Hello,
I want to make a "freeze" skript for my server. So if {sch} is true it should freez all players. Does anyone know why it is not working?
options:
version: 1.0
variables:
{freez} = "true"
on any movement:
if {freez} is "true":
play sound "block.note_block.pling"
cancel the event
I want to make a "freeze" skript for my server. So if {sch} is true it should freez all players. Does anyone know why it is not working?
options:
version: 1.0
variables:
{freez} = "true"
on any movement:
if {freez} is "true":
play sound "block.note_block.pling"
cancel the event