Help with a relog system

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Aug 14, 2021
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I want to make a relog system where after you rejoin the server, you get a minute of invulnerability before you can die again, could someone tell me the code to make this?
 
I want to make a relog system where after you rejoin the server, you get a minute of invulnerability before you can die again, could someone tell me the code to make this?
I think this should work
Code:
on join:
    set {invulnerable::%player's uuid%} to true
    wait 1 minute
    clear {invulnerable::%player's uuid%}

on damage of player:
    if {invulnerable::%victim's uuid%} is set:
        cancel event
 
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