1. Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

    Now, what are you waiting for? Join the community now!

Dismiss Notice
This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Script Neon Anticheat || Packet Detections BETA-1.2

Neon Anticheat || Packet Detections || TPS Friendly

  1. Etho
    Supported Minecraft Versions:
    • 1.8
    • Introduction:
    What is Neon anticheat? Neon anticheat is a TPS Friendly anticheat built in Skript. It is my Third Anticheat I've made. Neon is a predecessor of Cryantic Anticheat and implements certain things Cryantic didn't have such as Reach + Ping Factorization. Everything in Neon is also recoded and not straight copied from Cryantic. At the moment Neon contains 8 Checks that include 3 Combat checks, 3 Movement checks, and 3 Exploit checks. Now Neon isn't ment to be the perfect anticheat ever, Neon does have it's flaws, but you can fully change it to what ever you want, but you cannot reupload it or claim it as your anticheat.

    • Detections:
    Nofall (Invalid Packets)

    Killaura (Not from Cryantic [New])
    Reach (Recoded with Vectors)

    Timed Out (Blink, Freecam, Packet Choking)
    Invalid Packets

    • Commands:

    /Neon (n aliases)
    /Neon Alerts (on/off)
    /Neon Version

    • Pictures:
    Neon2.png Neon3.png Neon4.png Neon5.png

    • Dependencies:
    • Skript 2.2-dev37c
    • SkQuery 3.6.2-Lime
    • Skellet 1.9.6

Recent Updates

  1. Small Patch [BETA-1.2]
  2. Small Hotfix [BETA-1.1]

Recent Reviews

  1. LIWK
    Version: BETA-1.2
    Combat checks are bad but movement checks are ok, but you don't delete your variables and that causes lag. Reach falses very often.
  2. coolpvpv1
    Version: BETA-1.1
    cool but pingspoof and timer still false alot when the server tps drops or you have high ping to with those two combos i was falsing pingspoof and timer alot and invaildpackets a little bit
    1. Etho
      Author's Response
      Regarding the Server TPS I would need to add a extra Dependency like Ticker to get the TPS, since the tps expression is only supported on PaperSpigot.

      Regarding the False flagging with PingSpoof, Timer, and InvalidPackets I will do further testing to find the issues.
  3. coolpvpv1
    Version: BETA-1.0
    cool but reach doesn't work i put 8 block reach on no flags at all and if you have the permission for alerts for neon but you still cant do /neon alerts it says you dont have permission timed out should be called timer etc
    1. Etho
      Author's Response
      Weird, I don't know why reach wouldn't work I'll look into it.
      Regarding the Permissions Neon has two, One for alerts and one for the command. For the command 'Neon.Anticheat' and for the
      alerts its 'Neon.Notify'.

      Thanks for the Review.