command /mobkills: permission: mobkills.see trigger: send "&8&m-----]&r &c&lMob Stats &8&m[-----" send "&4&lHostialMobs" send "&eZombies: &c %{zombiekills.%player%}%" send "&eCreepers: &c %{creeperkills.%player%}%" send "&eSpiders: &c %{spiderkills.%player%}%" send "&eCave Spiders: &c %{cavespiderkills.%player%}%" send "&eSkeletons: &c %{skeletonkills.%player%}%" send "&eSlimes: &c %{slimekills.%player%}%" send "&eSilverfish: &c %{silverfishkills.%player%}%" send "&eBats: &c %{batkills.%player%}%" send "&eWitches: &c %{batkills.%player%}%" send "&c&lNether Mobs" send "&eZombie Pigman: &c %{zombiepigmankills.%player%}%" send "&eGhasts: &c %{ghastkills.%player%}%" send "&eBlazes: &c %{blazekills.%player%}%" send "&eMagmaCubes: &c %{magmacubekills.%player%}%" send "&eWitch: &c %{witchkills.%player%}%" send "&5&lEnd Mobs" send "&eEndermans: &c %{endermankills.%player%}%" send "&a&lPassive Mobs" send "&ePigs: &c %{pigkills.%player%}%" send "&eCows: &c %{cowkills.%player%}%" send "&eSheep: &c %{sheepkills.%player%}%" send "&eChicken: &c %{chickenkills.%player%}%" send "&eSquids: &c %{squidkills.%player%}%" send "&eWolfs: &c %{wolfkills.%player%}%" send "&eMooshrooms: &c %{mooshroomkills.%player%}%" send "&eOcelots: &c %{ocelotkills.%player%}%" send "&eHorses: &c %{horsekills.%player%}%" send "&eVillagers: &c %{villagerkills.%player%}%" send "&e&lTotal: &c %{totalmobkills.%player%}%" on death: victim is a zombie attacker is a player add 1 to {zombiekills.%attacker%} add 1 to {totalmobkills.%attacker%} on death: victim is a pig attacker is a player add 1 to {pigkills.%attacker%} add 1 to {totalmobkills.%attacker%} on death: victim is a sheep attacker is a player add 1 to {sheepkills.%attacker%} add 1 to {totalmobkills.%attacker%} on death: victim is a cow attacker is a player add 1 to {cowkills.%attacker%} add 1 to {totalmobkills.%attacker%} on death: victim is a chicken attacker is a player add 1 to {chickenkills.%attacker%} add 1 to {totalmobkills.%attacker%} on death: victim is a squid attacker is a player add 1 to {squidkills.%attacker%} add 1 to {totalmobkills.%attacker%} on death: victim is a wolf attacker is a player add 1 to {wolfkills.%attacker%} add 1 to {totalmobkills.%attacker%} on death: victim is a mooshroom attacker is a player add 1 to {mooshroomkills.%attacker%} add 1 to {totalmobkills.%attacker%} on death: victim is a ocelot attacker is a player add 1 to {ocelotkills.%attacker%} add 1 to {totalmobkills.%attacker%} on death: victim is a horse attacker is a player add 1 to {horsekills.%attacker%} add 1 to {totalmobkills.%attacker%} on death: victim is a villager attacker is a player add 1 to {rabbitkills.%attacker%} add 1 to {totalmobkills.%attacker%} on death: victim is a witch attacker is a player add 1 to {witchkills.%attacker%} add 1 to {totalmobkills.%attacker%} on death: victim is a bat attacker is a player add 1 to {batkills.%attacker%} add 1 to {totalmobkills.%attacker%} on death: victim is a magma cube attacker is a player add 1 to {magmacubekills.%attacker%} add 1 to {totalmobkills.%attacker%} on death: victim is a blaze attacker is a player add 1 to {blazekills.%attacker%} add 1 to {totalmobkills.%attacker%} on death: victim is a enderman attacker is a player add 1 to {endermankills.%attacker%} add 1 to {totalmobkills.%attacker%} on death: victim is a silverfish attacker is a player add 1 to {silverfishkills.%attacker%} add 1 to {totalmobkills.%attacker%} on death: victim is a ghast attacker is a player add 1 to {ghastkills.%attacker%} add 1 to {totalmobkills.%attacker%} on death: victim is a slime attacker is a player add 1 to {slimekills.%attacker%} add 1 to {totalmobkills.%attacker%} on death: victim is a skeleton attacker is a player add 1 to {skeletonkills.%attacker%} add 1 to {totalmobkills.%attacker%} on death: victim is a creeper attacker is a player add 1 to {creeperkills.%attacker%} add 1 to {totalmobkills.%attacker%} on death: victim is a spider attacker is a player add 1 to {spiderkills.%attacker%} add 1 to {totalmobkills.%attacker%} on death: victim is a cave spider attacker is a player add 1 to {cavespiderkills.%attacker%} add 1 to {totalmobkills.%attacker%} on death: victim is a zombie pigman attacker is a player add 1 to {zombiepigmankills.%attacker%} add 1 to {totalmobkills.%attacker%}