Hello, so I have a skript
But it spams "skript "damage.sk" repeated hisself infinitly" or something like that
And it lags a lot
So i tried to do this
And it works great BUT damage is caused by server/skript idk And not by attacker please help me
Code:
loop all monsters in radius 10 of attacker:
if loop-entity is not attacker:
set {damage_tako} to damage
make the attacker damage loop-monsters by {damage_tako}
And it lags a lot
So i tried to do this
Code:
damage all monsters in radius 10 of attacker where [input is not attacker] by {damage_tako}