I need help

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plz fix
on inventory click:
event-item name is: "NoDebuff"
close player's inventory
send "test" to player
 
How do I make both inventory event things work?

1.
on inventory click:
player's world = "world"
cancel event

2.
on inventory click:
event-item's name is "&dNoDebuff"
close player's inventory
send "test" to player
 
the first one may interfere with all click events as it's not checking for what is being clicked. the first event just blocks every click. you would have to specify what they click on.
 
Now you can put stuff in, take stuff out, and everything like that?
[doublepost=1614097558,1614097191][/doublepost]on inventory click:
player's world = "world"
cancel event
event-item's name is "&aUnranked":
#
event-item's name is "&bRanked":
#
event-item's name is "&9Edit Settings":
#
event-item's name is "&3Create Party":
#
event-item's name is "&dNoDebuff"
close player's inventory
send "test" to player

it doesn't close the gui and sends anything to the player
 
how do you make a thing which sees if 2 or more player's are in one gamemodes queue and it puts them in a match?
 
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