help to finish setting up

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bajinzin

New Member
Aug 31, 2021
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I'm trying to get the person to /cr <radius> so that he can change the range of his chat, but since I changed what appears in /cr by skript, when someone from /cr <local> or /cr <global > he tells the person to type /cr, is there a way for me to cancel this and put it so that the command can be executed normally?

I would also like to put a value so that the person can use /cr <global>


Skript to /cr
Code:
command /cr:
    trigger:
        send "&c[]&7&m------&7[ &aHELP &7]&7&m------&c[]"
        send " "
        send "&7[&a?&7] &7Para enviar mensagem no chat &elocal &7utilize: &c/cr local"
        send "&7[&a?&7] &7Para enviar mensagem no chat &aglobal &7utilize:&c/cr global"
        send " "
        send "&c[]&7&m------&7[ &aCHAT &7]&7&m------&c[]"

Plugin is ChatManager > https://www.spigotmc.org/resources/chat-manager-1-7-1-17-30-features-and-40-commands.52245/

in game skript /cr
516fefcc259aeb356c4e51c6b77170ff.png

https://gyazo.com/516fefcc259aeb356c4e51c6b77170ff

when the player uses /cr <global>
1faf74a76c61a976901079cd3549e96d.png

https://gyazo.com/1faf74a76c61a976901079cd3549e96d
 
I'm trying to get the person to /cr <radius> so that he can change the range of his chat, but since I changed what appears in /cr by skript, when someone from /cr <local> or /cr <global > he tells the person to type /cr, is there a way for me to cancel this and put it so that the command can be executed normally?

I would also like to put a value so that the person can use /cr <global>


Skript to /cr
Code:
command /cr:
    trigger:
        send "&c[]&7&m------&7[ &aHELP &7]&7&m------&c[]"
        send " "
        send "&7[&a?&7] &7Para enviar mensagem no chat &elocal &7utilize: &c/cr local"
        send "&7[&a?&7] &7Para enviar mensagem no chat &aglobal &7utilize:&c/cr global"
        send " "
        send "&c[]&7&m------&7[ &aCHAT &7]&7&m------&c[]"

Plugin is ChatManager > https://www.spigotmc.org/resources/chat-manager-1-7-1-17-30-features-and-40-commands.52245/

in game skript /cr
516fefcc259aeb356c4e51c6b77170ff.png

https://gyazo.com/516fefcc259aeb356c4e51c6b77170ff

when the player uses /cr <global>
1faf74a76c61a976901079cd3549e96d.png

https://gyazo.com/1faf74a76c61a976901079cd3549e96d

You didn't set a possible argument in the first line of code.
code_language.skript:
command /cr [<string>]:
 
You didn't set a possible argument in the first line of code.
code_language.skript:
command /cr [<string>]:
I can put the person to pay to use a command and if they don't have the money they can cancel the event, in case I want them to enter the global chat, each message within this chat spends so much money
 
I can put the person to pay to use a command and if they don't have the money they can cancel the event, in case I want them to enter the global chat, each message within this chat spends so much money
Basically, sending global messages has a cost of money for the sender, right? If this is not the case, please explain yourself.
 
Basically, sending global messages has a cost of money for the sender, right? If this is not the case, please explain yourself.
this, I would like to put in the script for each message it sends in the plugin's "global" to have a cost
 
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