```
on break:
add 1 to {minedblocks.%player%}
on death of player:
attacker is a player
victim is a player
add 1 to {ab::%uuid of attacker%::kills}
add 1 to {ab::%uuid of victim%::deaths}
set {_uuid} to uuid of {_p}
Every 1 second:
loop all players:
set {_u} to loop-player's uuid
wipe loop-player's sidebar
set name of sidebar of loop-player to "&3&lClick&b&lPlace"
set score " &8&l▬▬▬▬&6|&7═══════&7&l-" in sidebar of loop-player to 3
set score "&6Stats:" in sidebar of loop-player to 1
set score " &7Balance: &a%loop-player's balance%" in sidebar of loop-player to 0
set score " &7Rank: %{rankup.pris.%loop-player%}%" in sidebar of loop-player to 0
set score " &7Blocks Mined: &b%{minedblocks.%loop-player%}%" in sidebar of loop-player to 0
set score " &7Kills » %{kills::%{_u}%}%" in sidebar of loop-player to 0
set score " &7Deaths » %{deaths::%{_u}%}%" in sidebar of loop-player to 0
set score "&bClickPlace&9.minehut.gg" in sidebar of loop-player to 0
set score " &7 Online: &b%number of all players% / 35" in sidebar of loop-player to 2
set score " &1 " in sidebar of loop-player to 0
set score "&b Server Beta" in sidebar of loop-player to 0
wait 10 ticks
set name of sidebar of loop-player to "&b&lClick&3&lPlace"
wait 10 ticks
set name of sidebar of loop-player to "&3&lClick&b&lPlace"
wait 10 ticks
set name of sidebar of loop-player to "&b&lClick&3&lPlace"
wait 10 ticks
set name of sidebar of loop-player to "&3&lClick&b&lPlace"
```
no errors but sidebars not updating, any ideas?
on break:
add 1 to {minedblocks.%player%}
on death of player:
attacker is a player
victim is a player
add 1 to {ab::%uuid of attacker%::kills}
add 1 to {ab::%uuid of victim%::deaths}
set {_uuid} to uuid of {_p}
Every 1 second:
loop all players:
set {_u} to loop-player's uuid
wipe loop-player's sidebar
set name of sidebar of loop-player to "&3&lClick&b&lPlace"
set score " &8&l▬▬▬▬&6|&7═══════&7&l-" in sidebar of loop-player to 3
set score "&6Stats:" in sidebar of loop-player to 1
set score " &7Balance: &a%loop-player's balance%" in sidebar of loop-player to 0
set score " &7Rank: %{rankup.pris.%loop-player%}%" in sidebar of loop-player to 0
set score " &7Blocks Mined: &b%{minedblocks.%loop-player%}%" in sidebar of loop-player to 0
set score " &7Kills » %{kills::%{_u}%}%" in sidebar of loop-player to 0
set score " &7Deaths » %{deaths::%{_u}%}%" in sidebar of loop-player to 0
set score "&bClickPlace&9.minehut.gg" in sidebar of loop-player to 0
set score " &7 Online: &b%number of all players% / 35" in sidebar of loop-player to 2
set score " &1 " in sidebar of loop-player to 0
set score "&b Server Beta" in sidebar of loop-player to 0
wait 10 ticks
set name of sidebar of loop-player to "&b&lClick&3&lPlace"
wait 10 ticks
set name of sidebar of loop-player to "&3&lClick&b&lPlace"
wait 10 ticks
set name of sidebar of loop-player to "&b&lClick&3&lPlace"
wait 10 ticks
set name of sidebar of loop-player to "&3&lClick&b&lPlace"
```
no errors but sidebars not updating, any ideas?