Can't wait for Skript 1.17 additions? Well you can start with blocks and entities from the new 1.17 update with Khoryl.
Updated to Skript 2.6+ this version cannot run on older Skript versions.
Newly added types:
Added banner syntaxesCode (Text):
# Big dripleaf tilt: none: none unstable: unstable partial: partial full: full, pinball # Dripstone thiccness thickness: tip_merge: tip merge, merge point, extended tip tip: tip, just the tip, top, top section frustum: frustum, top section middle: middle, middle section base: base bannerpattern: base, default, blank border, outline bricks circle middle, circle in middle creeper, creeper head cross curly border, curly outline, squiggly outline diagonal left diagonal left mirror diagonal right diagonal right mirror flower globe gradient, fade gradient up, fade up half horizontal half horizontal mirror half vertical half vertical mirror mojang piglin rhombus middle, rhombus skull square bottom left square bottom right square top left square top right straight cross stripe bottom stripe center stripe down left stripe down right stripe left stripe middle stripe right stripe small stripe top triangle bottom triangle top triangles bottom triangles top
Added converter to convert villager entities to inventory for inventory syntaxes.Code (Text):
set [banner] pattern at %number% to %bannerpattern% in [banner[s]] %banners% remove [banner] pattern at %number% in [banner[s]] %banners% # Can be set to a colour [banner] base colo[u]r of %banners% %banners%'[s] [banner] base colo[u]r # All changers with bannerpatterns banner patterns of %banners% %banners%'[s] banner patterns %bannerpatterntype% [banner] pattern colo[u]red %color%
Added an expression to get merchants from entities
Added beacon block syntaxesCode (Text):
[(all [[of] the]|the)] merchant[s] (from|of) %livingentities% [(all [[of] the]|the)] %livingentities%'[s] merchant[s]
Added entity storage syntaxes such as beehivesCode (Text):
(affected entities around|entities in range of) beacon[s] of %beacons% %beacons%'[s] (affected entities around|entities in range of) beacon[s] # Can be set to a potion primary [beacon] [potion] effect[s] of %beacons% %beacons%'[s] primary [beacon] [potion] effect[s] # Can be set to a potion second[ary] [beacon] [potion] effect[s] of %beacons% %beacons%'[s] second[ary] [beacon] [potion] effect[s] [beacon] tier[s] of %beacons% %beacons%'[s] [beacon] tier[s]
Added Beehive syntaxesCode (Text):
%blocks% (is|are) full %blocks% (isn't|is not|aren't|are not) full release [(all [[of] the]|the)] entities (from|in) [block[s]] %blocks% # All changers to a number max[imum] entit(ies|y count) of %blocks% %beacons%'[s] max[imum] entit(ies|y count)
Added an effect to open and close blocks such as chests, barrels, shulkers and enderchestsCode (Text):
%beehives% (is|are) sedated %beehives% (isn't|is not|aren't|are not) sedated # Can be set to a location [bee[ ]hive] flower [location] of %beehives% %beehives%'[s] [bee[ ]hive] flower [location]
Added an expression to get and set block rotationCode (Text):
(1¦open|2¦close) [lidded] blocks %blocks%
Added an expression to get and set skull owner of a blockCode (Text):
# Can be set to a block face or direction block rotation of %blocks% %blocks%'[s] block rotation
Added some cool abstract utility classes for doing things Khoryl does if any developers would like to extend Khoryl.Code (Text):
skull owner of %blocks% %blocks%'[s] skull owner
Added big dripleaf syntaxes
Added candle syntaxesCode (Text):
# Can be set to a big dripleaf tilt [big dripleaf] tilt of %bigdripleafs% %bigdripleafs%'[s] [big dripleaf] tilt
Added cavevine syntaxesCode (Text):
# All changers to a number candle count of %candles% %candles%'[s] candle count max candle count of %candles% %candles%'[s] max candle count
Added dripstone syntaxesCode (Text):
# Can be set to a boolean berr(y|ies) state of %cavevines% %cavevines%'[s] berr(y|ies) state
Added goat syntaxesCode (Text):
# Can be set to a direction or block face dripstone [vertical] direction[s] of %dripstones% %dripstones%'[s] dripstone [vertical] direction[s] # Can be set to a thickness [dripstone] thickness of %dripstones% %dripstones%'[s] [dripstone] thickness
Updated to 1.17 spigotCode (Text):
%goats% (is|are) screaming %goats% (isn't|is not|aren't|are not) screaming screaming [state] of %goats% %goats%'[s] screaming [state]
-
Welcome to skUnity!
Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.
If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!
Now, what are you waiting for? Join the community now!
Dismiss Notice
This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Addon Khoryl 1.0.6
An addon all about blocks and entities