command /mcstats:
	trigger:
		wait 2 ticks
		open chest with 4 rows named "&4&lMCMMO Stats" to player
		wait 1 ticks
		format slot 1 of player with FISHING_ROD named "&6&lFishing &f&l⚓" with lore "&9&lLevel:&r &3 %fishing level of player%||&9&lExp:&r &3%fishing xp of player%&2 XP||---------------------||&8&l> &aClick for more details" to close then run [make player execute command "fishing"]
		format slot 2 of player with DIAMOND_PICKAXE with custom nbt "{HideFlags: 2}" named "&6&lMining &f&l☠" with lore "&9&lLevel:&r &3 %mining level of player%||&9&lExp:&r &3%mining xp of player%&2 XP||---------------------||&8&l> &aClick for more details" to close then run [make player execute command "mining"]
		format slot 3 of player with DIAMOND_SPADE with custom nbt "{HideFlags: 2}" named "&6&lExcavation &f&l♩" with lore "&9&lLevel:&r &3 %excavation level of player%||&9&lExp:&r &3%excavation xp of player%&2 XP||---------------------||&8&l> &aClick for more details" to close then run [make player execute command "excavation"]
		format slot 4 of player with DIAMOND_AXE with custom nbt "{HideFlags: 2}" named "&6&lWoodcutting &f&l♧" with lore "&9&lLevel:&r &3 %woodcutting level of player%||&9&lExp:&r &3%woodcutting xp of player%&2 XP||---------------------||&8&l> &aClick for more details" to close then run [make player execute command "woodcutting"]		
		format slot 5 of player with azure bluet named "&6&lHerbalism &f&l⚘" with lore "&9&lLevel:&r &3 %herbalism level of player%||&9&lExp:&r &3%herbalism xp of player%&2 XP||---------------------||&8&l> &aClick for more details" to close then run [make player execute command "herbalism"]		
		format slot 6 of player with BOW named "&6&lArchery &f&l➳" with lore "&9&lLevel:&r &3 %archery level of player%||&9&lExp:&r &3%archery xp of player%&2 XP||---------------------||&8&l> &aClick for more details" to close then run [make player execute command "archery"]
		format slot 7 of player with Diamond Sword with custom nbt "{HideFlags: 2}" named "&6&lSwords &f&l⚔" with lore "&9&lLevel:&r &3 %swords level of player%||&9&lExp:&r &3%swords xp of player%&2 XP||---------------------||&8&l> &aClick for more details" to close then run [make player execute command "swords"]
		format slot 11 of player with IRON_AXE with custom nbt "{HideFlags: 2}" named "&6&lAxes &f&l⚐" with lore "&9&lLevel:&r &3 %axes level of player%||&9&lExp:&r &3%axes xp of player%&2 XP||---------------------||&8&l> &aClick for more details" to close then run [make player execute command "axes"]
		format slot 12 of player with structure_void named "&6&lUnarmed &f&l⚪" with lore "&9&lLevel:&r &3 %unarmed level of player%||&9&lExp:&r &3%unarmed xp of player%&2 XP||---------------------||&8&l> &aClick for more details" to close then run [make player execute command "unarmed"]
		format slot 13 of player with BONE named "&6&lTaming &f&l♞" with lore "&9&lLevel:&r &3 %taming level of player%||&9&lExp:&r &3%taming xp of player%&2 XP||---------------------||&8&l> &aClick for more details" to close then run [make player execute command "taming"]
		format slot 14 of player with LEATHER_BOOTS with custom nbt "{HideFlags: 2}" named "&6&lAcrobatics &f&l⚡" with lore "&9&lLevel:&r &3 %acrobatics level of player%||&9&lExp:&r &3%acrobatics xp of player%&2 XP||---------------------||&8&l> &aClick for more details" to close then run [make player execute command "acrobatics"]
		format slot 15 of player with POTION with custom nbt "{HideFlags: 32}" named "&6&lAlchemy &f&l⚗" with lore "&9&lLevel:&r &3 %alchemy level of player%||&9&lExp:&r &3%alchemy xp of player%&2 XP||---------------------||&8&l> &aClick for more details" to close then run [make player execute command "alchemy"]
		format slot 21 of player with ANVIL named "&6&lRepair &f&l⚒" with lore "&9&lLevel:&r &3 %repair level of player%||&9&lExp:&r &3%repair xp of player%&2 XP||---------------------||&8&l> &aClick for more details" to close then run [make player execute command "repair"]
		format slot 22 of player with non-burning_furnace named "&6&lSmelting &f&l♨" with lore "&9&lLevel:&r &3 %smelting level of player%||---------------------||&8&l> &aClick for more details" to close then run [make player execute command "smelting"] 
		format slot 23 of player with GOLD_HELMET with custom nbt "{HideFlags: 2}" named "&6&lSalvage &f&l❧" with lore "&9&lLevel:&r &3 %salvage level of player%||---------------------||&8&l> &aClick for more details" to close then run [make player execute command "salvage"]
		format slot 0 of player with Shiny gray glass named "&0" with lore "&1" to be unstealable
		format slot 8 of player with shiny gray glass named "&1" with lore "&0" to be unstealable
		format slot 9 of player with shiny gray glass named "&2" with lore "&0" to be unstealable
		format slot 10 of player with shiny gray glass named "&3" with lore "&0" to be unstealable
		format slot 16 of player with shiny gray glass named "&4" with lore "&0" to be unstealable
		format slot 17 of player with shiny gray glass named "&5" with lore "&0" to be unstealable
		format slot 18 of player with shiny gray glass named "&6" with lore "&0" to be unstealable
		format slot 19 of player with shiny gray glass named "&6" with lore "&0" to be unstealable
		format slot 20 of player with shiny gray glass named "&7" with lore "&0" to be unstealable
		format slot 24 of player with shiny gray glass named "---------------------||&8" with lore "&0" to be unstealable
		format slot 25 of player with shiny gray glass named "&9" with lore "&0" to be unstealable
		format slot 26 of player with shiny gray glass named "&a" with lore "&0" to be unstealable		
		format slot 28 of player with shiny gray glass named "&c" with lore "&0" to be unstealable
		format slot 29 of player with shiny gray glass named "&d" with lore "&0" to be unstealable
		format slot 30 of player with shiny gray glass named "&e" with lore "&0" to be unstealable
		format slot 32 of player with shiny gray glass named "&m" with lore "&0" to be unstealable
		format slot 33 of player with shiny gray glass named "&n" with lore "&0" to be unstealable
		format slot 34 of player with shiny gray glass named "&k" with lore "&0" to be unstealable
		format slot 27 of player with shiny gray glass named "&l" with lore "&0" to be unstealable
		format slot 31 of player with player head named "&cMCMMO Top 10 &f&l♛" with lore "---------------------||&8&l> &aClick for see top 10" to close then run [make player execute command "mctop"]
		format slot 35 of player with shiny barrier named "&4Exit" with lore "---------------------||&8&l> &cClick for exit" to close									
												