options: prefix: &8» &cCommands&8│ ErrorMessage: &8» &cSystem&8│ &7This command does not exist command /commandblocker [] []: permission: CommandBlocker.commands permission message: {@prefix} &7No Permission! aliases: /commands, /cmb trigger: if arg 1 is not set: send "&8&m---------------------------------" send "{@prefix} &7/cmb &elist" send "{@prefix} &7/cmb &8(&eadd, remove&8) (&eCommand 'pl'&8)" send "&8&m---------------------------------" if arg 1 is set: if arg 1 is "list" or "liste": if {commands.blocked::*} is not set: send " " send "{@prefix} &7Commands Blocked: &bNot available" else: send " " send "{@prefix} &7Commands Blocked &8➜ &b%{commands.blocked::*}%" if arg 1 is "add": if arg 2 is set: if {commands.blocked::*} contains arg 2: send "{@prefix} &7Already added!" stop else: add arg 2 to {commands.blocked::*} send "{@prefix} &7Command &8[&e/%arg-2%&8] &7is added" if arg 1 is "remove": if arg 2 is set: if {commands.blocked::*} contains arg 2: remove arg 2 from {commands.blocked::*} send "{@prefix} &7Command &8[&e/%arg-2%&8] &7is removed" stop else: send "{@prefix} &7Command does not exist!" stop on command: loop {commands.blocked::*}: if command contains loop-value: if player has permission "CommandBlocker.see": stop cancel event send "{@ErrorMessage}"