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Script Inventory Backups 1.1

Stores inventory backups when players die for easy restoration.

  1. Switched to UUID filenames

    Had an oversight with the original file-naming system that used usernames. If a player changed usernames, their backups would not be accessible from before the name change. Now, backups will be stored based on UUIDs.

    Be warned, previous backups from 1.0 will not sync with 1.1