ShopGui+ money save to variable

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MrNygus

Active Member
Jan 28, 2017
116
2
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Hello,
1.is it possible to save money to global variable when player buy item?
2.is it possible to stop buy when ex. variable: shopguititems.stone is 0?
3.is it possible to set price of item in skript?

thanks <3
 
1. Not sure what you mean
2. You can just use if check there
Code:
if {shopItems::stone} > 0:
    #buy it
else:
    send ”all stone is sold out!” to player

3. You can just set price check after the if check
Code:
options:
    stonePrice: 10

if {money::%uuid of player%} >= {@stonePrice}:
    #buy it
else:
    send ”you need more money!” to player
 
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