Hey,
is there any way to detect if player joined from different server in the network or directly from the server list. For example, if player joined from lobby, keep him. But if they joined from the server list, kick them. So, if the lobby server is down and player joins some other server, kick them.
Thx for help
is there any way to detect if player joined from different server in the network or directly from the server list. For example, if player joined from lobby, keep him. But if they joined from the server list, kick them. So, if the lobby server is down and player joins some other server, kick them.
Thx for help