This script adds some goofy physics to blocks that you can play around with, and that's about it.
- Supported Minecraft Versions:
- 1.12, 1.13, 1.14, 1.15, 1.16
![]()
I suggest using this resource pack when playing around with it to make it look a bit better (all it does is move and scale the block model when its on an entities head) https://www.mediafire.com/file/4tgo0ec4q0vmd6t/John.zip/file
Features:
- Blocks that be goofy
- You can kick the blocks (run into them)
- TPS drops (I find that 4-5 maybe 8 blocks is a max before it tanks)
There's only one command and the following subcommands:
To spawn a block:
To get rid of all blocks:Code (Text):
/john spawn <item type> [count]
(or you can punch a block with a blaze rod to kill that individual one)Code (Text):
/john kill
To toggle gravity:
Code (Text):
/john gravity
-
Welcome to skUnity!
Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.
If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!
Now, what are you waiting for? Join the community now!
Dismiss Notice
This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Script John 1.0
Blocks... but they goofy