Hey
I am making an Prison-System for my SkyPvP server and I want the System to add 1 to {mine.block.stone.%player%}, my idea was:
on block break:
loop blocks in radius 1 of event-block: #In Case of Explosion-Enchantment
if loop-block is stone:
add loop-block to {mine.inv.stone.%player%}
I am making an Prison-System for my SkyPvP server and I want the System to add 1 to {mine.block.stone.%player%}, my idea was:
on block break:
loop blocks in radius 1 of event-block: #In Case of Explosion-Enchantment
if loop-block is stone:
add loop-block to {mine.inv.stone.%player%}