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  1. JayJayJay175
    Supported Minecraft Versions:
    • 1.7, 1.8, 1.9, 1.10, 1.11, 1.12, 1.13
    Extremely basic. Places a head at the death location. The head can only be broken by the victim and drops the victim's inventory when broken. If there is no air block at or near the death location, the player keeps all their items on respawn. You can adjust the code to fit your needs.

    Tested on 1.14.2, but there's no reason I can think of where it wouldn't work on lower versions.


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Recent Reviews

  1. coolpvpv
    Version: 1.1
    [15:48:19 ERROR]: [Skript] 'player' is not an item stack (death.sk, line 20: add slot {_n} of player to {_inv::*}')
    [15:48:19 ERROR]: [Skript] 'player' is not an item stack (death.sk, line 22: add slot 40 of player to {_inv::*}')
    [15:48:19 WARN]: [Skript] Possible name conflict of variables {grave::%player%} and {grave::*} (there might be more conflicts). (death.sk, line 26: set {grave::%player%} to player')
    [15:48:19 ERROR]: [Skript] There's no loop that matches 'loop-value' (death.sk, line 63: drop loop-value-2 at location at loop-block')
    [15:48:19 ERROR]: [Skript] 'not air' is not an entity type (death.sk, line 64: loop-value-2 is not air')