This easy to edit code will make compressing a lot easier, especially for new servers!
 Supported Minecraft Versions:
 1.16, 1.17, 1.18
Want to check the code and understand how it works to get better at coding?
Information about the code can be found as an example of the Floor function in the SkriptHub Docs!
Further info can be found below:
Periodical Event:
The code Checks every 1 second, this can be changed but to avoid too much lag i just set it to 1 second.
Loop:
So every 1 second we will loop all players:
But looping all the players is a waste of performance, why not just loop all the players that actually have the material we want to compress? Good idea!
Contains:
So we are looping all the players whose inventory contain atleast 64 of oak wood which is the average minimum amount for a compressed oak wood!
Amount of Items:
After this, we need to check how much wood there is in the loopplayer's inventory, so we set a local variable to the total amount of oak wood in the loopplayer's inventory, {_n} stands for number but you can put whatever you want!
Arithmetic:
now we divide the total amount of oak wood the player has / 64
this way we have the number of stacks
(64 / 64) = 1 stack
(128 / 64) = 2 stacks
and so on
BUT WAIT! what if its not a multiple of 64?? (ex. 70 oak wood, 165 oak wood) good question! to solve this problem we need to round down the obtained number of stacks!
Floor: (you can find the same code in the examples of this function, there's a small explaination there aswell!)
what the floor function does is very simple, it... takes the value to the floor, no really, picture every full number as a room and each number is on top of each other, by using this function with a number that has decimals (ex. 5.1, 9.35), it will be rounded down (ex. 5.1 = 5, 9.35 = 9)
lets take 163 as an example, dividing it by 64 gets up a total of 2.54 stacks which is not what we want, by rounding this number down we get the integer "2" and we leave the 0.54 , furthermore if we were to multiply these numbers by 64, we will notice that 2 * 64 = 128 (2 stacks) and that 0.54 * 64 = 35 which is the remaining wood that does not get affected by this code!
Hold on tight, i know this is a very long explaination but bare with me, everyone gains from this!
Loop: (same as before)
now we loop {_n} times
what this means it that whatever is intended inside this loop will happen {_n} times ({_n} being the amount of stacks the player has)
ex. if i had 1 stack this will loop only once, if i had 7 stacks this will loop 7 times etc.
Change Effect [Remove] + Arithmetic + Inventory [Expression]
now we remove the wood that is going to be compressed
by removing the amount of stacks * 64 we effectively remove the exact amount of compressable oak wood in the player's inventory
Change Effect [Give]
now we simply give the amount of stacks ( 1 stack = 1 compressed item ) as 1 compressed item, to the loop player!
Message:
(If you're unfamiliar with skript, when using variables in text you need to put them between %%, this way skript knows that you're not just putting some brackets into some text but you want to insert the value of that variable there!)
last but not necessary, lets send a message to the player that this compression has been done
For any help leave comments!
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Script Easy skript to Auto Compress materials! (With Full Explaination) 1.0.1
Auto Compresser