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Addon ExpressionsPlus 0.1

Additional expressions for your Skript library

  1. jaylawl
    Supported Minecraft Versions:
    • 1.12
    ExpressionsPlus

    Additional stuff for your Skripting.


    Installation
    • Requires:
      • Spigot 1.12.*
    • Soft-depends on:
      • PaperSpigot 1.12.*
        For some expressions
    1. Put the jar in the plugins-folder
    2. Restart the server (observe the console for errors)
    Links
    Contents
    Stuff dependent on PaperSpigot:
    • Skull texture expression
    Code (Skript):
    1.  
    2. Conditions
    3.  
    4. Line of sight condition
    5. %entity% (0¦(has[ got]|does have)|1¦does(n't| not) have) line of sight of %entity%
    6. %entity% (0¦is|1¦is(n't| not)) in %entity%'s line of sight
    7.  
    8. Events
    9.  
    10. Hand swap event
    11. on swap [hand] item[s]
    12.  
    13. Expressions
    14.  
    15. Age (NUMBER)
    16. %entity%'s age
    17. age of %entity%
    18.  
    19. Agelock (BOOLEAN)
    20. %entity%'s age[ ]lock
    21. age[ ]lock of %entity%
    22.  
    23. AI (BOOLEAN)
    24. %entity%'s ai
    25. ai of %entity%
    26.  
    27. Armor stand visibility (BOOLEAN)
    28. %entity%'s (0¦visibility|1¦arm( |-)visibility|2¦[base( |-)]plate( |-)visibility)
    29. (0¦visibility|1¦arm( |-)visibility|2¦[base( |-)]plate( |-)visibility) of %entity%
    30.  
    31. Break (new line)
    32. (lb|[line( |-)]br[eak]) #does not work in item-lore
    33.  
    34. Item frame display item (ITEM)
    35. %entity%'s (display[ed]|show[n])( |-)item
    36. (display[ed]|show[n])( |-)item of %entity%
    37.  
    38.  
    39. Creeper explosion radius (NUMBER)
    40. %entity%'s explosion (radius|size)
    41. explosion (radius|size) of %entity%
    42.  
    43. Fall distance (NUMBER)
    44. %entity%'s fall[ing] distance
    45. fall[ing] distance of %entity%
    46.  
    47. Invulnerability (BOOLEAN)
    48. %entity%'s invul[nerability][( |-)state]
    49. invul[nerability][( |-)state] of %entity%
    50.  
    51. Item frame item rotation (NUMBER) [0-7]
    52. %entity%'s [display( |-)]item rotation
    53. [display( |-)]item rotation of %entity%
    54.  
    55. Item pickup (BOOLEAN)
    56. %entity%'s item[stack] pickup[( |-)state|ability]
    57. item[stack] pickup[( |-)state|ability] of %entity%
    58.  
    59. Leash holder (PLAYER)
    60. %entity%'s (leash|lead) holder
    61. (leash|lead) holder of %entity%
    62.  
    63. Armor stand marker state (BOOLEAN)
    64. %entity%'s marker( |-)(state|value)
    65. marker( |-)(state|value) of %entity%
    66.  
    67. Creeper max fuse ticks (NUMBER)
    68. %entity%'s max[imum] fuse ticks
    69. max[imum] fuse ticks of %entity%
    70.  
    71. Spawner max nearby entities (NUMBER)
    72. %block%'s max[imum] (entities nearby|nearby entities)
    73. max[imum] (entities nearby|nearby entities) of %block%
    74.  
    75. Nameplate visibility (BOOLEAN)
    76. %entity%'s [custom] name[[ |-](plate|tag)] visibility
    77. [custom] name[[ |-](plate|tag)] visibility of %entity%
    78.  
    79. Persistence state (BOOLEAN)
    80. %entity%'s persistence( |-)(state|value|ability)
    81. persistence( |-)(state|value|ability) of %entity%
    82.  
    83. Iron golem player created state (BOOLEAN)
    84. %entity%'s player created (state|value)
    85. player created (state|value) of %entity%
    86.  
    87. Creeper powered state (BOOLEAN)
    88. %entity%'S power[ed]( |-)(state|value)
    89. power[ed]( |-)(state|value) of %entity%
    90.  
    91. Current repair cost (NUMBER)
    92. %player%'s [current ][item( |-)](repair|enchant) cost
    93. [current ][item( |-)](repair|enchant) cost of %player%
    94.  
    95. Spawner required player range (NUMBER)
    96. %block%'s required [player( |-)]range
    97. required [player( |-)]range of %block%
    98.  
    99. Villager riches (NUMBER)
    100. %entity%'s riches
    101. riches of %entity%
    102.  
    103. Silence/mute state (BOOLEAN)
    104. %entity%'s (silence|mute)( |-)(state|value)
    105. (silence|mute)( |-)(state|value) of %entity%
    106.  
    107. Skull texture URL/value (STRING)
    108. %item%'s [(skin|player)( |-)]texture( |-)(value|url)
    109. [(skin|player)( |-)]texture( |-)(value|url) of %item%
    110.  
    111. Slime size (NUMBER)
    112. %entity%'s [slime( |-)]size
    113. [slime( |-)]size of %entity%
    114.  
    115. Armor stand size (BOOLEAN)
    116. %entity%'s small[ness]( |-)(state|value)
    117. small[ness]( |-)(state|value) of %entity%
    118.  
    119. Spawner spawn count (NUMBER)
    120. %block%'s [entity( |-)]spawn count
    121. [entity( |-)]spawn count of %block%
    122.  
    123. Spawner current/min/max delay (NUMBER)
    124. %block%'s (0¦current|1¦min[imum]|2¦max[imum]) [spawn( |-)](delay|cooldown)
    125. (0¦current|1¦min[imum]|2¦max[imum]) [spawn( |-)](delay|cooldown) of %block%
    126.  
    127. Spawner spawn range (NUMBER)
    128. %block%'s [entity( |-)]spawn range
    129. [entity( |-)]spawn range of %block%
    130.  
    131. Primed TNT fuse ticks (NUMBER)
    132. %entity%'s [remaining( |-)]fuse ticks
    133. [remaining( |-)]fuse ticks of %entity%
    134.  
    135. Villager trader/customer (PLAYER)
    136. %entity%'s [current ](trader|customer)
    137. [current ](trader|customer) of %entity%
    138.  
    139. UUID's most/least (returns: NUMBER)
    140. %string%'s (0¦most|1¦least)[ significant][ bits]
    141. (0¦most|1¦least)[ significant][ bits] of %string%
    142.  
    143. UUID from most & least (returns: STRING)
    144. uuid (from|with) %number% (and[ with]|to) %number%
    145.  
    146. Random UUID (returns: STRING)
    147. [a ][new ]random uuid
    148.  
    149. Wolf anger state (BOOLEAN)
    150. %entity%'s ang(er|ry) (state|value)
    151. ang(er|ry) (state|value) of %entity%
    152.  

    To do

    Good stuff?
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    Ayham Alali and Nicofisi like this.