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Script Lock-IT 2.3.3

Skript replacement for the Lockette plugin

  1. UUID Support and Small Updates

    1. Added UUID support back in.
    2. Added anvils, fence gates, and enchantment tables to fastlock
    3. Placement of hoppers below a protected container are now cancelled to prevent theft.
  2. 1.13.1 Support

    Updated to support 1.13.1! Only needed a couple lines changed but there may be bugs. I don't really foresee any, just an FYI in case. Be sure to delete your config.yml.

    You will need script-mirror v1.19.1
    AlvianMinecraft likes this.
  3. Patch Fix

    Small fix - If the player wanted to remove a friend or "everyone" from line 3, they would use "/lockit 3" and leave arg 2 blank. I forgot to add a check for that so it would add " " to the specified line to clear what was previously there.
    AlvianMinecraft likes this.
  4. All the Changes

    New Update! The code has been changed to support and now require skript-mirror. It seems much smoother and faster than the previous version. Players with lockit.admin permission can edit other player's signs, but to open or break containers, doors or signs, they will need the lockit.admin.bypass permission. This should give a little diversity to lower/higher ranked staff....
  5. Code Changes

    Removed depreciated code from Wildskript and changed to skUtilities.