#On Join Super Counter [SKRIPT] - My scripts are not full of text saying what stuff is. (not newbie friendly) #Made by Cleisss on Discord and Minecraft | FindMe on SkUnity #Send suggestions on SkUnity options: 1stjoinmsg: &a[+] &9&lWelcome! &7%player% &b[#%{unique-join-number::%uuid of player%}%] joinmsg: &a[+] &7%player% quitmsg: &c[-] &8%player% online: &b&lONLINE offline: &c&lOFFLINE on join: set {first-join::%uuid of player%} to now if {first-join::%uuid of player%} is not set set {last-join::%uuid of player%} to now set {session-start::%uuid of player%} to now set {online::%uuid of player%} to "true" if {unique-join-number::%uuid of player%} is not set: add 1 to {unique-joins} set {unique-join-number::%uuid of player%} to {unique-joins} set join message to "{@1stjoinmsg}" else: set join message to "{@joinmsg}" add 1 to {total-joins} add 1 to {join-count::%uuid of player%} on quit: delete {session-start::%uuid of player%} set {last-join::%uuid of player%} to now delete {online::%uuid of player%} set quit message to "{@quitmsg}" command /join []: trigger: if arg-1 is set: if arg-1 is a player: set {_target} to arg-1 if {_target} is online: set {_playeronline} to "{@online}" else: set {_playeronline} to "{@offline}" else: send "&cState a valid player!" else: set {_target} to player set {_playeronline} to "{@online}" send "" to player send "&b&lJoin Stats for &a%{_target}% &8- %{_playeronline}%" to player send "" to player send "&fFirst Join: &a%{first-join::%{_target}%}%" to player send "&fLast Join: &a%{last-join::%{_target}%}%" to player send "&fJoin Number: &b%{unique-join-number::%{_target}%}%" to player send "&fTimes Joined: &e%{join-count::%{_target}%}%" to player send "" to player