Spectator showing up as "not an entity type"

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

    Now, what are you waiting for? Join the community now!

  • LOOKING FOR A VERSION OF SKRIPT?

    You can always check out skUnity Downloads for downloads and any other information about Skript!

Status
Not open for further replies.

AlixPlayz

Member
May 28, 2019
4
0
1
23
Alright so my problem is that when running this code
``loop all players:
if loop-player's world is "world":
if gamemode of loop-player is spectator:
add loop-player to {_random::*}
set {_player} to random element out of {_random::*}
wait 15 ticks
execute console command "warp spectator %{_player}%"
send "Teleported: %{_player}%" to player``

which is a simple loop thing i found on the web (modified ofc). when doing if gamemode of loop-player is spectator and recording scripts ingame. It tells me "spectator is not an entity type" even tho it works with for example survival mode
 
Status
Not open for further replies.