Solved Trying to understand functions

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ImKingGolden

Member
Aug 11, 2020
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I've been looking around for 2 days now but still struggling to understand Functions can someone help me out
Code:
on break of Stripped Acacia Log:
    if lore of tool is "Pickaxe":
        cancel event
        test(i)
        send "&e%{_i}%" to player
        

function test(i: text) :: text:
    set {_i} to "POG"
 
Functions | skUnity Forums

Code:
function test(item: text):
    broadcast "yo i just break a %{_item}%"

on break of Stripped Acacia Log:
    if lore of tool is "Pickaxe":
        cancel event
        test("%event-block%")
        send "&e%{_i}%" to player
 
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