GravesX

Addon GravesX 4.9.5.2

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  • Fixed a critical bug where only 1 grave would load on reload or restarting of the server
  • Bossbar is now displayed when teleporting to a grave is delayed.
  • Movement in teleport delay now supports the option to be strict, which means no movement at all period (disabled by default)
Additions:
  • Grave Teleportation Delay (disabled by default)
Fixes:
  • Fixed IllegalArgumentException occurring with Grave Compass
  • Fixed Respawn Potion Effects not applying on death and respawn
  • Fixed an issue with Citizens data failing to load
  • ItemsAdder structure for Graves now works with ItemsAdder version 3.3.0 and newer. (If write is enabled, it will remove the old graves file structure to make room for the new structure. Recommend making a backup to be safe)
Changes:
  • Console will now display what maps are loaded for cache when being loaded into memory.
  • Restructured how storing death-reasons and world remapping will work
  • Fixed some missing MiniMessage conversions (grave zombie, player head name and lore)
  • Option to allow Resistance and Fire Resistance effects on respawn (disabled by default in grave.yml)
  • Bumped config version to 10
  • Shift+Left Click will no longer allow selecting anything in Graves GUI.
Fixed a critical bug with MiniMessage where converting legacy color codes to MiniMessage would sometimes fail or not format at all.
Additions:
  • Grave Abandonment - When grave times out, the grave would be set to an abandoned state and that means that it will not show up in /graves gui
  • Remove First Grave - If a player dies, should we remove their first grave?
  • Obituary chance - Determines if the obituary should appear upon death
  • New Events:
    • GraveAbandonedEvent - Fired when a grave is abandoned
    • GraveObituaryAddEvent - Fired when a grave is given an obituary
    • GravePlayerHeadDropEvent - Fired when a player head is dropped.
    • GraveProtectionCreateEvent - Fired when a grave is given Grave Protection
Fixes:
  • Update all comments to be more consistent
  • Update FurnitureLib dependency
  • Fixed an issue where hover tags didn't work with kyori tags
  • Updated/Bumped most dependencies to the latest.
  • Migrator no longer called twice when migrating to MySQL/MariaDB
Changes:
  • Shaded Kyori and Minedown (because spigot doesn't support kyori natively and is needed to work properly)
  • Bumped config version to 9
  • Database Versions for MySQL/MariaDB and PostgreSQL are now included in dumps and metrics as of this version
  • Deprecated numerous methods to include support for new methods
  • H2 and PostgreSQL are now natively supported (since they both act the same way. Migration is mapped and should now work as expected)
  • SQLite Migrator now uses HikariCP to connect to the DB file before transferring all contents over (Just to be consistent and for better maintainability)
Fixes a NullPointerException in grave protection logic. No real changes with this release.
  • Fixed an issue with missing messages in grave.yml causing messages to return as null
  • Bumped config version to 8.
  • Fixed a bug where graves would try and remove hologram data that no longer exists when a grave expires
  • Metrics will now also log to https://bstats.org/plugin/bukkit/GravesX/23069.
  • Fixed an issue where graves would spam console when dumping graves content when a grave expires.
  • PlaceholderAPI now returns with the name gravesx instead of graves
  • Updated readme.txt to reflect GravesX (for consistency)
  • Fixed IllegalArgumentException with Grave Protection in certain cases
  • Fixed compass bugs where functions stopped working (broke it while patching an exploit. Its fixed now)
  • Fixed bug with Explosion config option not being respected
  • Added config option in grave.yml to allow you to set the grave protection radius
  • Fixed compass not working for versions older than 1.19
  • Config Version Bumped to 7. REDO CONFIGS TIME :emoji_sob: (JK. Do not worry about having to manually setup your configs again. It will automatically update for you and save a backup)
There was an exploit where players could dupe items when Auto Looting a grave. This has been patched out.

Changes:
- Patched compass exploit
- Grave Protection (this will protect a 15 block radius around the grave site. Explosions can occur if grave is set to explode, otherwise it will not explode anything)