||||&cThis item is no longer available" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 34 of {_p} with skull of ("Ottelino" parsed as an offline player) named "&c&lGingerbread &a&lTreasure" with lore "||&fGingerbread Chests Owned: &e0 ||||&7The legendary burglar, the ||&7Gingerbread Man, has finally ||&7been caught! Now, for the first ||&7time his loot is available for ||&7auction. There are 8 pieces ||&7available to collect and no ||&7duplicates can be obtained from ||&7this chest! ||||&cThis item is no longer available" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 45 of {_p} with arrow named "&7<- Last Page" to close then run [TreasurePage({_p}, 1, 4)] format slot 49 of {_p} with prismarine shard named "&b&l%{mineplex.shards.%{_p}%}% Treasure Shards" with lore "||&7This seems like it might come in ||&7handy. Maybe I can collect more!" to close if {_N} is 1: if {_C} is 1: wait 2 ticks open chest with 6 rows named "Open Treasure - Page 1" to {_p} wait 2 ticks format slot 19 of {_p} with chest named "&a&lOld Chest" with lore " ||&fOld Chests Owned: &e%{oldchests.%{_p}%}% ||||&7We've scoured the lands of Minecraft||&7and found these abandoned chests.||&7The contents are unknown, but||&7according to the inscriptions on the||&7straps they appear to contain||&7many kinds of loot.|| ||&fClick to Purchase for &b1000 Treasure Shards|| ||&for Purchase at: &e%{mineplex.config.website}%" to close then run [openTreasure({_p}, 1, 1)] format slot 21 of {_p} with trapped chest named "&6&lAncient Chest" with lore " ||&fAncient Chests Owned: &e%{ancientchests.%{_p}%}% ||||&7Some of our bravest adventurers||&7have discovered these chests within||&7temples hidden in Minecrafts worlds.|| ||&fClick to Purchase for &b5000 Treasure Shards|| ||&for Purchase at: &e%{mineplex.config.website}%" to close then run [openTreasure({_p}, 2, 1)] format slot 23 of {_p} with ender chest named "&c&lMythical Chest" with lore " ||&fMythical Chests Owned: &e%{mythicalchests.%{_p}%}% ||||&7All our previous adventurers have||&7perished in search of these chests.||&7However, legends of thier existence||&7convinced Sterling, Chiss, and Defek7||&7to venture out and discover the||&7location of these chests on thier own.|| ||&fClick to Purchase for &b10000 Treasure Shards|| ||&for Purchase at: &e%{mineplex.config.website}%" to close then run [openTreasure({_p}, 3, 1)] format slot 25 of {_p} with sea lantern named "&3&lIlluminated Treasure" with lore "||&fIlluminated Chests Owned: &e0 ||||&7The illuminated chest shines brightly ||&7in the depths, always bringing a new ||&7treasure from the darkness. ||&fClick to craft for &b20000 Treasure Shards || ||&for Purchase at: &e%{mineplex.config.website}%." to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 38 of {_p} with skull of ("Chest" parsed as an offline player) named "&b&lOmega Treasure" with lore "||&fOmega Chests Owned: &e0 ||||&7The most powerful of all chests, ||&7it is able to go back in time to find ||&7loot that has been lost..." to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 42 of {_p} with tnt named "&6&lMinestrike Treasure" with lore "||&fMinestrike Chests Owned: &e0 ||||&7The Minestrike Chest is the ||&7only place to get the unique ||&7skins for Minestrike weapons! ||||&fEach use opens two chests. Can ||&fGive duplicates. ||||&fClick to craft for &b10000 Treasure Shards ||||&for Purchase at: &e%{mineplex.config.website}%" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 49 of {_p} with prismarine shard named "&b&l%{mineplex.shards.%{_p}%}% Treasure Shards" with lore "||&7This seems like it might come in ||&7handy. Maybe I can collect more!" to close format slot 53 of {_p} with arrow named "&7Next page ->" to close then run [TreasurePage({_p}, 2, 1)] if {_C} is 2: wait 2 ticks open chest with 6 rows named "Open Treasure - Page 1" to {_p} wait 2 ticks format slot 19 of {_p} with chest named "&a&lOld Chest" with lore " ||&fOld Chests Owned: &e%{oldchests.%{_p}%}% ||||&7We've scoured the lands of Minecraft||&7and found these abandoned chests.||&7The contents are unknown, but||&7according to the inscriptions on the||&7straps they appear to contain||&7many kinds of loot.|| ||&fClick to Purchase for &b1000 Treasure Shards|| ||&for Purchase at: &e%{mineplex.config.website}%" to close then run [openTreasure({_p}, 1, 2)] format slot 21 of {_p} with trapped chest named "&6&lAncient Chest" with lore " ||&fAncient Chests Owned: &e%{ancientchests.%{_p}%}% ||||&7Some of our bravest adventurers||&7have discovered these chests within||&7temples hidden in Minecrafts worlds.|| ||&fClick to Purchase for &b5000 Treasure Shards|| ||&for Purchase at: &e%{mineplex.config.website}%" to close then run [openTreasure({_p}, 2, 2)] format slot 23 of {_p} with ender chest named "&c&lMythical Chest" with lore " ||&fMythical Chests Owned: &e%{mythicalchests.%{_p}%}% ||||&7All our previous adventurers have||&7perished in search of these chests.||&7However, legends of thier existence||&7convinced Sterling, Chiss, and Defek7||&7to venture out and discover the||&7location of these chests on thier own.|| ||&fClick to Purchase for &b10000 Treasure Shards|| ||&for Purchase at: &e%{mineplex.config.website}%" to close then run [openTreasure({_p}, 3, 2)] format slot 25 of {_p} with sea lantern named "&3&lIlluminated Treasure" with lore "||&fIlluminated Chests Owned: &e0 ||||&7The illuminated chest shines brightly ||&7in the depths, always bringing a new ||&7treasure from the darkness. ||&fClick to craft for &b20000 Treasure Shards || ||&for Purchase at: &e%{mineplex.config.website}%." to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 38 of {_p} with skull of ("Chest" parsed as an offline player) named "&b&lOmega Treasure" with lore "||&fOmega Chests Owned: &e0 ||||&7The most powerful of all chests, ||&7it is able to go back in time to find ||&7loot that has been lost..." to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 42 of {_p} with tnt named "&6&lMinestrike Treasure" with lore "||&fMinestrike Chests Owned: &e0 ||||&7The Minestrike Chest is the ||&7only place to get the unique ||&7skins for Minestrike weapons! ||||&fEach use opens two chests. Can ||&fGive duplicates. ||||&fClick to craft for &b10000 Treasure Shards ||||&for Purchase at: &e%{mineplex.config.website}%" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 49 of {_p} with prismarine shard named "&b&l%{mineplex.shards.%{_p}%}% Treasure Shards" with lore "||&7This seems like it might come in ||&7handy. Maybe I can collect more!" to close format slot 53 of {_p} with arrow named "&7Next page ->" to close then run [TreasurePage({_p}, 2, 2)] if {_C} is 3: wait 2 ticks open chest with 6 rows named "Open Treasure - Page 1" to {_p} wait 2 ticks format slot 19 of {_p} with chest named "&a&lOld Chest" with lore " ||&fOld Chests Owned: &e%{oldchests.%{_p}%}% ||||&7We've scoured the lands of Minecraft||&7and found these abandoned chests.||&7The contents are unknown, but||&7according to the inscriptions on the||&7straps they appear to contain||&7many kinds of loot.|| ||&fClick to Purchase for &b1000 Treasure Shards|| ||&for Purchase at: &e%{mineplex.config.website}%" to close then run [openTreasure({_p}, 1, 3)] format slot 21 of {_p} with trapped chest named "&6&lAncient Chest" with lore " ||&fAncient Chests Owned: &e%{ancientchests.%{_p}%}% ||||&7Some of our bravest adventurers||&7have discovered these chests within||&7temples hidden in Minecrafts worlds.|| ||&fClick to Purchase for &b5000 Treasure Shards|| ||&for Purchase at: &e%{mineplex.config.website}%" to close then run [openTreasure({_p}, 2, 3)] format slot 23 of {_p} with ender chest named "&c&lMythical Chest" with lore " ||&fMythical Chests Owned: &e%{mythicalchests.%{_p}%}% ||||&7All our previous adventurers have||&7perished in search of these chests.||&7However, legends of thier existence||&7convinced Sterling, Chiss, and Defek7||&7to venture out and discover the||&7location of these chests on thier own.|| ||&fClick to Purchase for &b10000 Treasure Shards|| ||&for Purchase at: &e%{mineplex.config.website}%" to close then run [openTreasure({_p}, 3, 3)] format slot 25 of {_p} with sea lantern named "&3&lIlluminated Treasure" with lore "||&fIlluminated Chests Owned: &e0 ||||&7The illuminated chest shines brightly ||&7in the depths, always bringing a new ||&7treasure from the darkness. ||&fClick to craft for &b20000 Treasure Shards || ||&for Purchase at: &e%{mineplex.config.website}%." to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 38 of {_p} with skull of ("Chest" parsed as an offline player) named "&b&lOmega Treasure" with lore "||&fOmega Chests Owned: &e0 ||||&7The most powerful of all chests, ||&7it is able to go back in time to find ||&7loot that has been lost..." to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 42 of {_p} with tnt named "&6&lMinestrike Treasure" with lore "||&fMinestrike Chests Owned: &e0 ||||&7The Minestrike Chest is the ||&7only place to get the unique ||&7skins for Minestrike weapons! ||||&fEach use opens two chests. Can ||&fGive duplicates. ||||&fClick to craft for &b10000 Treasure Shards ||||&for Purchase at: &e%{mineplex.config.website}%" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 49 of {_p} with prismarine shard named "&b&l%{mineplex.shards.%{_p}%}% Treasure Shards" with lore "||&7This seems like it might come in ||&7handy. Maybe I can collect more!" to close format slot 53 of {_p} with arrow named "&7Next page ->" to close then run [TreasurePage({_p}, 2, 3)] if {_C} is 4: wait 2 ticks open chest with 6 rows named "Open Treasure - Page 1" to {_p} wait 2 ticks format slot 19 of {_p} with chest named "&a&lOld Chest" with lore " ||&fOld Chests Owned: &e%{oldchests.%{_p}%}% ||||&7We've scoured the lands of Minecraft||&7and found these abandoned chests.||&7The contents are unknown, but||&7according to the inscriptions on the||&7straps they appear to contain||&7many kinds of loot.|| ||&fClick to Purchase for &b1000 Treasure Shards|| ||&for Purchase at: &e%{mineplex.config.website}%" to close then run [openTreasure({_p}, 1, 4)] format slot 21 of {_p} with trapped chest named "&6&lAncient Chest" with lore " ||&fAncient Chests Owned: &e%{ancientchests.%{_p}%}% ||||&7Some of our bravest adventurers||&7have discovered these chests within||&7temples hidden in Minecrafts worlds.|| ||&fClick to Purchase for &b5000 Treasure Shards|| ||&for Purchase at: &e%{mineplex.config.website}%" to close then run [openTreasure({_p}, 2, 4)] format slot 23 of {_p} with ender chest named "&c&lMythical Chest" with lore " ||&fMythical Chests Owned: &e%{mythicalchests.%{_p}%}% ||||&7All our previous adventurers have||&7perished in search of these chests.||&7However, legends of thier existence||&7convinced Sterling, Chiss, and Defek7||&7to venture out and discover the||&7location of these chests on thier own.|| ||&fClick to Purchase for &b10000 Treasure Shards|| ||&for Purchase at: &e%{mineplex.config.website}%" to close then run [openTreasure({_p}, 3, 4)] format slot 25 of {_p} with sea lantern named "&3&lIlluminated Treasure" with lore "||&fIlluminated Chests Owned: &e0 ||||&7The illuminated chest shines brightly ||&7in the depths, always bringing a new ||&7treasure from the darkness. ||&fClick to craft for &b20000 Treasure Shards || ||&for Purchase at: &e%{mineplex.config.website}%." to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 38 of {_p} with skull of ("Chest" parsed as an offline player) named "&b&lOmega Treasure" with lore "||&fOmega Chests Owned: &e0 ||||&7The most powerful of all chests, ||&7it is able to go back in time to find ||&7loot that has been lost..." to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 42 of {_p} with tnt named "&6&lMinestrike Treasure" with lore "||&fMinestrike Chests Owned: &e0 ||||&7The Minestrike Chest is the ||&7only place to get the unique ||&7skins for Minestrike weapons! ||||&fEach use opens two chests. Can ||&fGive duplicates. ||||&fClick to craft for &b10000 Treasure Shards ||||&for Purchase at: &e%{mineplex.config.website}%" to close then run [send "&9Treasure> &7This Treasure Bundle isn't added in this version of MCR." to {_p}] format slot 49 of {_p} with prismarine shard named "&b&l%{mineplex.shards.%{_p}%}% Treasure Shards" with lore "||&7This seems like it might come in ||&7handy. Maybe I can collect more!" to close format slot 53 of {_p} with arrow named "&7Next page ->" to close then run [TreasurePage({_p}, 2, 4)] command /givetreasure [] [] []: permission: mineplex.support permission message: &9Permissions> &7You do not have permission to do that. trigger: if arg-1 is set: if arg-2 is set: if arg-2 is an integer: if arg-3 is set: if arg-1 is "Mythical": add arg-2 to {mythicalchests.%arg-3%} message "&9Treasure> &7You gave &e%arg-3% %arg-2% &7Mythical Treasure Chests." to sender message "&9Treasure> &7You recieved &e%arg-2% &7Mythical Treasure Chests." to arg-3 stop else if arg-1 is "Ancient": add arg-2 to {ancientchests.%arg-3%} message "&9Treasure> &7You gave &e%arg-3% %arg-2% &7Ancient Treasure Chests." to sender message "&9Treasure> &7You recieved &e%arg-2% &7Ancient Treasure Chests." to arg-3 stop else if arg-1 is "old": add arg-2 to {oldchests.%arg-3%} message "&9Treasure> &7You gave &e%arg-3% %arg-2% &7Old Treasure Chests." to sender message "&9Treasure> &7You recieved &e%arg-2% &7Old Treasure Chests." to arg-3 stop else: send "&9Treasure> &7Unknown Treasure [&e%arg-1%&7]." to sender stop else: send "&9Treasure> &7Please specify a player" to sender stop else if arg-2 is not an integer: send "&9Treasure> &7Unknown Integer [&e%arg-2%&7]." to sender stop else: send "&9Treasure> &7Please specify an amount." to sender stop else: send "&9Treasure> &7Listing Commands:" to sender send "&4/GiveTreasure &7Gives a player some treasure chests &4Admin" to sender stop every 5 ticks: loop all players: if {mineplex.inchest.%loop-player%} is set: set {_di} to distance between {mineplex.chestpoint.%{mineplex.inchest.%loop-player%}%} and loop-player if {_di} is greater than 3.11: teleport loop-player to {mineplex.chestpoint.%{mineplex.inchest.%loop-player%}%} every 5 ticks: loop all players: if {mineplex.inchest.%loop-player%} is set: loop players in radius 4 of loop-player: if loop-player-2 is not loop-player-1: if {mineplex.pref.ff.%loop-player-2%} is false: push the loop-player-2 upwards at speed 0.925 push the loop-player-2 backwards at speed 0.825 play raw sound "mob.chicken.plop" at loop-player-2 with pitch 1 volume 10 on right click on chest: if player's tool is a chest: if name of player's tool is "&aCosmetic Menu": stop else: send "&9MCR> &e##BlameWheezy" else: if event-block is {mineplex.chestpoint.1}: cancel event TreasurePage(player, 1, 1) if event-block is {mineplex.chestpoint.2}: cancel event TreasurePage(player, 1, 2) if event-block is {mineplex.chestpoint.3}: cancel event TreasurePage(player, 1, 3) if event-block is {mineplex.chestpoint.4}: cancel event TreasurePage(player, 1, 4) on right click: target block of player is chest or ender chest if player's tool is a chest: if name of player's tool is "&aCosmetic Menu": stop else: send "&9MCR> &e##BlameWheezy" else: if event-block is {mineplex.chestpoint.1.sub.1} or {mineplex.chestpoint.1.sub.2} or {mineplex.chestpoint.1.sub.3} or {mineplex.chestpoint.1.sub.4} or {mineplex.chestpoint.1.sub.5} or {mineplex.chestpoint.1.sub.6} or {mineplex.chestpoint.1.sub.7} or {mineplex.chestpoint.1.sub.8}: if {mineplex.inchest.%player%} is set: if {mineplex.chestsopened.%player%} is not set: set {mineplex.chestsopened.%player%} to 1 cancel event make the event-block appear open rewardTreasure(player, {mineplex.inchest.%player%}, 1, 1) loop all players: show 200 "flame" particles at location 0.1 metres above event-block for loop-player stop else if {mineplex.chestsopened.%player%} is 3: cancel event add 1 to {mineplex.chestsopened.%player%} make the event-block appear open rewardTreasure(player, {mineplex.inchest.%player%}, 1, 1) loop all players: show 200 "flame" particles at location 0.1 metres above event-block for loop-player wait 3 seconds resetPoints(player, 1) execute player command "/hub" stop else if {mineplex.chestsopened.%player%} is 1 or 2: cancel event add 1 to {mineplex.chestsopened.%player%} make the event-block appear open rewardTreasure(player, {mineplex.inchest.%player%}, 1, 1) loop all players: show 200 "flame" particles at location 0.1 metres above event-block for loop-player stop else if {mineplex.chestsopened.%player%} is not 1 or 2 or 3: cancel event else: cancel event else if event-block is {mineplex.chestpoint.2.sub.1} or {mineplex.chestpoint.2.sub.2} or {mineplex.chestpoint.2.sub.3} or {mineplex.chestpoint.2.sub.4} or {mineplex.chestpoint.2.sub.5} or {mineplex.chestpoint.2.sub.6} or {mineplex.chestpoint.2.sub.7} or {mineplex.chestpoint.2.sub.8}: if {mineplex.inchest.%player%} is set: if {mineplex.chestsopened.%player%} is not set: set {mineplex.chestsopened.%player%} to 1 cancel event make the event-block appear open rewardTreasure(player, {mineplex.inchest.%player%}, 2, 1) loop all players: show 200 "flame" particles at location 0.1 metres above event-block for loop-player stop else if {mineplex.chestsopened.%player%} is 3: cancel event add 1 to {mineplex.chestsopened.%player%} make the event-block appear open rewardTreasure(player, {mineplex.inchest.%player%}, 2, 1) loop all players: show 200 "flame" particles at location 0.1 metres above event-block for loop-player wait 3 seconds resetPoints(player, 2) execute player command "/hub" stop else if {mineplex.chestsopened.%player%} is 1 or 2: cancel event add 1 to {mineplex.chestsopened.%player%} make the event-block appear open rewardTreasure(player, {mineplex.inchest.%player%}, 2, 1) loop all players: show 200 "flame" particles at location 0.1 metres above event-block for loop-player stop else if {mineplex.chestsopened.%player%} is not 1 or 2 or 3: cancel event else: cancel event else if event-block is {mineplex.chestpoint.3.sub.1} or {mineplex.chestpoint.3.sub.2} or {mineplex.chestpoint.3.sub.3} or {mineplex.chestpoint.3.sub.4} or {mineplex.chestpoint.3.sub.5} or {mineplex.chestpoint.3.sub.6} or {mineplex.chestpoint.3.sub.7} or {mineplex.chestpoint.3.sub.8}: if {mineplex.inchest.%player%} is set: if {mineplex.chestsopened.%player%} is not set: set {mineplex.chestsopened.%player%} to 1 cancel event make the event-block appear open rewardTreasure(player, {mineplex.inchest.%player%}, 3, 1) loop all players: show 200 "flame" particles at location 0.1 metres above event-block for loop-player stop else if {mineplex.chestsopened.%player%} is 3: cancel event add 1 to {mineplex.chestsopened.%player%} make the event-block appear open rewardTreasure(player, {mineplex.inchest.%player%}, 3, 1) loop all players: show 200 "flame" particles at location 0.1 metres above event-block for loop-player wait 3 seconds resetPoints(player, 3) execute player command "/hub" stop else if {mineplex.chestsopened.%player%} is 1 or 2: cancel event add 1 to {mineplex.chestsopened.%player%} make the event-block appear open rewardTreasure(player, {mineplex.inchest.%player%}, 3, 1) loop all players: show 200 "flame" particles at location 0.1 metres above event-block for loop-player stop else if {mineplex.chestsopened.%player%} is not 1 or 2 or 3: cancel event else: cancel event else if event-block is {mineplex.chestpoint.4.sub.1} or {mineplex.chestpoint.4.sub.2} or {mineplex.chestpoint.4.sub.3} or {mineplex.chestpoint.4.sub.4} or {mineplex.chestpoint.4.sub.5} or {mineplex.chestpoint.4.sub.6} or {mineplex.chestpoint.4.sub.7} or {mineplex.chestpoint.4.sub.8}: if {mineplex.inchest.%player%} is set: if {mineplex.chestsopened.%player%} is not set: set {mineplex.chestsopened.%player%} to 1 cancel event make the event-block appear open rewardTreasure(player, {mineplex.inchest.%player%}, 4, 1) loop all players: show 200 "flame" particles at location 0.1 metres above event-block for loop-player stop else if {mineplex.chestsopened.%player%} is 3: cancel event add 1 to {mineplex.chestsopened.%player%} make the event-block appear open rewardTreasure(player, {mineplex.inchest.%player%}, 4, 1) loop all players: show 200 "flame" particles at location 0.1 metres above event-block for loop-player wait 3 seconds resetPoints(player, 4) execute player command "/hub" stop else if {mineplex.chestsopened.%player%} is 1 or 2: cancel event add 1 to {mineplex.chestsopened.%player%} make the event-block appear open rewardTreasure(player, {mineplex.inchest.%player%}, 4, 1) loop all players: show 200 "flame" particles at location 0.1 metres above event-block for loop-player stop else if {mineplex.chestsopened.%player%} is not 1 or 2 or 3: cancel event else: cancel event on quit: set {_p} to player if {mineplex.inchest.%{_p}%} is set: resetPoints({_p}, {mineplex.inchest.%{_p}%}) delete {mineplex.inchest.%{_p}%} #Scoreboard function animSB(p: player) :: text: while {_p} is online: set {_l} to the length of {mineplex.sb.anim.%{_p}%} remove 15 from {_l} set {_char} to 0 loop {_l} times: if {_p} is online: wipe {_p}'s sidebar set name of sidebar of {_p} to "&f&l%subtext of {mineplex.sb.anim.%{_p}%} from characters {_char} to ({_char} + 15)%" set score "&b&lServer" in sidebar of {_p} to 15 set score "&f%{mineplex.config.world}%" in sidebar of {_p} to 14 set score "&1 " in sidebar of {_p} to 13 set score "&a&lGems" in sidebar of {_p} to 12 set score "&r%{mineplex.gems.%{_p}%}%" in sidebar of {_p} to 11 set score "&2 " in sidebar of {_p} to 10 set score "&e&lShards" in sidebar of {_p} to 9 set score "&f%{mineplex.shards.%{_p}%}%" in sidebar of {_p} to 8 set score "&3 " in sidebar of {_p} to 7 set score "&6&lRank" in sidebar of {_p} to 6 set score "&f%{mineplex.api.displayrank.%{_p}%}%" in sidebar of {_p} to 5 set score "&4 " in sidebar of {_p} to 4 set score "&c&lWebsite" in sidebar of {_p} to 3 set score "&f%{mineplex.config.website}%" in sidebar of {_p} to 2 set score "&f----------------" in sidebar of {_p} to 1 set {mineplex.sbdisplay.name.%{_p}%} to "&f&l%subtext of {mineplex.sb.anim.%{_p}%} from characters {_char} to ({_char} + 15)%" add 1 to {_char} wait 3 ticks else: stop on join: if {mineplex.usescoreboard} is false: stop set {mineplex.sb.anim.%player%} to " Welcome %player%, to the %{mineplex.config.servername}% Network! " animSB(player) #every 2 seconds: #if {mineplex.usescoreboard} is false: #stop #else: #loop all players: #wipe loop-player's sidebar #set {_fc} to convert string {mineplex.config.servername} to uppercase #set name of sidebar of loop-player to "" #set score "&b&lServer" in sidebar of loop-player to 15 #set score "&f%{mineplex.config.world}%" in sidebar of loop-player to 14 #set score "&1 " in sidebar of loop-player to 13 #set score "&a&lGems" in sidebar of loop-player to 12 #set score "&r%{mineplex.gems.%loop-player%}%" in sidebar of loop-player to 11 #set score "&2 " in sidebar of loop-player to 10 #set score "&e&lShards" in sidebar of loop-player to 9 #set score "&f%{mineplex.shards.%loop-player%}%" in sidebar of loop-player to 8 #set score "&3 " in sidebar of loop-player to 7 #set score "&6&lRank" in sidebar of loop-player to 6 #set score "&f%{mineplex.api.displayrank.%loop-player%}%" in sidebar of loop-player to 5 #set score "&4 " in sidebar of loop-player to 4 #set score "&c&lWebsite" in sidebar of loop-player to 3 #set score "&f%{mineplex.config.website}%" in sidebar of loop-player to 2 #set score "&f----------------" in sidebar of loop-player to 1 #Rank Loader function rankLoad(p: player , n: number , t: number) :: string: if {_n} is 1: if {mineplex.testrank.%{_p}%} is set: if {_t} is 0: set {mineplex.rank.%{_p}%} to {mineplex.testrank.%{_p}%} delete {mineplex.testrank.%{_p}%} if {mineplex.rank.%{_p}%} is not set: set {mineplex.rank.%{_p}%} to "" if {mineplex.rank.%{_p}%} is "": execute console command "/rank set %{_p}% ALL" set {_p} tab name to "&e%{_p}%" set {mineplex.displaya.%{_p}%} to "&fPlayer" set {mineplex.colora.%{_p}%} to "§f" return "&fPlayer" if {mineplex.rank.%{_p}%} is "&b&lULTRA ": execute console command "/rank set %{_p}% ULTRA" set {_p} tab name to "&b&lULTRA &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&bUltra" set {mineplex.colora.%{_p}%} to "§b" set {mineplex.hover.%{_p}%} to "&b&lULTRA%nl%&fA first step into the stories of the mist.%nl%&fOnly those brave enough may enter.%nl% %nl%&fThe first purchasable rank at %{mineplex.config.shoplink}%" return "&bUltra" if {mineplex.rank.%{_p}%} is "&d&lHERO ": execute console command "/rank set %{_p}% HERO" set {_p} tab name to "&d&lHERO &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&dHero" set {mineplex.colora.%{_p}%} to "§d" set {mineplex.hover.%{_p}%} to "&d&lHERO%nl%&fThere are many stories of a%nl%&fvaliant Hero who was brave enough to%nl%&ftame the most fearsome dragon in the land.%nl% %nl%&fThe second purchasable rank at %{mineplex.config.shoplink}%" return "&dHero" if {mineplex.rank.%{_p}%} is "&a&lLEGEND ": execute console command "/rank set %{_p}% LEGEND" set {_p} tab name to "&a&lLEGEND &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&aLegend" set {mineplex.colora.%{_p}%} to "§a" set {mineplex.hover.%{_p}%} to "&a&lLEGEND%nl%&fYears they have told stories of this rank,%nl%&fonly for the legends to be true.%nl% %nl%&fThe third purchasable rank at %{mineplex.config.shoplink}%" return "&aLegend" if {mineplex.rank.%{_p}%} is "&c&lTITAN ": execute console command "/rank set %{_p}% TITAN" set {_p} tab name to "&c&lTITAN &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&cTitan" set {mineplex.colora.%{_p}%} to "§c" set {mineplex.hover.%{_p}%} to "&c&lTITAN%nl%&fAncient myths spoke of a gigantic being%nl%&fwith immence power...%nl% %nl%&fThe fourth purchasable rank at %{mineplex.config.shoplink}%" return "&cTitan" if {mineplex.rank.%{_p}%} is "&6&lTRAINEE ": execute console command "/rank set %{_p}% TRAINEE" loop {mineplex.patreon::*}: #Do not worry about this. It only has to do with my test server, not you guys <3 if loop-value is {_p}: set {_p} tab name to "&6&lP.TRAINEE &e%{_p}%" else: set {_p} tab name to "&6&lTRAINEE &e%{_p}%" set {_p} tab name to "&6&lTRAINEE &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&6Trainee" set {mineplex.colora.%{_p}%} to "§6" set {mineplex.hover.%{_p}%} to "&6&lTRAINEE%nl%&fTrainee are moderators-in-training.%nl%&ftheir duties include enforcing the rules and%nl%&fproviding help to anyone with questions or concerns.%nl% %nl%&fFor assistance, contact them using &e/a &f." return "&6Trainee" if {mineplex.rank.%{_p}%} is "&6&lMOD ": execute console command "/rank set %{_p}% MODERATOR" loop {mineplex.patreon::*}: #Do not worry about this. It only has to do with my test server, not you guys <3 if loop-value is {_p}: set {_p} tab name to "&6&lP.MOD &e%{_p}%" else: set {_p} tab name to "&6&lMOD &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&6Mod" set {mineplex.colora.%{_p}%} to "§6" set {mineplex.hover.%{_p}%} to "&6&lMOD%nl%&fModerators enforce rules and provide help to%nl%&fanyone with questions or concerns.%nl% %nl%&fFor assistance, contact them using &e/a &f." return "&6Mod" if {mineplex.rank.%{_p}%} is "&6&lSR.MOD ": execute console command "/rank set %{_p}% SNR_MODERATOR" loop {mineplex.patreon::*}: #Do not worry about this. It only has to do with my test server, not you guys <3 if loop-value is {_p}: set {_p} tab name to "&6&lP.SR.MOD &e%{_p}%" else: set {_p} tab name to "&6&lSR.MOD &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&6Sr.Mod" set {mineplex.colora.%{_p}%} to "§6" set {mineplex.hover.%{_p}%} to "&6&lSR.MOD%nl%&fSenior Moderators are members of a special%nl%&fSenior Moderators team where they have to fulfull specific tasks.%nl%&fJust like Moderators, you can always ask them for help.%nl% %nl%&fFor assistance, contact them using &e/a &f." return "&6Sr.Mod" if {mineplex.rank.%{_p}%} is "&6&lC.MOD ": execute console command "/rank set %{_p}% CLANS_MOD" set {_p} tab name to "&6&lC.MOD &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&6C.Mod" set {mineplex.colora.%{_p}%} to "§6" set {mineplex.hover.%{_p}%} to "&6&lC.MOD%nl%&fClans Moderators are members of a special%nl%&fSenior Moderators team where they focus on helping the clans servers.%nl%&fJust like Moderators, you can always ask them for help.%nl% %nl%&fFor assistance, contact them using &e/a &f." return "&6C.Mod" if {mineplex.rank.%{_p}%} is "&4&lADMIN ": execute console command "/rank set %{_p}% ADMIN" loop {mineplex.patreon::*}: #Do not worry about this. It only has to do with my test server, not you guys <3 if loop-value is {_p}: set {_p} tab name to "&6&lP.ADMIN &e%{_p}%" else: set {_p} tab name to "&4&lADMIN &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&4Admin" set {mineplex.colora.%{_p}%} to "§4" set {mineplex.hover.%{_p}%} to "&4&lADMIN%nl%&fAn Administrator's role is to manage%nl%&ftheir respective Senoir Moderator team%nl%&fand all moderators within it." return "&4Admin" if {mineplex.rank.%{_p}%} is "&9&lAPEX ": execute console command "/rank set %{_p}% APEX" set {_p} tab name to "&9&lAPEX &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&9Apex" set {mineplex.colora.%{_p}%} to "§4" set {mineplex.hover.%{_p}%} to "&9&lAPEX%nl%&fStaff at Apex Hosting. These guys help support the test server!" return "&9Apex" if {mineplex.rank.%{_p}%} is "&4&lLEADER ": execute console command "/rank set %{_p}% LEADER" loop {mineplex.patreon::*}: #Do not worry about this. It only has to do with my test server, not you guys <3 if loop-value is {_p}: set {_p} tab name to "&6&lP.LEADER &e%{_p}%" else: set {_p} tab name to "&4&lLEADER &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&4Leader" set {mineplex.colora.%{_p}%} to "§4" set {mineplex.hover.%{_p}%} to "&4&lLEADER%nl%&fLeaders manage the operation of their respective team%nl%&for projects. They usually operate on affairs within%nl%&fthe staff, development, or management team." return "&4Leader" if {mineplex.rank.%{_p}%} is "&4&lOWNER ": execute console command "/rank set %{_p}% OWNER" loop {mineplex.patreon::*}: #Do not worry about this. It only has to do with my test server, not you guys <3 if loop-value is {_p}: set {_p} tab name to "&6&lP.OWNER &e%{_p}%" else: set {_p} tab name to "&4&lOWNER &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&4Owner" set {mineplex.colora.%{_p}%} to "§4" set {mineplex.hover.%{_p}%} to "&4&lOWNER%nl%&fOwners are the founders of Mineplex.%nl%&fEach owner manages a different aspect of the%nl%server and ensures its efficient operation." return "&4Owner" if {mineplex.rank.%{_p}%} is "&9&lBUILDER ": execute console command "/rank set %{_p}% BUILDER" set {_p} tab name to "&9&lBUIDLER &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&9Mapper" set {mineplex.colora.%{_p}%} to "§9" set {mineplex.hover.%{_p}%} to "&9&lBUILDER%nl%&fBuilders are members of the Mineplex Build Team.%nl%&fThey create many of the maps used across Mineplex." return "&9Builder" if {mineplex.rank.%{_p}%} is "&9&lMAPPER ": execute console command "/rank set %{_p}% MAPPER" set {_p} tab name to "&9&lMAPPER &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&9Mapper" set {mineplex.colora.%{_p}%} to "§9" set {mineplex.hover.%{_p}%} to "&9&lMAPPER%nl%&fThese senior members work closely with the development and design teams to build new maps for new and old content!" return "&9Mapper" if {mineplex.rank.%{_p}%} is "&9&lMAPLEAD ": execute console command "/rank set %{_p}% MAPLEAD" set {_p} tab name to "&9&lMAPLEAD &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&9MapLead" set {mineplex.colora.%{_p}%} to "§9" set {mineplex.hover.%{_p}%} to "&9&lMAPLEAD%nl%&fMap Leaders are leaders of the Mineplex Build Team.%nl%&fThey oversee the creation of new maps and manage Builders." return "&9MapLead" if {mineplex.rank.%{_p}%} is "&6&lJR.DEV ": execute console command "/rank set %{_p}% JNR_DEV" set {mineplex.displaya.%{_p}%} to "&6Jr.Dev" set {mineplex.colora.%{_p}%} to "§c" set {mineplex.hover.%{_p}%} to "&6&lJR.DEV%nl%&fThese are part time Developers that work behind the%nl%&fscenes to create new games and features,%nl%&fand fix bugs to give the best experience." return "&6Jr.Dev" if {mineplex.rank.%{_p}%} is "&4&lDEV ": execute console command "/rank set %{_p}% DEVELOPER" set {_p} tab name to "&4&lDEV &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&4Dev" set {mineplex.colora.%{_p}%} to "§4" set {mineplex.hover.%{_p}%} to "&4&lDEV%nl%&fDevelopers work behind the scenes to%nl%&fcreate new games and features, and fix bugs to%nl%&fgive the best experience." return "&4Dev" if {mineplex.rank.%{_p}%} is "&5&lTWITCH ": execute console command "/rank set %{_p}% TWITCH" set {_p} tab name to "&5&lTWITCH &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&5Twitch" set {mineplex.colora.%{_p}%} to "§5" set {mineplex.hover.%{_p}%} to "&5&lTWITCH%nl%&fA Twitch streamer who often features%nl%&fMinepex in their streams." return "&5Twitch" if {mineplex.rank.%{_p}%} is "&c&lYOUTUBE ": execute console command "/rank set %{_p}% YOUTUBE" set {_p} tab name to "&c&lYOUTUBE &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&cYouTube" set {mineplex.colora.%{_p}%} to "§c" set {mineplex.hover.%{_p}%} to "&c&lYOUTUBE%nl%&fA YouTuber who creates content for%nl%&for related to Mineplex.%nl%&fThey are the official YouTubers of Mineplex." return "&cYouTube" if {mineplex.rank.%{_p}%} is "&f&lEVENT ": execute console command "/rank set %{_p}% EVENT" set {_p} tab name to "&f&lEVENT &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&fEvent" set {mineplex.colora.%{_p}%} to "§f" set {mineplex.hover.%{_p}%} to "&f&lEVENT%nl%&f???" return "&fEvent" if {mineplex.rank.%{_p}%} is "&5&lYT ": execute console command "/rank set %{_p}% YT" set {_p} tab name to "&5&lYT &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&5YT" set {mineplex.colora.%{_p}%} to "§5" set {mineplex.hover.%{_p}%} to "&5&lYT%nl%&fA YouTuber who creates content for%nl%&for related to Mineplex." return "&5YT" if {mineplex.rank.%{_p}%} is "&3&lETERNAL ": execute console command "/rank set %{_p}% ETERNAL" set {_p} tab name to "&3&lETERNAL &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&3Eternal" set {mineplex.colora.%{_p}%} to "§3" set {mineplex.hover.%{_p}%} to "&3&lETERNAL%nl%&fFantastic and magical, no one%nl%&fexcept the time lords truly understand%nl%&fthe power of this rank.%nl% %nl%&fThe fifth purchasable rank at %{mineplex.config.shoplink}%" return "&3Eternal" if {mineplex.rank.%{_p}%} is "&9&lSUPPORT ": execute console command "/rank set %{_p}% SUPPORT" set {mineplex.displaya.%{_p}%} to "&9Support" set {mineplex.colora.%{_p}%} to "§9" set {mineplex.hover.%{_p}%} to "&9&lSUPPORT%nl%&fSupport agents handle tickets and%nl%&fprovide customer service." return "&9Support" if {mineplex.rank.%{_p}%} is "&9&lARTIST ": execute console command "/rank set %{_p}% ARTIST" set {mineplex.displaya.%{_p}%} to "&9Artist" set {mineplex.colora.%{_p}%} to "§9" set {mineplex.hover.%{_p}%} to "&9&lARTIST%nl%&fThe Artist rank is given to talented artists%nl%who are endorsed to create content for Mineplex." return "&9Artist" else if {_n} is 2: if {mineplex.testrank.%{_p}%} is set: if {_t} is 0: set {mineplex.rank.%{_p}%} to {mineplex.testrank.%{_p}%} delete {mineplex.testrank.%{_p}%} if {mineplex.rank.%{_p}%} is not set: set {mineplex.rank.%{_p}%} to "" if {mineplex.rank.%{_p}%} is "": set {_p} tab name to "&e%{_p}%" set {mineplex.displaya.%{_p}%} to "&fPlayer" set {mineplex.colora.%{_p}%} to "§f" return "&fPlayer" if {mineplex.rank.%{_p}%} is "&b&lULTRA ": set {_p} tab name to "&b&lULTRA &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&bUltra" set {mineplex.colora.%{_p}%} to "§b" set {mineplex.hover.%{_p}%} to "&b&lULTRA%nl%&fA first step into the stories of the mist.%nl%&fOnly those brave enough may enter.%nl% %nl%&fThe first purchasable rank at %{mineplex.config.shoplink}%" return "&bUltra" if {mineplex.rank.%{_p}%} is "&d&lHERO ": set {_p} tab name to "&d&lHERO &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&dHero" set {mineplex.colora.%{_p}%} to "§d" set {mineplex.hover.%{_p}%} to "&d&lHERO%nl%&fThere are many stories of a%nl%&fvaliant Hero who was brave enough to%nl%&ftame the most fearsome dragon in the land.%nl% %nl%&fThe second purchasable rank at %{mineplex.config.shoplink}%" return "&dHero" if {mineplex.rank.%{_p}%} is "&a&lLEGEND ": set {_p} tab name to "&a&lLEGEND &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&aLegend" set {mineplex.colora.%{_p}%} to "§a" set {mineplex.hover.%{_p}%} to "&a&lLEGEND%nl%&fYears they have told stories of this rank,%nl%&fonly for the legends to be true.%nl% %nl%&fThe third purchasable rank at %{mineplex.config.shoplink}%" return "&aLegend" if {mineplex.rank.%{_p}%} is "&c&lTITAN ": set {_p} tab name to "&c&lTITAN &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&cTitan" set {mineplex.colora.%{_p}%} to "§c" set {mineplex.hover.%{_p}%} to "&c&lTITAN%nl%&fAncient myths spoke of a gigantic being%nl%&fwith immence power...%nl% %nl%&fThe fourth purchasable rank at %{mineplex.config.shoplink}%" return "&cTitan" if {mineplex.rank.%{_p}%} is "&6&lTRAINEE ": set {_p} tab name to "&6&lTRAINEE &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&6Trainee" set {mineplex.colora.%{_p}%} to "§6" set {mineplex.hover.%{_p}%} to "&6&lTRAINEE%nl%&fTrainee are moderators-in-training.%nl%&ftheir duties include enforcing the rules and%nl%&fproviding help to anyone with questions or concerns.%nl% %nl%&fFor assistance, contact them using &e/a &f." return "&6Trainee" if {mineplex.rank.%{_p}%} is "&6&lMOD ": set {_p} tab name to "&6&lMOD &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&6Mod" set {mineplex.colora.%{_p}%} to "§6" set {mineplex.hover.%{_p}%} to "&6&lMOD%nl%&fModerators enforce rules and provide help to%nl%&fanyone with questions or concerns.%nl% %nl%&fFor assistance, contact them using &e/a &f." return "&6Mod" if {mineplex.rank.%{_p}%} is "&6&lSR.MOD ": set {_p} tab name to "&6&lSR.MOD &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&6Sr.Mod" set {mineplex.colora.%{_p}%} to "§6" set {mineplex.hover.%{_p}%} to "&6&lSR.MOD%nl%&fSenior Moderators are members of a special%nl%&fSenior Moderators team where they have to fulfull specific tasks.%nl%&fJust like Moderators, you can always ask them for help.%nl% %nl%&fFor assistance, contact them using &e/a &f." return "&6Sr.Mod" if {mineplex.rank.%{_p}%} is "&6&lC.MOD ": set {_p} tab name to "&6&lC.MOD &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&6C.Mod" set {mineplex.colora.%{_p}%} to "§6" set {mineplex.hover.%{_p}%} to "&6&lC.MOD%nl%&fClans Moderators are members of a special%nl%&fSenior Moderators team where they focus on helping the clans servers.%nl%&fJust like Moderators, you can always ask them for help.%nl% %nl%&fFor assistance, contact them using &e/a &f." return "&6C.Mod" if {mineplex.rank.%{_p}%} is "&4&lADMIN ": set {_p} tab name to "&4&lADMIN &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&4Admin" set {mineplex.colora.%{_p}%} to "§4" set {mineplex.hover.%{_p}%} to "&4&lADMIN%nl%&fAn Administrator's role is to manage%nl%&ftheir respective Senoir Moderator team%nl%&fand all moderators within it." return "&4Admin" if {mineplex.rank.%{_p}%} is "&9&lAPEX ": set {_p} tab name to "&9&lAPEX &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&9Apex" set {mineplex.colora.%{_p}%} to "§4" set {mineplex.hover.%{_p}%} to "&9&lAPEX%nl%&fStaff at Apex Hosting. These guys help support the test server!" return "&9Apex" if {mineplex.rank.%{_p}%} is "&4&lLEADER ": set {_p} tab name to "&4&lLEADER &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&4Leader" set {mineplex.colora.%{_p}%} to "§4" set {mineplex.hover.%{_p}%} to "&4&lLEADER%nl%&fLeaders manage the operation of their respective team%nl%&for projects. They usually operate on affairs within%nl%&fthe staff, development, or management team." return "&4Leader" if {mineplex.rank.%{_p}%} is "&4&lOWNER ": set {_p} tab name to "&4&lOWNER &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&4Owner" set {mineplex.colora.%{_p}%} to "§4" set {mineplex.hover.%{_p}%} to "&4&lOWNER%nl%&fOwners are the founders of Mineplex.%nl%&fEach owner manages a different aspect of the%nl%server and ensures its efficient operation." return "&4Owner" if {mineplex.rank.%{_p}%} is "&9&lBUILDER ": set {_p} tab name to "&9&lBUIDLER &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&8Builder" set {mineplex.colora.%{_p}%} to "§9" set {mineplex.hover.%{_p}%} to "&9&lBUILDER%nl%&fThese creative staff members help build maps for your favorite games!" return "&9Builder" if {mineplex.rank.%{_p}%} is "&9&lMAPLEAD ": set {_p} tab name to "&9&lMAPLEAD &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&9MapLead" set {mineplex.colora.%{_p}%} to "§9" set {mineplex.hover.%{_p}%} to "&9&lMAPLEAD%nl%&fMap Leaders are leaders of the Mineplex Build Team.%nl%&fThey oversee the creation of new maps and manage Builders." return "&9MapLead" if {mineplex.rank.%{_p}%} is "&9&lMAPPER ": set {_p} tab name to "&9&lMAPPER &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&9Mapper" set {mineplex.colora.%{_p}%} to "§9" set {mineplex.hover.%{_p}%} to "&9&lMAPPER%nl%&fThese senior members work closely with the development and design teams to build new maps for new and old content!" return "&9Mapper" if {mineplex.rank.%{_p}%} is "&6&lJR.DEV ": set {mineplex.displaya.%{_p}%} to "&6Jr.Dev" set {mineplex.colora.%{_p}%} to "§c" set {mineplex.hover.%{_p}%} to "&6&lJR.DEV%nl%&fThese are part time Developers that work behind the%nl%&fscenes to create new games and features,%nl%&fand fix bugs to give the best experience." return "&6Jr.Dev" if {mineplex.rank.%{_p}%} is "&4&lDEV ": set {_p} tab name to "&4&lDEV &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&4Dev" set {mineplex.colora.%{_p}%} to "§4" set {mineplex.hover.%{_p}%} to "&4&lDEV%nl%&fDevelopers work behind the scenes to%nl%&fcreate new games and features, and fix bugs to%nl%&fgive the best experience." return "&4Dev" if {mineplex.rank.%{_p}%} is "&5&lTWITCH ": set {_p} tab name to "&5&lTWITCH &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&5Twitch" set {mineplex.colora.%{_p}%} to "§5" set {mineplex.hover.%{_p}%} to "&5&lTWITCH%nl%&fA Twitch streamer who often features%nl%&fMinepex in their streams." return "&5Twitch" if {mineplex.rank.%{_p}%} is "&c&lYOUTUBE ": set {_p} tab name to "&c&lYOUTUBE &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&cYouTube" set {mineplex.colora.%{_p}%} to "§c" set {mineplex.hover.%{_p}%} to "&c&lYOUTUBE%nl%&fA YouTuber who creates content for%nl%&for related to Mineplex.%nl%&fThey are the official YouTubers of Mineplex." return "&cYouTube" if {mineplex.rank.%{_p}%} is "&f&lEVENT ": set {_p} tab name to "&f&lEVENT &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&fEvent" set {mineplex.colora.%{_p}%} to "§f" set {mineplex.hover.%{_p}%} to "&f&lEVENT%nl%&f???" return "&fEvent" if {mineplex.rank.%{_p}%} is "&5&lYT ": set {_p} tab name to "&5&lYT &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&5YT" set {mineplex.colora.%{_p}%} to "§5" set {mineplex.hover.%{_p}%} to "&5&lYT%nl%&fA YouTuber who creates content for%nl%&for related to Mineplex." return "&5YT" if {mineplex.rank.%{_p}%} is "&3&lETERNAL ": set {_p} tab name to "&3&lETERNAL &e%{_p}%" set {mineplex.displaya.%{_p}%} to "&3Eternal" set {mineplex.colora.%{_p}%} to "§3" set {mineplex.hover.%{_p}%} to "&3&lETERNAL%nl%&fFantastic and magical, no one%nl%&fexcept the time lords truly understand%nl%&fthe power of this rank.%nl% %nl%&fThe fifth purchasable rank at %{mineplex.config.shoplink}%" return "&3Eternal" if {mineplex.rank.%{_p}%} is "&9&lSUPPORT ": set {mineplex.displaya.%{_p}%} to "&9Support" set {mineplex.colora.%{_p}%} to "§9" set {mineplex.hover.%{_p}%} to "&9&lSUPPORT%nl%&fSupport agents handle tickets and%nl%&fprovide customer service." return "&9Support" if {mineplex.rank.%{_p}%} is "&9&lARTIST ": set {mineplex.displaya.%{_p}%} to "&9Artist" set {mineplex.colora.%{_p}%} to "§9" set {mineplex.hover.%{_p}%} to "&9&lARTIST%nl%&fThe Artist rank is given to talented artists%nl%who are endorsed to create content for Mineplex." return "&9Artist" on death of player: if attacker is a player: if projectile is set: set the death message to "&9Death> &e%victim% &7killed by &e%attacker% &7with &eArchery&7." if attacker is not a player: if attacker is set: set {_dm} to 1st char in each word of "%attacker%" to caps set the death message to "&9Death> &e%victim% &7killed by &e%{_dm}%&7." on join: wait 2 ticks rankLoad(player, 1, 0) loop all players: updateRankAPI(loop-player) on flight toggle: if {mineplex.config.doublejump} is "true": if {doublejump.%uuid of player%} is set: if player's gamemode is not creative: cancel event delete {doublejump.%uuid of player%} wait 1 tick set player's flight state to false push player upward at speed 0.3 push player forward at speed 0.9 play raw sound "mob.ghast.fireball" at player with pitch 2 volume 0.99 else: stop else: stop else: stop on jump: if player's gamemode is not creative: if {doublejump.%uuid of player%} is not set: if block below player is not air or water: set player's flight state to true set {doublejump.%uuid of player%} to true else: stop else: stop else: stop on quit: set {mineplex.rank.uuid.%uuid of player%} to {mineplex.rank.%player%} #Chat System on chat: set {_get} to getPlayerdata(player, "muted") if {_get} is "yes": if {muted::%player%::type} is "perm": send "&9Punish> &7Shh, you're muted because %{muted::%player%::reason}% by %{muted::%player%::by}% for Permanent." cancel event stop if {muted::%player%::type} is "temp": set {_waited} to difference between now and {muted::%player%::when} if {_waited} is less than {muted::%player%::time}: send "&9Punish> &7Shh, you're muted because %{muted::%player%::reason}% by %{muted::%player%::by}% for &a%{muted::%player%::time}%." cancel event stop if message contains "hack" or "hax": cancel event send "&9Chat> &7Accusing players of cheating in-game is against the rules. If you think someone is cheating, please gather evidence and report it at &a%{mineplex.config.website}%" stop if {mineplex.vanish.%player%} is false: if {mineplex.chatslow} is set: if player has permission "mineplex.mod": set {_check} to mcs((player), (message)) if {_check} is less than 0: cancel event delete {_check} else: if difference between {lastChat::%player%} and now < {mineplex.chatslow}: cancel event send "&9Chat> &7Chat slow enabled. Please wait." else: set {lastChat::%player%} to now set {_check} to mcs((player), (message)) if {_check} is less than 0: cancel event delete {_check} else if {mineplex.chatsilence} is set: if player has permission "mineplex.trainee": set {_check} to mcs((player), (message)) if {_check} is less than 0: cancel event delete {_check} else: cancel event send "&9Chat> &7The chat is silenced." else: if {party.%player%.chat} is true: if length of message is greater than 1: if first character of message is "@": cancel event set message to subtext of message from characters 2 to (length of message) loop {party.%{party.%player%}%::*}: message "&5&lParty &f&l%player% &d%message%" to loop-value else: set {_check} to mcs((player), (message)) if {_check} is less than 0: cancel event delete {_check} else: set {_check} to mcs((player), (message)) if {_check} is less than 0: cancel event delete {_check} else: set {_check} to mcs((player), (message)) if {_check} is less than 0: cancel event delete {_check} else if {mineplex.vanish.%player%} is true: send "&eYou can not chat while incognito." cancel event else: set {mineplex.vanish.%player%} to false set {_check} to mcs((player), (message)) if {_check} is less than 0: cancel event delete {_check} #Join, Quit, and Load Handlers on join: if player has permission "mineplex.admin": $ thread set {_ver} to line 1 from url "http://pastebin.com/raw/LG11nc8b" parsed as a number set {_c} to "{@MCRVER}" parsed as a number if {_c} is greater than {_ver}: send "&9MCR> &7You must be using some fancy indev version!" send "&9MCR> &7or you're retarded and changed the version in the config!" stop else if {_c} is less than {_ver}: send "&9MCR> &7Version &e%{_ver}% &7is ready for download" else: send "&9MCR> &7Your version of MCR is currently up to date!" stop send "&9MCR> &7Changelog:" $ thread set {_var1::*} to contents from url "http://pastebin.com/raw/YDB8kU1v" loop {_var1::*}: send "%loop-value%" loop {_var::*}: send "&9MCR> &7Version &e%loop-value% &7is ready for download" send "&9MCR> &7End of Changelog!" if {mineplex.gadget.enabled} is not set: set {mineplex.gadget.enabled} to true if {mineplex.report.id} is not set: set {mineplex.report.id} to 1 if {mineplex.dj} is not set: set {mineplex.dj} to true if {mineplex.tntlauncher} is not set: set {mineplex.tntlauncher} to true if {poll.id.last} is not set: set {poll.id.last} to 0 if {mineplex.ff.list::%player%} is set: if player does not have permission "mineplex.trainee": delete {mineplex.ff.list::%player%} delete {mineplex.pref.ff.%player%} if {mineplex.totalaccounts.%ip address of player%::*} does not contain "%player%": add "%player%" to {mineplex.totalaccounts.%ip address of player%::*} on load: #set {_var::*} to contents from url "https://raw.githubusercontent.com/WheezyGold7931/Mineplex-Core/master/version.txt" Raw in GitHub does not update fast enough rip lel set {_ver} to line 1 from url "http://pastebin.com/raw/LG11nc8b" parsed as a number set {_c} to "{@MCRVER}" parsed as a number if {_c} is more than {_ver}: broadcast "&9MCR> &7You must be using some fancy indev version!" broadcast "&9MCR> &7or you're retarded and changed the version in the config!" stop else if {_c} is less than {_ver}: broadcast "&9MCR> &7Version &e%{_ver}% &7is ready for download" else: broadcast "&9MCR> &7Your version of MCR is currently up to date!" broadcast "&9MCR> &7Client Version: {@MCRVER}" broadcast "&9MCR> &7Server Version: %{_ver}%" stop broadcast "&9MCR> &7Changelog:" $ thread set {_var1::*} to contents from url "http://pastebin.com/raw/YDB8kU1v" loop {_var1::*}: broadcast "%loop-value%" loop {_var::*}: broadcast "&9MCR> &7Version &e%loop-value% &7is ready for download" broadcast "&9MCR> &7End of Changelog!" if {mineplex.gadget.enabled} is not set: set {mineplex.gadget.enabled} to true if {mineplex.report.id} is not set: set {mineplex.report.id} to 1 if {mineplex.dj} is not set: set {mineplex.dj} to true if {mineplex.tntlauncher} is not set: set {mineplex.tntlauncher} to true if {poll.id.last} is not set: set {poll.id.last} to 0 function runNews(p: player) :: boolean: set {_sn} to convert string {mineplex.config.servername} to uppercase send title from "&6&l%{_sn}%" and "%{mineplex.news.line1}%" to {_p} for 5, 70, 0 wait 3 seconds send title from "&6&l%{_sn}%" and "%{mineplex.news.line2}%" to {_p} for 1, 70, 0 wait 3 seconds send title from "&6&l%{_sn}%" and "%{mineplex.news.line3}%" to {_p} for 1, 70, 0 wait 3 seconds send title from "&6&l%{_sn}%" and "%{mineplex.news.line4}%" to {_p} for 1, 60, 5 on join: set join message to "&8Join> &7%player%" updateRankAPI(player) delete {mineplex.disguise.%player%} execute console command "/ud %player%" delete {mineplex.lastm.%player%} delete {mineplex.lasta.%player%} set tab header to "&f&l%{mineplex.config.servername}% Network &a%{mineplex.config.world}%" and footer to "&fVisit &a%{mineplex.config.website}% &ffor News, Forums and Shop" for player if {mineplex.news.allow} is true: runNews(player) if {mineplex.vanish.%player%} is not set: set {mineplex.vanish.%player%} to false if {mineplex.overridechat} is not set: set {mineplex.overridechat} to true if {mineplex.vanish.%player%} is true: send "" send "" send "&6&lYou are currently incognito" send "&eThis means you are invisible to all except for those who are" send "&4&lAdmin&f+" send "" send "" if {mineplex.pref.hpv.%player%} is false: hide all players from player if {mineplex.pref.hpv.%player%} is not set: set {mineplex.pref.hpv.%player%} to true if {mineplex.pref.ff.%player%} is not set: set {mineplex.pref.ff.%player%} to false if {mineplex.ff.%player%} is not set: set {mineplex.ff.%player%} to false if {mineplex.pref.pm.%player%} is not set: set {mineplex.pref.pm.%player%} to true if {mineplex.pref.pc.%player%} is not set: set {mineplex.pref.pc.%player%} to true if {mineplex.pref.gwen.%player%} is not set: set {mineplex.pref.gwen.%player%} to true if {mineplex.pref.report.%player%} is not set: set {mineplex.pref.report.%player%} to true if {mineplex.shards.%player%} is not set: set {mineplex.shards.%player%} to 0 if {mineplex.gems.%player%} is not set: set {mineplex.gems.%player%} to 0 if {mineplex.particle.active.%player%} is not set: set {mineplex.particle.active.%player%} to false if {mineplex.arrorw.active} is not set: set {mineplex.arrow.active} to false if {mineplex.adminmode.%player%} is true: set {mineplex.adminmode.%player%} to false loop all players: if {mineplex.vanish.%loop-player%} is true: add loop-player to {%player%.vanishlist::*} loop all players: if loop-player does not have permission "mineplex.admin": hide {%player%.vanishlist::*} from all players delete {%player%.vanishlist::*} delete {mineplex.tp.back.%player%} if {mineplex.config.autoop} is "true": if player has permission "mineplex.admin": op the player else: deop the player function newsinit(i: integer) :: number: if {mineplex.mode} is "sql": set {_get} to first element out of objects in column "newsString" from result of query "SELECT newsString FROM `newslist` WHERE newsPosition = '1'" if {_get} is not set: update "INSERT INTO `newslist` (`newsPosition`, `newsString`) VALUES ('1', '§b§lMineplex Core Remake')" update "INSERT INTO `newslist` (`newsPosition`, `newsString`) VALUES ('2', '§a§lThe best remake for Mineplex Commands')" update "INSERT INTO `newslist` (`newsPosition`, `newsString`) VALUES ('3', '§3§lRate this on Spigot!')" update "INSERT INTO `newslist` (`newsPosition`, `newsString`) VALUES ('4', '§c§lCheck me out on SkUnity!')" set {mineplex.news.line1} to first element out of objects in column "newsString" from result of query "SELECT newsString FROM `newslist` WHERE newsPosition = '1'" set {mineplex.news.line2} to first element out of objects in column "newsString" from result of query "SELECT newsString FROM `newslist` WHERE newsPosition = '2'" set {mineplex.news.line3} to first element out of objects in column "newsString" from result of query "SELECT newsString FROM `newslist` WHERE newsPosition = '3'" set {mineplex.news.line4} to first element out of objects in column "newsString" from result of query "SELECT newsString FROM `newslist` WHERE newsPosition = '4'" set {mineplex.news.allow} to true else: set {mineplex.news.line1} to first element out of objects in column "newsString" from result of query "SELECT newsString FROM `newslist` WHERE newsPosition = '1'" set {mineplex.news.line2} to first element out of objects in column "newsString" from result of query "SELECT newsString FROM `newslist` WHERE newsPosition = '2'" set {mineplex.news.line3} to first element out of objects in column "newsString" from result of query "SELECT newsString FROM `newslist` WHERE newsPosition = '3'" set {mineplex.news.line4} to first element out of objects in column "newsString" from result of query "SELECT newsString FROM `newslist` WHERE newsPosition = '4'" else: if {mineplex.news.line1} is not set: set {mineplex.news.line1} to "§b§lMineplex Core Remake" set {mineplex.news.line2} to "§a§lThe best remake for Mineplex Commands" set {mineplex.news.line3} to "§3§lRate this on Spigot!" set {mineplex.news.line4} to "§c§lCheck me out on SkUnity!" set {mineplex.news.allow} to true #NewsINIT on load: newsinit(1) on quit: set quit message to "&8Quit> &7%player%" delete {mineplex.tp.back.%player%} every second: loop all players: add 1 to {mineplex.time.%loop-player%} #Forcefield every 2 ticks: loop all players: if {mineplex.ff.list::%loop-player%} is set: loop players in radius 4 of loop-player: if {mineplex.pref.ff.%loop-player-2%} is false: if loop-player-2 is not loop-player-1: play raw sound "mob.chicken.plop" at loop-player-2 with pitch 1 volume 10 push the loop-player-2 upwards at speed 0.3 push the loop-player-2 backwards at speed 0.45 play raw sound "mob.chicken.plop" at loop-player-2 with pitch 1 volume 10 #2 Factor command /2fareset : permission: op trigger: delete {mineplex.newauth.%uuid of arg-1%} set {mineplex.authlock.%arg-1%} to false delete {mineplex.newauthlast.%uuid of arg-1%} on join: wait 5 ticks if player has permission "mineplex.2fa": if {mineplex.newauth.%uuid of player%} is set: set {_t} to difference between {mineplex.newauthlast.%uuid of player%} and now set {_tc} to "1 day" parsed as a timespan if {_t} is less than {_tc}: send "&92FA> &7Authorized!" else: set {mineplex.authlock.%player%} to true apply slowness 999 to player for 999 seconds apply blindness 999 to player for 999 seconds send "&92FA> &7Please enter your two-factor auth code" send "&92FA> &c/2fa (code)" else: stop on command: if {mineplex.authlock.%player%} is true: if executor is player: if command is not "2fa": cancel event send "&92FA> &7Please enter your two-factor auth code" send "&92FA> &c/2fa (code)" on chat: if {mineplex.authlock.%player%} is true: cancel event send "&92FA> &7Please enter your two-factor auth code" send "&92FA> &c/2fa (code)" on quit: delete {autowarn.%player%} #Mineplex Commands command /2fa [] []: permission: mineplex.2fa permission message: &9Permissions> &7You do not have permission to do that. trigger: if {mineplex.newauth.%uuid of player%} is not set: if {authwarn.%player%} is not set: send "&92FA> &7Hey There! This sets a code that you will have to remember for the rest of your life!" send "&92FA> &7Do &e/2fa &7if you are 100%% sure!" set {authwarn.%player%} to true stop else: send "&92FA> &7Generating secret..." set {_clientSecret} to a new two-factor base-32 secret code send "&92FA> &7Saving secret..." set {mineplex.newauth.%uuid of player%} to {_clientSecret} send "&92FA> &7Secret key saved." send "&92FA> &7You must enter this code into your Two-Factor App:%nl%&92FA> &e%{_clientSecret}%" send "&92FA> &7Then redo /2fa with your code" set {mineplex.authlock.%player%} to false set {_t} to arg 1 parsed as an integer if {_t} is a number: send "&92FA> &7Authorized for 24 hours." send "&92FA> &7Saving secret..." wait 5 ticks set {mineplex.newauth.%uuid of player%} to skutil hashed arg 1 using "MD5" set {mineplex.authlock.%player%} to false send "&92FA> &7Secret key saved." else: send "&92FA> &7Invalid authentication code (not a number)." else: set {_t} to difference between {mineplex.newauthlast.%uuid of player%} and now set {_tc} to "1 day" parsed as a timespan if {_t} is less than {_tc}: send "&92FA> &7Authorized for 24 hours." else: set {_c} to the current two-factor code of secret code {mineplex.newauth.%uuid of player%} set {_t} to arg 1 parsed as an integer if {_t} is a number: if {_c} is arg-1: send "&92FA> &7Authorized for 24 hours." send "&92FA> &7Saving secret..." wait 5 ticks remove slowness from the player remove blindness from the player set {mineplex.newauthlast.%uuid of player%} to now set {mineplex.authlock.%player%} to false send "&92FA> &7Secret key saved." else: send "&92FA> &7Invalid authentication code" else: send "&92FA> &7Invalid authentication code (not a number)." command /tp [] [] [] [] []: aliases: /teleport permission: mineplex.mod permission message: &9Permissions> &7You do not have permission to do that. trigger: if arg-1 is not set: send "&9Teleport> &7Commands List:" send "&6/tp &7Teleport to Player &6Mod" send "&6/tp b(ack) &7Undo Teleports &6Mod" send "&4/tp h(ere) &7Teleport Player to Self &4Admin" send "&4/tp &7Teleport Player to Player &4Admin" send "&4/tp &7Teleport to Location &4Admin" send "&4/tp all &7Teleport All to Self &4Owner" else: if arg-2 is not set: if arg-1 is set: if arg-1 is not "all": if arg-1 is not "here" or "h" or "back" or "b": if arg-1 parsed as player is online: set {mineplex.tp.back.%player%} to location of player teleport player to arg-1 parsed as player's location set {_t} to arg-1 parsed as player send "&9Teleport> &7Teleported to &e%{_t}%&7." stop else: send "&9Teleport> &7Locating &e%arg-1%&7..." wait 5 seconds send "&9Teleport> &7Could not locate &e%arg-1%&7." stop if arg-1 is "all": if player has permission "mineplex.owner": teleport all players to player send "&9Teleport> &7You teleported &e%amount of players% Players &7to yourself." broadcast "&9Teleport> &7You teleported to &e%player%&7." stop else: send "&9Permissions> &7You do not have permission to do that." stop if arg 4 is set: if arg-1 parsed as player is online: set {_p} to arg-1 parsed as a player set {_x} to arg-2 parsed as a number set {_y} to arg-3 parsed as a number set {_z} to arg-4 parsed as a number if {_x} is not set: send "&9Teleport> &7Invalid X-Coordinate [&e%arg-2%&7]." stop if {_y} is not set: send "&9Teleport> &7Invalid Y-Coordinate [&e%arg-3%&7]." stop if {_z} is not set: send "&9Teleport> &7Invalid Z-Coordinate [&e%arg-4%&7]." stop teleport {_p} to the location at {_x}, {_y}, {_z} send "&9Teleport> &7Teleported &e%{_p}% &7%{_x}%, %{_y}%, %{_z}%." else: send "&9Teleport> &7Locating &e%arg-1%&7..." wait 5 seconds send "&9Teleport> &7Could not locate &e%arg-1%&7." if arg-1 is "here" or "h": if player has permission "mineplex.admin": if arg-3 is not set: if arg-2 is set: if arg-2 parsed as player is online: teleport arg-2 parsed as player to player's location send "&9Teleport> &7%player% teleported you to self." to arg-2 parsed as player set {_t} to arg-2 parsed as player send "&9Teleport> &7Teleported &e%arg-2% &7to self." stop else: send "&9Teleport> &7Locating &e%arg-2%&7..." wait 5 seconds send "&9Teleport> &7Could not locate &e%arg-2%&7." stop else: send "&9Permissions> &7You do not have permission to do that." stop if arg-2 is not set: send "&9Teleport> &7Commands List:" send "&6/tp &7Teleport to Player &6Mod" send "&6/tp b(ack) &7Undo Teleports &6Mod" send "&4/tp h(ere) &7Teleport Player to Self &4Admin" send "&4/tp &7Teleport Player to Player &4Admin" send "&4/tp &7Teleport to Location &4Admin" send "&4/tp all &7Teleport All to Self &4Owner" if arg-1 is "back" or "b": if {mineplex.tp.back.%player%} is set: set {_new} to {mineplex.tp.back.%player%} set {mineplex.tp.back.%player%} to location of player teleport player to {_new} send "&9Teleport> &7You have been teleported to your previous location." else: send "&9Teleport> &7There is no place to teleport you back to." stop if arg-3 is not set: if arg-2 is set: if player has permission "mineplex.admin": if arg-2 parsed as player is online: if arg-1 parsed as player is online: set {mineplex.tp.back.%player%} to location of player teleport arg-1 parsed as player to arg-2 parsed as player set {_t1} to arg-1 parsed as player set {_t} to arg-2 parsed as player send "&9Teleport> &e%{_t1}% &7was teleported to you." to arg-2 parsed as player send "&9Teleport> &7You were teleported to &e%{_t}%&7." to arg-1 parsed as player stop else: send "&9Teleport> &7Locating &e%arg-1%&7..." wait 5 seconds send "&9Teleport> &7Could not locate &e%arg-1%&7." stop else: send "&9Teleport> &7Locating &e%arg-2%&7..." wait 5 seconds send "&9Teleport> &7Could not locate &e%arg-2%&7." stop else: send "&9Permissions> &7You do not have permission to do that." stop command /time [] []: permission: mineplex.mod permission message: &9Permissions> &7You do not have permission to do that. trigger: if arg 1 is not set: send "&9Time> &7Usage: /time " else: if {mineplex.time.%arg-1%} is not set: set {mineplex.time.%arg-1%} to 0 send "&9Time> &e%arg-1% &7has spent &e%{mineplex.time.%arg-1%}%.0 Seconds &7in game" else: set {_tm} to {mineplex.time.%arg-1%} if {_tm} is less than 60: send "&9Time> &e%arg-1% &7has spent &e%{_tm}%.0 Seconds &7in game" stop else if {_tm} is less than 3600: set {_final} to {_tm} / 60 send "&9Time> &e%arg-1% &7has spent &e%{_final}% Minutes &7in game" stop else if {_tm} is less than 86400: set {_final} to {_tm} / 3600 send "&9Time> &e%arg-1% &7has spent &e%{_final}% Hours &7in game" stop else if {_tm} is less than 604800: set {_final} to {_tm} / 86400 send "&9Time> &e%arg-1% &7has spent &e%{_final}% Days &7in game" stop else: set {_final} to {_tm} / 604800 send "&9Time> &e%arg-1% &7has spent &e%{_final}% Weeks &7in game" command /disguise [] []: permission: mineplex.youtube permission message: &9Permissions> &7You do not have permission to do that. trigger: if arg 1 is not set: if {mineplex.disguise.%player%} is set: send "&9Disguise> &7You are no longer disguised!" execute console command "/ud %player%" delete {mineplex.disguise.%player%} set player tab name to "%{mineplex.rank.%player%}%&e%player%" updateRankAPI(player) else: send "&9Disguise> &7You are not disguised. You can disguise with /disguise " else: if {mineplex.disguise.%player%} is set: send "&9Disguise> &7You are already disguised. Please undisguise by using /disguise" else: set {_n} to the length of arg 1 if {_n} is greater than 16: send "&9Disguise> &7The chosen name of &e%arg-1% &7is &e%{_n} - 16% &7characters too long!" stop if arg-1 contains "~" or "`" or "!" or "@" or "##" or "$" or "%%" or "^" or "&" or "*" or "(" or ")" or "-" or "=" or "+" or "[" or "]" or "{" or "}" or ":" or ";" or "," or "<" or ">" or "." or "?" or "/" or "\": send "&9Disguise> &7That disguise name is not permitted!" stop set {_p1} to arg-1 parsed as offline player if {_p1} is online: send "&9Disguise> &7This name already in use!" stop set {_ban} to getPlayerdata({_p1}, "banned") set {_mute} to getPlayerdata({_p1}, "muted") if {_ban} or {_muted} is "yes": send "&9Disguise> &7You may not disguise as people who are muted or banned." stop set {_rank} to getPlayerdata({_p1}, "rank") if {_rank} is set: #Not in the database if {_rank} is not "" or "All" or "Ultra" or "Hero" or "Legend" or "Titan" or "Eternal": send "&9Disguise> &7You may not disguise as users who are staff, youtubers, or twitchers." stop send "&9Disguise> &7Disguise Active: &f%arg-1%" set {_localp} to arg 1 parsed as a player rankLoad({_localp} , 2, 1) if {mineplex.level.%arg-1%} is not set: set {mineplex.level.%arg-1%} to "&70" if {mineplex.rank.%arg-1%} is not set: set {mineplex.rank.%arg-1%} to "" execute console command "/odisguise %player% player %arg-1%" set {mineplex.disguise.%player%} to arg-1 parsed as offline player set {_player} to arg 1 if {mineplex.rank.%{_player}%} is not set: set {mineplex.rank.%{_player}%} to "" set player tab name to "%{mineplex.rank.%{_player}%}%&e%arg-1%" updateRankAPI(player) command /api [] [] []: trigger: if arg 1 is not set: send "&9API> &7Mineplex Core API" send "&9API> &7/api (api name)" send "&9API> &7Current API's; &adisplayrank&7, &adisplayname" send "&9API> &7Use /api (api name) (player) to view a different players's api output" else: if arg 2 is set: set {_p} to arg-2 else: set {_p} to "%player%" if arg 1 is "displayrank": if {mineplex.api.displayrank.%{_p}%} is not set: set {mineplex.api.displayrank.%{_p}%} to "null" send "&9API> &7Raw API Output; &f%{mineplex.api.displayrank.%{_p}%}%" else if arg 1 is "displayname": if {mineplex.api.displayname.%{_p}%} is not set: set {mineplex.api.displayname.%{_p}%} to "null" send "&9API> &7Raw API Output; &f%{mineplex.api.displayname.%{_p}%}%" else: send "&9API> &7Invalid API!" command /give [] [] [] [] []: aliases: /g, /item, /i permission: mineplex.admin permission message: &9Permissions> &7This requires Permission Rank [&9ADMIN&7]. trigger: if arg 1 is not set: send "&9Give: &7Listing Commands:" send "&4/give (item) Admin" send "&4/give (player) (item) (amount) Admin" send "&4/give (player) (item) (amount) (Enchantment:level) Admin" send "&4/give all (item) (amount) Admin" send "&4/give all (item) (amount) (Enchantment:level) Admin" else if arg 5 is set: send "&9Give: &7Listing Commands:" send "&4/give (item) Admin" send "&4/give (player) (item) (amount) Admin" send "&4/give (player) (item) (amount) (Enchantment:level) Admin" send "&4/give all (item) (amount) Admin" send "&4/give all (item) (amount) (Enchantment:level) Admin" else: if arg 2 is not set: set {_i1} to arg-1 replace all "_" with " " in {_i1} set {_i} to "%{_i1}%" parsed as an item if {_i} is an item: send "&9Give> &7You gave &e1 %{_i}% &7to &e%player%&7." give player {_i} else: send "&9Item Search> &e0 &7matches for [&e%arg-1%&7]." send "&9Item(s) Search> &7Invalid [&e%arg-1%&7]." if arg 2 is set: if arg 3 is set: if arg 1 is "all": set {_i1} to arg-2 replace all "_" with " " in {_i1} set {_i} to "%{_i1}%" parsed as an item set {_a} to arg-3 parsed as a number if {_i} is an item: if {_a} is a number: if arg 4 is set: set {_e} to arg-4 parsed as text set {_oe} to arg-4 parsed as text replace all "_" with " " in {_e} replace all ":" with " " in {_e} if "%{_e}%" parsed as an enchantment type is an enchantment type: set {_e} to "%{_e}%" parsed as an enchantment type enchant {_i} with "%{_e}%" parsed as a enchantment type else: send "&9Give> &7Invalid Enchantment [&6%{_oe}%&7]." send "&9Give> &7You gave &e%{_a}% %{_i}% &7to &eALL&7." send "&9Give> &7You received &e%{_a}% %{_i}% &7from &e%player%&7." to all players loop all players: loop {_a} times: give loop-player {_i} else: send "&9Give> &7Invalid Amount [%arg-3%]. Defaulting to [1]." send "&9Give> &7You gave &e1 %{_i}% &7to &eALL&7." send "&9Give> &7You received &e1 %{_i}% &7from &e%player%&7." to all players loop all players: give loop-player {_i} else: send "&9Item Search> &e0 &7matches for [&e%{_i1}%&7]." send "&9Item(s) Search> &7Invalid [&e%{_i}%&7]." else: set {_i1} to arg-2 replace all "_" with " " in {_i1} set {_i} to "%{_i1}%" parsed as an item set {_a} to arg-3 parsed as a number set {_p} to arg-1 parsed as a player if {_i} is an item: if {_p} is online: if {_a} is a number: if arg 4 is set: set {_e} to arg-4 parsed as text set {_oe} to arg-4 parsed as text replace all "_" with " " in {_e} replace all ":" with " " in {_e} if "%{_e}%" parsed as an enchantment type is an enchantment type: set {_e} to "%{_e}%" parsed as an enchantment type enchant {_i} with "%{_e}%" parsed as a enchantment type else: send "&9Give> &7Invalid Enchantment [&6%{_oe}%&7]." send "&9Give> &7You gave &e%{_a}% %{_i}% &7to &e%{_p}%&7." send "&9Give> &7You received &e%{_a}% %{_i}% &7from &e%player%&7." to {_p} loop {_a} times: give {_p} {_i} else: send "&9Give> &7Invalid Amount [%arg-3%]. Defaulting to [1]." send "&9Give> &7You gave &e1 %{_i}% &7to &e%{_p}%&7." send "&9Give> &7You received &e1 %{_i}% &7from &e%player%&7." to {_p} give {_p} {_i} else: send "&9Online Player Search> &e0 &7matches for [&e%arg-1%&7]." send "&9Online Player(s) Search> &7Invalid [&e%arg-1%&7]." stop else: send "&9Item Search> &e0 &7matches for [&e%arg-2%&7]." send "&9Item(s) Search> &7Invalid [&e%arg-2%&7]." else: if arg 1 is "all": set {_i1} to arg-2 replace all "_" with " " in {_i1} set {_i} to "%{_i1}%" parsed as an item if {_i} is an item: send "&9Give> &7You gave &e1 %{_i}% &7to &eALL&7." send "&9Give> &7You received &e1 %{_i}% &7from &e%player%&7." to all players loop all players: give loop-player {_i} else: send "&9Item Search> &e0 &7matches for [&e%arg-2%&7]." send "&9Item(s) Search> &7Invalid [&e%arg-2%&7]." else: set {_i1} to arg-2 replace all "_" with " " in {_i1} set {_i} to "%{_i1}%" parsed as an item set {_p} to arg-1 parsed as a player if {_i} is an item: if {_p} is online: send "&9Give> &7You gave &e1 %{_i}% &7to &e%{_p}%&7." send "&9Give> &7You received &e1 %{_i}% &7from &e%player%&7." to {_p} give {_p} {_i} else: send "&9Online Player Search> &e0 &7matches for [&e%arg-1%&7]." send "&9Online Player(s) Search> &7Invalid [&e%arg-1%&7]." stop else: send "&9Item Search> &e0 &7matches for [&e%arg-2%&7]." send "&9Item(s) Search> &7Invalid [&e%arg-2%&7]." #/givestat player stat amount command /givestat [] [] [] []: permission: mineplex.support permission message: &9Permissions> &7You do not have permission to do that. trigger: if arg 1 is not set: send "&9Stats> &e/givestat (player) (stat) (amount)" else if arg 1 is set: if arg 2 is set: if arg 3 parsed as a number is set: if arg 2 is "Global.ExpEarned": set {_lvl} to arg 3 parsed as a number if {_lvl} is less than 0: send "&9Stats> &7Unknown value for &eGlobal.ExpEarned&7!" stop else if {_lvl} is less than 20: set {_temp} to "&7%{_lvl}%" set {mineplex.level.%arg-1%} to "%{_temp}%" send "&9Stats> &7Applied &e%{_lvl}% Global.ExpEarned &7to &e%arg-1%&7." setPlayerdata(arg-1, "level", "%{_lvl}%") stop else if {_lvl} is less than 40: set {_temp} to "&9%{_lvl}%" set {mineplex.level.%arg-1%} to "%{_temp}%" send "&9Stats> &7Applied &e%{_lvl}% Global.ExpEarned &7to &e%arg-1%&7." setPlayerdata(arg-1, "level", "%{_lvl}%") stop else if {_lvl} is less than 60: set {_temp} to "&2%{_lvl}%" set {mineplex.level.%arg-1%} to "%{_temp}%" send "&9Stats> &7Applied &e%{_lvl}% Global.ExpEarned &7to &e%arg-1%&7." setPlayerdata(arg-1, "level", "%{_lvl}%") stop else if {_lvl} is less than 80: set {_temp} to "&6%{_lvl}%" set {mineplex.level.%arg-1%} to "%{_temp}%" send "&9Stats> &7Applied &e%{_lvl}% Global.ExpEarned &7to &e%arg-1%&7." setPlayerdata(arg-1, "level", "%{_lvl}%") stop else if {_lvl} is less than or equal to 100: set {_temp} to "&c%{_lvl}%" set {mineplex.level.%arg-1%} to "%{_temp}%" send "&9Stats> &7Applied &e%{_lvl}% Global.ExpEarned &7to &e%arg-1%&7." setPlayerdata(arg-1, "level", "%{_lvl}%") stop else if arg 2 is "Global.GemsEarned": set {_num} to arg 3 parsed as a number set {_get} to getPlayerdata(arg-1, "stats.global.gems") set {_cur} to {_get} parsed as a number add {_num} to {_cur} setPlayerdata(arg-1, "stats.global.gems", "%{_cur}%") send "&9Stats> &7Applied &e%{_num}% Global.GemsEarned &7to &e%arg-1%&7." else if arg 2 is "Global.GamesPlayed": set {_num} to arg 3 parsed as a number set {_get} to getPlayerdata(arg-1, "stats.global.games") set {_cur} to {_get} parsed as a number add {_num} to {_cur} setPlayerdata(arg-1, "stats.global.games", "%{_cur}%") send "&9Stats> &7Applied &e%{_num}% Global.GamesPlayed &7to &e%arg-1%&7." else if arg 2 is "Global.DailyRewards": set {_num} to arg 3 parsed as a number set {_get} to getPlayerdata(arg-1, "stats.global.dailyr") set {_cur} to {_get} parsed as a number add {_num} to {_cur} setPlayerdata(arg-1, "stats.global.dailyr", "%{_cur}%") send "&9Stats> &7Applied &e%{_num}% Global.DailyRewards &7to &e%arg-1%&7." else if arg 2 is "Global.TimesVoted": set {_num} to arg 3 parsed as a number set {_get} to getPlayerdata(arg-1, "stats.global.voted") set {_cur} to {_get} parsed as a number add {_num} to {_cur} setPlayerdata(arg-1, "stats.global.voted", "%{_cur}%") send "&9Stats> &7Applied &e%{_num}% Global.TimesVoted &7to &e%arg-1%&7." else if arg 2 is "Global.ChestsOpened": set {_num} to arg 3 parsed as a number set {_get} to getPlayerdata(arg-1, "stats.global.chests") set {_cur} to {_get} parsed as a number add {_num} to {_cur} setPlayerdata(arg-1, "stats.global.chests", "%{_cur}%") send "&9Stats> &7Applied &e%{_num}% Global.ChestsOpened &7to &e%arg-1%&7." else: send "&9Stats> &e/givestat (player) (stat) (amount)" else: send "&9Stats> &e/givestat (player) (stat) (amount)" else: send "&9Stats> &e/givestat (player) (stat) (amount)" command /stats [] []: trigger: if arg 1 is not set: set {_p} to player set {_good} to true else: if arg 1 is online: set {_p} to arg 1 set {_good} to true else: send "&9Online Player Search> &e0 &7matches for [&e%arg-1%&7]." if {_good} is true: open chest with 5 rows named "%{_p}%'s Stats" to player wait 1 tick set {_tm} to {mineplex.time.%{_p}%} if {_tm} is less than 60: set {_global.time} to "%{_final}%.0 Seconds" else if {_tm} is less than 3600: set {_final} to {_tm} / 60 set {_global.time} to "%{_final}% Minutes" else if {_tm} is less than 86400: set {_final} to {_tm} / 3600 set {_global.time} to "%{_final}% Hours" else if {_tm} is less than 604800: set {_final} to {_tm} / 86400 set {_global.time} to "%{_final}% Days" else: set {_final} to {_tm} / 604800 set {_global.time} to "%{_final}% Weeks" set {_global.gems} to getPlayerdata({_p}, "stats.global.gems") set {_global.games} to getPlayerdata({_p}, "stats.global.games") set {_global.dailyr} to getPlayerdata({_p}, "stats.global.dailyr") set {_global.voted} to getPlayerdata({_p}, "stats.global.voted") set {_global.chests} to getPlayerdata({_p}, "stats.global.chests") format slot 2 of player with emerald named "&a&lGlobal" with lore "||&eGems Earned: &f%{_global.gems}%|| ||&eGames Played: &f%{_global.games}%||&eTime In Game: &f%{_global.time}%|| ||&eDaily Rewards: &f%{_global.dailyr}%||&eTimes Voted: &f%{_global.voted}%|| ||&eChests Opened: &f%{_global.chests}%" to be unstealable command /mcr: trigger: send "&9Plugin> &7Mineplex Core" send "&9Plugin> &7Running MCR: &e{@MCRVER}" send "&9Plugin> &7Hotfix/Release Cycle: &e{@MCRHOTFIX}" send "&9Plugin> &7by &aWheezyGold7931&7, &eOttelino&7, &eTheSkripterDK&7, &eTorksi&7, &7and &eItzRenderman" send "&9Plugin> &7GitHub Contributors: NaiculS, termanator1128, IsGeorgeCurious, Techno3600, TreyRuffy, and WilliePlaysMC." send "&9Plugin> &7Special thanks to SoftBreeze, Rezz, Boobah, TonyMaster21, LimeGlass, and Citrin_" send "" send "&9Patreon> &7Huge Thanks to my Patreons:" send "&9Patreon> &eNone, anymore" send "&9Patreon> &7If you want to be listed there than support me on Patreon!:" send "&9Patreon> &bhttps://www.patreon.com/WheezyGold7931" command /a []: aliases: /admin trigger: if arg 1 is not set: send "&9Admin> &7Corect Usage: /a (message)" stop if {mineplex.disguise.%player%} is set: send "&9Admin> &7Disguised users cannot use /a while disguised!" stop else: set {_p} to player set {_get} to getPlayerdata(player, "muted") if {_get} is "yes": if {muted::%player%::type} is "perm": send "&9Punish> &7Shh, you're muted because %{muted::%player%::reason}% by %{muted::%player%::by}% for Permanent." stop if {muted::%player%::type} is "temp": set {_waited} to difference between {muted::%player%::when} and now if {_waited} is less than {muted::%player%::time}: send "&9Punish> &7Shh, you're muted because %{muted::%player%::reason}% by %{muted::%player%::by}% for &a%{muted::%player%::time}%." stop if {mineplex.rank.%{_p}%} is "": set {_display} to "Player %{_p}%" else: set {_display} to "%{mineplex.displaya.%{_p}%}% %{_p}%" if player has permission "mineplex.trainee": loop all players: if loop-player has permission "mineplex.trainee": send "%{_display}% &d%arg-1%" to loop-player play "NOTE_PLING" to loop-player at volume 0.5 else: send "%{_display}% &d%arg-1%" play "NOTE_PLING" to player at volume 0.5 loop all players: if loop-player has permission "mineplex.trainee": send "%{_display}% &d%arg-1%" to loop-player play "NOTE_PLING" to loop-player at volume 0.5 command /ma [] []: permission: mineplex.trainee permission message: &9Permissions> &7You do not have permission to do that. trigger: if {mineplex.disguise.%player%} is set: send "&9Admin> &7Disguised users cannot use /a while disguised!" stop else: set {_p} to player if {mineplex.rank.%{_p}%} is "": set {_display} to "&fPlayer %{_p}%" else: set {_display} to "%{mineplex.displaya.%{_p}%}% %{_p}%" if {mineplex.rank.%arg-1%} is "": set {_display2} to "&fPlayer %arg-1%" else: set {_display2} to "%{mineplex.displaya.%arg-1%}% %arg-1%" if player has permission "mineplex.trainee": if argument 1 and argument 2 is set: send "&d-> %{_display2}% &d%arg 2%" send "&d<- %{_display}% &d%arg 2%" to arg-1 set {mineplex.lasta.%player%} to arg-1 play "NOTE_PLING" to player at volume 0.5 play "NOTE_PLING" to arg-1 at volume 0.5 loop all players: if loop-player has permission "mineplex.trainee": if loop-player is not player or arg-1: send "%{_display}% &d-> %{_display2}% &d%arg 2%" to loop-player else: send "&9Message> &cErr...something went wrong?" else: send "&9Permissions> &7You do not have permission to do that." command /ra []: permission: mineplex.trainee permission message: &9Permissions> &7You do not have permission to do that. trigger: if {mineplex.disguise.%player%} is set: set {_p} to {mineplex.disguise.%player%} else: set {_p} to player if {mineplex.rank.%{_p}%} is "": set {_display} to "&fPlayer %{_p}%" else: set {_display} to "%{mineplex.displaya.%{_p}%}% %{_p}%" if {mineplex.rank.%{mineplex.lasta.%player%}%} is "": set {_display2} to "&fPlayer %{mineplex.lasta.%player%}%" else: set {_display2} to "%{mineplex.displaya.%{mineplex.lasta.%player%}%}% %{mineplex.lasta.%player%}%" if {mineplex.lasta.%player%} is not set: send "&9Message> &7You have not messaged anyone recently." stop else: if argument 1 is set: send "&d-> %{_display2}% &d%arg 1%" send "&d<- %{_display}% &d%arg-1%" to {mineplex.lasta.%player%} play "NOTE_PLING" to player at volume 0.5 play "NOTE_PLING" to {mineplex.lasta.%player%} at volume 0.5 loop all players: if loop-player has permission "mineplex.trainee": if loop-player is not player or {mineplex.lasta.%player%}: send "%{_display}% &d-> %{_display2}% &d%arg 1%" to loop-player else: send "&9Message> &cErr...something went wrong?" command /vanish: aliases: /incognito permission: mineplex.trainee permission message: &9Permissions> &7You do not have permission to do that. trigger: if {mineplex.vanish.%player%} is true: loop all players: loop-value doesn't have permission "mineplex.admin" add loop-value to {_vanishto::*} reveal player from all players set {mineplex.vanish.%player%} to false send "&9Moderation> &7Disabled moderator mode." send "&9Incognito> &7You are no longer incognito. Your status will only change when you run &e/vanish &7again." else: loop all players: loop-value doesn't have permission "mineplex.admin" add loop-value to {_vanishto::*} hide player from {_vanishto::*} set {mineplex.vanish.%player%} to true send "&9Moderation> &7Enabled moderator mode." send "&9Incognito> &7You are now incognito. Your status will only change when you run &e/vanish &7again." function friendButtons(p: player) :: number: set {_t} to "Steve" parsed as an offline player set slot 0 of {_p}'s current inventory to {_t}'s skull named "&fFriends" with lore "" set slot 2 of {_p}'s current inventory to rose named "&fFriend Requests" with lore "" set slot 4 of {_p}'s current inventory to tnt named "&fDelete Friends" with lore "" set slot 6 of {_p}'s current inventory to book and quill named "&fSend Friend Request" with lore "" set slot 8 of {_p}'s current inventory to sign item named "&7Toggle friends to display in chat" with lore "" function friendClean(p: player) :: number: set {_s} to 18 loop 27 times: set slot {_s} of {_p}'s current inventory to air add 1 to {_s} if {_s} = 44: exit loop friendButtons({_p}) function friendMain(p: player) :: number: open chest with 6 rows named "Friends" to {_p} friendClean({_p}) set {_s} to 18 loop {friends.list.%{_p}%::*}: set {_t} to "%loop-value%" parsed as offline player if {_t} is online: set {_a} to "&2Online" set {_w} to "&e%{_t}'s world%" set slot {_s} of {_p}'s current inventory to {_t}'s skull named "&f&l%{_t}%" with lore "&7&lStatus: %{_a}%||&7&lServer: %{_w}%|| ||&7Left click to teleport to their server" else: set {_a} to "&cOffline" set slot {_s} of {_p}'s current inventory to {_t}'s skull named "&f&l%{_t}%" with lore "&7&lStatus: %{_a}%||&7Last seen N/A Days ago" add 1 to {_s} if {_s} = 44: exit loop function friendDel(p: player) :: number: open chest with 6 rows named "Delete Friends" to {_p} friendClean({_p}) set {_s} to 18 loop {friends.list.%{_p}%::*}: set {_t} to "%loop-value%" parsed as offline player if {_t} is online: set {_a} to "&2Online" set {_w} to "&e%{_t}'s world%" set slot {_s} of {_p}'s current inventory to {_t}'s skull named "&f&l%{_t}%" with lore "&7&lStatus: %{_a}%||&7&lServer: %{_w}%|| ||&7Left click to teleport to their server" else: set {_a} to "&cOffline" set slot {_s} of {_p}'s current inventory to {_t}'s skull named "&f&l%{_t}%" with lore "&7&lStatus: %{_a}%||&7Last seen N/A Days ago" add 1 to {_s} if {_s} = 44: exit loop function friendReq(p: player) :: number: open chest with 6 rows named "Friend Requests" to {_p} friendClean({_p}) set {_s} to 18 loop {friends.request.%{_p}%::*}: set {_t} to "%loop-value%" parsed as offline player set slot {_s} of {_p}'s current inventory to paper named "&7Friend request from &f&l%{_t}%" with lore "||&7Left click to accept friend request" add 1 to {_s} if {_s} = 44: exit loop command /friend [] []: aliases: /f trigger: if arg 1 is not set: friendMain(player) else: if arg 1 is "%player%": send "&9Friends> &7You cannot friend yourself!" stop stop loop {friends.list.%arg-1%::*}: if loop-value is "%player%": set {_f} to true loop {friends.request.%arg-1%::*}: if loop-value is "%player%": set {_a} to true if {_a} is true: send "&9Friends> &a%arg-1% &7has yet to respond to your friend request." else if {_f} is true: send "&9Friends> &7You are already friends with &a%arg-1%" else: add "%player%" to {friends.request.%arg-1%::*} send "&9Friends> &7Added &a%arg-1% &7to your friends list!" on inventory click: if inventory name of player's current inventory is "Friends": if clicked slot is 2: friendReq(player) if clicked slot is 4: friendDel(player) cancel event if inventory name of player's current inventory is "Friend Requests": if clicked slot is 0: friendMain(player) if clicked slot is 4: friendDel(player) else: set {_n} to name of clicked item if {_n} contains "&7Friend request from ": replace all "&7Friend request from " with "" in {_n} set {_f} to uncolored {_n} remove {_f} from {friends.request.%player%::*} add {_f} to {friends.list.%player%::*} add "%player%" to {friends.list.%{_f}%::*} send "&9Friends> &aYou &7and &a%{_f}% &7are now friends!" friendReq(player) cancel event if inventory name of player's current inventory is "Delete Friends": if clicked slot is 0: friendMain(player) if clicked slot is 2: friendReq(player) else: if "%clicked item%" is "player head": if clicked slot is not 0: set {_n} to name of clicked item set {_f} to uncolored {_n} replace all " " with "" in {_f} remove {_f} from {friends.list.%player%::*} remove {_f} from {friends.list.%{_l}%::*} send "&9Friends> &7Deleted &a%{_f}% &7from your friends list!" friendDel(player) cancel event command /chatslow []: aliases: /cs permission: mineplex.srmod permission message: &9Permissions> &7You do not have permission to do that. trigger: if {mineplex.disguise.%player%} is set: set {_p} to {mineplex.disguise.%player%} else: set {_p} to player if argument 1 is set: if {mineplex.chatsilence} is set: send "&9Chat> &7Chat is in silence mode. Disable silence mode to activate slow chat." stop else: if {mineplex.chatslow} is not set: set {mineplex.chatslow} to "%arg-2% seconds" parsed as timespan send "&9Chat> &6%{_p}% &7has set the chat delay to &6%arg-1%&7 seconds." to all players else: set {mineplex.chatslow} to "%arg-2% seconds" parsed as timespan send "&9Chat> &6%{_p}% &7has enabled chat slow." to all players send "&9Chat> &6%{_p}% &7has set the chat delay to &6%arg-1%&7 seconds." to all players else: if {mineplex.chatsilence} is set: send "&9Chat> &7Chat is in silence mode. Disable silence mode to activate slow chat." stop else: if {mineplex.chatslow} is set: delete {mineplex.chatslow} send "&9Chat> &6%{_p}% &7has disabled chat slow." to all players else: send "&9Message> &cYou didn't enter a time limit! Defaulting to 10 seconds." set {mineplex.chatslow} to "10 seconds" parsed as timespan send "&9Chat> &6%{_p}% &7has enabled chat slow." to all players send "&9Chat> &6%{_p}% &7has set the chat delay to &610 &7seconds." to all players command /silence: permission: mineplex.admin permission message: &9Permissions> &7You do not have permission to do that. trigger: if {mineplex.chatslow} is set: delete {mineplex.chatslow} send "&9Chat> &6%player% &7has disabled chat slow." to all players set {mineplex.chatsilence} to true send "&9Chat> &7The chat has been silenced for &aPermanent&7." to all players stop if {mineplex.chatsilence} is set: delete {mineplex.chatsilence} send "&9Chat> &7The chat is no longer silenced." to all players else: set {mineplex.chatsilence} to true send "&9Chat> &7The chat has been silenced for &aPermanent&7." to all players command /locate []: aliases: /find, /where permission: mineplex.trainee permission message: &9Permissions> &7You do not have permission to do that. trigger: if argument 1 is set: set {_tmp} to arg 1 parsed as an offline player if {_tmp} is online: set {_mineplex.locate.temp} to "%{_tmp}'s world%" send "&9Locate> &7Located [&e%arg-1%&7] at &9%{_mineplex.locate.temp}%" else: send "&9Locate> &7Failed to locate [&e%arg-1%&7]." else: send "&9Locate> &7Player argument missing." command /rank [] [] []: permission: mineplex.support permission message: &9Permissions> &7You do not have permission to do that. trigger: if argument 1 is not set: send "&9Client Manager> &7Listing Commands:" send "&4/rank set : &fSets the target user's rank" send "&4/rank test : &fTemporarily sets the target users' rank" stop if argument 1 is not "set" or "test": send "&9Client Manager> &7Listing Commands:" send "&4/rank set : &fSets the target user's rank" send "&4/rank test : &fTemporarily sets the target users' rank" stop if argument 1 is "set": if argument 2 or argument 3 is not set: send "&9Client Manager> &7Listing Rank Update Commands:" send "&f/rank set (player) (rank): &eupdates chosen player's rank to the chosen rank" send "" send "&9Rank Update> &7Listing Rank List:" send "&9Ranks> &7ALL, ULTRA, HERO, LEGEND, TITAN, ETERNAL, TRAINEE, MODERATOR, SNR_MODERATOR, CLANS_MOD, JNR_DEV, SUPPORT, ADMIN, LEADER, DEVELOPER, OWNER, ARTIST, MAPLEAD, BUILDER, MAPPER, EVENT, TWITCH, YOUTUBE, YT." #send "&9Ranks> &7ULTRA" #send "&9Ranks> &7HERO" #send "&9Ranks> &7LEGEND" #send "&9Ranks> &7TITAN" #send "&9Ranks> &7ETERNAL" #send "&9Ranks> &7TRAINEE" #send "&9Ranks> &7MODERATOR" #send "&9Ranks> &7SNR_MODERATOR" #send "&9Ranks> &7CLANS_MOD" #send "&9Ranks> &7JNR_DEV" #send "&9Ranks> &7SUPPORT" #send "&9Ranks> &7ADMIN" #send "&9Ranks> &7LEADER" #send "&9Ranks> &7DEVELOPER" #send "&9Ranks> &7OWNER" #send "&9Ranks> &7ARTIST" #send "&9Ranks> &7MAPLEAD" #send "&9Ranks> &7BUILDER" #send "&9Ranks> &7MAPPER" #send "&9Ranks> &7EVENT" #send "&9Ranks> &7TWITCH" #send "&9Ranks> &7YOUTUBE" #send "&9Ranks> &7YT" stop set {_uuid} to uuid of arg-2 set {_allcap} to convert arg-3 to all caps if argument 3 is "ALL": set {_c} to caseSensitive(arg-3, "%{_allcap}%") if {_c} is true: set {mineplex.rank.%arg-2%} to "" execute console command "/__mp__dp__ %arg-2%" send "&9Client Manager> &7%arg-2%'s rank has been updated to None!" send "&9Client Manager> &7Your rank has been updated to None!" to arg 2 set arg-2 tab name to "&e%arg-2%" updateRankAPI(arg-2) setPlayerdata(arg-2, "rank", "All") else: send "&9Client Manager> &c&lInvalid rank!" else if argument 3 is "ULTRA": set {_c} to caseSensitive(arg-3, "%{_allcap}%") if {_c} is true: set {mineplex.rank.%arg-2%} to "&b&lULTRA " execute console command "/__mp__dp__ %arg-2%" send "&9Client Manager> &7%arg-2%'s rank has been updated to Ultra!" send "&9Client Manager> &7Your rank has been updated to Ultra!" to arg 2 set arg-2 tab name to "&b&lULTRA &e%arg-2%" updateRankAPI(arg-2) setPlayerdata(arg-2, "rank", "Ultra") else: send "&9Client Manager> &c&lInvalid rank!" else if argument 3 is "HERO": set {_c} to caseSensitive(arg-3, "%{_allcap}%") if {_c} is true: set {mineplex.rank.%arg-2%} to "&d&lHERO " execute console command "/__mp__dp__ %arg-2%" send "&9Client Manager> &7%arg-2%'s rank has been updated to Hero!" send "&9Client Manager> &7Your rank has been updated to Hero!" to arg 2 set arg-2 tab name to "&d&lHERO &e%arg-2%" updateRankAPI(arg-2) setPlayerdata(arg-2, "rank", "Hero") else: send "&9Client Manager> &c&lInvalid rank!" else if argument 3 is "LEGEND": set {_c} to caseSensitive(arg-3, "%{_allcap}%") if {_c} is true: set {mineplex.rank.%arg-2%} to "&a&lLEGEND " execute console command "/__mp__dp__ %arg-2%" add "mineplex.legend" to arg-2's permissions send "&9Client Manager> &7%arg-2%'s rank has been updated to Legend!" send "&9Client Manager> &7Your rank has been updated to Legend!" to arg 2 set arg-2 tab name to "&a&lLEGEND &e%arg-2%" updateRankAPI(arg-2) setPlayerdata(arg-2, "rank", "Legend") else: send "&9Client Manager> &c&lInvalid rank!" else if argument 3 is "TITAN": set {_c} to caseSensitive(arg-3, "%{_allcap}%") if {_c} is true: set {mineplex.rank.%arg-2%} to "&c&lTITAN " execute console command "/__mp__dp__ %arg-2%" add "mineplex.legend" to arg-2's permissions add "mineplex.titan" to arg-2's permissions send "&9Client Manager> &7%arg-2%'s rank has been updated to Titan!" send "&9Client Manager> &7Your rank has been updated to Titan!" to arg 2 set arg-2 tab name to "&c&lTITAN &e%arg-2%" updateRankAPI(arg-2) setPlayerdata(arg-2, "rank", "Titan") else: send "&9Client Manager> &c&lInvalid rank!" else if argument 3 is "ETERNAL": set {_c} to caseSensitive(arg-3, "%{_allcap}%") if {_c} is true: set {mineplex.rank.%arg-2%} to "&3&lETERNAL " execute console command "/__mp__dp__ %arg-2%" add "mineplex.legend" to arg-2's permissions add "mineplex.titan" to arg-2's permissions send "&9Client Manager> &7%arg-2%'s rank has been updated to Eternal!" send "&9Client Manager> &7Your rank has been updated to Eternal!" to arg 2 set arg-2 tab name to "&3&lETERNAL &e%arg-2%" updateRankAPI(arg-2) setPlayerdata(arg-2, "rank", "Eternal") else: send "&9Client Manager> &c&lInvalid rank!" else if argument 3 is "TRAINEE": set {_c} to caseSensitive(arg-3, "%{_allcap}%") if {_c} is true: set {mineplex.rank.%arg-2%} to "&6&lTRAINEE " execute console command "/__mp__dp__ %arg-2%" add "mineplex.trainee" to arg-2's permissions add "mineplex.legend" to arg-2's permissions add "mineplex.titan" to arg-2's permissions add "mineplex.2fa" to arg-2's permissions send "&9Client Manager> &7%arg-2%'s rank has been updated to Trainee!" send "&9Client Manager> &7Your rank has been updated to Trainee!" to arg 2 set arg-2 tab name to "&6&lTRAINEE &e%arg-2%" updateRankAPI(arg-2) setPlayerdata(arg-2, "rank", "Trainee") else: send "&9Client Manager> &c&lInvalid rank!" else if argument 3 is "MODERATOR": set {_c} to caseSensitive(arg-3, "%{_allcap}%") if {_c} is true: set {mineplex.rank.%arg-2%} to "&6&lMOD " execute console command "/__mp__dp__ %arg-2%" add "mineplex.trainee" to arg-2's permissions add "mineplex.mod" to arg-2's permissions add "mineplex.legend" to arg-2's permissions add "mineplex.2fa" to arg-2's permissions add "mineplex.titan" to arg-2's permissions send "&9Client Manager> &7%arg-2%'s rank has been updated to Mod!" send "&9Client Manager> &7Your rank has been updated to Mod!" to arg 2 set arg-2 tab name to "&6&lMOD &e%arg-2%" updateRankAPI(arg-2) setPlayerdata(arg-2, "rank", "Mod") else: send "&9Client Manager> &c&lInvalid rank!" else if argument 3 is "SNR_MODERATOR": set {_c} to caseSensitive(arg-3, "%{_allcap}%") if {_c} is true: set {mineplex.rank.%arg-2%} to "&6&lSR.MOD " execute console command "/__mp__dp__ %arg-2%" add "mineplex.trainee" to arg-2's permissions add "mineplex.mod" to arg-2's permissions add "mineplex.srmod" to arg-2's permissions add "mineplex.legend" to arg-2's permissions add "mineplex.2fa" to arg-2's permissions add "mineplex.titan" to arg-2's permissions send "&9Client Manager> &7%arg-2%'s rank has been updated to Sr.Mod!" send "&9Client Manager> &7Your rank has been updated to Sr.Mod!" to arg 2 set arg-2 tab name to "&6&lSR.MOD &e%arg-2%" updateRankAPI(arg-2) set "rank" to "SrMod" in yaml file "plugins/Mineplex-Core-Remake/playerdata/%{_uuid}%.yml" setPlayerdata(arg-2, "rank", "SrMod") else: send "&9Client Manager> &c&lInvalid rank!" else if argument 3 is "CLANS_MOD": set {_c} to caseSensitive(arg-3, "%{_allcap}%") if {_c} is true: set {mineplex.rank.%arg-2%} to "&6&lC.MOD " execute console command "/__mp__dp__ %arg-2%" add "mineplex.trainee" to arg-2's permissions add "mineplex.mod" to arg-2's permissions add "mineplex.srmod" to arg-2's permissions add "mineplex.legend" to arg-2's permissions add "mineplex.2fa" to arg-2's permissions add "mineplex.titan" to arg-2's permissions send "&9Client Manager> &7%arg-2%'s rank has been updated to C.Mod!" send "&9Client Manager> &7Your rank has been updated to C.Mod!" to arg 2 set arg-2 tab name to "&6&lC.MOD &e%arg-2%" updateRankAPI(arg-2) setPlayerdata(arg-2, "rank", "CMod") else: send "&9Client Manager> &c&lInvalid rank!" else if argument 3 is "ADMIN": set {_c} to caseSensitive(arg-3, "%{_allcap}%") if {_c} is true: set {mineplex.rank.%arg-2%} to "&4&lADMIN " execute console command "/__mp__dp__ %arg-2%" add "mineplex.trainee" to arg-2's permissions add "mineplex.legend" to arg-2's permissions add "mineplex.mod" to arg-2's permissions add "mineplex.jrdev" to arg-2's permissions add "mineplex.youtube" to arg-2's permissions add "mineplex.builder" to arg-2's permissions add "mineplex.srmod" to arg-2's permissions add "mineplex.support" to arg-2's permissions add "mineplex.admin" to arg-2's permissions add "mineplex.titan" to arg-2's permissions add "mineplex.2fa" to arg-2's permissions send "&9Client Manager> &7%arg-2%'s rank has been updated to Admin!" send "&9Client Manager> &7Your rank has been updated to Admin!" to arg 2 set arg-2 tab name to "&4&lADMIN &e%arg-2%" updateRankAPI(arg-2) setPlayerdata(arg-2, "rank", "Admin") else: send "&9Client Manager> &c&lInvalid rank!" else if argument 3 is "APEX": set {_c} to caseSensitive(arg-3, "%{_allcap}%") if {_c} is true: set {mineplex.rank.%arg-2%} to "&9&lAPEX " execute console command "/__mp__dp__ %arg-2%" add "mineplex.trainee" to arg-2's permissions add "mineplex.legend" to arg-2's permissions add "mineplex.mod" to arg-2's permissions add "mineplex.jrdev" to arg-2's permissions add "mineplex.support" to arg-2's permissions add "mineplex.youtube" to arg-2's permissions add "mineplex.builder" to arg-2's permissions add "mineplex.srmod" to arg-2's permissions add "mineplex.admin" to arg-2's permissions add "mineplex.titan" to arg-2's permissions add "mineplex.2fa" to arg-2's permissions send "&9Client Manager> &7%arg-2%'s rank has been updated to Apex Minecraft Hosting!" send "&9Client Manager> &7Your rank has been updated to Apex Minecraft Hosting!" to arg 2 set arg-2 tab name to "&9&lAPEX &e%arg-2%" updateRankAPI(arg-2) setPlayerdata(arg-2, "rank", "Apex") else: send "&9Client Manager> &c&lInvalid rank!" else if argument 3 is "LEADER": set {_c} to caseSensitive(arg-3, "%{_allcap}%") if {_c} is true: set {mineplex.rank.%arg-2%} to "&4&lLEADER " execute console command "/__mp__dp__ %arg-2%" add "mineplex.trainee" to arg-2's permissions add "mineplex.mod" to arg-2's permissions add "mineplex.jrdev" to arg-2's permissions add "mineplex.builder" to arg-2's permissions add "mineplex.srmod" to arg-2's permissions add "mineplex.admin" to arg-2's permissions add "mineplex.support" to arg-2's permissions add "mineplex.youtube" to arg-2's permissions add "mineplex.legend" to arg-2's permissions add "mineplex.2fa" to arg-2's permissions add "mineplex.leader" to arg-2's permissions add "mineplex.titan" to arg-2's permissions send "&9Client Manager> &7%arg-2%'s rank has been updated to Leader!" send "&9Client Manager> &7Your rank has been updated to Leader!" to arg 2 set arg-2 tab name to "&4&lLEADER &e%arg-2%" updateRankAPI(arg-2) setPlayerdata(arg-2, "rank", "Leader") else: send "&9Client Manager> &c&lInvalid rank!" else if argument 3 is "OWNER": set {_c} to caseSensitive(arg-3, "%{_allcap}%") if {_c} is true: set {mineplex.rank.%arg-2%} to "&4&lOWNER " execute console command "/__mp__dp__ %arg-2%" add "mineplex.trainee" to arg-2's permissions add "mineplex.mod" to arg-2's permissions add "mineplex.srmod" to arg-2's permissions add "mineplex.admin" to arg-2's permissions add "mineplex.jrdev" to arg-2's permissions add "mineplex.dev" to arg-2's permissions add "mineplex.youtube" to arg-2's permissions add "mineplex.builder" to arg-2's permissions add "mineplex.leader" to arg-2's permissions add "mineplex.jrdev" to arg-2's permissions add "mineplex.2fa" to arg-2's permissions add "mineplex.support" to arg-2's permissions add "mineplex.owner" to arg-2's permissions add "mineplex.legend" to arg-2's permissions add "mineplex.titan" to arg-2's permissions send "&9Client Manager> &7%arg-2%'s rank has been updated to Owner!" send "&9Client Manager> &7Your rank has been updated to Owner!" to arg 2 set arg-2 tab name to "&4&lOWNER &e%arg-2%" updateRankAPI(arg-2) setPlayerdata(arg-2, "rank", "Owner") else: send "&9Client Manager> &c&lInvalid rank!" else if argument 3 is "BUILDER": set {_c} to caseSensitive(arg-3, "%{_allcap}%") if {_c} is true: set {mineplex.rank.%arg-2%} to "&9&lBUILDER " execute console command "/__mp__dp__ %arg-2%" add "mineplex.titan" to arg-2's permissions add "mineplex.legend" to arg-2's permissions add "mineplex.2fa" to arg-2's permissions send "&9Client Manager> &7%arg-2%'s rank has been updated to Builder!" send "&9Client Manager> &7Your rank has been updated to Builder!" to arg 2 set arg-2 tab name to "&9&lBUIDLER &e%arg-2%" updateRankAPI(arg-2) setPlayerdata(arg-2, "rank", "Builder") else: send "&9Client Manager> &c&lInvalid rank!" else if argument 3 is "MAPPER": set {_c} to caseSensitive(arg-3, "%{_allcap}%") if {_c} is true: set {mineplex.rank.%arg-2%} to "&9&lMAPPER " execute console command "/__mp__dp__ %arg-2%" add "mineplex.builder" to arg-2's permissions add "mineplex.titan" to arg-2's permissions add "mineplex.legend" to arg-2's permissions add "mineplex.2fa" to arg-2's permissions send "&9Client Manager> &7%arg-2%'s rank has been updated to Mapper!" send "&9Client Manager> &7Your rank has been updated to Mapper!" to arg 2 set arg-2 tab name to "&9&lMAPPER &e%arg-2%" updateRankAPI(arg-2) setPlayerdata(arg-2, "rank", "Mapper") else: send "&9Client Manager> &c&lInvalid rank!" else if argument 3 is "SUPPORT": set {_c} to caseSensitive(arg-3, "%{_allcap}%") if {_c} is true: set {mineplex.rank.%arg-2%} to "&9&lSUPPORT " execute console command "/__mp__dp__ %arg-2%" add "mineplex.trainee" to arg-2's permissions add "mineplex.legend" to arg-2's permissions add "mineplex.jrdev" to arg-2's permissions add "mineplex.2fa" to arg-2's permissions add "mineplex.mod" to arg-2's permissions add "mineplex.youtube" to arg-2's permissions add "mineplex.builder" to arg-2's permissions add "mineplex.srmod" to arg-2's permissions add "mineplex.support" to arg-2's permissions add "mineplex.titan" to arg-2's permissions send "&9Client Manager> &7%arg-2%'s rank has been updated to Support!" send "&9Client Manager> &7Your rank has been updated to Support!" to arg 2 set arg-2 tab name to "&9&lSUPPORT &e%arg-2%" updateRankAPI(arg-2) setPlayerdata(arg-2, "rank", "Support") else: send "&9Client Manager> &c&lInvalid rank!" else if argument 3 is "ARTIST": set {_c} to caseSensitive(arg-3, "%{_allcap}%") if {_c} is true: set {mineplex.rank.%arg-2%} to "&9&lARTIST " execute console command "/__mp__dp__ %arg-2%" add "mineplex.legend" to arg-2's permissions add "mineplex.titan" to arg-2's permissions send "&9Client Manager> &7%arg-2%'s rank has been updated to Artist!" send "&9Client Manager> &7Your rank has been updated to Artist!" to arg 2 set arg-2 tab name to "&9&lARTIST &e%arg-2%" updateRankAPI(arg-2) setPlayerdata(arg-2, "rank", "Artist") else: send "&9Client Manager> &c&lInvalid rank!" else if argument 3 is "MAPLEAD": set {_c} to caseSensitive(arg-3, "%{_allcap}%") if {_c} is true: set {mineplex.rank.%arg-2%} to "&9&lMAPLEAD " execute console command "/__mp__dp__ %arg-2%" add "mineplex.builder" to arg-2's permissions add "mineplex.2fa" to arg-2's permissions add "mineplex.titan" to arg-2's permissions add "mineplex.legend" to arg-2's permissions send "&9Client Manager> &7%arg-2%'s rank has been updated to MapLead!" send "&9Client Manager> &7Your rank has been updated to MapLead!" to arg 2 set arg-2 tab name to "&9&lMAPLEAD &e%arg-2%" updateRankAPI(arg-2) setPlayerdata(arg-2, "rank", "Maplead") else: send "&9Client Manager> &c&lInvalid rank!" else if argument 3 is "JNR_DEV": set {_c} to caseSensitive(arg-3, "%{_allcap}%") if {_c} is true: set {mineplex.rank.%arg-2%} to "&6&lJR.DEV " execute console command "/__mp__dp__ %arg-2%" add "mineplex.trainee" to arg-2's permissions add "mineplex.mod" to arg-2's permissions add "mineplex.srmod" to arg-2's permissions add "mineplex.2fa" to arg-2's permissions add "mineplex.builder" to arg-2's permissions add "mineplex.jrdev" to arg-2's permissions add "mineplex.legend" to arg-2's permissions add "mineplex.titan" to arg-2's permissions send "&9Client Manager> &7%arg-2%'s rank has been updated to Jr.Dev!" send "&9Client Manager> &7Your rank has been updated to Jr.Dev!" to arg 2 set arg-2 tab name to "&6&lJR.DEV &e%arg-2%" updateRankAPI(arg-2) setPlayerdata(arg-2, "rank", "JrDev") else: send "&9Client Manager> &c&lInvalid rank!" else if argument 3 is "DEVELOPER": set {_c} to caseSensitive(arg-3, "%{_allcap}%") if {_c} is true: set {mineplex.rank.%arg-2%} to "&4&lDEV " execute console command "/__mp__dp__ %arg-2%" add "mineplex.trainee" to arg-2's permissions add "mineplex.mod" to arg-2's permissions add "mineplex.srmod" to arg-2's permissions add "mineplex.jrdev" to arg-2's permissions add "mineplex.2fa" to arg-2's permissions add "mineplex.admin" to arg-2's permissions add "mineplex.leader" to arg-2's permissions add "mineplex.support" to arg-2's permissions add "mineplex.owner" to arg-2's permissions add "mineplex.builder" to arg-2's permissions add "mineplex.dev" to arg-2's permissions add "mineplex.youtube" to arg-2's permissions add "mineplex.admin" to arg-2's permissions add "mineplex.legend" to arg-2's permissions add "mineplex.titan" to arg-2's permissions send "&9Client Manager> &7%arg-2%'s rank has been updated to Dev!" send "&9Client Manager> &7Your rank has been updated to Dev!" to arg 2 set arg-2 tab name to "&4&lDEV &e%arg-2%" updateRankAPI(arg-2) setPlayerdata(arg-2, "rank", "Dev") else: send "&9Client Manager> &c&lInvalid rank!" else if argument 3 is "TWITCH": set {_c} to caseSensitive(arg-3, "%{_allcap}%") if {_c} is true: set {mineplex.rank.%arg-2%} to "&5&lTWITCH " execute console command "/__mp__dp__ %arg-2%" add "mineplex.twitch" to arg-2's permissions add "mineplex.legend" to arg-2's permissions add "mineplex.titan" to arg-2's permissions add "mineplex.youtube" to arg-2's permissions send "&9Client Manager> &7%arg-2%'s rank has been updated to Twitch!" send "&9Client Manager> &7Your rank has been updated to Twitch!" to arg 2 set arg-2 tab name to "&5&lTWITCH &e%arg-2%" updateRankAPI(arg-2) setPlayerdata(arg-2, "rank", "Twitch") else: send "&9Client Manager> &c&lInvalid rank!" else if argument 3 is "YOUTUBE": set {_c} to caseSensitive(arg-3, "%{_allcap}%") if {_c} is true: set {mineplex.rank.%arg-2%} to "&c&lYOUTUBE " execute console command "/__mp__dp__ %arg-2%" add "mineplex.youtube" to arg-2's permissions add "mineplex.legend" to arg-2's permissions add "mineplex.titan" to arg-2's permissions send "&9Client Manager> &7%arg-2%'s rank has been updated to YouTube!" send "&9Client Manager> &7Your rank has been updated to YouTube!" to arg 2 set arg-2 tab name to "&c&lYOUTUBE &e%arg-2%" updateRankAPI(arg-2) setPlayerdata(arg-2, "rank", "Youtube") else: send "&9Client Manager> &c&lInvalid rank!" else if argument 3 is "EVENT": set {_c} to caseSensitive(arg-3, "%{_allcap}%") if {_c} is true: set {mineplex.rank.%arg-2%} to "&f&lEVENT " execute console command "/__mp__dp__ %arg-2%" add "mineplex.youtube" to arg-2's permissions add "mineplex.legend" to arg-2's permissions add "mineplex.titan" to arg-2's permissions send "&9Client Manager> &7%arg-2%'s rank has been updated to Event!" send "&9Client Manager> &7Your rank has been updated to Event!" to arg 2 set arg-2 tab name to "&f&lEVENT &e%arg-2%" updateRankAPI(arg-2) setPlayerdata(arg-2, "rank", "Event") else: send "&9Client Manager> &c&lInvalid rank!" else if argument 3 is "YT": set {_c} to caseSensitive(arg-3, "%{_allcap}%") if {_c} is true: set {mineplex.rank.%arg-2%} to "&5&lYT " execute console command "/__mp__dp__ %arg-2%" add "mineplex.youtube" to arg-2's permissions add "mineplex.legend" to arg-2's permissions add "mineplex.titan" to arg-2's permissions send "&9Client Manager> &7%arg-2%'s rank has been updated to YT!" send "&9Client Manager> &7Your rank has been updated to YT!" to arg 2 set arg-2 tab name to "&5&lYT &e%arg-2%" updateRankAPI(arg-2) setPlayerdata(arg-2, "rank", "Yt") else: send "&9Client Manager> &c&lInvalid rank!" else: send "&9Client Manager> &c&lInvalid rank!" rankLoad(arg-2, 2, 0) else if argument 1 is "test": if arg-2 or arg-3 is not set: send "&4/rank test : Temporarily sets the target user's rank" else: if arg 2 is online: if {mineplex.testrank.%arg-2%} is not set: if arg 3 is "ULTRA": set {mineplex.testrank.%arg-2%} to {mineplex.rank.%arg-2%} set {mineplex.rank.%arg-2%} to "&b&lULTRA " execute console command "/__mp__dp__ %arg-2%" set {_or} to uncolored {mineplex.testrank.%arg-2%} send "&9Client Manager> &7%arg-2%'s rank has been updated to %arg-3%!" send "&9Client Manager> &7%arg-2%'s rank will be reset to %{_or}%on their login!" send "&9Client Manager> &7Your rank has been updated to %arg-3%!" to arg 2 send "&9Client Manager> &7Your rank will be reset to %{_or}%on your login!" to arg 2 set arg-2 tab name to "&b&lULTRA &e%arg-2%" updateRankAPI(arg-2) wait 5 ticks rankLoad(arg-2, 2, 1) else if arg 3 is "HERO": set {mineplex.testrank.%arg-2%} to {mineplex.rank.%arg-2%} set {mineplex.rank.%arg-2%} to "&d&lHERO " execute console command "/__mp__dp__ %arg-2%" set {_or} to uncolored {mineplex.testrank.%arg-2%} send "&9Client Manager> &7%arg-2%'s rank has been updated to %arg-3%!" send "&9Client Manager> &7%arg-2%'s rank will be reset to %{_or}%on their login!" send "&9Client Manager> &7Your rank has been updated to %arg-3%!" to arg 2 send "&9Client Manager> &7Your rank will be reset to %{_or}%on your login!" to arg 2 set arg-2 tab name to "&d&lHERO &e%arg-2%" updateRankAPI(arg-2) wait 5 ticks rankLoad(arg-2, 2, 1) else if arg 3 is "LEGEND": set {mineplex.testrank.%arg-2%} to {mineplex.rank.%arg-2%} set {mineplex.rank.%arg-2%} to "&a&lLEGEND " execute console command "/__mp__dp__ %arg-2%" set {_or} to uncolored {mineplex.testrank.%arg-2%} send "&9Client Manager> &7%arg-2%'s rank has been updated to %arg-3%!" send "&9Client Manager> &7%arg-2%'s rank will be reset to %{_or}%on their login!" send "&9Client Manager> &7Your rank has been updated to %arg-3%!" to arg 2 send "&9Client Manager> &7Your rank will be reset to %{_or}%on your login!" to arg 2 set arg-2 tab name to "&a&lLEGEND &e%arg-2%" updateRankAPI(arg-2) wait 5 ticks rankLoad(arg-2, 2, 1) else if arg 3 is "TITAN": set {mineplex.testrank.%arg-2%} to {mineplex.rank.%arg-2%} set {mineplex.rank.%arg-2%} to "&c&lTITAN " execute console command "/__mp__dp__ %arg-1%" set {_or} to uncolored {mineplex.testrank.%arg-2%} send "&9Client Manager> &7%arg-2%'s rank has been updated to %arg-3%!" send "&9Client Manager> &7%arg-2%'s rank will be reset to %{_or}%on their login!" send "&9Client Manager> &7Your rank has been updated to %arg-3%!" to arg 2 send "&9Client Manager> &7Your rank will be reset to %{_or}%on your login!" to arg 2 set arg-2 tab name to "&c&lTITAN &e%arg-2%" updateRankAPI(arg-2) wait 5 ticks rankLoad(arg-2, 2, 1) else if arg 3 is "ETERNAL": set {mineplex.testrank.%arg-2%} to {mineplex.rank.%arg-2%} set {mineplex.rank.%arg-2%} to "&3&lETERNAL " execute console command "/__mp__dp__ %arg-2%" set {_or} to uncolored {mineplex.testrank.%arg-2%} send "&9Client Manager> &7%arg-2%'s rank has been updated to %arg-3%!" send "&9Client Manager> &7%arg-2%'s rank will be reset to %{_or}%on their login!" send "&9Client Manager> &7Your rank has been updated to %arg-3%!" to arg 2 send "&9Client Manager> &7Your rank will be reset to %{_or}%on your login!" to arg 2 set arg-2 tab name to "&3&lETERNAL &e%arg-2%" updateRankAPI(arg-2) wait 5 ticks rankLoad(arg-2, 2, 1) else: send "&9Client Manager> &c&lInvalid rank!" else: send "&9Client Manager> &c&lThis player already has a test rank!" else: send "&9Online Player Search> &e0 &7matches for [&e%arg-2%&7]." command /powerplay []: permission: mineplex.jrdev permission message: &9Permissions> &7You do not have permission to do that. trigger: if arg 1 is set: if {mineplex.ppc.%arg-1%} is not set: set {mineplex.ppc.%arg-1%} to true send "&9PPC> &7%arg-1% Power Play: &aTrue" else: delete {mineplex.ppc.%arg-1%} send "&9PPC> &7%arg-1% Power Play: &cFalse" else: send "&9PPC> &7/powerplay (player)" command /shard [] [] []: permission: mineplex.admin permission message: &9Permissions> &7You do not have permission to do that. trigger: if arg 1 is not set: send "&9Shard> &7Missing Args: &e/shard " else: if arg 2 is not set: send "&9Shard> &7Missing Args: &e/shard " else: if arg 1 is not online: send "&9Shard> &7Could not find player &e%arg-1%" else: set {_num} to arg 2 parsed as an integer if {_num} is an integer: add {_num} to {mineplex.shards.%arg-1%} send "&9Shard> &7You gave &e%arg-2% Shards &7to &e%arg-1%&7." send "&9Shard> &e%player% &7gave you &e%arg-2% Shards&7." to arg-1 addShards(arg-1, {_num}) else: send "&9Shard> &7Invalid Shards Amount" command /gem [] [] []: permission: mineplex.admin permission message: &9Permissions> &7You do not have permission to do that. trigger: if arg 1 is not set: send "&9Gem> &7Missing Args: &e/gem " else: if arg 2 is not set: send "&9Gem> &7Missing Args: &e/gem " else: if arg 1 is not online: send "&9Gem> &7Could not find player &e%arg-1%" else: set {_num} to arg 2 parsed as an integer if {_num} is an integer: addGems(arg-1, {_num}) send "&9Gem> &7You gave &e%arg-2% Gems &7to &e%arg-1%&7." send "&9Gem> &e%player% &7gave you &e%arg-2% Gems&7." to arg-1 else: send "&9Gem> &7Invalid Gems Amount" command /getadmin: permission: mineplex.jrdev permission message: &9Permissions> &7You do not have permission to do that. trigger: if {mineplex.rank.%player%} is "&6&lJR.DEV ": if {mineplex.disguise.%player%} is set: set {_p} to {mineplex.disguise.%player%} else: set {_p} to player if {mineplex.adminmode.%player%} is true: remove "mineplex.admin" from player's permissions remove "mineplex.support" from player's permissions remove "mineplex.builder" from player's permissions remove "mineplex.youtube" from player's permissions set {mineplex.adminmode.%player%} to false send "&9Admin Mode> &7%{_p}% Admin Mode: &cFalse" else: set {mineplex.adminmode.%player%} to true add "mineplex.admin" to player's permissions add "mineplex.builder" to player's permissions add "mineplex.support" to player's permissions add "mineplex.youtube" to player's permissions send "&9Admin Mode> &7%{_p}% Admin Mode: &aTrue" else: send "&9Admin Mode> &7/getadmin is only for JR.DEV!" command /__mp__dp__ : executable by: console trigger: remove "mineplex.trainee" from arg-1's permissions remove "mineplex.legend" from arg-1's permissions remove "mineplex.titan" from arg-1's permissions remove "mineplex.mod" from arg-1's permissions remove "mineplex.srmod" from arg-1's permissions remove "mineplex.admin" from arg-1's permissions remove "mineplex.leader" from arg-1's permissions remove "mineplex.owner" from arg-1's permissions remove "mineplex.jrdev" from arg-1's permissions remove "mineplex.2fa" from arg-1's permissions remove "mineplex.dev" from arg-1's permissions remove "mineplex.twitch" from arg-1's permissions remove "mineplex.youtube" from arg-1's permissions remove "mineplex.builder" from arg-1's permissions function rawreport(arg1: player , arg2: player , arg3: text , arg4: text , arg5: text) :: string: if {_arg3} is "Hacking": set {mineplex.report.player.%{mineplex.report.id}%} to {_arg1} set {mineplex.report.reporter.%{mineplex.report.id}%} to {_arg2} set {mineplex.report.type.%{mineplex.report.id}%} to {_arg3} set {mineplex.report.server.%{mineplex.report.id}%} to {_arg4} set {mineplex.report.reason.%{mineplex.report.id}%} to {_arg5} set {mineplex.report.open.%{mineplex.report.id}%} to true send "&9Report ##%{mineplex.report.id}%> &aSuccessfully created report." to {_arg2} else if {_arg3} is "Chat-Abuse": set {mineplex.report.player.%{mineplex.report.id}%} to {_arg1} set {mineplex.report.reporter.%{mineplex.report.id}%} to {_arg2} set {mineplex.report.type.%{mineplex.report.id}%} to {_arg3} set {mineplex.report.server.%{mineplex.report.id}%} to {_arg4} set {mineplex.report.reason.%{mineplex.report.id}%} to {_arg5} set {mineplex.report.open.%{mineplex.report.id}%} to true send "&9Report ##%{mineplex.report.id}%> &aSuccessfully created report." to {_arg2} else if {_arg3} is "Gameplay": set {mineplex.report.player.%{mineplex.report.id}%} to {_arg1} set {mineplex.report.reporter.%{mineplex.report.id}%} to {_arg2} set {mineplex.report.type.%{mineplex.report.id}%} to {_arg3} set {mineplex.report.server.%{mineplex.report.id}%} to {_arg4} set {mineplex.report.reason.%{mineplex.report.id}%} to {_arg5} set {mineplex.report.open.%{mineplex.report.id}%} to true send "&9Report ##%{mineplex.report.id}%> &aSuccessfully created report." to {_arg2} else: stop loop all players: if loop-player has permission "mineplex.trainee": if {mineplex.pref.report.%loop-player%} is true: send "&9[Report ##%{mineplex.report.id}%] &7%{_arg2}% has reported %{_arg1}% for a &e%{_arg3}% &7offence with reason &e%{_arg5}%&7!" to loop-player add 1 to {mineplex.report.id} command /report [] []: permission: mineplex.titan permission message: &9Report> &cThe report feature is currently in a trial phase for Titan players trigger: if arg-2 is set: if arg-1 is player: send "&9Report> &cYou cannot report yourself." stop open chest with 3 rows named "Report %arg-1%" to player format slot 11 of player with red dye named "&c&lHacking" with lore "&7X-ray, Forcefield, Speed, Fly etc" to close then run [send "&9Report ##%{mineplex.report.id}%> &aSuccessfully created report." to player]->[rawreport(arg-1, player, "Hacking", "%player's world%", arg-2)] format slot 13 of player with yellow dye named "&e&lChat Abuse" with lore "&7Verbal Abuse, Spam, Harassment, Trolling, etc" to close then run [send "&9Report ##%{mineplex.report.id}%> &aSuccessfully created report." to player]->[rawreport(arg-1, player, "Chat-Abuse", "%player's world%", arg-2)] format slot 15 of player with green dye named "&a&lGameplay" with lore "&7Map and Bug Exploits" to close then run [send "&9Report ##%{mineplex.report.id}%> &aSuccessfully created report." to player]->[rawreport(arg-1, player, "Gameplay", "%player's world%", arg-2)] else: send "&9Report> &cInvalid Usage: &e/report " command /reporthandle [] []: aliases: /rh permission: mineplex.mod permission message: &9Permissions> &7You do not have permission to do that. trigger: if arg 1 is not set: send "&9Report> &7Corect Usage: &e/reporthandle " else: set {_id} to arg-1 parsed as a number if {_id} is a number: if {mineplex.report.open.%{_id}%} is true: if {mineplex.report.hand.%{_id}%} is not set: set {mineplex.report.hand.%{_id}%} to player set {_sus} to {mineplex.report.player.%{_id}%} parsed as an offline player set {_ip} to ip address of {_sus} loop {mineplex.totalaccounts.%{_ip}%::*}: add 1 to {_accounts} if {_accounts} is not set: set {_accounts} to 1 send "" send "&9Report ##%{_id}%> &bReport Overview" send "&9Report ##%{_id}%> &bSuspect - &6%{mineplex.report.player.%{_id}%}%" send "&9Report ##%{_id}%> &bType - &6%{mineplex.report.type.%{_id}%}%" send "&9Report ##%{_id}%> &bTeam - &6None" send "&9Report ##%{_id}%>" send "&9Report ##%{_id}%> &6SoonTM &btotal reports" send "&9Report ##%{_id}%>" send "&9Report ##%{_id}%> &7(1) &6%{mineplex.report.reporter.%{_id}%}% ##1 &7- ""&b%{mineplex.report.reason.%{_id}%}%&7""" send "&9Report ##%{_id}%>" send "&9Report ##%{_id}%> &bView chat log" mcrjson("%player%", "&9Report ##%{_id}%> ||&bClose this report||ttp:&bClick to close this report||cmd:/reportclose %{_id}% undetermined") loop all players: if loop-player has permission "mineplex.trainee": if {mineplex.pref.report.%loop-player%} is true: send "&9[Report %{_id}%] &e%player% &7is handling this report." to loop-player else: send "&9Report> &7This report is already being handling!" else: send "&9Report> &7This report has already been closed or does not exsit!" else: send "&9Report> &cYour arguments are inappropriate for this command!" send "&9Report> &e/reporthandle (id)" command /reportclose [] [] []: aliases: /rc permission: mineplex.mod permission message: &9Permissions> &7You do not have permission to do that. trigger: if arg 1 is not set: send "&9Report> &7Corect Usage: &e/reportclose (report id)" send "&9Report> &7Reasons: &eUNDETERMINED MUTED BANNED ABUSE" stop if arg 2 is not set: send "&9Report> &7Corect Usage: &e/reportclose (report id)" send "&9Report> &7Reasons: &eUNDETERMINED MUTED BANNED ABUSE" stop else: set {_id} to arg-1 parsed as a number if {mineplex.report.hand.%{_id}%} is not player: send "&9Report> &cYou can only close your own report!" stop if {_id} is a number: if {mineplex.report.open.%{_id}%} is true: if arg 2 is "UNDETERMINED": set {_r} to "&f&lCould not determine" set {mineplex.report.open.%{_id}%} to false loop all players: if loop-player has permission "mineplex.trainee": if {mineplex.pref.report.%loop-player%} is true: send "&9[Report %{_id}%] &e%player% &7closed this report. (%{_r}%&7)." to loop-player else if arg 2 is "MUTED": set {_r} to "&e&lMuted" set {mineplex.report.open.%{_id}%} to false loop all players: if loop-player has permission "mineplex.trainee": if {mineplex.pref.report.%loop-player%} is true: send "&9[Report %{_id}%] &e%player% &7closed this report. (%{_r}%&7)." to loop-player else if arg 2 is "BANNED": set {_r} to "&c&lBanned" set {mineplex.report.open.%{_id}%} to false loop all players: if loop-player has permission "mineplex.trainee": if {mineplex.pref.report.%loop-player%} is true: send "&9[Report %{_id}%] &e%player% &7closed this report. (%{_r}%&7)." to loop-player else if arg 2 is "ABUSE": set {_r} to "&4&lAbuse of report system" set {mineplex.report.open.%{_id}%} to false loop all players: if loop-player has permission "mineplex.trainee": if {mineplex.pref.report.%loop-player%} is true: send "&9[Report %{_id}%] &e%player% &7closed this report. (%{_r}%&7)." to loop-player else: send "&9Report> &cInvalid report reason!" else: send "&9Report> &7This report has already been closed or does not exsit!" else: send "&9Report> &cYour arguments are inappropriate for this command!" send "&9Report> &e/reportclose (report id) (reason)" send "&9Report> &7Reasons: &eUNDETERMINED MUTED BANNED ABUSE" command /s []: permission: mineplex.mod permission message: &9Permissions> &7You do not have permission to do that. trigger: if {mineplex.disguise.%player%} is set: set {_p} to {mineplex.disguise.%player%} else: set {_p} to player if argument 1 is set: broadcast "&f&l%{_p}% &b%arg-1%" else: send "&9Broadcast> &7Corect Usage: /s ." command /gm []: permission: mineplex.builder permission message: &9Permissions> &7You do not have permission to do that. trigger: if {mineplex.disguise.%player%} is set: set {_p} to {mineplex.disguise.%player%} else: set {_p} to player if argument 1 is not set: if player's gamemode is survival: set the player's gamemode to creative send "&9Game Mode> &7%{_p}% Creative Mode: &aTrue" else: set the player's gamemode to survival send "&9Game Mode> &7%{_p}% Creative Mode: &cFalse" else: if player has permission "mineplex.admin": if arg-1's gamemode is survival: set the arg-1's gamemode to creative send "&9Game Mode> &7%arg-1% Creative Mode: &aTrue" else: set the arg-1's gamemode to survival send "&9Game Mode> &7%arg-1% Creative Mode: &cFalse" else: send "&9Permissions> &7You do not have permission to do that." command /ignore [] []: trigger: if arg 1 is not set: if {mineplex.ignorelist.%player%::*} is not set: send "&b&m=====================[&f&lIgnoring&b&m]======================" send "" send "&fWelcome to your Ignore List!" send "" send "&fTo ignore people, type &a/ignore " send "" send "&fType &a/ignore &fat any time to view the ignored!" send "" send "&b&m=====================================================" else: send "&b&m=====================[&f&lIgnoring&b&m]======================" loop {mineplex.ignorelist.%player%::*}: mcrjson("%player%", "&7Ignoring %loop-value% &f - ||&c&lUnignore||ttp:&fStop ignoring %loop-value%||cmd:/unignore %loop-value%||") send "&b&m=====================================================" else: loop {mineplex.ignorelist.%player%::*}: if loop-value is "%arg-1%": set {_pre} to true if {_pre} is true: send "&9Ignore> &a%arg-1% &7has already been ignored." else: add "%arg-1%" to {mineplex.ignorelist.%player%::*} send "&9Ignore> &7Now ignoring &a%arg-1%" command /unignore [] []: trigger: if arg 1 is set: send "&9Ignore> &7No longer ignoring &a%arg-1%" remove "%arg-1%" from {mineplex.ignorelist.%player%::*} command /message [] []: aliases: /tell, /m, /w, /msg, /whisper trigger: if {mineplex.disguise.%player%} is set: set {_p} to {mineplex.disguise.%player%} else: set {_p} to player set {_get} to getPlayerdata(player, "muted") if {_get} is "yes": if {muted::%player%::type} is "perm": send "&9Punish> &7Shh, you're muted because %{muted::%player%::reason}% by %{muted::%player%::by}% for Permanent." stop if {muted::%player%::type} is "temp": set {_waited} to difference between {muted::%player%::when} and now if {_waited} is less than {muted::%player%::time}: send "&9Punish> &7Shh, you're muted because %{muted::%player%::reason}% by %{muted::%player%::by}% for &a%{muted::%player%::time}%." stop if argument 1 is set: if argument 2 is set: if {mineplex.pref.pm.%arg-1%} is false: send "&d%arg-1% has private messaging disabled." stop loop {mineplex.ignorelist.%player%::*}: if loop-value is "%arg-1%": send "&9Ignore> &7You are ignoring that player" stop loop {mineplex.ignorelist.%arg-1%::*}: if loop-value is "%player%": send "&9Ignore> &7That player is ignoring you" stop send "&6&l%{_p}% > %arg-1% &e&l%arg-2%" send "&6&l%{_p}% > %arg-1% &e&l%arg-2%" to arg-1 play "NOTE_PLING" to player at volume 0.5 play "NOTE_PLING" to arg-1 at volume 0.5 set {mineplex.lastm.%player%} to "%arg-1%" parsed as player if {mineplex.rank.%arg-1%} is "&4&lDEV ": send "&d%arg-1% is often AFK or minimized, due to plugin development." send "&dPlease be patient if they do not reply instantly." else: send "&9Message> &cErr...something went wrong?" else: send "&9Message> &cErr...something went wrong?" command /ping: trigger: send "&9Chat> &7PONG!" on command: command is "minecraft:me": send "&9Chat> &7Nope, not allowed!" cancel event command /me []: aliases: /minecraft:me trigger: if arg 1 is not set: send "&cUsage: /me " else: send "&9Chat> &7Nope, not allowed!" command /newsconfirm : permission: mineplex.admin permission message: &9Permissions> &7You do not have permission to do that. trigger: mcrjson("%player%", "&9Hub Manager>|| &a[CONFIRM]||ttp:Are you absolutely sure???||cmd:/news delete %arg-1%|| &6News Entry %arg-1% &7deletion?") command /news [] [] []: permission: mineplex.admin permission message: &9Permissions> &7You do not have permission to do that. trigger: if arg 1 is not set: send "&9News Manager> &7Available news arguments for this command:" send "&6/news list &7Lists (numbered) stored news messages from database. &4Admin" send "&6/news add &7Adds specified news entry string to database at end of table. &4Admin" send "&6/news delete ## &7Removes specified (numbered) news entry string from database. &4Admin" send "&6/news set ## &7Updates specified (numbered) news entry string from database. &4Admin" send "&4*Please Note: &7Updates to server news entries from the database are on a 4 minute cycle! &4Admin" else: if arg 1 is "list": send "&9Hub Manager> &7Current server news messages:" mcrjson("%player%", "&9Hub Manager>|| &c[DELETE]||ttp:Deletes News Entry 1 : %{mineplex.news.line1}%||cmd:/newsconfirm 1|| &6News 1 &7: &f%{mineplex.news.line1}%") mcrjson("%player%", "&9Hub Manager>|| &c[DELETE]||ttp:Deletes News Entry 2 : %{mineplex.news.line2}%||cmd:/newsconfirm 2|| &6News 2 &7: &f%{mineplex.news.line2}%") mcrjson("%player%", "&9Hub Manager>|| &c[DELETE]||ttp:Deletes News Entry 3 : %{mineplex.news.line3}%||cmd:/newsconfirm 3|| &6News 3 &7: &f%{mineplex.news.line3}%") mcrjson("%player%", "&9Hub Manager>|| &c[DELETE]||ttp:Deletes News Entry 4 : %{mineplex.news.line4}%||cmd:/newsconfirm 4|| &6News 4 &7: &f%{mineplex.news.line4}%") else if arg 1 is "add": if arg 2 is set: set {_news} to arg-2 if arg 3 is set: set {_news} to "%arg-2% %arg-3%" replace all "&" with "§" in {_news} if {mineplex.news.line1}'s length is 0: if {mineplex.mode} is "sql": update "UPDATE `newslist` SET `newsString` = '%{_news}%' WHERE newsPosition = '1'" set {mineplex.news.line1} to {_news} send "&9Hub Manager> &7The news entry: &6%{_news}% &7has been added to the database!" else if {mineplex.news.line2}'s length is 0: if {mineplex.mode} is "sql": update "UPDATE `newslist` SET `newsString` = '%{_news}%' WHERE newsPosition = '2'" set {mineplex.news.line2} to {_news} send "&9Hub Manager> &7The news entry: &6%{_news}% &7has been added to the database!" else if {mineplex.news.line3}'s length is 0: if {mineplex.mode} is "sql": update "UPDATE `newslist` SET `newsString` = '%{_news}%' WHERE newsPosition = '3'" set {mineplex.news.line3} to {_news} send "&9Hub Manager> &7The news entry: &6%{_news}% &7has been added to the database!" else if {mineplex.news.line4}'s length is 0: if {mineplex.mode} is "sql": update "UPDATE `newslist` SET `newsString` = '%{_news}%' WHERE newsPosition = '4'" set {mineplex.news.line4} to {_news} send "&9Hub Manager> &7The news entry: &6%{_news}% &7has been added to the database!" else: send "&9Hub Manager> &c&lNo free news slots!" else: send "&9Hub Manager> &cYour arguments are inappropriate for this command!" else if arg 1 is "delete": if arg 2 is set: if arg 2 is "1": set {mineplex.news.line1} to "" if {mineplex.mode} is "sql": update "UPDATE `newslist` SET `newsString` = ' ' WHERE newsPosition = '1'" send "&9Hub Manager> &7The news entry at position &61 &7has been deleted!" else if arg 2 is "2": if {mineplex.mode} is "sql": update "UPDATE `newslist` SET `newsString` = ' ' WHERE newsPosition = '2'" set {mineplex.news.line2} to "" send "&9Hub Manager> &7The news entry at position &62 &7has been deleted!" else if arg 2 is "3": if {mineplex.mode} is "sql": update "UPDATE `newslist` SET `newsString` = ' ' WHERE newsPosition = '3'" set {mineplex.news.line3} to "" send "&9Hub Manager> &7The news entry at position &63 &7has been deleted!" else if arg 2 is "4": if {mineplex.mode} is "sql": update "UPDATE `newslist` SET `newsString` = ' ' WHERE newsPosition = '4'" set {mineplex.news.line4} to "" send "&9Hub Manager> &7The news entry at position &64 &7has been deleted!" else: send "&9Hub Manager> &cThe specified new position is invalid!" else: send "&9Hub Manager> &cYour arguments are inappropriate for this command!" else if arg 1 is "set": if arg 2 is set: if arg 3 is set: set {_news} to arg 3 replace all "&" with "§" in {_news} if arg 2 is "1": if {mineplex.mode} is "sql": update "UPDATE `newslist` SET `newsString` = '%{_news}%' WHERE newsPosition = '1'" set {mineplex.news.line1} to {_news} send "&9Hub Manager> &7The news entry at position &61 &7has been updated to: %{_news}%" else if arg 2 is "2": if {mineplex.mode} is "sql": update "UPDATE `newslist` SET `newsString` = '%{_news}%' WHERE newsPosition = '2'" set {mineplex.news.line2} to {_news} send "&9Hub Manager> &7The news entry at position &62 &7has been updated to: %{_news}%" else if arg 2 is "3": if {mineplex.mode} is "sql": update "UPDATE `newslist` SET `newsString` = '%{_news}%' WHERE newsPosition = '3'" set {mineplex.news.line3} to {_news} send "&9Hub Manager> &7The news entry at position &63 &7has been updated to: %{_news}%" else if arg 2 is "4": if {mineplex.mode} is "sql": update "UPDATE `newslist` SET `newsString` = '%{_news}%' WHERE newsPosition = '4'" set {mineplex.news.line4} to {_news} send "&9Hub Manager> &7The news entry at position &64 &7has been updated to: %{_news}%" else: send "&9Hub Manager> &cThe specified new position is invalid!" else: send "&9Hub Manager> &cYour arguments are inappropriate for this command!" else: send "&9Hub Manager> &cYour arguments are inappropriate for this command!" else: send "&9News Manager> &7Available news arguments for this command:" send "&6/news list &7Lists (numbered) stored news messages from database. &cAdmin" send "&6/news add &7Adds specified news entry string to database at end of table. &cAdmin" send "&6/news delete ## &7Removes specified (numbered) news entry string from database. &cAdmin" send "&6/news set ## &7Updates specified (numbered) news entry string from database. &cAdmin" send "&c*Please Note: &7Updates to server news entries from the database are on a 4 minute cycle! &cAdmin" command /r []: aliases: /reply trigger: if {mineplex.disguise.%player%} is set: set {_p} to {mineplex.disguise.%player%} else: set {_p} to player if {mineplex.lastm.%player%} is set: if argument 1 is set: if {mineplex.lastm.%player%} is online: send "&6&l%{_p}% > %{mineplex.lastm.%player%}% &e&l%arg-1%" send "&6&l%{_p}% > %{mineplex.lastm.%player%}% &e&l%arg-1%" to {mineplex.lastm.%player%} else: send "&9Message> &e%{mineplex.lastm.%player%}% &7is no longer online!" else: send "&9Message> &cErr...something went wrong?" else: send "&9Message> &7You have not messaged anyone recently." command /party [] []: aliases: /z trigger: if argument 1 is not set: send "&9Party> &7Listing Party Commands:" send "&f/party : &eJoin/Create/Invite Player" send "&f/party leave: &eLeave your current party" send "&f/party kick : &eKick player from your Party" send "&f/party info: &eDisplays info on the current Party." else: if argument 1 is "kick": if {party.%player%} is not set: message "&9Party> &7You don't have a party" else: if {party.%player%} is not player: message "&9Party> &7You have to be a party leader to do this" stop if player arg is not set: message "&9Party> &7Player needed. /party kick " else: if {party.%player%::*} doesn't contain player arg: message "&9Party> &7The player needs to be in your party" stop message "&9Party> &7You kicked %player arg% from the party" message "&9Party> &7You've been kicked by %player% from his party" to player arg loop {party.%player%::*}: if loop-value = player arg: delete {party.%player%::%loop-index%} delete {party.%player arg%} delete {party.%player arg%.chat} else if arg 1 is "leave": if {party.%player%} is not set: message "&9Party> &7You don't have a party" else: if {party.%player%} is player: message "&9Party> &7You can't leave if you are the leader. Do /party disband" stop message "&9Party> &7You left your party" message "&9Party> &7%player% left your party" to {party.%player%} set {party.%player%.chat} to false loop {party.%{party.%player%}%::*}: if loop-value = player: delete {party.%{party.%player%}%::%loop-index%} delete {party.%player%} delete {party.%player%.chat} else if arg 1 is "disband": if {party.%player%} is not set: message "&9Party> &cYou don't have a party" else: if {party.%player%} is not player: message "&9Party> &7You have to be a party leader to do this" stop message "&9Party> &7You disband your party" loop {party.%player%::*}: loop-value is not player: message "&9Party> &7Your party has been disbanded" to loop-value delete {party.%loop-value%.chat} delete {party.%loop-value%} delete {party.%player%} delete {party.%player%.chat} delete {party.%player%::*} else if arg 1 is "info": if {party.%player%} is not set: message "&9Party> &7You don't have a party" else: message "&9Party> &7Party Details:" message "Party Leader: &7%{party.%player%}%" set {_partyMember} to "" loop {party.%{party.%player%}%::*}: set {_partyMember} to "%{_partyMember}% %loop-value%" message "Your Party: &7%{_partyMember}%" else: set {_mineplex.last.party} to arg-1 parsed as player if {_mineplex.last.party} is online: if {party.%player%} is set: add {_mineplex.last.party} to {party.%player%::*} set {party.%player%.chat} to true set {party.%arg-1%.chat} to true set {party.%{_mineplex.last.party}%} to player message "&9Party> &7You invited %{_mineplex.last.party}% to the party." else: set {party.%player%} to player message "&9Party> &7Created a party." add player to {party.%player%::*} make player execute command "/party %arg-1%" else: send "&9Party> &7That player is not online." command /announce []: permission: mineplex.admin permission message: &9Permissions> &7You do not have permission to do that. trigger: if argument 1 is set: send all players title "&eAnnouncement" with subtitle "&f%arg-1%" for 10 seconds broadcast "&9Announcement> &b%arg-1%" else: send "&9Message> &cErr...something went wrong?" command /global []: permission: mineplex.jrdev permission message: &9Permissions> &7You do not have permission to do that. trigger: if arg 1 is not set: send "&9Message> &cErr...something went wrong?" else: broadcast "&9Announcement> &b%arg-1%" every 3 seconds: set {mineplex.lag.avg.1} to tps wait 1 second set {mineplex.lag.avg.2} to tps wait 1 second set {mineplex.lag.avg.3} to tps command /lag: trigger: if player has permission "mineplex.jrdev": set {_avg} to {mineplex.lag.avg.1} + {mineplex.lag.avg.2} + {mineplex.lag.avg.3} set {_avg} to {_avg} / 3 set {_tps} to tps set {_f} to free ram set {_m} to max ram send "&9LagMeter> &7Live-------&e%{_tps}%" send "&9LagMeter> &7Avg--------&e%{_avg}%" send "&9LagMeter> &eMEM (RAM)" send "&9LagMeter> &7Free-------&e%{_f}%MB" send "&9LagMeter> &7Max--------&e%{_m}%MB" else: send "&9Chat> &7PONG!" #Punish Systems/Commands function punishWarn(s: player , p: offline player , r: text) :: player: send "&9Punish> &7%{_s}% issued a friendly warning to you." to {_p} send "&9Punish> &7&lReason: &7%{_r}%" to {_p} add 1 to {mineplex.punish.past.warn.%{_p}%} loop all players: if loop-player has permission "mineplex.trainee": send "&9Punish> &7%{_s}% issued a friendly warning to %{_p}%." to loop-player function punishReportBan(s: player , p: offline player , r: text) :: player: set {banned::%{_p}%} to true set {banned::%{_p}%::type} to "report" set {banned::%{_p}%::reason} to {_r} set {banned::%{_p}%::staff} to {_s} set {banned::%{_p}%::now} to now setPlayerdata({_p}, "banned", "yes") kick {_p} due to "&c&lYou are banned for Permanent by %{_s}%%nl%&f%{banned::%{_p}%::reason}%%nl%&2Unfairly banned? Appeal at &a%{mineplex.config.appealwebsite}%" add 1 to {mineplex.punish.past.reportban.%{_p}%} loop all players: if loop-player has permission "mineplex.trainee": send "&9Punish> &7%{_s}% report banned %{_p}% for Permanent." to loop-player function punishBan(s: player , p: offline player , r: text) :: player: set {banned::%{_p}%} to true set {banned::%{_p}%::type} to "perm" set {banned::%{_p}%::reason} to {_r} set {banned::%{_p}%::staff} to {_s} set {banned::%{_p}%::now} to now setPlayerdata({_p}, "banned", "yes") kick {_p} due to "&c&lYou are banned for Permanent by %{_s}%%nl%&f%{banned::%{_p}%::reason}%%nl%&2Unfairly banned? Appeal at &a%{mineplex.config.appealwebsite}%" add 1 to {mineplex.punish.past.permban.%{_p}%} loop all players: if loop-player has permission "mineplex.trainee": send "&9Punish> &7%{_s}% banned %{_p}% for Permanent." to loop-player function punishDTempBan(s: player , p: offline player, r: text, d: number) :: player: set {_duration} to "%{_d}% days" parsed as timespan set {banned::%{_p}%} to true set {banned::%{_p}%::type} to "temp" set {banned::%{_p}%::time} to {_duration} set {banned::%{_p}%::reason} to {_r} set {banned::%{_p}%::staff} to {_s} set {banned::%{_p}%::when} to now add 1 to {mineplex.punish.past.tempban.%{_p}%} setPlayerdata({_p}, "banned", "yes") kick {_p} due to "&c&lYou are banned for %{banned::%{_p}%::time}% by %{_s}%%nl%&f%{banned::%{_p}%::reason}%%nl%&2Unfairly banned? Appeal at &a%{mineplex.config.appealwebsite}%" loop all players: if loop-player has permission "mineplex.trainee": send "&9Punish> &7%{_s}% banned %{_p}% for %{_duration}%" to loop-player function punishHTempBan(s: player , p: offline player, r: text, d: number) :: player: set {_duration} to "%{_d}% hours" parsed as timespan set {banned::%{_p}%} to true set {banned::%{_p}%::type} to "temp" set {banned::%{_p}%::time} to {_duration} set {banned::%{_p}%::reason} to {_r} set {banned::%{_p}%::staff} to {_s} set {banned::%{_p}%::when} to now setPlayerdata({_p}, "banned", "yes") kick {_p} due to "&c&lYou are banned for %{banned::%{_p}%::time}% by %{_s}%%nl%&f%{banned::%{_p}%::reason}%%nl%&2Unfairly banned? Appeal at &a%{mineplex.config.appealwebsite}%" add 1 to {mineplex.punish.past.tempban.%{_p}%} loop all players: if loop-player has permission "mineplex.trainee": send "&9Punish> &7%{_s}% banned %{_p}% for %{_duration}%" to loop-player function punishMute(s: player, p: offline player, r: text) :: player: set {muted::%{_p}%} to true set {muted::%{_p}%::type} to "perm" set {muted::%{_p}%::reason} to {_r} set {muted::%{_p}%::by} to {_s} add 1 to {mineplex.punish.past.permmute.%{_p}%} setPlayerdata({_p}, "muted", "yes") send "&9Punish> &7&lReason: &r&7%{_r}%" to {_p} send "&9Punish> &7%{muted::%{_p}%::by}% muted %{_p}% for Permanent." to {_p} loop all players: if loop-player has permission "mineplex.trainee": send "&9Punish> &7%{_s}% muted %{_p}% for Permanent." to loop-player function punishHTempMute(s: player, p: offline player, r: text, d: number) :: player: set {_duration} to "%{_d}% hours" parsed as timespan set {muted::%{_p}%} to true set {muted::%{_p}%::type} to "temp" set {muted::%{_p}%::reason} to {_r} set {muted::%{_p}%::time} to {_duration} set {muted::%{_p}%::by} to {_s} set {muted::%{_p}%::when} to now add 1 to {mineplex.punish.past.permmute.%{_p}%} setPlayerdata({_p}, "muted", "yes") send "&9Punish> &7%{_s}% muted you for %{_duration}%." to {_p} send "&9Punish> &7&lReason: &r&7%{_r}%" to {_p} loop all players: if loop-player has permission "mineplex.trainee": send "&9Punish> &7%{_s}% muted %{_p}% for %{_duration}%." to loop-player function punishDTempMute(s: player, p: offline player, r: text, d: number) :: player: set {_duration} to "%{_d}% days" parsed as timespan set {muted::%{_p}%} to true set {muted::%{_p}%::type} to "temp" set {muted::%{_p}%::reason} to {_r} set {muted::%{_p}%::time} to {_duration} set {muted::%{_p}%::by} to {_s} set {muted::%{_p}%::when} to now add 1 to {mineplex.punish.past.permmute.%{_p}%} setPlayerdata({_p}, "muted", "yes") send "&9Punish> &7%{_s}% muted you for %{_duration}%." to {_p} send "&9Punish> &7&lReason: &r&7%{_r}%" to {_p} loop all players: if loop-player has permission "mineplex.trainee": send "&9Punish> &7%{_s}% muted %{_p}% for %{_duration}%." to loop-player function punishUnban(s: string, p: string) :: player: delete {banned::%{_p}%} delete {banned::%{_p}%::*} setPlayerdata({_p}, "banned", "no") function punishUnmute(s: player, p: string) :: player: delete {muted::%{_p}%} delete {muted::%{_p}%::*} setPlayerdata({_p}, "muted", "no") loop all players: if loop-player has permission "mineplex.trainee": send "&9Punish> &7%{_s}% unmuted %{_p}%" to loop-player on connect: set {_get} to getPlayerdata(player, "banned") if {_get} is "yes": if player has permission "mineplex.admin": if {mineplex.config.unbanadmin} is "true": punishUnban("Expired", "%player%") stop if {banned::%player%::type} is "perm": kick player due to "&c&lYou are banned for Permanent%nl%&f%{banned::%player%::reason}%%nl%&2Unfairly banned? Appeal at &a%{mineplex.config.appealwebsite}%" stop if {banned::%player%::type} is "report": kick player due to "&c&lYou are banned for Permanent%nl%&f%{banned::%player%::reason}%%nl%&2Unfairly banned? Appeal at &a%{mineplex.config.appealwebsite}%" stop if {banned::%player%::type} is "temp": set {_waited} to difference between {banned::%player%::when} and now if {_waited} is less than {banned::%player%::time}: kick player due to "&c&lYou are banned for %{banned::%player%::time}%%nl%&f%{banned::%player%::reason}%%nl%&2Unfairly banned? Appeal at &a%{mineplex.config.appealwebsite}%" else: punishUnban("Expired", "%player%") on inventory click: if inventory name of player's current inventory is " Punish": cancel event clicked slot >= 45 set {_clickedslot.%player%} to (clicked slot - 44) if {reversed.p.%{punishgui.%player%::1}%::history::%{_clickedslot.%player%}%} is set: if "%{reversed.p.%{punishgui.%player%::1}%::history::%{_clickedslot.%player%}%}%" contains "&eRemoved by: ": send "" to console else: set {_reasonchanger.%player%} to "%{reversed.p.%{punishgui.%player%::1}%::history::%{_clickedslot.%player%}%}% ||||&eRemoved by: &f%player%||&eRemove Reason: &f%{punishgui.%player%::2}%" set {reversed.p.%{punishgui.%player%::1}%::history::%{_clickedslot.%player%}%} to "%{_reasonchanger.%player%}%" close player's inventory delete {p.%{punishgui.%player%::1}%::history::*} set {_slot} to 0 loop {reversed.p.%{punishgui.%player%::1}%::history::*}: add 1 to {_slot} set {_reversedslot} to 1 loop {reversed.p.%{punishgui.%player%::1}%::history::*}: set {p.%{punishgui.%player%::1}%::history::%{_reversedslot}%} to "%{reversed.p.%{punishgui.%player%::1}%::history::%{_slot}%}%" remove 1 from {_slot} add 1 to {_reversedslot} if "%{_reasonchanger.%player%}%" contains "ChatOffense": punishUnmute(player, {punishgui.%player%::1}) if "%{_reasonchanger.%player%}%" contains "Hacking" or "Exploiting" or "Other": punishUnban("memes", {punishgui.%player%::1}) if "%{_reasonchanger.%player%}%" contains "Warning": stop command /p [] []: aliases: /punish permission: mineplex.trainee permission message: &9Permissions> &7You do not have permission to do that. trigger: if arg-2 is not set: send "&9Punish> &7Commands List:" send "&6/punish &7 &6Mod" if arg-2 is set: if {p.%arg-1%::Chat1} is not set: set {p.%arg-1%::Client3} to "__mp__tempban__ %arg-1% %player% 30" set {p.%arg-1%::ClientL3} to "&fBan Duration: &e30.0 Days" set {p.%arg-1%::Client2} to "__mp__tempban__ %arg-1% %player% 30" set {p.%arg-1%::ClientL2} to "&fBan Duration: &e30.0 Days" set {p.%arg-1%::ClientL1} to "&fBan Duration: &e1.0 Days" set {p.%arg-1%::Client1} to "__mp__tempban__ %arg-1% %player% 1" set {p.%arg-1%::General} to "__mp__htempban__ %arg-1% 4 %player%" set {p.%arg-1%::GeneralL} to "&fBan Duration: &e4.0 Hours" set {p.%arg-1%::Chat1} to "__mp__htempmute__ %arg-1% 2 %player%" set {p.%arg-1%::ChatL1} to "&fMute Duration: &e2.0 Hours" set {p.%arg-1%::Chat2} to "__mp__tempmute__ %arg-1% 1 %player%" set {p.%arg-1%::ChatL2} to "&fMute Duration: &e1.0 Days" set {p.%arg-1%::Chat3} to "__mp__tempmute__ %arg-1% 30 %player%" set {p.%arg-1%::ChatL3} to "&fMute Duration: &e30.0 Days" if {p.%arg-1%::pOffences.Chat1} is 1: set {p.%arg-1%::Chat1} to "__mp__htempmute__ %arg-1% 4 %player%" set {p.%arg-1%::ChatL1} to "&fMute Duration: &e4.0 Hours" if {p.%arg-1%::pOffences.Chat1} is 2: set {p.%arg-1%::Chat1} to "__mp__htempmute__ %arg-1% 10 %player%" set {p.%arg-1%::ChatL1} to "&fMute Duration: &e10.0 Hours" if {p.%arg-1%::pOffences.Chat1} is 3: set {p.%arg-1%::Chat1} to "__mp__tempmute__ %arg-1% 1 %player%" set {p.%arg-1%::ChatL1} to "&fMute Duration: &e1.0 Days" if {p.%arg-1%::pOffences.Chat1} is 4: set {p.%arg-1%::Chat1} to "__mp__tempmute__ %arg-1% 1 %player%" set {p.%arg-1%::ChatL1} to "&fMute Duration: &e1.4 Days" if {p.%arg-1%::pOffences.Chat1} is 5: set {p.%arg-1%::Chat1} to "__mp__tempmute__ %arg-1% 3 %player%" set {p.%arg-1%::ChatL1} to "&fMute Duration: &e2.8 Days" if {p.%arg-1%::pOffences.Chat1} is 6: set {p.%arg-1%::Chat1} to "__mp__tempmute__ %arg-1% 7 %player%" set {p.%arg-1%::ChatL1} to "&fMute Duration: &e7.0 Days" if {p.%arg-1%::pOffences.Chat1} is 7: set {p.%arg-1%::Chat1} to "__mp__tempmute__ %arg-1% 14 %player%" set {p.%arg-1%::ChatL1} to "&fMute Duration: &e14.0 Days" if {p.%arg-1%::pOffences.Chat1} is 8: set {p.%arg-1%::Chat1} to "__mp__tempmute__ %arg-1% 30 %player%" set {p.%arg-1%::ChatL1} to "&fMute Duration: &e30.0 Days" if {p.%arg-1%::pOffences.Chat1} is 9: set {p.%arg-1%::Chat1} to "__mp__mute__ %arg-1% %player%" set {p.%arg-1%::ChatL1} to "&fMute Duration: &ePermanent" if {p.%arg-1%::pOffences.Chat2} is 1: set {p.%arg-1%::Chat2} to "__mp__tempmute__ %arg-1% 2 %player%" set {p.%arg-1%::ChatL2} to "&fMute Duration: &e2.0 Days" if {p.%arg-1%::pOffences.Chat2} is 2: set {p.%arg-1%::Chat2} to "__mp__tempmute__ %arg-1% 4 %player%" set {p.%arg-1%::ChatL2} to "&fMute Duration: &e4.0 Days" if {p.%arg-1%::pOffences.Chat2} is 3: set {p.%arg-1%::Chat2} to "__mp__tempmute__ %arg-1% 7 %player%" set {p.%arg-1%::ChatL2} to "__mp__tempmute__ %arg-1% 7 %player%" if {p.%arg-1%::pOffences.Chat2} is 4: set {p.%arg-1%::Chat2} to "__mp__tempmute__ %arg-1% 14 %player%" set {p.%arg-1%::ChatL2} to "&fMute Duration: &e14.0 Days" if {p.%arg-1%::pOffences.Chat2} is 5: set {p.%arg-1%::Chat2} to "__mp__tempmute__ %arg-1% 30 %player%" set {p.%arg-1%::ChatL2} to "&fMute Duration: &e30.0 Days" if {p.%arg-1%::pOffences.Chat2} is 6: set {p.%arg-1%::Chat2} to "__mp__mute__ %arg-1% %player%" set {p.%arg-1%::ChatL2} to "&fMute Duration: &ePermanent" if {p.%arg-1%::pOffences.Chat3} is 1: set {p.%arg-1%::Chat3} to "__mp__mute__ %arg-1% %player%" set {p.%arg-1%::ChatL3} to "&fMute Duration: &ePermanent" if {p.%arg-1%::pOffences.General} is 1: set {p.%arg-1%::General} to "__mp__htempban__ %arg-1% %player% 8" set {p.%arg-1%::GeneralL} to "&fBan Duration: &e8.0 Hours" if {p.%arg-1%::pOffences.General} is 2: set {p.%arg-1%::General} to "__mp__htempban__ %arg-1% %player% 16" set {p.%arg-1%::GeneralL} to "&fBan Duration: &e16.0 Hours" if {p.%arg-1%::pOffences.General} is 3: set {p.%arg-1%::General} to "__mp__tempban__ %arg-1% %player% 1" set {p.%arg-1%::GeneralL} to "&fBan Duration: &e1.4 Days" if {p.%arg-1%::pOffences.General} is 4: set {p.%arg-1%::General} to "__mp__tempban__ %arg-1% %player% 3" set {p.%arg-1%::GeneralL} to "&fBan Duration: &e3.0 Days" if {p.%arg-1%::pOffences.General} is 5: set {p.%arg-1%::General} to "__mp__tempban__ %arg-1% %player% 7" set {p.%arg-1%::GeneralL} to "&fBan Duration: &e7.0 Days" if {p.%arg-1%::pOffences.General} is 6: set {p.%arg-1%::General} to "__mp__tempban__ %arg-1% %player% 14" set {p.%arg-1%::GeneralL} to "&fBan Duration: &e14.0 Days" if {p.%arg-1%::pOffences.General} is 7: set {p.%arg-1%::General} to "__mp__tempban__ %arg-1% %player% 30" set {p.%arg-1%::GeneralL} to "&fBan Duration: &e30.0 Days" if {p.%arg-1%::pOffences.General} is 8: set {p.%arg-1%::General} to "__mp__ban__ %arg-1% %player%" set {p.%arg-1%::GeneralL} to "&fBan Duration: &ePermanent" if {p.%arg-1%::pOffences.Client1} is 1: set {p.%arg-1%::Client1} to "__mp__tempban__ %arg-1% %player% 2" set {p.%arg-1%::ClientL1} to "&fBan Duration: &e2.0 Days" if {p.%arg-1%::pOffences.Client1} is 2: set {p.%arg-1%::Client1} to "__mp__tempban__ %arg-1% %player% 4" set {p.%arg-1%::ClientL1} to "&fBan Duration: &e4.0 Days" if {p.%arg-1%::pOffences.Client1} is 3: set {p.%arg-1%::Client1} to "__mp__tempban__ %arg-1% %player% 7" set {p.%arg-1%::ClientL1} to "&fBan Duration: &e7.0 Days" if {p.%arg-1%::pOffences.Client1} is 4: set {p.%arg-1%::Client1} to "__mp__tempban__ %arg-1% %player% 16" set {p.%arg-1%::ClientL1} to "&fBan Duration: &e16.0 Days" if {p.%arg-1%::pOffences.Client1} is 5: set {p.%arg-1%::Client1} to "__mp__tempban__ %arg-1% %player% 30" set {p.%arg-1%::ClientL1} to "&fBan Duration: &e30.0 Days" if {p.%arg-1%::pOffences.Client1} is 6: set {p.%arg-1%::Client1} to "__mp__ban__ %arg-1% %player%" set {p.%arg-1%::ClientL1} to "&fBan Duration: &ePermanent" if {p.%arg-1%::pOffences.Client2} is 1: set {p.%arg-1%::Client2} to "__mp__ban__ %arg-1% %player%" set {p.%arg-1%::ClientL2} to "&fBan Duration: &ePermanent" if {p.%arg-1%::pOffences.Client3} is 1: set {p.%arg-1%::Client3} to "__mp__ban__ %arg-1% %player%" set {p.%arg-1%::ClientL3} to "&fBan Duration: &ePermanent" if {p.%arg-1%::pOffences.Chat1} is not set: set {p.%arg-1%::pOffences.Chat1} to 0 set {p.%arg-1%::pOffences.Chat2} to 0 set {p.%arg-1%::pOffences.Chat3} to 0 set {p.%arg-1%::pOffences.General} to 0 set {p.%arg-1%::pOffences.Client1} to 0 set {p.%arg-1%::pOffences.Client2} to 0 set {p.%arg-1%::pOffences.Client3} to 0 if player has permission "mineplex.trainee" or "mineplex.mod": delete {reversed.p.%arg-1%::history::*} set {_slot} to 0 loop {p.%arg-1%::history::*}: add 1 to {_slot} set {_reversedslot} to 1 loop {p.%arg-1%::history::*}: set {reversed.p.%arg-1%::history::%{_reversedslot}%} to "%{p.%arg-1%::history::%{_slot}%}%" remove 1 from {_slot} add 1 to {_reversedslot} open chest with 6 rows named " Punish" to player wait 1 tick format slot 4 of player with arg-1's skull named "&a&l%arg-1%" with lore "&r%arg-2%" to be unstealable format slot 10 of player with book and quill named "&a&lChat Offense" with lore "&7Verbal Abuse, Spam, Harrassment, Trolling, etc" to be unstealable format slot 19 of player with cactus green named "&a&lSeverity 1" with lore "&fPast Offences: &e%{p.%arg-1%::pOffences.Chat1}%||%{p.%arg-1%::ChatL1}%||||&7Light Spam||&f Sending the same message 2-5 times||||&7Light Advertising||&f 'anyone want to play on minecade?'||||&7Light Abuse/Harassment||&f 'you suck at this game'||||&7Hackusations||&f 'you're such a hacker!'||||&7Trolling||||&2Give Warning if 0 Past Offences and 0 Warnings." to close then run [punishHTempMute(sender, arg-1, arg-2, 4)]->[add "&ePunishment Type: &fChatOffense||&eSeverity: &f1||||&eReason: &f%arg-2%||||&eStaff: &f%player%||||&eDate: &f%now%" to {p.%arg-1%::history::*}]->[add 1 to {p.%arg-1%::pOffences.Chat1}] format slot 12 of player with hopper named "&a&lGeneral Offense" with lore "&7Command/Map/Class/Skill exploits, etc" to be unstealable format slot 21 of player with cactus green named "&a&lSeverity 1" with lore "&fPast Offences: &e%{p.%arg-1%::pOffences.General}%||%{p.%arg-1%::GeneralL}%||||&7Team Killing||&f Intentionally killing your team mates||||&7Trolling (Gameplay)||&f Using abilities to trap players in spawn||||&7Map/Bug Exploiting||&f Abusing an exploit to gain an advantage" to close then run [punishHTempBan(sender, arg-1, arg-2, 8)]->[add "&ePunishment Type: &fExploiting||&eSeverity: &f1||||&eReason: &f%arg-2%||||&eStaff: &f%player%||||&eDate: &f%now%" to {p.%arg-1%::history::*}]->[add 1 to {p.%arg-1%::pOffences.General}] format slot 14 of player with iron sword named "&a&lClient Mod" with lore "&7X-ray, Forcefield, Speed, Fly, Inventory Hacks, etc" to be unstealable format slot 23 of player with cactus green named "&a&lSeverity 1" with lore "&fPast Offences: &e%{p.%arg-1%::pOffences.Client1}%||%{p.%arg-1%::ClientL1}%||||&7Examples;||&f Damage Indicators||&f Player Radar" to close then run [punishDTempBan(sender, arg-1, arg-2, 1)]->[add "&ePunishment Type: &fHacking||&eSeverity: &f1||||&eReason: &f%arg-2%||||&eStaff: &f%player%||||&eDate: &f%now%" to {p.%arg-1%::history::*}]->[add 1 to {p.%arg-1%::pOffences.Client1}] format slot 25 of player with paper named "&a&lWarning" with lore "||&7Example Warning Input;||&f Spam - Repeatedly writing MEOW||&f Swearing - Saying 'fuck' and 'shit'||&f Hack Accusation - Accused Tomp13 of hacking||&f Trolling - was trying to make bob angry in chat" to close then run [punishWarn(sender, arg-1, arg-2)]->[add "&ePunishment Type: &fWarning||||&eReason: &f%arg-2%||||&eStaff: &f%player%||||&eDate: &f%now%" to {p.%arg-1%::history::*}] if player has permission "mineplex.mod": #Access all punishments! format slot 28 of player with dandelion yellow named "&a&lSeverity 2" with lore "&fPast Offences: &e%{p.%arg-1%::pOffences.Chat2}%||%{p.%arg-1%::ChatL2}%||||&7Medium Spam|| &fSending the same message 6-20 times||||&7Medium Advertising;|| &f'join crap.server.net' - posted once||||&7Medium Abuse/Harassment|| &f'piss off you stupid newb'|| &f'SHIT ADMINS ARE SHIT!!!'|| &f'you're terrible, learn to play'||||&7Avoiding Chat Filter|| &f'F|_|[add "&ePunishment Type: &fChatOffense||&eSeverity: &f2||||&eReason: &f%arg-2%||||&eStaff: &f%player%||||&eDate: &f%now%" to {p.%arg-1%::history::*}]->[add 1 to {p.%arg-1%::pOffences.Chat2}] format slot 37 of player with rose red named "&a&lSeverity 3" with lore "&fPast Offences: &e%{p.%arg-1%::pOffences.Chat3}%||%{p.%arg-1%::ChatL3}%||||&7Severe Spam|| &fSending the same message 20+ times|| &fOnly really used for a spam bot||||&7Severe Abuse/Harassment|| &f'go fucking die in a fire you fucking sack of shit'" to close then run [punishMute(sender, arg-1, arg-2)]->[add "&ePunishment Type: &fChatOffense||&eSeverity: &f3||||&eReason: &f%arg-2%||||&eStaff: &f%player%||||&eDate: &f%now%" to {p.%arg-1%::history::*}]->[add 1 to {p.%arg-1%::pOffences.Chat3}] format slot 32 of player with dandelion yellow named "&a&lSeverity 2" with lore "&fPast Offences: &e%{p.%arg-1%::pOffences.Client2}%||%{p.%arg-1%::ClientL2}%||||&7Hacks;|| &fForcefield|| &fSpeed Hack|| &fReach Hack|| &fOther Hack||||&7Hack Reports (SR & FR);|| &fForcefield|| &fSpeed Hack|| &fReach Hack|| &fOther Hack|| &fFly Hack" to close then run [punishDTempBan(sender, arg-1, arg-2, 30)]->[add "&ePunishment Type: &fHacking||&eSeverity: &f2||||&eReason: &f%arg-2%||||&eStaff: &f%player%||||&eDate: &f%now%" to {p.%arg-1%::history::*}]->[add 1 to {p.%arg-1%::pOffences.Client2}] format slot 41 of player with rose red named "&a&lSeverity 3" with lore "&fPast Offences: &e%{p.%arg-1%::pOffences.Client3}%||%{p.%arg-1%::ClientL3}%||||&7Hacks:|| &fFly Hack||||&c&lWARNING;||&cUse Severity 2 for Forum/Staff Reports" to close then run [punishDTempBan(sender, arg-1, arg-2, 30)]->[add "&ePunishment Type: &fHacking||&eSeverity: &f3||||&eReason: &f%arg-2%||||&eStaff: &f%player%||||&eDate: &f%now%" to {p.%arg-1%::history::*}]->[add 1 to {p.%arg-1%::pOffences.Client3}] format slot 43 of player with book and quill named "&a&lPermanent Mute" with lore "&fMute Duration: &ePermanent||||&7Severe Advertising;||&f 'JOIN MINECADE! THIS SUCKS!||&f 'join crap.server.net! FREE ADMIN!||||&2Must supply detailed reason for Mute." to close then run [punishMute(sender, arg-1, arg-2)]->[add "&ePunishment Type: &fChatOffense||&eSeverity: &f4||||&eReason: &f%arg-2%||||&eStaff: &f%player%||||&eDate: &f%now%" to {p.%arg-1%::history::*}] format slot 34 of player with redstone block named "&a&lPermanent Ban" with lore "&fBan Duration: &ePermanent||||&2Must supply detailed reason for Ban." to close then run [punishBan(sender, arg-1, arg-2)]->[add "&ePunishment Type: &fOther||||&eReason: &f%arg-2%||||&eStaff: &f%player%||||&eDate: &f%now%" to {p.%arg-1%::history::*}] format slot 26 of player with enchanted book named "&a&lPermanent Report Ban" with lore "&fReport Ban Duration: &ePermanent||||&7Abusing Report Feature|| &r/report SomeUser THE STAFF HERE SUCK|| &r/report SomeUser MINEPLEX IS A F****** PIECE OF S***" to close then run [punishReportBan(sender, arg-1, arg-2)]->[add "&ePunishment Type: &rOther||||&eReason: &f%arg-2%||||&eStaff: &f%player%||||&eDate: &f%now%" to {p.%arg-1%::history::*}] set {_banned} to getPlayerdata(arg-1, "banned") set {_muted} to getPlayerdata(arg-1, "muted") set {_slot} to 45 loop {reversed.p.%arg-1%::history::*}: set {punishgui.%player%::*} to "%arg 1%" add arg 2 to {punishgui.%player%::*} if "%loop-value%" contains "&ePunishment Type: &fChatOffense": if {_muted} is true: if "%loop-value%" does not contain "&eRemoved by: ": set slot {_slot} of player's current inventory to shiny book and quill named "&a&lChat Offense" with lore "%loop-value%" add 1 to {_slot} else: set slot {_slot} of player's current inventory to book and quill named "&a&lChat Offense" with lore "%loop-value%" add 1 to {_slot} else: set slot {_slot} of player's current inventory to book and quill named "&a&lChat Offense" with lore "%loop-value%" add 1 to {_slot} if "%loop-value%" contains "&ePunishment Type: &fHacking": if {_banned} is true: if "%loop-value%" does not contain "&eRemoved by: ": set slot {_slot} of player's current inventory to shiny iron sword named "&a&lClient Mod" with lore "%loop-value%" add 1 to {_slot} else: set slot {_slot} of player's current inventory to shiny iron sword named "&a&lClient Mod" with lore "%loop-value%" add 1 to {_slot} else: set slot {_slot} of player's current inventory to iron sword named "&a&lClient Mod" with lore "%loop-value%" add 1 to {_slot} if "%loop-value%" contains "&ePunishment Type: &fExploiting": if {_banned} is true: if "%loop-value%" does not contain "&eRemoved by: ": set slot {_slot} of player's current inventory to shiny hopper named "&a&lGeneral Offense" with lore "%loop-value%" add 1 to {_slot} else: set slot {_slot} of player's current inventory to hopper named "&a&lGeneral Offense" with lore "%loop-value%" add 1 to {_slot} else: set slot {_slot} of player's current inventory to hopper named "&a&lGeneral Offense" with lore "%loop-value%" add 1 to {_slot} if "%loop-value%" contains "&ePunishment Type: &fWarning": set slot {_slot} of player's current inventory to paper named "&a&lWarning" with lore "%loop-value%" add 1 to {_slot} if "%loop-value%" contains "&ePunishment Type: &fOther": if {_banned} is true: if "%loop-value%" does not contain "&eRemoved by: ": set slot {_slot} of player's current inventory to shiny redstone block named "&a&lPermanent Ban" with lore "%loop-value%" add 1 to {_slot} else: set slot {_slot} of player's current inventory to redstone block named "&a&lPermanent Ban" with lore "%loop-value%" add 1 to {_slot} else: set slot {_slot} of player's current inventory to redstone block named "&a&lPermanent Ban" with lore "%loop-value%" add 1 to {_slot} if "%loop-value%" contains "&ePunishment Type: &rOther": set slot {_slot} of player's current inventory to enchanted book named "&a&lPermanent Report Ban" with lore "%loop-value%" add 1 to {_slot} if {_slot} = 54: exit loop if {mineplex.rank.%player%} is "&6&LJR.DEV " or "&4&lDEV ": format slot 0 of player with shiny dandelion named "&a&lDEV WARNING" with lore "&rDevelopers are advised against using the punish system||&runless permitted by LT" to be unstealable #Prefs System function prefsSystem(p: player , t: number) :: number: if {_t} is 1: if {mineplex.pref.hg.%{_p}%} is true: set {mineplex.pref.hg.%{_p}%} to false else: set {mineplex.pref.hg.%{_p}%} to true else if {_t} is 2: if {mineplex.pref.hpv.%{_p}%} is true: set {mineplex.pref.hpv.%{_p}%} to false hide all players from {_p} else: set {mineplex.pref.hpv.%{_p}%} to true reveal all players from {_p} loop all players: if {mineplex.vanish.%loop-player%} is true: add loop-player to {%{_p}%.vanishlist::*} loop all players: if loop-player does not have permission "mineplex.admin": hide {%{_p}%.vanishlist::*} from all players delete {%{_p}%.vanishlist::*} else if {_t} is 3: if {mineplex.pref.pc.%{_p}%} is true: set {mineplex.pref.pc.%{_p}%} to false else: set {mineplex.pref.pc.%{_p}%} to true else if {_t} is 4: if {mineplex.pref.pm.%{_p}%} is true: set {mineplex.pref.pm.%{_p}%} to false else: set {mineplex.pref.pm.%{_p}%} to true else if {_t} is 5: if {mineplex.pref.gwen.%{_p}%} is true: set {mineplex.pref.gwen.%{_p}%} to false else: set {mineplex.pref.gwen.%{_p}%} to true else if {_t} is 6: if {mineplex.pref.report.%{_p}%} is true: set {mineplex.pref.report.%{_p}%} to false else: set {mineplex.pref.report.%{_p}%} to true else if {_t} is 7: if {mineplex.pref.ff.%{_p}%} is true: set {mineplex.pref.ff.%{_p}%} to false else: set {mineplex.pref.ff.%{_p}%} to true else if {_t} is 8: if {mineplex.ff.%{_p}%} is true: set {mineplex.ff.%{_p}%} to false delete {mineplex.ff.list::%{_p}%} else: set {mineplex.ff.%{_p}%} to true set {mineplex.ff.list::%{_p}%} to true else if {_t} is 9: if {mineplex.pref.rm.%{_p}%} is true: set {mineplex.pref.rm.%{_p}%} to false else: set {mineplex.pref.rm.%{_p}%} to true else if {_t} is 10: if {mineplex.pref.aj.%{_p}%} is true: set {mineplex.pref.aj.%{_p}%} to false else: set {mineplex.pref.aj.%{_p}%} to true else if {_t} is 11: if {mineplex.pref.daw.%{_p}%} is true: set {mineplex.pref.daw.%{_p}%} to false else: set {mineplex.pref.daw.%{_p}%} to true else if {_t} is 12: if {mineplex.pref.cj.%{_p}%} is true: set {mineplex.pref.cj.%{_p}%} to false else: set {mineplex.pref.cj.%{_p}%} to true else if {_t} is 13: if {mineplex.pref.sct.%{_p}%} is true: set {mineplex.pref.sct.%{_p}%} to false else: set {mineplex.pref.sct.%{_p}%} to true else if {_t} is 14: if {mineplex.pref.hm.%{_p}%} is true: set {mineplex.pref.hm.%{_p}%} to false else: set {mineplex.pref.hm.%{_p}%} to true else if {_t} is 15: if {mineplex.pref.pr.%{_p}%} is true: set {mineplex.pref.pr.%{_p}%} to false else: set {mineplex.pref.pr.%{_p}%} to true else if {_t} is 16: if {mineplex.pref.spfr.%{_p}%} is true: set {mineplex.pref.spfr.%{_p}%} to false else: set {mineplex.pref.spfr.%{_p}%} to true else if {_t} is 17: if {mineplex.pref.dfg.%{_p}%} is true: set {mineplex.pref.dfg.%{_p}%} to false else: set {mineplex.pref.dfg.%{_p}%} to true else if {_t} is 18: if {mineplex.pref.sci.%{_p}%} is true: set {mineplex.pref.sci.%{_p}%} to false else: set {mineplex.pref.sci.%{_p}%} to true else if {_t} is 19: if {mineplex.pref.dpg.%{_p}%} is true: set {mineplex.pref.dpg.%{_p}%} to false else: set {mineplex.pref.dpg.%{_p}%} to true else if {_t} is 20: if {mineplex.pref.hif.%{_p}%} is true: set {mineplex.pref.hif.%{_p}%} to false else: set {mineplex.pref.hif.%{_p}%} to true function profile_system(arg1: text , arg2: text , p: player, p2: player) :: number: set {_wither} to "MHF_WSkeleton" parsed as a player if {_arg1} is "menu": if {_arg2} is "profile": wait 2 ticks open chest with 3 rows named "My Profile" to {_p} wait 4 ticks format slot 11 of {_p} with {_p}'s skull named "&eStats and Achievements" with lore "&f||&fView your Statistics and Achievements||&ffor all of the games on Mineplex!||&f||&fType &a/stats &fto access this anywhere!" to run [profile_system("menu", "stats", {_p}, {_p2})] format slot 13 of {_p} with redstone comparator item named "&ePreferences" with lore "&f||&fSet your preferences to your liking||&fso you can enjoy the game more!||&f||&fType &a/prefs &fto access this anywhere!" to run [profile_system("menu", "prefs", {_p}, {_p2})] format slot 15 of {_p} with glistering melon named "&eMineplex Player Server" with lore "&f||&fCreate a server where you are the Host.||&fYou can Choose the game, map and much more!||&f||&fType &a/mps &fto access this anywhere!" to be unstealable if {_arg2} is "prefs": if {_p} has permission "mineplex.trainee": open chest with 6 rows named "My Preferences" to {_p} wait 3 tick format slot 0 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 1 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 2 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 3 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 4 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 5 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 6 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 7 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 8 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 9 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 17 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 18 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 26 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 27 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 35 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 36 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 44 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 45 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 46 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 47 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 48 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 49 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 50 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 51 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 52 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 53 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 19 of {_p} with paper named "&eUser Preferences" to run [profile_system("menu", "user", {_p}, {_p2})] format slot 21 of {_p} with diamond named "&eExclusive Preferences" to run [profile_system("menu", "staff", {_p}, {_p2})] format slot 23 of {_p} with redstone comparator item named "&eGame Mechanic Preferences" to run [profile_system("menu", "game", {_p}, {_p2})] format slot 25 of {_p} with compass named "&eMiscellaneous Preferences" to run [profile_system("menu", "misc", {_p}, {_p2})] format slot 31 of {_p} with red flower named "&eSocial Preferences" to run [profile_system("menu", "social", {_p}, {_p2})] else: open chest with 5 rows named "My Preferences" to {_p} wait 3 tick format slot 0 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 1 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 2 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 3 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 4 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 5 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 6 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 7 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 8 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 9 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 17 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 18 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 26 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 27 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 35 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 36 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 37 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 38 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 39 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 40 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 41 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 42 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 43 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 44 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 19 of {_p} with paper named "&eUser Preferences" to run [profile_system("menu", "user", {_p}, {_p2})] format slot 21 of {_p} with redstone comparator item named "&eGame Mechanic Preferences" to run [profile_system("menu", "game", {_p}, {_p2})] format slot 23 of {_p} with compass named "&eMiscellaneous Preferences" to run [profile_system("menu", "misc", {_p}, {_p2})] format slot 25 of {_p} with red flower named "&eSocial Preferences" to run [profile_system("menu", "social", {_p}, {_p2})] if {_arg2} is "user": open chest with 6 rows named "User Preferences" to {_p} wait 3 tick format slot 0 of {_p} with bed named "&7← Go Back" to run [profile_system("menu", "prefs", {_p}, {_p2})] format slot 1 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 2 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 3 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 4 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 5 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 6 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 7 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 8 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 9 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 17 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 18 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 26 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 27 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 35 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 36 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 44 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 45 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 46 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 47 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 48 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 49 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 50 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 51 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 52 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 53 of {_p} with light blue stained glass pane named "&f" to be unstealable if {mineplex.pref.hg.%{_p}%} is true: format slot 10 of {_p} with fire charge named "&aHub Games" with lore "&aEnabled||&f||&fClick to Disable||&f" to run [prefsSystem({_p}, 1)]->[profile_system("menu", "user", {_p}, {_p2})] format slot 19 of {_p} with light green dye named "&aHub Games" with lore "&aEnabled||&f||&fClick to Disable" to run [prefsSystem({_p}, 1)]->[profile_system("menu", "user", {_p}, {_p2})] else: format slot 10 of {_p} with fire charge named "&cHub Games" with lore "&cDisabled||&f||&fClick to Enable||&f" to run [prefsSystem({_p}, 1)]->[profile_system("menu", "user", {_p}, {_p2})] format slot 19 of {_p} with gray dye named "&cHub Games" with lore "&cDisabled||&f||&fClick to Enable" to run [prefsSystem({_p}, 1)]->[profile_system("menu", "user", {_p}, {_p2})] if {mineplex.pref.hpv.%{_p}%} is true: format slot 12 of {_p} with eye of ender named "&aHub Player Visibility" with lore "&aEnabled||&f||&fClick to Disable||&f" to run [prefsSystem({_p}, 2)]->[profile_system("menu", "user", {_p}, {_p2})] format slot 21 of {_p} with light green dye named "&aHub Player Visibility" with lore "&aEnabled||&f||&fClick to Disable" to run [prefsSystem({_p}, 2)]->[profile_system("menu", "user", {_p}, {_p2})] else: format slot 12 of {_p} with eye of ender named "&cHub Player Visibility" with lore "&cDisabled||&f||&fClick to Enable||&f" to run [prefsSystem({_p}, 2)]->[profile_system("menu", "user", {_p}, {_p2})] format slot 21 of {_p} with gray dye named "&cHub Player Visibility" with lore "&cDisabled||&f||&fClick to Enable||&f" to run [prefsSystem({_p}, 2)]->[profile_system("menu", "user", {_p}, {_p2})] if {mineplex.pref.pc.%{_p}%} is true: format slot 14 of {_p} with paper named "&aPlayer Chat" with lore "&aEnabled||&f||&fClick to Disable||&f" to run [prefsSystem({_p}, 3)]->[profile_system("menu", "user", {_p}, {_p2})] format slot 23 of {_p} with light green dye named "&aPlayer Chat" with lore "&aEnabled||&f||&fClick to Disable" to run [prefsSystem({_p}, 3)]->[profile_system("menu", "user", {_p}, {_p2})] else: format slot 14 of {_p} with paper named "&cPlayer Chat" with lore "&cDisabled||&f||&fClick to Enable||&f" to run [prefsSystem({_p}, 3)]->[profile_system("menu", "user", {_p}, {_p2})] format slot 23 of {_p} with gray dye named "&cPlayer Chat" with lore "&cDisabled||&f||&fClick to Enable" to run [prefsSystem({_p}, 3)]->[profile_system("menu", "user", {_p}, {_p2})] if {mineplex.pref.pm.%{_p}%} is true: format slot 16 of {_p} with map named "&aPrivate Messaging" with lore "&aEnabled||&f||&fClick to Disable||&f" to run [prefsSystem({_p}, 4)]->[profile_system("menu", "user", {_p}, {_p2})] format slot 25 of {_p} with light green dye named "&aPrivate Messaging" with lore "&aEnabled||&f||&fClick to Disable" to run [prefsSystem({_p}, 4)]->[profile_system("menu", "user", {_p}, {_p2})] else: format slot 16 of {_p} with map named "&CPrivate Messaging" with lore "&cDisabled||&f||&fClick to Enable||&f" to run [prefsSystem({_p}, 4)]->[profile_system("menu", "user", {_p}, {_p2})] format slot 25 of {_p} with gray dye named "&cPrivate Messaging" with lore "&cDisabled||&f||&fClick to Enable" to run [prefsSystem({_p}, 4)]->[profile_system("menu", "user", {_p}, {_p2})] if {mineplex.pref.rm.%{_p}%} is true: format slot 31 of {_p} with command block named "&aSend random messages" with lore "&aEnabled||&f||&fClick to Disable||&f||&7Got nothing to say? We got you covered!" to run [prefsSystem({_p}, 9)]->[profile_system("menu", "user", {_p}, {_p2})] format slot 40 of {_p} with light green dye named "&aSend random messages" with lore "&aEnabled||&f||&fClick to Disable" to run [prefsSystem({_p}, 9)]->[profile_system("menu", "user", {_p}, {_p2})] else: format slot 31 of {_p} with command block named "&cSend random messages" with lore "&cDisabled||&f||&fClick to Enable||&f||&7Got nothing to say? We got you covered!" to run [prefsSystem({_p}, 9)]->[profile_system("menu", "user", {_p}, {_p2})] format slot 40 of {_p} with gray dye named "&cSend random messages" with lore "&cDisabled||&f||&fClick to Enable" to run [prefsSystem({_p}, 9)]->[profile_system("menu", "user", {_p}, {_p2})] if {_arg2} is "game": open chest with 6 rows named "Game Mechanic Preference" to {_p} wait 3 tick format slot 0 of {_p} with bed named "&7← Go Back" to run [profile_system("menu", "prefs", {_p}, {_p2})] format slot 1 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 2 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 3 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 4 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 5 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 6 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 7 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 8 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 9 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 17 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 18 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 26 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 27 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 35 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 36 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 44 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 45 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 46 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 47 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 48 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 49 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 50 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 51 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 52 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 53 of {_p} with light blue stained glass pane named "&f" to be unstealable if {mineplex.pref.aj.%{_p}%} is true: format slot 11 of {_p} with diamond sword named "&aAuto Join Next Game" with lore "&aEnabled||&f||&fClick to Disable||&f||&7Feel like playing again?||&7Enable this, and when you're you||&7a 15 second timer will start||&7when it ends, it'll send you||&7to another game!" to run [prefsSystem({_p}, 10)]->[profile_system("menu", "game", {_p}, {_p2})] format slot 20 of {_p} with light green dye named "&aAuto Join Next Game" with lore "&aEnabled||&f||&fClick to Disable||" to run [prefsSystem({_p}, 10)]->[profile_system("menu", "game", {_p}, {_p2})] else: format slot 11 of {_p} with diamond sword named "&cAuto Join Next Game" with lore "&cDisabled||&f||&fClick to Enable||&f||&7Feel like playing again?||&7Enable this, and when you're you||&7a 15 second timer will start||&7when it ends, it'll send you||&7to another game!" to run [prefsSystem({_p}, 10)]->[profile_system("menu", "game", {_p}, {_p2})] format slot 20 of {_p} with gray dye named "&cAuto Join Next Game" with lore "&cDisabled||&f||&fClick to Enable" to run [prefsSystem({_p}, 10)]->[profile_system("menu", "game", {_p}, {_p2})] if {mineplex.pref.daw.%{_p}%} is true: format slot 13 of {_p} with barrier named "&aDisable Automatic Warning" with lore "&aEnabled||&f||&fClick to Disable||&f||&7Know what you're doing?||&7Disable this to not receive||&7a message warning you about Auto-Join" to run [prefsSystem({_p}, 11)]->[profile_system("menu", "game", {_p}, {_p2})] format slot 22 of {_p} with light green dye named "&aDisable Automatic Warning" with lore "&aEnabled||&f||&fClick to Disable" to run [prefsSystem({_p}, 11)]->[profile_system("menu", "game", {_p}, {_p2})] else: format slot 13 of {_p} with barrier named "&cDisable Automatic Warning" with lore "&cDisabled||&f||&fClick to Enable||&f||&7Know what you're doing?||&7Disable this to not receive||&7a message warning you about Auto-Join" to run [prefsSystem({_p}, 11)]->[profile_system("menu", "game", {_p}, {_p2})] format slot 22 of {_p} with gray dye named "&cDisable Automatic Warning" with lore "&cDisabled||&f||&fClick to Enable" to run [prefsSystem({_p}, 11)]->[profile_system("menu", "game", {_p}, {_p2})] if {mineplex.pref.cj.%{_p}%} is true: format slot 15 of {_p} with clock named "&aCountdown to Join" with lore "&aEnabled||&f||&fClick to Disable||&f||&7See that fancy text when you're out?||&7If you click it, and this is enabled||&7a 15 second time will countdown||&7until you are sent to a new game" to run [prefsSystem({_p}, 12)]->[profile_system("menu", "game", {_p}, {_p2})] format slot 24 of {_p} with light green dye named "&aCountdown to Join" with lore "&aEnabled||&f||&fClick to Disable" to run [prefsSystem({_p}, 12)]->[profile_system("menu", "game", {_p}, {_p2})] else: format slot 15 of {_p} with clock named "&cCountdown to Join" with lore "&cDisabled||&f||&fClick to Enable||&f||&7See that fancy text when you're out?||&7If you click it, and this is enabled||&7a 15 second time will countdown||&7until you are sent to a new game" to run [prefsSystem({_p}, 12)]->[profile_system("menu", "game", {_p}, {_p2})] format slot 24 of {_p} with gray dye named "&cCountdown to Join" with lore "&cDisabled||&f||&fClick to Enable" to run [prefsSystem({_p}, 12)]->[profile_system("menu", "game", {_p}, {_p2})] if {_arg2} is "misc": open chest with 6 rows named "Miscellaneous Preference" to {_p} wait 3 tick format slot 0 of {_p} with bed named "&7← Go Back" to run [profile_system("menu", "prefs", {_p}, {_p2})] format slot 1 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 2 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 3 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 4 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 5 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 6 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 7 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 8 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 9 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 17 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 18 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 26 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 27 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 35 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 36 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 44 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 45 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 46 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 47 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 48 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 49 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 50 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 51 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 52 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 53 of {_p} with light blue stained glass pane named "&f" to be unstealable if {mineplex.pref.sct.%{_p}%} is true: format slot 12 of {_p} with iron sword named "&aShow Clan Tips" with lore "&aEnabled||&f||&fClick to Disable||&f||&f" to run [prefsSystem({_p}, 13)]->[profile_system("menu", "misc", {_p}, {_p2})] format slot 21 of {_p} with light green dye named "&aShow Clan Tips" with lore "&aEnabled||&f||&fClick to Disable" to run [prefsSystem({_p}, 13)]->[profile_system("menu", "misc", {_p}, {_p2})] else: format slot 12 of {_p} with iron sword named "&cShow Clan Tips" with lore "&cDisabled||&f||&fClick to Enable||&f||&f" to run [prefsSystem({_p}, 13)]->[profile_system("menu", "misc", {_p}, {_p2})] format slot 21 of {_p} with gray dye named "&cShow Clan Tips" with lore "&cDisabled||&f||&fClick to Enable" to run [prefsSystem({_p}, 13)]->[profile_system("menu", "misc", {_p}, {_p2})] if {mineplex.pref.hm.%{_p}%} is true: format slot 14 of {_p} with note block named "&aHub Music" with lore "&aEnabled||&f||&fClick to Disable||&f" to run [prefsSystem({_p}, 14)]->[profile_system("menu", "misc", {_p}, {_p2})] format slot 23 of {_p} with light green dye named "&aHub Music" with lore "&aEnabled||&f||&fClick to Disable" to run [prefsSystem({_p}, 14)]->[profile_system("menu", "misc", {_p}, {_p2})] else: format slot 14 of {_p} with note block named "&cHub Music" with lore "&cDisabled||&f||&fClick to Enable||&f" to run [prefsSystem({_p}, 14)]->[profile_system("menu", "misc", {_p}, {_p2})] format slot 23 of {_p} with gray dye named "&cHub Music" with lore "&cDisabled||&f||&fClick to Enable" to run [prefsSystem({_p}, 14)]->[profile_system("menu", "misc", {_p}, {_p2})] if {_arg2} is "social": open chest with 6 rows named "Social Preferences" to {_p} wait 3 tick format slot 0 of {_p} with bed named "&7← Go Back" to run [profile_system("menu", "prefs", {_p}, {_p2})] format slot 1 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 2 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 3 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 4 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 5 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 6 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 7 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 8 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 9 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 17 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 18 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 26 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 27 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 35 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 36 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 44 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 45 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 46 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 47 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 48 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 49 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 50 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 51 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 52 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 53 of {_p} with light blue stained glass pane named "&f" to be unstealable if {mineplex.pref.pr.%{_p}%} is true: format slot 10 of {_p} with human head named "&aParty Requests" with lore "&aEnabled||&f||&fClick to Disable||&f" to run [prefsSystem({_p}, 15)]->[profile_system("menu", "social", {_p}, {_p2})] format slot 19 of {_p} with light green dye named "&aParty Requests" with lore "&aEnabled||&f||&fClick to Disable" to run [prefsSystem({_p}, 15)]->[profile_system("menu", "social", {_p}, {_p2})] else: format slot 10 of {_p} with human head named "&cParty Requests" with lore "&cDisabled||&f||&fClick to Enable||&f" to run [prefsSystem({_p}, 15)]->[profile_system("menu", "social", {_p}, {_p2})] format slot 19 of {_p} with gray dye named "&cParty Requests" with lore "&cDisabled||&f||&fClick to Enable" to run [prefsSystem({_p}, 15)]->[profile_system("menu", "social", {_p}, {_p2})] if {mineplex.pref.spfr.%{_p}%} is true: format slot 12 of {_p} with red flower named "&aShow Pending Friend Requests" with lore "&aEnabled||&f||&fClick to Disable||&f" to run [prefsSystem({_p}, 16)]->[profile_system("menu", "social", {_p}, {_p2})] format slot 21 of {_p} with light green dye named "&aShow Pending Friend Requests" with lore "&aEnabled||&f||&fClick to Disable" to run [prefsSystem({_p}, 16)]->[profile_system("menu", "social", {_p}, {_p2})] else: format slot 12 of {_p} with red flower named "&cShow Pending Friend Requests" with lore "&cDisabled||&f||&fClick to Enable||&f" to run [prefsSystem({_p}, 16)]->[profile_system("menu", "social", {_p}, {_p2})] format slot 21 of {_p} with gray dye named "&cShow Pending Friend Requests" with lore "&cDisabled||&f||&fClick to Enable" to run [prefsSystem({_p}, 16)]->[profile_system("menu", "social", {_p}, {_p2})] if {mineplex.pref.dfg.%{_p}%} is true: format slot 14 of {_p} with chest named "&aDisplay Friend GUI" with lore "&aEnabled||&f||&fClick to Disable||&f" to run [prefsSystem({_p}, 17)]->[profile_system("menu", "social", {_p}, {_p2})] format slot 23 of {_p} with light green dye named "&aDisplay Friend GUI" with lore "&aEnabled||&f||&fClick to Disable" to run [prefsSystem({_p}, 17)]->[profile_system("menu", "social", {_p}, {_p2})] else: format slot 14 of {_p} with chest named "&cDisplay Friend GUI" with lore "&cDisabled||&f||&fClick to Enable||&f" to run [prefsSystem({_p}, 17)]->[profile_system("menu", "social", {_p}, {_p2})] format slot 23 of {_p} with gray dye named "&cDisplay Friend GUI" with lore "&cDisabled||&f||&fClick to Enable" to run [prefsSystem({_p}, 17)]->[profile_system("menu", "social", {_p}, {_p2})] if {mineplex.pref.sci.%{_p}%} is true: format slot 16 of {_p} with book named "&aShow Community Invites" with lore "&aEnabled||&f||&fClick to Disable||&f" to run [prefsSystem({_p}, 18)]->[profile_system("menu", "social", {_p}, {_p2})] format slot 25 of {_p} with light green dye named "&aShow Community Invites" with lore "&aEnabled||&f||&fClick to Disable" to run [prefsSystem({_p}, 18)]->[profile_system("menu", "social", {_p}, {_p2})] else: format slot 16 of {_p} with book named "&cShow Community Invites" with lore "&cDisabled||&f||&fClick to Enable||&f" to run [prefsSystem({_p}, 18)]->[profile_system("menu", "social", {_p}, {_p2})] format slot 25 of {_p} with gray dye named "&cShow Community Invites" with lore "&cDisabled||&f||&fClick to Enable" to run [prefsSystem({_p}, 18)]->[profile_system("menu", "social", {_p}, {_p2})] if {mineplex.pref.dpg.%{_p}%} is true: format slot 31 of {_p} with chest named "&aDisplay Parties GUI" with lore "&aEnabled||&f||&fClick to Disable||&f" to run [prefsSystem({_p}, 19)]->[profile_system("menu", "social", {_p}, {_p2})] format slot 40 of {_p} with light green dye named "&aDisplay Parties GUI" with lore "&aEnabled||&f||&fClick to Disable" to run [prefsSystem({_p}, 19)]->[profile_system("menu", "social", {_p}, {_p2})] else: format slot 31 of {_p} with chest named "&cDisplay Parties GUI" with lore "&cDisabled||&f||&fClick to Enable||&f" to run [prefsSystem({_p}, 19)]->[profile_system("menu", "social", {_p}, {_p2})] format slot 40 of {_p} with gray dye named "&cDisplay Parties GUI" with lore "&cDisabled||&f||&fClick to Enable" to run [prefsSystem({_p}, 19)]->[profile_system("menu", "social", {_p}, {_p2})] if {_arg2} is "staff": open chest with 6 rows named "Exclusive Preferences" to {_p} wait 3 tick format slot 0 of {_p} with bed named "&7← Go Back" to run [profile_system("menu", "prefs", {_p}, {_p2})] format slot 1 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 2 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 3 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 4 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 5 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 6 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 7 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 8 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 9 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 17 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 18 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 26 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 27 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 35 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 36 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 44 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 45 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 46 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 47 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 48 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 49 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 50 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 51 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 52 of {_p} with light blue stained glass pane named "&f" to be unstealable format slot 53 of {_p} with light blue stained glass pane named "&f" to be unstealable if {mineplex.pref.hif.%{_p}%} is true: format slot 10 of {_p} with nether star named "&aHub Invisibility & Flight" with lore "&aEnabled||&f||&fClick to Disable||&f" to run [prefsSystem({_p}, 20)]->[profile_system("menu", "staff", {_p}, {_p2})] format slot 19 of {_p} with light green dye named "&aHub Invisibility & Flight" with lore "&aEnabled||&f||&fClick to Disable" to run [prefsSystem({_p}, 20)]->[profile_system("menu", "staff", {_p}, {_p2})] else: format slot 10 of {_p} with nether star named "&cHub Invisibility & Flight" with lore "&cDisabled||&f||&fClick to Enable||&f" to run [prefsSystem({_p}, 20)]->[profile_system("menu", "staff", {_p}, {_p2})] format slot 19 of {_p} with gray dye named "&cHub Invisibility & Flight" with lore "&cDisabled||&f||&fClick to Enable" to run [prefsSystem({_p}, 20)]->[profile_system("menu", "staff", {_p}, {_p2})] if {mineplex.ff.%{_p}%} is true: format slot 12 of {_p} with slimeball named "&aHub Forcefield" with lore "&aEnabled||&f||&fClick to Disable||&f" to run [prefsSystem({_p}, 8)]->[profile_system("menu", "staff", {_p}, {_p2})] format slot 21 of {_p} with light green dye named "&aHub Forcefield" with lore "&aEnabled||&f||&fClick to Disable" to run [prefsSystem({_p}, 8)]->[profile_system("menu", "staff", {_p}, {_p2})] else: format slot 12 of {_p} with slimeball named "&cHub Forcefield" with lore "&cDisabled||&f||&fClick to Disable||&f" to run [prefsSystem({_p}, 8)]->[profile_system("menu", "staff", {_p}, {_p2})] format slot 21 of {_p} with gray dye named "&cHub Forcefield" with lore "&cDisabled||&f||&fClick to Disable" to run [prefsSystem({_p}, 8)]->[profile_system("menu", "staff", {_p}, {_p2})] if {mineplex.pref.gwen.%{_p}%} is true: format slot 14 of {_p} with paper named "&aGlobal GWEN Reports" with lore "&aEnabled||&f||&fClick to Disable||&f" to run [prefsSystem({_p}, 5)]->[profile_system("menu", "staff", {_p}, {_p2})] format slot 23 of {_p} with light green dye named "&aGlobal GWEN Reports" with lore "&aEnabled||&f||&fClick to Disable" to run [prefsSystem({_p}, 5)]->[profile_system("menu", "staff", {_p}, {_p2})] else: format slot 14 of {_p} with paper named "&cGlobal GWEN Reports" with lore "&cDisabled||&f||&fClick to Enable||&f" to run [prefsSystem({_p}, 5)]->[profile_system("menu", "staff", {_p}, {_p2})] format slot 23 of {_p} with gray dye named "&cGlobal GWEN Reports" with lore "&cDisabled||&f||&fClick to Enable" to run [prefsSystem({_p}, 5)]->[profile_system("menu", "staff", {_p}, {_p2})] if {mineplex.pref.report.%{_p}%} is true: format slot 16 of {_p} with book named "&aUser Reports" with lore "&aEnabled||&f||&fClick to Disable||&f" to run [prefsSystem({_p}, 6)]->[profile_system("menu", "staff", {_p}, {_p2})] format slot 25 of {_p} with light green dye named "&aUser Reports" with lore "&aEnabled||&f||&fClick to Disable" to run [prefsSystem({_p}, 6)]->[profile_system("menu", "staff", {_p}, {_p2})] else: format slot 16 of {_p} with book named "&cUser Reports" with lore "&cDisabled||&f||&fClick to Enable||&f" to run [prefsSystem({_p}, 6)]->[profile_system("menu", "staff", {_p}, {_p2})] format slot 25 of {_p} with gray dye named "&cUser Reports" with lore "&cDisabled||&f||&fClick to Enable" to run [prefsSystem({_p}, 6)]->[profile_system("menu", "staff", {_p}, {_p2})] if {mineplex.pref.ff.%{_p}%} is true: format slot 31 of {_p} with saddle named "&aIgnore Hub Velocity" with lore "&aEnabled||&f||&fClick to Disable||&f" to run [prefsSystem({_p}, 7)]->[profile_system("menu", "staff", {_p}, {_p2})] format slot 40 of {_p} with light green dye named "&aIgnore Hub Velocity" with lore "&aEnabled||&f||&fClick to Disable" to run [prefsSystem({_p}, 7)]->[profile_system("menu", "staff", {_p}, {_p2})] else: format slot 31 of {_p} with saddle named "&cIgnore Hub Velocity" with lore "&cDisabled||&f||&fClick to Enable||&f" to run [prefsSystem({_p}, 7)]->[profile_system("menu", "staff", {_p}, {_p2})] format slot 40 of {_p} with gray dye named "&cIgnore Hub Velocity" with lore "&cDisabled||&f||&fClick to Enable" to run [prefsSystem({_p}, 7)]->[profile_system("menu", "staff", {_p}, {_p2})] command /prefs: trigger: profile_system("menu", "prefs", player, player) #GWEN CODING!! (Using my old plugin Shield) (I took it down as I was ripping off json.sk but wtevr) lol on damage: if victim's name is "BeamCow" or "BeamGuar": cancel event on death: if victim's name is "BeamCow" or "BeamGuar": clear drops on quit: delete {forcefield.past.%player%} function beamGo(p: player) :: number: apply slowness 255 to {_p} for 7 seconds set {_p2} to location 3 meters in front of {_p} add 5 to y-coordinate of {_p2} set {_p3} to location 3 meters behind {_p} add 5 to y-coordinate of {_p3} set {_p4} to location 3 meters left of {_p} add 5 to y-coordinate of {_p4} set {_p5} to location 3 meters right of {_p} add 5 to y-coordinate of {_p5} spawn a guardian at {_p2} add "{CustomName:""BeamCow"", NoGravity:1, Silent:1}" to nbt of last spawned entity set {_t2} to last spawned entity spawn a guardian at {_p3} add "{CustomName:""BeamCow"", NoGravity:1, Silent:1}" to nbt of last spawned entity set {_t3} to last spawned entity spawn a guardian at {_p4} add "{CustomName:""BeamCow"", NoGravity:1, Silent:1}" to nbt of last spawned entity set {_t4} to last spawned entity spawn a guardian at {_p5} add "{CustomName:""BeamCow"", NoGravity:1, Silent:1}" to nbt of last spawned entity set {_t5} to last spawned entity set {_player} to {_p} set {_r} to randomize "BHWFEAEG619" set {_s} to "Chiss" parsed as a player setPlayerdata({_p}, "banned", "yes") punishBan({_s} ,{_player} , "[GWEN Cheat Detection]%nl%%nl%Ban Token:%nl%%{_r}%") set {banned::%{_player}%} to true set {banned::%{_player}%::type} to "perm" set {banned::%{_player}%::reason} to "[GWEN Cheat Detection]%nl%%nl%Ban Token:%nl%%{_r}%" set {banned::%{_player}%::staff} to "Chiss" set {banned::%{_player}%::when} to now add "&ePunishment Type: &fOther||||&eReason: &f[GWEN] Token: %{_r}%||||&eStaff: &fChiss||||&eDate: &f%now%" to {p.%{_player}%::history::*} Beam({_p}, {_t2}) Beam({_p}, {_t3}) Beam({_p}, {_t4}) Beam({_p}, {_t5}) wait 5.2 seconds broadcast "&9GWEN> &7%{_p}% has been banned. I am always watching" kick {_player} due to "&c&lYou are banned for Permanent by %{mineplex.config.servername}% Anti-Cheat%nl%&f[GWEN Cheat Detection]%nl%%nl%Ban Token:%nl%%{_r}%%nl%&2Unfairly banned? Appeal at &a%{mineplex.config.appealwebsite}%" command /gwenban : permission: mineplex.admin permission message: &9Permissions> &7You do not have permission to do that. trigger: beamGo(arg-1) on shoot: if projectile is an arrow: if difference between {bow.%shooter%} and now is less than 2 ticks: gwenAlert((shooter), ("Fast Bow")) set {bow.%shooter%} to now every 4 second : set {autoclick.check} to true wait 3 second set {autoclick.check} to false loop all players : delete {player.click.%loop-player%} on left click : {autoclick.check} is true add 1 to {player.click.%player%} {player.click.%player%} > 69 gwenAlert((player), ("High CPS (%{player.click.%player%} / 3% clicks/second)")) on walk on water: set {_loc} to location of player add 2 to y-coordinate of {_loc} if block at {_loc} is air: add 1 to {gwen.jesus.%player%} if {gwen.jesus.%player%} is greater than 6: gamemode of player is survival gwenAlert((player), ("Jesus")) delete {gwen.jesus.%player%} on consume: if difference between {fasteat.%player%} and now is less than 10 ticks: cancel event set {fasteat.%player%} to now gwenAlert((player), ("FastEat")) set {fasteat.%player%} to now on damage: if attacker is a player: if victim is a player: if attacker's gamemode is survival or adventure: damage cause isn't thorns or a projectile: set {_reach.%attacker%} to distance between attacker and victim set {_ping} to attacker's ping if {_reach.%attacker%} is greater than 5.67: if {_ping} is greater than 350: gwenAlert((attacker), ("Reach")) if {_ping} is less than 350: gwenAlert((attacker), ("Reach")) on damage of a player : block at victim is not cobweb victim is not riding victim is not on fire victim's y-coordinate is greater than 5 set {_loc9} to block north east victim set {_loc8} to block south west victim blocks within {_loc9} to {_loc8} is air set {_loc} to location of victim wait 10 ticks set {_loc2} to location of victim distance between {_loc} and {_loc2} = 0 victim's ping < 250 gwenAlert((victim), ("Velocity")) #Systems on leftclick holding tnt: if {mineplex.tntlauncher} is true: player has 1 tnt spawn a primed tnt 1 meter above the player add "{Fuse:60}" to nbt of the spawned entity push the spawned entity in direction of player at speed 0.9 push the spawned entity upwards at speed 0.2 remove 1 tnt from player on rightclick holding tnt: if {mineplex.tntlauncher} is true: player has 1 tnt spawn a primed tnt 1 meter above the player add "{Fuse:60}" to nbt of the spawned entity push the spawned entity in direction of player at speed 0.9 push the spawned entity upwards at speed 0.2 remove 1 tnt from player #Modules on load: delete {mineplex::modules::*} set {mineplex.modulesapi.online} to true on unload: delete {mineplex::modules::*} set {mineplex.modulesapi.online} to false command /modules: trigger: send "&9Modules> &7Modules API version 0.1" send "&9Modules> &7Going to *attempt* to list modules." send "&9Modules> &7This does not mean that your module is not loaded." loop {mineplex::modules::*}: send "&9Modules> &e%loop-value%" #add "Bungee Module" to {mineplex::modules::*} #remove "Bungee Module" from {mineplex::modules::*} #MPS #on load: # if {wget} is not set: # download file from "" to file "./WheezyMap.zip" #command /mpsconfirm: # permission: mineplex.op # trigger: # if {mineplex.mps.%player%} is not set: # send "&9Personal Server Manager> &7%player%-1 successfully created. You will be sent to it shortly." # send "&9Personal Server Manager> &7If you haven't been connected in 20 seconds, type /server %player%-1." # copy dir "./mps/Mineplex" to "./mps/%player%-1/" # load world "./mps/%player%-1" # set {mps.%player%-1} to "yes" # wait 20 seconds # else: # send "&9Personal Server Manager> &7Your server is still being created or already exists. If you haven't been connected in 20 seconds, type /server %player%-1." # #command /hostserver: # permission: mineplex.op # trigger: # if {mineplex.mps.%player%} is not set: # send "&9Personal Server Manager> &7%player%-1 successfully created. You will be sent to it shortly." # send "&9Personal Server Manager> &7If you haven't been connected in 20 seconds, type /server %player%-1." # create folder "./mps/%player%-1" # load world "./mps/%player%-1" # wait 20 seconds # teleport player to spawn of "./mps/%player%-1" # else: # send "&9Personal Server Manager> &7Your server is still being created or already exists. If you haven't been connected in 20 seconds, type /server %player%-1." #command /endserver: # trigger: # loop all players: # loop-player's world is "./mps/%player%-1": # teleport player to spawn of "%arg-1%" # unload world "./mps/%player%-1" # wait 2 seconds # delete folder "./mps/%player%-1/data/" # delete folder "./mps/%player%-1/region/" # delete file "./mps/%player%-1/level.dat" # delete file "./mps/%player%-1/uid.dat" # delete file "./mps/%player%-1/session.lock" # delete dir "./mps/%player%-1" #command /tpwrd : # trigger: # set {_w} to "world" # teleport player to spawn of {_w} #command /menu: # trigger: # open chest with 3 rows named "Private Server Menu" to player # wait 1 tick # format slot 11 of player with diamond sword named "&a&lGive Co-Host" with lore "||&e" to close then run [execute console command "say no way hosay"] # format slot 13 of player with lava bucket named "&aRemove Player" with lore "||&e" to close then run [execute console command "kick Citrin_ lol"] # format slot 15 of player with redstone comparator item named "&aGame Options" with lore "||&e" to close then run [execute console command "say xd"] # format slot 20 of player with golden sword named "&a&lRemove Co-Host" with lore "||&e" to close then run [execute console command "say no way hosay"] # format slot 22 of player with water bucket named "&a&lUn-Remove Player" with lore "||&e" to close then run [execute console command "say no way hosay"] # format slot 24 of player with tnt named "&a&lKill Private Server" with lore "||&7Shift-Right Click to Kill Private Server" to close then run [execute console command "say xd"] #skPerms by LimeGlass #Thanks for Letting Me Bake This In! options: prefix: &6[&5SkPerms&6] maincolour: &6 secondcolour: &7 command: /skperms aliases: /perm, /permission permission: skperms.admin #CMD protection is basically extra security for your server. Only players inside of a list variable can use SkPerms CMDprotection: false CMDprotectionMsg: Unknown command. Type ""/help"" for help #The player list is the list variable that contains players that can use SkPerms if CMDprotection is enabled PlayerList: {example::players::*} UseChat: false #use prefix and suffix in the chat #Chat types: #Display - Changes the player's display name (Vault will hook if installed) #Override - !COMING SOON ChatType: "Display" version: 1.0.5 on script load: if file "plugins\SkPerms" exists: delete {skperms::config::*} else: set yaml value "version" from file "plugins\SkPerms\config.yml" to "{@version}" set yaml value "useYML" from file "plugins\SkPerms\config.yml" to false set {skperms::config::version} to yaml value "version" from file "plugins\SkPerms\config.yml" set {skperms::config::useYML} to yaml value "useYML" from file "plugins\SkPerms\config.yml" if {skperms::config::useYML} is true: if {skperms::players::*} is not set: stop delete file "plugins\SkPerms\players.yml" loop {skperms::players::*}: loop {skperms::player::%loop-value%::permissions::*}: add "%loop-value-2%" to yaml list "players.%loop-value-1%.permissions" from file "plugins\SkPerms\players.yml" on script unload: loop {skperms::groups::*}: if {skperms::group::%loop-value%::*} is not set: loop {skperms::group::%loop-value-1%::permissions::*}: loop {skperms::players::*}: remove "%loop-value-2%" from {skperms::player::%loop-value-3%::permissions::*} loop {skperms::players::*}: remove "%loop-value-1%" from {skperms::player::%loop-value-2%::groups::*} if {skperms::player::%loop-value-2%::groups::*} is not empty: loop {skperms::player::%loop-value-2%::groups::*}: loop {skperms::group::%loop-value-1%::permissions::*}: set {_p} to "%loop-value-2%" parsed as player add "%loop-value-4%" to {_p}'s permissions remove "%loop-value%" from {skperms::groups::*} command {@command} [] [] [] [] []: permission: {@permission} aliases: {@aliases} trigger: if {@CMDprotection} is true: if command sender is not console: if {@PlayerList} doesn't contain player or "%player%": message "{@CMDprotectionMsg}" stop if arg 1 is not set: message "" message "{@prefix} v{@version}:" message "{@maincolour}{@command} deleteDefault" message "{@secondcolour}Deletes default group setting (If set)" message "{@maincolour}{@command} (d|default) (group)" if {skperms::default} is set: message "{@secondcolour}Set the default group {@maincolour}(&7%{skperms::default}%{@maincolour})" else: message "{@secondcolour}Set the default group" message "{@maincolour}{@command} (p|player) (player) (add|remove|list) permission [permission]" message "{@secondcolour}Add/remove/list a players permissions" message "{@maincolour}{@command} (p|player) (player) (add|set|remove|list) group [group]" message "{@secondcolour}Add/remove/set/list a players group" message "{@maincolour}{@command} (g|group) (group) (add|remove|list) permission [permission]" message "{@secondcolour}Add/remove/list a group permission" message "{@maincolour}{@command} (g|group) (group) (add|remove|list) group [group]" message "{@secondcolour}Add/remove/list a groups connected groups" message "{@secondcolour}A group is created once it contains a permission" message "{@maincolour}{@command} (g|group) (group) (prefix|suffix) set (text)" message "{@secondcolour}Set a suffix or prefix to a group" message "" else if arg 1 is "deleteDefault": delete {skperms::default} message "{@prefix} {@maincolour}Removed default group (No group set)" else if arg 1 is "d", "setdefault" or "default": if arg 2 is set: set {skperms::default} to arg 2 message "{@prefix} {@maincolour}Set default group to &l%arg 2%" else: message "{@prefix} {@maincolour}Error: Group not specified" else if arg 1 is "p" or "player": if arg 2 is not set: message "{@prefix} {@maincolour}Error: Player not specified" else if arg 2 is set: if arg 3 is "a" or "add": if arg 4 is "p", "permission" or "permissions": if arg 5 is set: if {skperms::groups::*} doesn't contain arg 2: add arg 2 to {skperms::groups::*} set {_player} to arg 2 parsed as player add arg 5 to {_player}'s permissions set {skperms::player::%arg 2%::permissions::*} to {_player}'s permissions message "{@prefix} {@maincolour}Added %arg 5% to %arg 2%'s permissions" else: message "{@prefix} {@maincolour}Error: Permission not specified" else if arg 4 is "g", "group" or "groups": if arg 5 is set: if {skperms::groups::*} doesn't contain arg 2: add arg 2 to {skperms::groups::*} if {skperms::player::%arg 2%::groups::*} doesn't contain arg 5: add arg 5 to {skperms::player::%arg 2%::groups::*} else: message "{@prefix} {@secondcolour}%arg 2% already has group %arg 5%" stop message "{@prefix} {@maincolour}Added %arg 2% to group %arg 5%" if {@UseChat} is true: if {@ChatType} is "Display" or "display": loop all players: if {skperms::player::%player%::groups::*} contains arg 5: if {skperms::group::%arg 5%::prefix} is set: if {skperms::group::%arg 5%::suffix} is set: set loop-player's display name to coloured "%{skperms::group::%arg 5%::prefix}%%loop-player%%{skperms::group::%arg 5%::suffix}%" else: set loop-player's display name to coloured "%{skperms::group::%arg 5%::prefix}%%loop-player%" else if {skperms::group::%arg 5%::suffix} is set: set loop-player's display name to coloured "%loop-player%%{skperms::group::%arg 5%::suffix}%" else: set loop-player's display name to "%player%" loop all players: if {skperms::player::%player%::groups::*} is not set: set loop-player's display name to "%player%" else: message "{@prefix} {@maincolour}Error: Group not specified" else: message "{@prefix} {@maincolour}Error: Type not specified" else if arg 3 is "s" or "set": if arg 4 is "g", "group" or "groups": if arg 5 is set: if {skperms::groups::*} doesn't contain arg 2: add arg 2 to {skperms::groups::*} delete {skperms::player::%arg 2%::groups::*} add arg 5 to {skperms::player::%arg 2%::groups::*} message "{@prefix} {@maincolour}Set %arg 2% to group %arg 5%" if {@UseChat} is true: if {@ChatType} is "Display" or "display": loop all players: if {skperms::player::%player%::groups::*} contains arg 5: if {skperms::group::%arg 5%::prefix} is set: if {skperms::group::%arg 5%::suffix} is set: set loop-player's display name to coloured "%{skperms::group::%arg 5%::prefix}%%loop-player%%{skperms::group::%arg 5%::suffix}%" else: set loop-player's display name to coloured "%{skperms::group::%arg 5%::prefix}%%loop-player%" else if {skperms::group::%arg 5%::suffix} is set: set loop-player's display name to coloured "%loop-player%%{skperms::group::%arg 5%::suffix}%" else: set loop-player's display name to "%player%" loop all players: if {skperms::player::%player%::groups::*} is not set: set loop-player's display name to "%player%" else: message "{@prefix} {@maincolour}Error: Group not specified" else: message "{@prefix} {@maincolour}Error: Type not specified" else if arg 3 is "r" or "remove": if arg 4 is "p", "permission" or "permissions": if arg 5 is set: set {_player} to arg 2 parsed as player remove arg 5 from {_player}'s permissions set {skperms::player::%arg 2%::permissions::*} to {_player}'s permissions message "{@prefix} {@maincolour}Removed %arg 5% from %arg 2%'s permissions" else: message "{@prefix} {@maincolour}Error: Permission not specified" else if arg 4 is "g", "group" or "groups": if arg 5 is set: if {skperms::player::%arg 2%::groups::*} contains arg 5: remove arg 5 from {skperms::player::%arg 2%::groups::*} message "{@prefix} {@maincolour}Removed %arg 2% from group %arg 5%" if {@UseChat} is true: if {@ChatType} is "Display" or "display": loop all players: if {skperms::player::%player%::groups::*} contains arg 5: if {skperms::group::%arg 5%::prefix} is set: if {skperms::group::%arg 5%::suffix} is set: set loop-player's display name to coloured "%{skperms::group::%arg 5%::prefix}%%loop-player%%{skperms::group::%arg 5%::suffix}%" else: set loop-player's display name to coloured "%{skperms::group::%arg 5%::prefix}%%loop-player%" else if {skperms::group::%arg 5%::suffix} is set: set loop-player's display name to coloured "%loop-player%%{skperms::group::%arg 5%::suffix}%" else: set loop-player's display name to "%player%" loop all players: if {skperms::player::%player%::groups::*} is not set: set loop-player's display name to "%player%" else: message "{@prefix} {@maincolour}Error: Player %arg 2% doesn't have that group" else: message "{@prefix} {@maincolour}Error: Group not specified" else: message "{@prefix} {@maincolour}Error: Type not specified" else if arg 3 is "l" or "list": if arg 4 is "p", "permission" or "permissions": set {_player} to arg 2 parsed as player message "{@prefix} {@maincolour}%{_player}'s permissions%" else if arg 4 is "g", "group" or "groups": message "{@prefix} {@maincolour}%{skperms::player::%arg 2%::groups::*}%" else: message "{@prefix} {@maincolour}Error: Type not specified" else if arg 1 is "g", "group" or "groups": if arg 2 is not set: message "{@prefix} {@maincolour}Error: Group not specified" else if arg 2 is set: if arg 3 is "a" or "add": if arg 4 is "p", "permission" or "permissions": if arg 5 is set: if {skperms::groups::*} doesn't contain arg 2: add arg 2 to {skperms::groups::*} add arg 5 to {skperms::group::%arg 2%::permissions::*} message "{@prefix} {@maincolour}Added %arg 5% to group %arg 2%'s permissions" loop all players: if {skperms::player::%player%::groups::*} contains arg 2: loop {skperms::group::%arg 2%::permissions::*}: add "%loop-value-2%" to loop-player's permissions else: message "{@prefix} {@maincolour}Error: Permission not specified" else if arg 4 is "g", "group" or "groups": if arg 5 is set: if {skperms::groups::*} doesn't contain arg 2: add arg 2 to {skperms::groups::*} loop {skperms::group::%arg 5%::permissions::*}: add "%loop-value%" to {skperms::group::%arg 2%::permissions::*} message "{@prefix} {@maincolour}Added %arg 5%'s permissions to group %arg 2%" loop all players: if {skperms::player::%player%::groups::*} contains arg 2: loop {skperms::group::%arg 2%::permissions::*}: add "%loop-value-2%" to loop-player's permissions else: message "{@prefix} {@maincolour}Error: Group not specified" else: message "{@prefix} {@maincolour}Error: Type not specified" else if arg 3 is "r" or "remove": if arg 4 is "p", "permission" or "permissions": if arg 5 is set: loop all players: if {skperms::player::%player%::groups::*} contains arg 2: loop {skperms::group::%arg 2%::permissions::*}: remove "%loop-value-2%" from loop-player's permissions remove arg 5 from {skperms::group::%arg 2%::permissions::*} message "{@prefix} {@maincolour}Removed %arg 5% from group %arg 2%'s permissions" loop all players: if {skperms::player::%player%::groups::*} contains arg 2: loop {skperms::group::%arg 2%::permissions::*}: add "%loop-value-2%" to loop-player's permissions else: message "{@prefix} {@maincolour}Error: Permission not specified" else if arg 4 is "g", "group" or "groups": if arg 5 is set: loop all players: if {skperms::player::%player%::groups::*} contains arg 2: loop {skperms::group::%arg 2%::permissions::*}: remove "%loop-value-2%" from loop-player's permissions loop {skperms::group::%arg 5%::permissions::*}: remove "%loop-value%" from {skperms::group::%arg 2%::permissions::*} add 1 to {_l} message "{@prefix} {@maincolour}Removed %{_l}% of %arg 5%'s permissions from group %arg 2%" loop all players: if {skperms::player::%player%::groups::*} contains arg 2: loop {skperms::group::%arg 2%::permissions::*}: add "%loop-value-2%" to loop-player's permissions else: message "{@prefix} {@maincolour}Error: Group not specified" else: message "{@prefix} {@maincolour}Error: Type not specified" else if arg 3 is "l" or "list": if arg 4 is "p", "permission" or "permissions": message "{@prefix} {@maincolour}%{skperms::group::%arg 2%::permissions::*}%" else: message "{@prefix} {@maincolour}Error: Type not specified" else if arg 3 is "prefix" or "suffix": if arg 4 is "set": if arg 5 is set: set {skperms::group::%arg 2%::%arg 3%} to arg 5 message "{@prefix} {@maincolour}%arg 3% set to %arg 5%" if {@UseChat} is true: if {@ChatType} is "Display" or "display": loop all players: if {skperms::player::%player%::groups::*} contains arg 5: if {skperms::group::%arg 5%::prefix} is set: if {skperms::group::%arg 5%::suffix} is set: set loop-player's display name to coloured "%{skperms::group::%arg 5%::prefix}%%loop-player%%{skperms::group::%arg 5%::suffix}%" else: set loop-player's display name to coloured "%{skperms::group::%arg 5%::prefix}%%loop-player%" else if {skperms::group::%arg 5%::suffix} is set: set loop-player's display name to coloured "%loop-player%%{skperms::group::%arg 5%::suffix}%" else: set loop-player's display name to "%player%" loop all players: if {skperms::player::%player%::groups::*} is not set: set loop-player's display name to "%player%" else: message "{@prefix} {@maincolour}Prefix/Suffix not specified" else: message "{@prefix} {@maincolour}Error: Type not specified (Type ""set"")" #on quit: # set {skperms::player::%player%::permissions::*} to player's permissions on join: loop 2 times: remove "%player%" from {skperms::players::*} add "%player%" to {skperms::players::*} loop {skperms::groups::*}: if player has permission "skperms.group.%loop-value%": if {skperms::player::%player%::groups::*} doesn't contain "%loop-value%": add "%loop-value%" to {skperms::player::%player%::groups::*} if {skperms::default} is set: loop {skperms::group::%{skperms::default}%::permissions::*}: add "%loop-value%" to player's permissions loop {skperms::player::%player%::permissions::*}: add "%loop-value%" to player's permissions if {skperms::player::%player%::groups::*} is not empty: loop {skperms::player::%player%::groups::*}: loop {skperms::group::%loop-value%::permissions::*}: add "%loop-value-2%" to player's permissions if {@UseChat} is true: if {@ChatType} is "Display" or "display": if {skperms::group::%loop-index%::prefix} is set: if {skperms::group::%loop-index%::suffix} is set: set player's display name to coloured "%{skperms::group::%loop-index%::prefix}%%player%%{skperms::group::%loop-index%::suffix}%" else: set player's display name to coloured "%{skperms::group::%loop-index%::prefix}%%player%" else if {skperms::group::%loop-index%::suffix} is set: set player's display name to coloured "%player%%{skperms::group::%loop-index%::suffix}%" else: set player's display name to "%player%" loop all players: if {skperms::player::%player%::groups::*} is not set: set loop-player's display name to "%player%" on load: set {_time} to difference between {mineplex.starttime} and now broadcast "&9MCR> &7Mineplex Core &e{@MCRVER} &7has been loaded! (%{_time}%)"