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Addon [1.8 - 1.11] QuarSk, hopefully no quirks ! Update 1.2.1 : Massive recode + new event ! 1.3.1

A brand new addon adding various Minecraft-related features

  1. QuarSk 1.2 : Banner Control

    Syst3ms
    Update time !

    1.2 is here !

    This update adds lots of syntaxes regarding banners. Not only can you fully customise everything about them, but you can also create a banner from Miner Needs Cool Shoes ! Create your banner, then copy the code at the end of the URL in the "Share link" (don't release the mouse button or else it will select the whole url). You will then be able to use that code in the dedicated expression.
    It also adds a few missing expressions regarding potions.

    Every single syntax is explained on the QuarSk wiki, which can be found here.

    New stuff :

    Effects (1) :
    Code (Text):
    1.  
    2. apply (banner|shield) [item] pattern[s] of %itemstack% to [banner] [block] %block%
    3. apply [item] %itemstack%['s] (banner|shield) pattern[s] to [banner] [block] %block%
    4.  
    Expressions (7) :
    Banners :
    Code (Text):
    1.  
    2. [new] [banner] layer (with|using|of|from) pattern [type] %bannerpattern% colo[u]r[ed] %color%
    3.  
    Code (Text):
    1.  
    2. [new] (banner|shield) (from|with|using|of) [[banner] patterns] %bannerlayers%
    3.  
    Code (Text):
    1.  
    2. [(all|each|every)] [banner] layer[s] of [(block|banner)] %block%
    3. [(all|every|each) of] %block%['s] [banner] layers
    4.  
    Settable (Modifiers : set, add, remove, delete/reset)
    Code (Text):
    1.  
    2. [(all|each|every)] [banner] layer[s] of [(shield|banner|item)] %itemstack%
    3. [(all|every|each) of] %itemstack%['s] [banner] layers
    4.  
    Settable (Modifiers : set, add, remove, delete/reset)
    Code (Text):
    1.  
    2. [(banner|shield)] bas(e|ic) color of item %itemstack%
    3. item %itemstack%['s] [(banner|shield)] bas(e|ic) color
    4.  
    Settable (Modifiers : set, reset)
    Code (Text):
    1.  
    2. [banner] block bas(e|ic) color of block %block%
    3. block %block%['s] [banner] bas(e|ic) color
    4.  
    Settable (Modifiers : set, reset)
    Code (Text):
    1.  
    2. (banner|shield) [item] from [m[iners]]n[eed]c[ool][s[hoes]] [code] %string%
    3.  
    Code (Text):
    1.  
    2. [m[iners]]n[eed]c[ool][s[hoes]] code of [(banner|shield|item)] %itemstack%
    3.  
    Code (Text):
    1.  
    2. [a] [new] random (banner|shield)
    3.  
    Potions :
    Code (Text):
    1.  
    2. (tier|amplifier) of [[potion] effect [type]] %potioneffecttype% on [item] %itemstack%
    3. [[potion] effect [type]] %potioneffecttype%['s] (tier|amplifier) on [item] %itemstack%
    4.  
    Settable (Modifiers : add, set, remove)
    Code (Text):
    1.  
    2. (duration|length) of [[potion] effect [type]] %potioneffecttype% on [item] %itemstack%
    3. [[potion] effect [type]] %potioneffecttype%['s] (duration|length) on [item] %itemstack%
    4.  
    Settable (Modifiers : add, set, remove)

    All possible pattern types :
    Code (Text):
    1.  
    2. base
    3. border
    4. brick
    5. circle middle
    6. creeper
    7. cross
    8. curly border
    9. diagonal left
    10. diagonal left mirror
    11. diagonal right
    12. diagonal right mirror
    13. flower
    14. gradient
    15. gradient up
    16. half horizontal
    17. half horizontal mirror
    18. half vertical
    19. half vertical mirror
    20. mojang
    21. rhombus middle
    22. skull
    23. square bottom left
    24. square bottom right
    25. square top left
    26. square top right
    27. straight cross
    28. stripe bottom
    29. stripe center (vertical)
    30. stripe downleft (diagonal, ends down left)
    31. stripe downright (diagonal, ends down right)
    32. stripe left
    33. stripe middle (horizontal)
    34. stripe right
    35. stripe small (multiple small vertical stripes)
    36. stripe top
    37. triangle bottom
    38. triangle top
    39. triangles bottom
    40. triangles top  
    41.  
    I'll post images on the wiki if I have time.

    Gone :
    • color of %potioneffect%

    Hope you enjoy !
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