options: prefix: &b&lInfinite &6&lBuckets errorPrefix: Server Name on load: set {WaterBucket} to glowing water bucket named "&b&lInfinite Water Bucket" set {LavaBucket} to glowing lava bucket named "&4&lInfinite Lava Bucket" command /infibuckets [] [] [] []: permission: infibuckets.admin.give permission message: "{@errorPrefix} &7» &cYou don't have permission to do this." trigger: if arg 1 is not set: send "" send "{@prefix} &7» Version: v1.0.0" send " &7Made By: SweplaysYT" send "" if arg 1 is "help": send "" send "&8&m⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯&8┘{@prefix}&8└&m⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯" to player send "" send "&7/infibuckets help" to player send "&7/infibuckets give " to player send "" send "&8&m⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯" to player send "" if arg 1 is "give": if arg 2 is not a player: send "{@errorPrefix} &7» &c/infibuckets give " to player else if arg 2 is a player: # Water Bucket if arg 3 is "water": if arg 4 is between 1 and 27: give arg 4 of {WaterBucket} to player if arg 4 is larger than 1: send "{@prefix} &7» You gave &6%arg 4% &b&lInfinite Water Buckets&7." to player send "{@prefix} &7» You got &6%arg 4% &b&lInfinite Water Buckets &7from &6%player%&7." to arg 2 else if arg 4 is 1: send "{@prefix} &7» You gave &6%arg 4% &b&lInfinite Water Bucket&7." to player send "{@prefix} &7» You got &6%arg 4% &b&lInfinite Water Bucket &7from &6%player%&7." to arg 2 else: send "{@prefix} &7» &cPlease specify a range from 1 to 27&7." # Lava Bucket else if arg 3 is "lava": if arg 4 is between 1 and 27: give arg 4 of {LavaBucket} to player if arg 4 is larger than 1: send "{@prefix} &7» You gave &6%arg 4% &4&lInfinite Lava Buckets&7." to player send "{@prefix} &7» You got &6%arg 4% &4&lInfinite Lava Buckets &7from &6%player%&7." to arg 2 else if arg 4 is 1: send "{@prefix} &7» You gave &6%arg 4% &4&lInfinite Lava Bucket&7." to player send "{@prefix} &7» You got &6%arg 4% &4&lInfinite Lava Bucket &7from &6%player%&7." to arg 2 else: send "{@prefix} &7» &cPlease specify a range from 1 to 27&7." on right click: if player's held item is water bucket named "&b&lInfinite Water Bucket": wait 1 tick set player's held item to {WaterBucket} else if player's held item is lava bucket named "&4&lInfinite Lava Bucket": wait 1 tick set player's held item to {LavaBucket}