Solved Staff Menu

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

    Now, what are you waiting for? Join the community now!

  • LOOKING FOR A VERSION OF SKRIPT?

    You can always check out skUnity Downloads for downloads and any other information about Skript!

Status
Not open for further replies.

Cold

Member
May 1, 2022
29
0
1
23
Hello I need help with creating a staff menu.

code:
Code:
command /kontrol [<offline player>]:
    aliases: k, kon, styr, staff
    permission: staff
    permission message: &8&l[ &c&lSTAFF &8&l] &cDette kan du ikke!"
    trigger:
        if arg-1 is set:
            set metadata tag "StaffGUI" of player to chest inventory with 5 rows named "&c&lKontroler"
            set slot 0,1,2,3,4,5,6,7,8,36,37,38,39,41,42,43 and 44 of metadata tag "StaffGUI" of player to white stained glass pane named "&5&l"
            set slot 20 of metadata tag "StaffGUI" of player to string named "" with lore ""
            set slot 22 of metadata tag "StaffGUI" of player to stick named "" with lore ""
            set slot 24 of metadata tag "StaffGUI" of player to shiny tnt named "&4&lSTRAF &6%arg-1%" with lore "&7Klik for at straffe &6%arg-1%!"
            set slot 40 of metadata tag "StaffGUI" of player to redstone torch named "&c&lINDSTILLINGER" with lore "&f"
            open (metadata tag "StaffGUI" of player) to player
        else:
            send "&8&l[ &c&lSTAFF &8&l] &7Du skal skrive en person!" to player

on inventory click:
    name of player's current inventory = "&c&lKontroler":
        cancel event
        clicked slot = 24:
            execute player command "/straf %arg-1%

command /straf [<offline player>]:
    permission: staff
    permission message: &8&l[ &c&lSTAFF &8&l] &cDette kan du ikke!"
    trigger:
        if arg-1 is set:
            set metadata tag "StrafGUI" of player to chest inventory with 5 rows named "&c&lKontroler &6%arg-1%"
            set slot 0,1,2,3,4,5,6,7,8,36,37,38,39,41,42,43 and 44 of metadata tag "StrafGUI" of player to white stained glass pane named "&5&l"
            set slot 20 of metadata tag "StrafGUI" of player to string named "&c&lKICK" with lore "&7Klik for at straffe &6%arg-1%!"
            set slot 22 of metadata tag "StrafGUI" of player to stick named "&3&lMUTE" with lore "&7Klik for at straffe &6%arg-1%!"
            set slot 24 of metadata tag "StrafGUI" of player to shiny tnt named "&4&lBAN &6%arg-1%" with lore "&7Klik for at straffe &6%arg-1%!"
            set slot 40 of metadata tag "StrafGUI" of player to redstone torch named "&c&lINDSTILLINGER" with lore "&f"
            open (metadata tag "StrafGUI" of player) to player
        else:
            send "&8&l[ &c&lSTAFF &8&l] &7Du skal skrive en person!" to player
 
When it checks on inventory click it says you can’t use %arg-1% in execute console command
 
When it checks on inventory click it says you can’t use %arg-1% in execute console command
Code:
command /kontrol [<offline player>]:
    aliases: k, kon, styr, staff
    permission: staff
    permission message: &8&l[ &c&lSTAFF &8&l] &cDette kan du ikke!"
    trigger:
        if arg-1 is set:
            set {target_player.%player%} to arg 1
            set metadata tag "StaffGUI" of player to chest inventory with 5 rows named "&c&lKontroler"
            set slot 0,1,2,3,4,5,6,7,8,36,37,38,39,41,42,43 and 44 of metadata tag "StaffGUI" of player to white stained glass pane named "&5&l"
            set slot 20 of metadata tag "StaffGUI" of player to string named "" with lore ""
            set slot 22 of metadata tag "StaffGUI" of player to stick named "" with lore ""
            set slot 24 of metadata tag "StaffGUI" of player to shiny tnt named "&4&lSTRAF &6%arg-1%" with lore "&7Klik for at straffe &6%arg-1%!"
            set slot 40 of metadata tag "StaffGUI" of player to redstone torch named "&c&lINDSTILLINGER" with lore "&f"
            open (metadata tag "StaffGUI" of player) to player
        else:
            send "&8&l[ &c&lSTAFF &8&l] &7Du skal skrive en person!" to player
 
on inventory click:
    name of player's current inventory = "&c&lKontroler":
        cancel event
        clicked slot = 24:
            set {target_player.%player%} to ({target_player.%player%} parsed as offline player)
            straf(player, {target_player.%player%})
 
function straf(player1: player, player2: player):
            set metadata tag "StrafGUI" of {_player1} to chest inventory with 5 rows named "&c&lKontroler &6{_player2}"
            set slot 0,1,2,3,4,5,6,7,8,36,37,38,39,41,42,43 and 44 of metadata tag "StrafGUI" of {_player1} to white stained glass pane named "&5&l"
            set slot 20 of metadata tag "StrafGUI" of {_player1} to string named "&c&lKICK" with lore "&7Klik for at straffe &6{_player2}!"
            set slot 22 of metadata tag "StrafGUI" of {_player1} to stick named "&3&lMUTE" with lore "&7Klik for at straffe &6{_player2}!"
            set slot 24 of metadata tag "StrafGUI" of {_player1} to shiny tnt named "&4&lBAN &6{_player2}" with lore "&7Klik for at straffe &6{_player2}!"
            set slot 40 of metadata tag "StrafGUI" of {_player1} to redstone torch named "&c&lINDSTILLINGER" with lore "&f"
            open (metadata tag "StrafGUI" of {_player1}) to {_player1}
 
Status
Not open for further replies.