- Supported Skript Version
- 2.10
- Supported Minecraft Versions
- 1.21
DisplayEntityUtils
Join the Discord Here!
GitHub: Source Code
DisplayEntityUtils is a extensive plugin designed for use with BDEngine, a modeling/animation engine designed for display entities without the need for resource packs or mods.
What you'll need: BDEngine
BDEngine is what you'll use to create models and animations that can be transferred into your game world. Info on BDEngine and Block Display Place, the collection of BDEngine models and animations, can be found HERE
DISCLAIMER: I DO NOT OWN BDENGINE! ALL ISSUES AND SUGGESTIONS RELATED TO THAT PROJECT SHOULD BE BROUGHT TO THE OWNER, ILLYSTRAY, IN THE BDENGINE DISCORD FOUND HERE
What can DisplayEntityUtils do?
- Integration with Skript
Documentation Here
- Manipulate Groups (BDEngine Models)
- Manipulate every part (Display Entity) within a model
- Manipulate Interaction Entities
- Include Interaction Entities as part of groups/models
- Execute commands through Interaction Entities
- Create and Play Animations through the plugin
- Convert Datapack Animations from BDEngine (preferred over creating in-game)
- Retrieve models from BDEngine and spawn them in-game
- Intergration with **MythicMobs**
- Create Animation State Machines
- Save groups and animations through Local Storage, MySQL, or MongoDB
- And so much more!
Showcases (Won't show correctly on skUnity, view on GitHub)
WIKI
Access the wiki HERE
Join the Discord Here!
GitHub: Source Code
DisplayEntityUtils is a extensive plugin designed for use with BDEngine, a modeling/animation engine designed for display entities without the need for resource packs or mods.
What you'll need: BDEngine
BDEngine is what you'll use to create models and animations that can be transferred into your game world. Info on BDEngine and Block Display Place, the collection of BDEngine models and animations, can be found HERE
DISCLAIMER: I DO NOT OWN BDENGINE! ALL ISSUES AND SUGGESTIONS RELATED TO THAT PROJECT SHOULD BE BROUGHT TO THE OWNER, ILLYSTRAY, IN THE BDENGINE DISCORD FOUND HERE
What can DisplayEntityUtils do?
- Integration with Skript
Documentation Here
- Manipulate Groups (BDEngine Models)
- Manipulate every part (Display Entity) within a model
- Manipulate Interaction Entities
- Include Interaction Entities as part of groups/models
- Execute commands through Interaction Entities
- Create and Play Animations through the plugin
- Convert Datapack Animations from BDEngine (preferred over creating in-game)
- Retrieve models from BDEngine and spawn them in-game
- Intergration with **MythicMobs**
- Create Animation State Machines
- Save groups and animations through Local Storage, MySQL, or MongoDB
- And so much more!
Showcases (Won't show correctly on skUnity, view on GitHub)
WIKI
Access the wiki HERE