I want to know how to make an armor stand hold a custom player head using the value.
This is the code I currently have:
command /pet1:
trigger:
spawn a armor stand at location in front of player's eyes
set {pet.%player%} to "enderman"
set {_fs} to last spawned armor stand
add "{Invisible:1}" to {_fs}'s nbt
add "{Rotation:360f}" to {_fs}'s nbt
set the held item of {_fs} to player head
make {_fs} ride player
This is the code I currently have:
command /pet1:
trigger:
spawn a armor stand at location in front of player's eyes
set {pet.%player%} to "enderman"
set {_fs} to last spawned armor stand
add "{Invisible:1}" to {_fs}'s nbt
add "{Rotation:360f}" to {_fs}'s nbt
set the held item of {_fs} to player head
make {_fs} ride player