options: # #(!)GENERAL CONFIG: # #(!)OPTIONS # #(!)disable/enable blocked names block_names: true # #(!)disable/enable cooldown cooldown: true # #(!)change the default name colour default_name_colour: &7 # #(!)disable/enable Player name in lore (to identify who created the item) #if a player renames an already renamed item, his name will appear below #of the name of the player that changed the name of the item first player_name_in_lore: true # #(!)change the default player name in lore colour player_name_in_lore_colour: &8 # #(!)disable/enable the first title title1: true # #(!)disable/enable the second title title2: true # #(!)disable/enable the skript messages messages: true # #(!)disable/enable the skript sounds sounds: true # #(!)disable/enable the maximum item of one at once #only enable this if you want players to rename #whole stacks of items one_item_at_once: true #(!)disable/enable the warning message #to show to players after renaming an item send_warning_message: true # #(!)block items names and items here (Separate with commas) ", " blocked_names: &6&lUltimate &e&lItem, &5&lEpic &d&lBow, &c&lMaster Sword # #(!)Set the maximum of characters here: maximum_characters: 35 # #(!)change cooldown here (5 seconds/5 minutes/5 hours/5 days) cooldown_time: 6 hours # #(!)change permissions here: default_permission: ur.default admin_permission: ur.admin # #(!)change success sound and the pitch and volume here (sound list:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html) success_sound: BLOCK_NOTE_BLOCK_BIT #(!)this value has to be a number success_volume: 5 #(!)this value has to be a number success_pitch: 2 # #(!)change failure sound and the pitch and volume here (sound list:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html) failure_sound: BLOCK_NOTE_BLOCK_BASS #(!)this value has to be a number failure_volume: 5 #(!)this value has to be a number failure_pitch: 0.5 # #(!)change messages here no_permission: &5&l[&d&lUR&5&l] &8>>> &7You don't have permission! cooldown_message: &5&l[&d&lUR&5&l] &8>>> &7You can only rename an item every &f%remaining time%. admin_success: &5&l[&d&lUR&5&l] &8>>> &7You changed the name of the item as an admin! blocked_item: &5&l[&d&lUR&5&l] &8>>> &7You can't change the name of the item to &7%coloured arg 1% success_message: &5&l[&d&lUR&5&l] &8>>> &7You changed the name of the item! insertname_message: &5&l[&d&lUR&5&l] &8>>> &7You have to insert a name holditem_message: &5&l[&d&lUR&5&l] &8>>> &7You need to be holding an item maximum_message: &5&l[&d&lUR&5&l] &8>>> &7The maximum of characters is &f35&7! one_item_at_once_message: &5&l[&d&lUR&5&l] &8>>> &7You can only rename &f1 &7item at once! warning_message: &5&l[&d&lUR&5&l] &8>>> &cWarning: using ranamed items to scam players will get you banned! # #(!)change titles and subtitles here success1_title: &a&lYou changed the success1_subtitle: &a&lname of the item success2_title: &c&lNow you have to success2_subtitle: &c&lwait 6 hours to rename again # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # Skript Code Here command /rename []: cooldown: {@cooldown_time} cooldown message: {@cooldown_message} trigger: player has permission "{@admin_permission}": set the name of player's held item to "{@default_name_colour}%coloured arg 1%" {@messages} = true: send "{@admin_success}" {@sounds} = true: play sound "{@success_sound}" with volume {@success_volume} and pitch {@success_pitch} to player cancel cooldown stop {@cooldown} = false: cancel cooldown player does not have permission "{@default_permission}": {@messages} = true: send "{@no_permission}" to player {@sounds} = true: play sound "{@failure_sound}" with volume {@failure_volume} and pitch {@failure_pitch} to player cancel cooldown stop player's held item is air: {@messages} = true: send "{@holditem_message}" {@sounds} = true: play sound "{@failure_sound}" with volume {@failure_volume} and pitch {@failure_pitch} to player cancel cooldown stop arg 1 is not set: {@messages} = true: send "{@insertname_message}" {@sounds} = true: play sound "{@failure_sound}" with volume {@failure_volume} and pitch {@failure_pitch} to player cancel cooldown stop length of coloured arg 1 is more than {@maximum_characters}: {@messages} = true: send "{@maximum_message}" {@sounds} = true: play sound "{@failure_sound}" with volume {@failure_volume} and pitch {@failure_pitch} to player cancel cooldown stop {@block_names} = true: set {list::names::*} to split "{@blocked_names}" at ", " loop {list::names::*}: coloured arg 1 = loop-value: {@messages} = true: send "{@blocked_item}" {@sounds} = true: play sound "{@failure_sound}" with volume {@failure_volume} and pitch {@failure_pitch} to player cancel cooldown exit trigger {@one_item_at_once} = true: item amount of player's tool > 1: {@messages} = true: send "{@one_item_at_once_message}" {@sounds} = true: play sound "{@failure_sound}" with volume {@failure_volume} and pitch {@failure_pitch} to player cancel cooldown stop {@title1} = true: send title "{@success1_title}" with subtitle "{@success1_subtitle}" to player for 4 seconds {@messages} = true: send "{@success_message}" {@sounds} = true: if {@title1} = true: play sound "{@success_sound}" with volume {@success_volume} and pitch {@success_pitch} to player set the name of player's held item to "{@default_name_colour}%coloured arg 1%" {@player_name_in_lore} = true: "%lore of player's held item%" doesn't contain "%player%": add "{@player_name_in_lore_colour}[%player%]" to lore of player's tool {@title1} = true: {@title2} = true: wait 3 seconds {@title2} = true: send title "{@success2_title}" with subtitle "{@success2_subtitle}" to player for 4 seconds {@sounds} = true: {@title2} = true: play sound "{@success_sound}" with volume {@success_volume} and pitch {@success_pitch} to player {@sounds} = true: {@title1} and {@title2} = false: play sound "{@success_sound}" with volume {@success_volume} and pitch {@success_pitch} to player {@send_warning_message} = true: wait 2 seconds send "{@warning_message}" play sound "{@success_sound}" with volume {@success_volume} and pitch {@success_pitch} to player stop on script load: send "" to console send "&d&lUltimate Rename &7Loaded:" to console {@block_names} and {@cooldown} and {@player_name_in_lore} and {@title1} and {@title2} and {@messages} and {@sounds} and {@one_item_at_once} and {@send_warning_message} are true: send " &5[&a>&5] &7The skript loaded without warnings." to console send "" to console {@block_names} is false: send " &d&l[!] &cThe skript isn't blocking any item names." to console send "" to console {@cooldown} is false: send " &d&l[!] &cThe cooldown is disabled." to console send "" to console {@player_name_in_lore} is false: send " &d&l[!] &cPlayer names in lores is disabled, you wont be able to know who renamed the items." to console send "" to console {@title1} is false: send " &d&l[!] &cTitle n°1 is disabled." to console send "" to console {@title2} is false: send " &d&l[!] &cTitle n°2 is disabled." to console send "" to console {@messages} is false: send " &d&l[!] &cMessages are disabled." to console send "" to console {@sounds} is false: send " &d&l[!] &cSounds are disabled." to console send "" to console {@one_item_at_once} is false: send " &d&l[!] &cOne item at once option is disabled, players will be able to name more than one item at once (not recommended)." to console send "" to console {@send_warning_message} is false: send " &d&l[!] &cThe warning message is disabled, your players wont receive any warnings! (not recommended)." to console send "" to console send "&5[&a>&5]&dVersion: &fVersion: &a0.2" to console send "&5[&a>&5]&dCreated by: &fPlebexer" to console send "" to console