Any better code for this?
Using on every event im afraid it will lag the server
Code:
on every 1 seconds:
loop all players:
loop-players is sprinting
if {lvl.stamina.%loop-players%} is 0:
subtract 1 from loop-player's hunger level
if {lvl.stamina.%loop-players%} is 1:
wait a sec
subtract 1 from loop-player's hunger level
if {lvl.stamina.%loop-players%} is 2:
subtract 1 from loop-player's hunger level
if {lvl.stamina.%loop-players%} is 3:
subtract 1 from loop-player's hunger level
on every 5 seconds:
loop all players:
if {lvl.stamina.%loop-players%} is 0:
loop-players is not sprinting
add 1 to loop-player's hunger level
if {lvl.stamina.%loop-players%} is 1:
loop-players is not sprinting
add 1.5 to loop-player's hunger level
if {lvl.stamina.%loop-players%} is 2:
loop-players is not sprinting
add 2 to loop-player's hunger level
if {lvl.stamina.%loop-players%} is 3:
loop-players is not sprinting
add 2.5 to loop-player's hunger level
Using on every event im afraid it will lag the server