ExpressionsPlus
- Supported Minecraft Versions:
- 1.12
Additional stuff for your Skripting.
Installation
- Requires:
- Spigot 1.12.*
- Soft-depends on:
- PaperSpigot 1.12.*
For some expressionsLinks
- Put the jar in the plugins-folder
- Restart the server (observe the console for errors)
Contents
- Github: https://github.com/jaylawl/ExpressionsPlus
Please use this Github to report errors
Stuff dependent on PaperSpigot:
- Skull texture expression
Code (Skript):
Conditions Line of sight condition %entity% (0¦(has[ got]|does have)|1¦does(n't| not) have) line of sight of %entity% %entity% (0¦is|1¦is(n't| not)) in %entity%'s line of sight Events Hand swap event on swap [hand] item[s] Expressions Age (NUMBER) %entity%'s age age of %entity% Agelock (BOOLEAN) %entity%'s age[ ]lock age[ ]lock of %entity% AI (BOOLEAN) %entity%'s ai ai of %entity% Armor stand visibility (BOOLEAN) %entity%'s (0¦visibility|1¦arm( |-)visibility|2¦[base( |-)]plate( |-)visibility) (0¦visibility|1¦arm( |-)visibility|2¦[base( |-)]plate( |-)visibility) of %entity% Break (new line) (lb|[line( |-)]br[eak]) #does not work in item-lore Item frame display item (ITEM) %entity%'s (display[ed]|show[n])( |-)item (display[ed]|show[n])( |-)item of %entity% Creeper explosion radius (NUMBER) %entity%'s explosion (radius|size) explosion (radius|size) of %entity% Fall distance (NUMBER) %entity%'s fall[ing] distance fall[ing] distance of %entity% Invulnerability (BOOLEAN) %entity%'s invul[nerability][( |-)state] invul[nerability][( |-)state] of %entity% Item frame item rotation (NUMBER) [0-7] %entity%'s [display( |-)]item rotation [display( |-)]item rotation of %entity% Item pickup (BOOLEAN) %entity%'s item[stack] pickup[( |-)state|ability] item[stack] pickup[( |-)state|ability] of %entity% Leash holder (PLAYER) %entity%'s (leash|lead) holder (leash|lead) holder of %entity% Armor stand marker state (BOOLEAN) %entity%'s marker( |-)(state|value) marker( |-)(state|value) of %entity% Creeper max fuse ticks (NUMBER) %entity%'s max[imum] fuse ticks max[imum] fuse ticks of %entity% Spawner max nearby entities (NUMBER) %block%'s max[imum] (entities nearby|nearby entities) max[imum] (entities nearby|nearby entities) of %block% Nameplate visibility (BOOLEAN) %entity%'s [custom] name[[ |-](plate|tag)] visibility [custom] name[[ |-](plate|tag)] visibility of %entity% Persistence state (BOOLEAN) %entity%'s persistence( |-)(state|value|ability) persistence( |-)(state|value|ability) of %entity% Iron golem player created state (BOOLEAN) %entity%'s player created (state|value) player created (state|value) of %entity% Creeper powered state (BOOLEAN) %entity%'S power[ed]( |-)(state|value) power[ed]( |-)(state|value) of %entity% Current repair cost (NUMBER) %player%'s [current ][item( |-)](repair|enchant) cost [current ][item( |-)](repair|enchant) cost of %player% Spawner required player range (NUMBER) %block%'s required [player( |-)]range required [player( |-)]range of %block% Villager riches (NUMBER) %entity%'s riches riches of %entity% Silence/mute state (BOOLEAN) %entity%'s (silence|mute)( |-)(state|value) (silence|mute)( |-)(state|value) of %entity% Skull texture URL/value (STRING) %item%'s [(skin|player)( |-)]texture( |-)(value|url) [(skin|player)( |-)]texture( |-)(value|url) of %item% Slime size (NUMBER) %entity%'s [slime( |-)]size [slime( |-)]size of %entity% Armor stand size (BOOLEAN) %entity%'s small[ness]( |-)(state|value) small[ness]( |-)(state|value) of %entity% Spawner spawn count (NUMBER) %block%'s [entity( |-)]spawn count [entity( |-)]spawn count of %block% Spawner current/min/max delay (NUMBER) %block%'s (0¦current|1¦min[imum]|2¦max[imum]) [spawn( |-)](delay|cooldown) (0¦current|1¦min[imum]|2¦max[imum]) [spawn( |-)](delay|cooldown) of %block% Spawner spawn range (NUMBER) %block%'s [entity( |-)]spawn range [entity( |-)]spawn range of %block% Primed TNT fuse ticks (NUMBER) %entity%'s [remaining( |-)]fuse ticks [remaining( |-)]fuse ticks of %entity% Villager trader/customer (PLAYER) %entity%'s [current ](trader|customer) [current ](trader|customer) of %entity% UUID's most/least (returns: NUMBER) %string%'s (0¦most|1¦least)[ significant][ bits] (0¦most|1¦least)[ significant][ bits] of %string% UUID from most & least (returns: STRING) uuid (from|with) %number% (and[ with]|to) %number% Random UUID (returns: STRING) [a ][new ]random uuid Wolf anger state (BOOLEAN) %entity%'s ang(er|ry) (state|value) ang(er|ry) (state|value) of %entity%
To do
Good stuff?
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Addon ExpressionsPlus 0.1
Additional expressions for your Skript library