Damage

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

    Now, what are you waiting for? Join the community now!

  • LOOKING FOR A VERSION OF SKRIPT?

    You can always check out skUnity Downloads for downloads and any other information about Skript!

Status
Not open for further replies.

Szymek555

Member
Aug 12, 2022
2
0
1
26
Hello, so I have a skript
Code:
    loop all monsters in radius 10 of attacker:
            if loop-entity is not attacker:
                set {damage_tako} to damage
                make the attacker damage loop-monsters by {damage_tako}
But it spams "skript "damage.sk" repeated hisself infinitly" or something like that
And it lags a lot
So i tried to do this
Code:
damage all monsters in radius 10 of attacker where [input is not attacker] by {damage_tako}
And it works great BUT damage is caused by server/skript idk And not by attacker please help me
 
try doing

make attacker damage all monsters in radius 10 where [input is not attacker] by {damage_tako}
 
thanks, but idk why the first mob which i hit got more dmg (screenshot here)
upload_2022-8-18_12-21-52.png
 
Status
Not open for further replies.