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May 7, 2021
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Hello,
I already tried this, but it doesn`t work:


on join:
if file "plugins/Coins/%uuid of player%.yml" doesn't exist:
create file "plugins/Coins/%uuid of player%.yml"
wait 1 tick
set yml value "Anzahl" of file "plugins/Coins/%uuid of player%.yml" to "1000"
set {servercoins.%player%} to "1000"


every 1 seconds:
loop all players:
if yml value "Anzahl" of file "plugins/Coins/%uuid of loop-player%.yml" is not "%{servercoins.%loop-player%}%":
if {servercoins.%loop-player%} is "<none>":
if file "plugins/Coins/%uuid of loop-player%.yml" exists:
set {servercoins.%loop-player%} to "1000"
set {servercoins.%loop-player%} to value "Anzahl" get of "plugins/Coins/%uuid of loop-player%.yml"
else:
set yml value "Anzahl" of file "plugins/Coins/%uuid of loop-player%.yml" to "%{servercoins.%loop-player%}%"


every 1 seconds:
loop all players:
if {servercoins.%loop-player%} is "<none>":
if file "plugins/Coins/%uuid of loop-player%.yml" exists:
set {servercoins.%loop-player%} to "1000"
set {servercoins.%loop-player%} to value "Anzahl" get of "plugins/Coins/%uuid of loop-player%.yml"

Can anybody help me?
 
a mess, check if the coins are set on join event, not every second, also use skript-yaml.
 
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